bulpherjs/widgets/html.go

73 lines
2.1 KiB
Go

// BulpherJS - bulma for GopherJS.
// Copyright (c) 2020 by Stanislav Nikitin <pztrn@pztrn.name>
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package widgets
import (
"github.com/gopherjs/gopherjs/js"
"go.dev.pztrn.name/bulpherjs/common"
"go.dev.pztrn.name/bulpherjs/metas"
)
// HTML is a controlling structure for HTML page.
type HTML struct {
metas.Generic
Head *Head
Body *Body
}
// NewHTML creates new HTML page.
func NewHTML() *HTML {
h := &HTML{}
h.initialize()
return h
}
// Build builds HTML and all it's childs. For HTML object it'll return
// nil.
func (h *HTML) Build() *js.Object {
h.BuildChilds(h.Object)
js.Global.Get(common.HTMLElementDocument).Set(common.HTMLElementHTML, h.Object)
return nil
}
// Initializes controlling structure.
func (h *HTML) initialize() {
h.InitializeGeneric()
h.Object = js.Global.Get(common.HTMLElementDocument).Get(common.HTMLElementDocumentElement)
h.Head = NewHead(&HeadOptions{})
h.Body = NewBody()
h.AddChild(h.Head)
h.AddChild(h.Body)
// Set default title. Use Body.SetTitle to override in your application.
h.Head.SetTitle("BulpherJS default application")
}