#include "buffer.hpp" #include "nntp_server.hpp" #include "net.hpp" #include #include #include namespace nntpchan { NNTPServer::NNTPServer(uv_loop_t * loop) { uv_tcp_init(loop, &m_server); m_loop = loop; } NNTPServer::~NNTPServer() { uv_close((uv_handle_t*)&m_server, [](uv_handle_t *) {}); } void NNTPServer::Bind(const std::string & addr) { auto saddr = ParseAddr(addr); assert(uv_tcp_bind(*this, saddr, 0) == 0); std::cerr << "nntp server bound to " << saddr.to_string() << std::endl; m_server.data = this; auto cb = [] (uv_stream_t * s, int status) { NNTPServer * self = (NNTPServer *) s->data; self->OnAccept(s, status); }; assert(uv_listen(*this, 5, cb) == 0); } void NNTPServer::OnAccept(uv_stream_t * s, int status) { if(status < 0) { std::cerr << "nntp server OnAccept fail: " << uv_strerror(status) << std::endl; return; } NNTPServerConn * conn = new NNTPServerConn(m_loop, s, m_storagePath); conn->SendCode(200, "Posting Allowed"); } void NNTPServer::SetStoragePath(const std::string & path) { m_storagePath = path; } NNTPServerConn::NNTPServerConn(uv_loop_t * l, uv_stream_t * s, const std::string & storage) : m_handler(storage) { uv_tcp_init(l, &m_conn); m_conn.data = this; uv_accept(s, (uv_stream_t*) &m_conn); uv_read_start((uv_stream_t*) &m_conn, [] (uv_handle_t * h, size_t s, uv_buf_t * b) { NNTPServerConn * self = (NNTPServerConn*) h->data; b->base = self->m_readbuff; if (s > sizeof(self->m_readbuff)) b->len = sizeof(self->m_readbuff); else b->len = s; }, [] (uv_stream_t * s, ssize_t nread, const uv_buf_t * b) { NNTPServerConn * self = (NNTPServerConn*) s->data; if(nread > 0) { self->ProcessData(b->base, nread); self->SendNextReply(); } else { if (nread != UV_EOF) { std::cerr << "error in nntp server conn alloc: "; std::cerr << uv_strerror(nread); std::cerr << std::endl; } delete self; s->data = nullptr; } }); } NNTPServerConn::~NNTPServerConn() { uv_close((uv_handle_t*)&m_conn, [] (uv_handle_t *) {}); } void NNTPServerConn::ProcessData(const char *d, ssize_t l) { m_handler.OnData(d, l); } void NNTPServerConn::SendNextReply() { if(m_handler.HasNextLine()) { auto line = m_handler.GetNextLine(); SendLine(line); } } void NNTPServerConn::SendCode(const int code, const std::string & msg) { std::stringstream ss; ss << code << " " << msg << std::endl; SendString(ss.str()); } void NNTPServerConn::SendString(const std::string & line) { WriteBuffer * b = new WriteBuffer(line); uv_write(&b->w, *this, &b->b, 1, [](uv_write_t * w, int status) { WriteBuffer * wb = (WriteBuffer *) w->data; delete wb; }); } NNTPServerHandler::NNTPServerHandler(const std::string & storagepath) : m_state(eNNTPStateGreet) { m_storage.SetPath(storagepath); } NNTPServerHandler::~NNTPServerHandler() { } void NNTPServerHandler::OnData(const char * d, ssize_t l) { } }