Commit Graph

165 Commits

Author SHA1 Message Date
df4d6a3cca macOS fixes for profiles and launching. Version bump.
More fixes here. First, fixed binary path parsing for profiles,
so you should be able to add a profile on macOS now. Only one
requirement - you should add Quake3-UrT.x86_64 file, which located
inside Urban Terror's application bundle, under Contents/MacOS
directory.

Fixed the way we call Urban Terror on macOS and tested it. Should
work now flawlessly.

Bumped to 0.1.0-beta2, and mac-only release for now.
2016-10-09 17:06:47 +05:00
eaffb1f1ab Oops, wrong removing of wrong import. Now fixed. 2016-10-09 13:27:16 +05:00
c5349ab336 Unused import removed. 2016-10-09 13:25:43 +05:00
f283e93719 One more possible fix. 2016-10-09 13:23:59 +05:00
bbe03c485e Prossible MacOS launch fix. 2016-10-09 13:15:19 +05:00
f793b2f467 Updated macOS build script and some README update. 2016-10-09 03:29:36 +05:00
1278b71798 Bump to 0.1.0-beta1. 2016-10-09 01:32:17 +05:00
662f12aa4b Fixed launching URTrator if server name have no markup. 2016-10-09 01:31:53 +05:00
64b87d3a8b Completely fixed favorited servers. You may want to re-edit them. 2016-10-09 01:29:46 +05:00
e12bcdd386 Fixed favorite server addition and saving. 2016-10-09 01:23:38 +05:00
1b3b7bccf8 macOS building script added. 2016-10-09 01:02:21 +05:00
3a2a826d5b Added artwork. 2016-10-09 00:40:36 +05:00
12a5605276 Fix for windows not to show console on launch. 2016-10-08 23:57:21 +05:00
e2a9298f85 One more huge refactoring and quick connect widget working.
Refactored the way URTrator working with profiles - now everything
that could be taken from internal cache will be taken from cache.
The very same as with servers.

Moved all callbacks from callbacks to events, so we achieve full
asynchronity here and can launch anything in goroutines :).

Moved MainWindow-related game launching functions into another
file (mainwindow_launch.go).

Made quick connect widget working. Note, that even if you're on
Favorites and trying to connect to one of favorited servers but
with quick connect - you still have to choose right profile
near Launch button!

Maybe something else I forget.
2016-10-08 19:57:33 +05:00
4421e29695 Fixed handling offline servers.
Fixed handling offline servers and "Hide offline servers" checkbox,
now we will hide servers that was online but went offline properly.
2016-10-08 12:24:03 +05:00
cc20dca39c Favorites dialog server updates.
Favorites dialog now able to fetch server's information and
update list of available game profiles.
2016-10-08 00:29:46 +05:00
ac57e6376c Fixed favorite servers updating crash when nothing was selected on Servers tab. 2016-10-08 00:01:20 +05:00
3fc873ff2b Screenshot update :) 2016-10-07 22:27:32 +05:00
e46d203a3c Many fixes and debug prints removed.
Removed debug prints, as we don't really need them now.

Fixed database updating from cache, until now only inserts was working
fine, updates failing. All because of forgotten comma :(.

Reworked handling of icons in servers lists, now they didn't
recreated, but reused from created on application start. Can also
save us much memory for long runs.

Moved gamemode detector to mainwindow_helpers, where it should be.
2016-10-07 22:21:19 +05:00
1fc5b925f6 Update selected server button - fixed label. 2016-10-07 21:34:15 +05:00
50dc62605b Fixed lists columns addition on first start. 2016-10-07 21:31:42 +05:00
6de1359e5d README update. 2016-10-07 21:27:23 +05:00
13e091d52b Refactored mainwindow source, columns size and pos remembering.
Refactored MainWindow source, splitted initialization and
helper functions into separate files.

Now lists headers sizes and positions are remembered and correctly
restored on launch.
2016-10-07 21:14:48 +05:00
296e495fbf About dialog fixes and lists columns upgrades.
About dialog should now be fixed everywhere. Previously it
causes crash on macOS and Windows. See https://github.com/mattn/go-gtk/issues/282

Columns now can be rearranged and resized. No saving or restoring yet.
2016-10-07 17:23:50 +05:00
def03ee25d Lock thread to database, so it should not crash anymore. 2016-10-07 14:57:01 +05:00
102891c217 Renamed column which shows private or public from Private to Public. 2016-10-07 14:33:06 +05:00
464946b7f6 Favorites servers fix, one server update and show privates.
Fixed favorites servers - they now correctly added/removed in/from cache,
and also fixed favorite server edition dialog, which now also takes
advantage from server's cache.

Added new toolbar button for updating one server. It works :).

Added new column in servers lists, which shows is server is private or public.
2016-10-07 14:28:44 +05:00
51b23fa68f More debug output and servers refresh fix.
Fixed servers lists refresh. Despite on what list we're updating
(all servers or only favorites) server item should be updated in
both.
2016-10-07 02:50:52 +05:00
baf733f171 Do not crash if we selected server that didn't sent it's info. 2016-10-06 23:05:02 +05:00
5ad43b5613 Fixed show/hide offline servers. 2016-10-06 22:43:45 +05:00
ceaaf67510 Urban Terror launch check on shutdown.
Added checking if Urban Terror launched while trying to shut down
URTrator. If yes - we will show error message and won't quit,
until Urban Terror will be dead.
2016-10-06 22:19:03 +05:00
e87d51b1e3 New file with constants. And we're now 0.1-beta :). 2016-10-06 21:45:09 +05:00
8cfbca284e Players parsing fixes and short info done.
Fixed players parsing in server's response, now we can show 0 players.

Showr info (kinda) completed, general server info, players and vars
are here. Some work on sorting is in ToDo.
2016-10-06 21:34:14 +05:00
5ba0664964 Server info preview started. 2016-10-06 20:48:35 +05:00
11e3e4edb7 Show server name we connected in toolbar's label.
Also updated screenshot to show how it looks like.
2016-10-06 17:59:10 +05:00
0214ea7fce Toolbar label added.
It will show current operation or why you can't do something.
2016-10-06 17:50:08 +05:00
2efd47c301 Servers updating and ping detection fixes.
On servers updating when all data successfully gathered we're now
properly updating rows in Servers and Favorites lists.

Increased "simultaneous ping limit" for now, but anyway it provides
too bad results. Need to find a way to fix it.
2016-10-06 17:11:36 +05:00
9ce4ad8945 No need in strconv now. 2016-10-06 16:33:12 +05:00
99435a769f Profiles handling fixes.
Fixed profile update with some fields changed, now it won't show
error dialog.

Removed "Second X session" checkbox column from profiles list,
have no idea (for now) how to properly use them.
2016-10-06 16:31:31 +05:00
8691975dca 4.3.1 support. 2016-10-06 15:44:24 +05:00
f0c002b69a Some questions arises, answer added. 2016-10-06 15:04:55 +05:00
6853fa6978 Updated screenshot with server's hostname colorizing :). 2016-10-06 15:03:34 +05:00
f37dd3adfd Huge refactor regarding concurrency.
Now we have pooler which will pool connections (like pinging),
so there will be no timeouts due to "we have launched 100000 goroutines".

Reworked all code to use events (see Eventer). Still more work about
this to go.

Maybe more fixes I forgot.
2016-10-06 13:55:03 +05:00
dd41537106 Hostname's colorizing is here. Added stub for server info window. 2016-10-05 20:46:02 +05:00
98598e41e3 Possible Windows support. 2016-10-05 14:05:37 +05:00
9ed4eb4e2c README update. 2016-10-05 13:13:28 +05:00
37c17f395f Main window screenshow updated. 2016-10-05 12:58:00 +05:00
047980e68b More database fixes.
Fixes inserting new and updating already cached server's data. Now
we will put all strings here.
2016-10-05 02:51:18 +05:00
c22744765b Favorites and database fixes, players info and extended server config.
Adding a favorite server now requires created valid profile. It will
not allow to create favorite server without proper profile.

Fixed servers updating database, now they put all fields there.

Added stubs for players info and extended server config things in
database.
2016-10-05 02:47:13 +05:00
dbf5b60ead Window and elements size and position saving and restore. 2016-10-05 02:16:02 +05:00