133 lines
3.2 KiB
C++
133 lines
3.2 KiB
C++
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#include "buffer.hpp"
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#include "nntp_server.hpp"
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#include "net.hpp"
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#include <cassert>
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#include <iostream>
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#include <sstream>
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namespace nntpchan
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{
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NNTPServer::NNTPServer(uv_loop_t * loop)
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{
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uv_tcp_init(loop, &m_server);
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m_loop = loop;
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}
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NNTPServer::~NNTPServer()
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{
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uv_close((uv_handle_t*)&m_server, [](uv_handle_t *) {});
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}
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void NNTPServer::Bind(const std::string & addr)
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{
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auto saddr = ParseAddr(addr);
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assert(uv_tcp_bind(*this, saddr, 0) == 0);
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std::cerr << "nntp server bound to " << saddr.to_string() << std::endl;
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m_server.data = this;
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auto cb = [] (uv_stream_t * s, int status) {
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NNTPServer * self = (NNTPServer *) s->data;
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self->OnAccept(s, status);
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};
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assert(uv_listen(*this, 5, cb) == 0);
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}
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void NNTPServer::OnAccept(uv_stream_t * s, int status)
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{
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if(status < 0) {
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std::cerr << "nntp server OnAccept fail: " << uv_strerror(status) << std::endl;
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return;
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}
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NNTPServerConn * conn = new NNTPServerConn(m_loop, s, m_storagePath);
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conn->SendCode(200, "Posting Allowed");
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}
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void NNTPServer::SetStoragePath(const std::string & path)
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{
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m_storagePath = path;
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}
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NNTPServerConn::NNTPServerConn(uv_loop_t * l, uv_stream_t * s, const std::string & storage) :
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m_handler(storage)
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{
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uv_tcp_init(l, &m_conn);
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m_conn.data = this;
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uv_accept(s, (uv_stream_t*) &m_conn);
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uv_read_start((uv_stream_t*) &m_conn, [] (uv_handle_t * h, size_t s, uv_buf_t * b) {
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NNTPServerConn * self = (NNTPServerConn*) h->data;
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b->base = self->m_readbuff;
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if (s > sizeof(self->m_readbuff))
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b->len = sizeof(self->m_readbuff);
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else
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b->len = s;
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}, [] (uv_stream_t * s, ssize_t nread, const uv_buf_t * b) {
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NNTPServerConn * self = (NNTPServerConn*) s->data;
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if(nread > 0) {
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self->ProcessData(b->base, nread);
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self->SendNextReply();
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} else {
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if (nread != UV_EOF) {
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std::cerr << "error in nntp server conn alloc: ";
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std::cerr << uv_strerror(nread);
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std::cerr << std::endl;
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}
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delete self;
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s->data = nullptr;
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}
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});
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}
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NNTPServerConn::~NNTPServerConn()
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{
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uv_close((uv_handle_t*)&m_conn, [] (uv_handle_t *) {});
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}
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void NNTPServerConn::ProcessData(const char *d, ssize_t l)
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{
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m_handler.OnData(d, l);
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}
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void NNTPServerConn::SendNextReply()
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{
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if(m_handler.HasNextLine()) {
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auto line = m_handler.GetNextLine();
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SendLine(line);
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}
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}
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void NNTPServerConn::SendCode(const int code, const std::string & msg)
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{
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std::stringstream ss;
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ss << code << " " << msg << std::endl;
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SendString(ss.str());
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}
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void NNTPServerConn::SendString(const std::string & line)
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{
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WriteBuffer * b = new WriteBuffer(line);
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uv_write(&b->w, *this, &b->b, 1, [](uv_write_t * w, int status) {
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WriteBuffer * wb = (WriteBuffer *) w->data;
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delete wb;
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});
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}
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NNTPServerHandler::NNTPServerHandler(const std::string & storagepath) :
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m_state(eNNTPStateGreet)
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{
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m_storage.SetPath(storagepath);
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}
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NNTPServerHandler::~NNTPServerHandler()
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{
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}
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void NNTPServerHandler::OnData(const char * d, ssize_t l)
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{
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}
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}
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