Fixed Windows build script to install gcc in MSYS2, which is
needed for some dependencies.
Fixed game launching on Windows, now ioq3 will search for game
data in proper directory.
Again, possibly fixed GTK actions calls from other goroutines
by wrapping events calls in glib.IdleAdd(). This should prevent
executing more than one event simultaneously, which will also
prevent crashes.
Fixed icons sizing for couple of icons.
Fixed all messageboxes that can use struct object as self name
(e.g. m for messageboxes in mainwindow). Should help to avoid some
errors.
Added possibility to copy server's credentials into clipboard
for ease of sharing.
More fixes here. First, fixed binary path parsing for profiles,
so you should be able to add a profile on macOS now. Only one
requirement - you should add Quake3-UrT.x86_64 file, which located
inside Urban Terror's application bundle, under Contents/MacOS
directory.
Fixed the way we call Urban Terror on macOS and tested it. Should
work now flawlessly.
Bumped to 0.1.0-beta2, and mac-only release for now.
Refactored the way URTrator working with profiles - now everything
that could be taken from internal cache will be taken from cache.
The very same as with servers.
Moved all callbacks from callbacks to events, so we achieve full
asynchronity here and can launch anything in goroutines :).
Moved MainWindow-related game launching functions into another
file (mainwindow_launch.go).
Made quick connect widget working. Note, that even if you're on
Favorites and trying to connect to one of favorited servers but
with quick connect - you still have to choose right profile
near Launch button!
Maybe something else I forget.