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Author SHA1 Message Date
09a9b26108 README update. 2019-12-29 13:22:39 +05:00
df428b96ce Moved to my Gitea and made it buildable. 2019-12-29 13:21:05 +05:00
a50136d2c5 Timer synchronization and package linting. 2018-11-10 23:14:52 +05:00
6944b51d13 This commit designates two changes: MIT and deprecation of Qt5 interface.
As I'm the only code contributor, I'm announcing that URTrator code
is now licensed under MIT license.

Also I'm deprecating Qt5 interface as it is really hard to write Qt
code and create installers with it. Maybe one day I even figure out
how to work with QtQuick (which attracts me more and more ATM) and
URTrator will use it, but not now.
2018-11-10 21:13:06 +05:00
6dce0b0169 Note for macOS users about Retina and blurry font. 2018-11-10 21:01:23 +05:00
2b3c9ef9ea gofmt. 2018-11-10 20:58:15 +05:00
39ac02dfc5 Fixes in mac build script, some gofmt works. 2018-11-10 20:57:28 +05:00
127e1b8ab9 Updated to latest GTK2 bindings API and moved to Gitlab. 2018-11-10 13:21:53 +05:00
070aa50762 Little profile refactoring and favorite server adding fix.
Done some refactoring on profiles handling. Too small, but deserve
these two lines in commit.

Fixed favorite server addition from scratch.
2017-05-13 01:08:56 +05:00
a6d53a3fd9 Profiles system stability improvements and fixes, qt5 works.
Now everything that uses Profiles from cache will also use it's
mutex to lock access. This brings more stability improvements :).
Also fixed profile update in database.

Qt5 interface is now translated (kinda).
2017-05-10 12:04:01 +05:00
1e676437d8 Stability fixes, profile path and more.
Fixed a bunch of data races which should lead in stability improvements.

Added possibility to specify game profile path within profile item.

Added Urban Terror 4.3.2.
2017-05-08 23:38:54 +05:00
1836c46d66 Argh, my bad, so much commits with typo and my blindness... 2017-02-09 03:09:57 +05:00
fddb30b939 One more try to fix Windows's Translator. 2017-02-09 03:05:18 +05:00
f934cc4d68 One more Windows Translator fix. 2017-02-09 03:01:32 +05:00
5be1b103cb Forgotten import for Windows's Translator part. 2017-02-09 02:53:16 +05:00
5d3fb76f0f Windows build fix. 2017-02-09 02:50:24 +05:00
9273273b49 Language selection combobox in options and accepted languages.
Added language selection combobox in options dialog. Selecting
language here will overwrite language code gathered from system.

Added AcceptedLanguages map to Translator, which holds readable
names and lang-country codes with avaailable languages. Filled
it with languages in which URTrator already translated. Francais
coming :)
2017-02-09 02:31:24 +05:00
4890882021 README update and new screenshot :). 2017-02-09 01:21:56 +05:00
177235c846 Merge branch 'master' of github.com:pztrn/urtrator 2017-02-09 01:17:04 +05:00
65f6bd8b4d URTrator now can be translated. 2017-02-09 01:16:51 +05:00
Stanislav Nikitin
61a3e99479 URTrator now can be translated. 2017-02-09 01:15:58 +05:00
9821eb28fd README update. 2016-12-13 08:12:26 +05:00
4020d52c03 Timer for tasks, servers autoupdating and other.
Added Timer - great package which will make periodic tasks to work.
Timer exposes "taskDone" event, which can be triggered when
task ends it's execution.

Added first periodic task - servers information updating. By
default it will execute every 10 minutes. Configurable thru
options.

Added new options pane: Servers updating. It controls all aspects
of servers updating thing. Master server address, servers
autoupdating checkbox and autoupdate timeout values are exposed
for now.

We're now on on 0.2.0-devel :).

Fixes #29.
2016-12-13 08:01:48 +05:00
2997abf1aa All caches is now protected with mutexes. 2016-12-13 04:58:31 +05:00
384754276a Pooler data race fix and experimental qt5 interface.
Fixed Pooler's data race which occurs on every server's pinging
goroutine creation, because of uncontrolled write to current
requests counter. Protected it with mutex.

Added very experimental and not-yet-working qt5 interface. Maybe
it will be completed someday.
2016-12-13 04:47:17 +05:00
af26eff895 Moved current UI in "gtk2" directory.
Get ready, we're migrating to Qt5 :).
2016-11-27 08:41:11 +05:00
e66875ffbe Version bump. 2016-11-26 19:32:37 +05:00
979de8d858 Filtering by game mode implemented. 2016-11-26 16:20:57 +05:00
f0ddda1af5 "All versions" instead of "All" in version select comboboxes. 2016-11-26 16:06:33 +05:00
bd344fee2e Filter by server version and forgotten server's CVars window.
Implemented filtering servers by server's version, related to #27.
This combobox is saved-restored across restarts.

Added forgotten bd04870 server_cvars.go, which is responsible for
showing server's CVars window.
2016-11-26 16:00:17 +05:00
7950ab5a1f macOS might have no GTK configuration, so forcing "only icons" for toolbar. 2016-11-26 09:35:59 +05:00
3b3aae16b0 Accidently attached wrong widget. 2016-11-26 09:27:46 +05:00
a57c878dad Prettified favorites add/edit dialog. Fixes #33. 2016-11-26 09:24:36 +05:00
474821ba7b Ooops :) 2016-11-26 09:11:51 +05:00
f32cf4d1f6 "GENERAL INFO" list item isn't needed anymore. 2016-11-26 09:10:57 +05:00
bd04870aa3 Splitted sidebar's list into two and separate CVars window.
Splitted sidebar's list into two separate lists - one for
general server's info (hostname, players, etc.) and one for
players list.

Also, moved CVars list to separate window which can be shown by
clicking approriate button under player's list.
2016-11-26 09:05:48 +05:00
280c65f116 Distinguish bots from humans.
Players column now have three integers - first is real humans
count, second - bots count, and third - maximum players allowed
on this server. Also, sidebar will show bots count as well.
2016-11-26 07:38:26 +05:00
75 changed files with 6967 additions and 5674 deletions

675
LICENSE
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@ -1,674 +1,7 @@
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conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

View File

@ -1,31 +1,20 @@
# URTrator
[![Join the chat at https://gitter.im/urtrator/Lobby](https://badges.gitter.im/urtrator/Lobby.svg)](https://gitter.im/urtrator/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
![Main Window](doc/screenshots/0.2-main_window.png)
Chat on Matrix: #gitter_urtrator=2Flobby:matrix.org (Gitter bridge).
URTrator is a desktop application that should (eventually) replace Urban Terror's and IRC client interfaces for you, because they're pretty shitty :).
![Main Window](/doc/screenshots/0.1-main_window.png)
URTrator is a desktop application that should (eventually) replace
Urban Terror's and IRC client interfaces for you, because they're
pretty shitty :).
*Disclaimer: This software isn't written nor supported (for now) by FrozenSand.
All code is a community effort.*
*Disclaimer: This software isn't written nor supported (for now) by FrozenSand. All code is a community effort.*
Right now it can:
* Obtaining list of Urban Terror servers from master server and
updating information about them.
* Obtaining list of Urban Terror servers from master server and updating information about them.
* Local caching of whole data (in SQLite3 database).
* Extended Urban Terror launching capabilities (e.g. launching game
in another X session).
* Supporting of multiple profiles with multiple game versions.
When you're launching Urban Terror URTrator will check profile you're
trying to use and, if version incompatability found, will not launch
the game.
* Extended Urban Terror launching capabilities (e.g. launching game in another X session).
* Supporting of multiple profiles with multiple game versions. When you're launching Urban Terror URTrator will check profile you're trying to use and, if version incompatability found, will not launch the game.
* Favorites servers.
* Updating single server.
* Automatically update servers information.
* Showing information about servers (like in UrT Connector).
* Clipboard monitoring.
@ -36,23 +25,20 @@ Planning:
* Game updating (not from official servers yet, sorry).
* Pickup/matchmaking interfaces.
* All kinds of notifications.
* Extended profile editor, so every profile could have own configuration
files, etc.
* Extended profile editor, so every profile could have own configuration files, etc.
* ...maybe more :)
# Installation
## Precautions
Due to Go's GC bugs, it is required to use devel version of Go
compiler!
There is no precautions for latest source with Golang 1.11.2 and GTK+2 2.24.32.
## Release
You don't need to install anything, thanks to Go's.
URTrator executable contains everything we need. Just download
approriate binary and launch it! :) The only thing is to make
sure you have GTK2 and sqlite3 installed.
You don't need to install anything, thanks to Go's. URTrator executable contains everything we need. Just download approriate binary and launch it! :) The only thing is to make sure you have GTK2 and sqlite3 installed.
Windows and macOS users will receive full distribution that is ready to be launched OOB, no need to additionally install anything.
## Distro-and-OS specific instructions
@ -62,51 +48,52 @@ sure you have GTK2 and sqlite3 installed.
## Development version
URTrator written in Go and GTK2, so you should have them installed.
Make sure your ``GOPATH`` variable is defined.
URTrator written in Go and GTK2, so you should have them installed. Make sure your ``GOPATH`` variable is defined.
Then execute:
```
go get -d github.com/pztrn/urtrator
go install github.com/pztrn/urtrator
go get -d go.dev.pztrn.name/urtrator
go install go.dev.pztrn.name/urtrator
```
First command will get sources of URTrator and dependencies, second
command will build executable for you and place it in ``$GOROOT/bin``.
First command will get sources of URTrator and dependencies, second command will build executable for you and place it in ``$GOROOT/bin``.
### Updating
``go get`` will do initial repo clone for you, but flag ``-u`` is
required to get updated URTrator source. So, for updating sources
just issue:
``go get`` will do initial repo clone for you, but flag ``-u`` is required to get updated URTrator source. So, for updating sources just issue:
```
go get -d -u github.com/pztrn/urtrator
go get -d -u go.dev.pztrn.name/urtrator
```
Again, this will only update sources. To build executable you have to
issue:
Again, this will only update sources. To build executable you have to issue:
```
go install github.com/pztrn/urtrator
go install go.dev.pztrn.name/urtrator
```
# Important information
## macOS users - problems with Retina displays and blurry font
If you're on macOS and experiencing blurry font - apply [Retinizer](http://retinizer.mikelpr.com/) on .app. This will patch everything to use current screen DPI.
This isn't applied by default because it **might** create problems on displays with standart DPI.
## Translation
Feel free to ping me everywhere you can and ask for adding a language for translation, if not already added [here](https://www.transifex.com/issuewarrior/urtrator/dashboard/).
Also, if you're testing (or using) URTrator from source tree with `go run` you should also specify `URTRATOR_BINDIR` variable. This variable tells URTrator where it sources is and from where translations should be taken.
## GTK warnings in console
Many GTK warnings in console may appear while using URTrator. Unfortunately,
they are out of control, because they are related to Go GTK+2 bindings
and nothing can be done on URTrator side.
Many GTK warnings in console may appear while using URTrator. Unfortunately, they are out of control, because they are related to Go GTK+2 bindings and nothing can be done on URTrator side.
## Why GTK+2?
Because GTK+3 going on "stable api nonsense" way. And also it have some
troubles with integrating with current popular WM/DE (like XFCE4,
Openbox, etc.). And also I already tired of that shitty Adwaita and
Cantarella.
Because GTK+3 going on "stable api nonsense" way. And also it have some troubles with integrating with current popular WM/DE (like XFCE4, Openbox, etc.). And also I already tired of that shitty Adwaita and Cantarella.
If you want to use GTK+3, well, you can write UI for yourself, Go
bindings exist.
If you want to use GTK+3, well, you can write UI for yourself, Go bindings exist.

73
cache/cache_object.go vendored
View File

@ -1,45 +1,66 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cache
import (
// stdlib
"fmt"
// stdlib
"fmt"
"sync"
// local
"github.com/pztrn/urtrator/cachemodels"
// local
"go.dev.pztrn.name/urtrator/cachemodels"
)
type Cache struct {
// Profiles cache.
Profiles map[string]*cachemodels.Profile
// Servers cache.
Servers map[string]*cachemodels.Server
// Profiles cache.
Profiles map[string]*cachemodels.Profile
// Profiles cache mutex.
ProfilesMutex sync.Mutex
// Servers cache.
Servers map[string]*cachemodels.Server
// Servers cache mutex.
ServersMutex sync.Mutex
}
func (c *Cache) Initialize() {
fmt.Println("Initializing cache...")
c.initializeStorages()
c.LoadServers(map[string]string{})
fmt.Println("Initializing cache...")
c.initializeStorages()
c.LoadServers(map[string]string{})
Eventer.AddEventHandler("deleteProfile", c.deleteProfile)
Eventer.AddEventHandler("flushProfiles", c.FlushProfiles)
Eventer.AddEventHandler("loadProfiles", c.LoadProfiles)
Eventer.AddEventHandler("deleteProfile", c.deleteProfile)
Eventer.AddEventHandler("flushProfiles", c.FlushProfiles)
Eventer.AddEventHandler("loadProfiles", c.LoadProfiles)
Eventer.AddEventHandler("flushServers", c.FlushServers)
Eventer.AddEventHandler("loadServersIntoCache", c.LoadServers)
Eventer.AddEventHandler("flushServers", c.FlushServers)
Eventer.AddEventHandler("loadServersIntoCache", c.LoadServers)
}
func (c *Cache) initializeStorages() {
// Profiles cache.
c.Profiles = make(map[string]*cachemodels.Profile)
// Servers cache.
c.Servers = make(map[string]*cachemodels.Server)
// Profiles cache.
c.Profiles = make(map[string]*cachemodels.Profile)
// Servers cache.
c.Servers = make(map[string]*cachemodels.Server)
}

View File

@ -1,115 +1,130 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cache
import (
// stdlib
"fmt"
"strconv"
// stdlib
"fmt"
"strconv"
// local
"github.com/pztrn/urtrator/cachemodels"
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/cachemodels"
"go.dev.pztrn.name/urtrator/datamodels"
)
func (c *Cache) CreateProfile(name string) {
fmt.Println("Creating profile " + name)
_, ok := c.Profiles[name]
fmt.Println("Creating profile " + name)
_, ok := c.Profiles[name]
if !ok {
c.Profiles[name] = &cachemodels.Profile{}
c.Profiles[name].Profile = &datamodels.Profile{}
}
if !ok {
c.ProfilesMutex.Lock()
c.Profiles[name] = &cachemodels.Profile{}
c.Profiles[name].Profile = &datamodels.Profile{}
c.ProfilesMutex.Unlock()
}
}
func (c *Cache) deleteProfile(data map[string]string) {
fmt.Println("Deleting profile " + data["profile_name"])
fmt.Println("Deleting profile " + data["profile_name"])
_, ok := c.Profiles[data["profile_name"]]
if ok {
delete(c.Profiles, data["profile_name"])
}
c.ProfilesMutex.Lock()
_, ok := c.Profiles[data["profile_name"]]
c.ProfilesMutex.Unlock()
if ok {
c.ProfilesMutex.Lock()
delete(c.Profiles, data["profile_name"])
c.ProfilesMutex.Unlock()
}
_, ok1 := c.Profiles[data["profile_name"]]
if !ok1 {
fmt.Println("Profile deleted")
Database.Unlock()
Database.Db.MustExec(Database.Db.Rebind("DELETE FROM urt_profiles WHERE name=?"), data["profile_name"])
Database.Lock()
} else {
fmt.Println("Something goes wrong! Profile is still here!")
}
c.ProfilesMutex.Lock()
_, ok1 := c.Profiles[data["profile_name"]]
c.ProfilesMutex.Unlock()
if !ok1 {
Database.Db.MustExec(Database.Db.Rebind("DELETE FROM urt_profiles WHERE name=?"), data["profile_name"])
fmt.Println("Profile deleted")
} else {
fmt.Println("Something goes wrong! Profile is still here!")
}
}
func (c *Cache) FlushProfiles(data map[string]string) {
fmt.Println("Flushing profiles to database...")
fmt.Println("Flushing profiles to database...")
raw_profiles := []datamodels.Profile{}
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
raw_profiles := []datamodels.Profile{}
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
cached_profiles := make(map[string]*datamodels.Profile)
for i := range raw_profiles {
cached_profiles[raw_profiles[i].Name] = &raw_profiles[i]
}
cached_profiles := make(map[string]*datamodels.Profile)
for i := range raw_profiles {
cached_profiles[raw_profiles[i].Name] = c.Profiles[raw_profiles[i].Name].Profile
}
new_profiles := make(map[string]*datamodels.Profile)
new_profiles := make(map[string]*datamodels.Profile)
for _, profile := range c.Profiles {
_, ok := cached_profiles[profile.Profile.Name]
if !ok {
fmt.Println("Flushing new profile " + profile.Profile.Name)
new_profiles[profile.Profile.Name] = &datamodels.Profile{}
new_profiles[profile.Profile.Name].Name = profile.Profile.Name
new_profiles[profile.Profile.Name].Version = profile.Profile.Version
new_profiles[profile.Profile.Name].Binary = profile.Profile.Binary
new_profiles[profile.Profile.Name].Second_x_session = profile.Profile.Second_x_session
new_profiles[profile.Profile.Name].Additional_params = profile.Profile.Additional_params
}
}
c.ProfilesMutex.Lock()
for _, profile := range c.Profiles {
_, ok := cached_profiles[profile.Profile.Name]
if !ok {
fmt.Println("Flushing new profile " + profile.Profile.Name)
new_profiles[profile.Profile.Name] = profile.Profile
}
}
c.ProfilesMutex.Unlock()
Database.Unlock()
tx := Database.Db.MustBegin()
fmt.Println("Adding new profiles...")
for _, profile := range new_profiles {
tx.NamedExec("INSERT INTO urt_profiles (name, version, binary, second_x_session, additional_parameters) VALUES (:name, :version, :binary, :second_x_session, :additional_parameters)", &profile)
}
fmt.Println("Updating existing profiles...")
for _, profile := range cached_profiles {
tx.NamedExec("UPDATE urt_profiles SET name=:name, version=:version, binary=:binary, second_x_session=:second_x_session, additional_parameters=:additional_parameters WHERE name=:name", &profile)
}
tx.Commit()
Database.Lock()
fmt.Println("Done")
tx := Database.Db.MustBegin()
fmt.Println("Adding new profiles...")
for _, profile := range new_profiles {
tx.NamedExec("INSERT INTO urt_profiles (name, version, binary, second_x_session, additional_parameters, profile_path) VALUES (:name, :version, :binary, :second_x_session, :additional_parameters, :profile_path)", &profile)
}
fmt.Println("Updating existing profiles...")
for _, profile := range cached_profiles {
fmt.Println(fmt.Sprintf("%+v", profile))
tx.NamedExec("UPDATE urt_profiles SET name=:name, version=:version, binary=:binary, second_x_session=:second_x_session, additional_parameters=:additional_parameters, profile_path=:profile_path WHERE name=:name", &profile)
}
tx.Commit()
fmt.Println("Done")
}
func (c *Cache) LoadProfiles(data map[string]string) {
fmt.Println("Loading profiles to cache...")
fmt.Println("Loading profiles to cache...")
raw_profiles := []datamodels.Profile{}
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
raw_profiles := []datamodels.Profile{}
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
for _, profile := range raw_profiles {
c.Profiles[profile.Name] = &cachemodels.Profile{}
c.Profiles[profile.Name].Profile = &datamodels.Profile{}
c.Profiles[profile.Name].Profile.Name = profile.Name
c.Profiles[profile.Name].Profile.Version = profile.Version
c.Profiles[profile.Name].Profile.Binary = profile.Binary
c.Profiles[profile.Name].Profile.Second_x_session = profile.Second_x_session
c.Profiles[profile.Name].Profile.Additional_params = profile.Additional_params
}
c.ProfilesMutex.Lock()
for _, profile := range raw_profiles {
c.Profiles[profile.Name] = &cachemodels.Profile{}
c.Profiles[profile.Name].Profile = &profile
}
c.ProfilesMutex.Unlock()
fmt.Println("Load completed. Loaded " + strconv.Itoa(len(c.Profiles)) + " profiles.")
fmt.Println("Load completed. Loaded " + strconv.Itoa(len(c.Profiles)) + " profiles.")
}

253
cache/cache_servers.go vendored
View File

@ -1,141 +1,160 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cache
import (
// stdlib
"fmt"
// stdlib
"fmt"
// local
"github.com/pztrn/urtrator/cachemodels"
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/cachemodels"
"go.dev.pztrn.name/urtrator/datamodels"
)
func (c *Cache) CreateServer(addr string) {
_, ok := c.Servers[addr]
if !ok {
c.Servers[addr] = &cachemodels.Server{}
c.Servers[addr].Server = &datamodels.Server{}
} else {
fmt.Println("Server " + addr + " already exist.")
}
_, ok := c.Servers[addr]
if !ok {
c.ServersMutex.Lock()
c.Servers[addr] = &cachemodels.Server{}
c.Servers[addr].Server = &datamodels.Server{}
c.ServersMutex.Unlock()
} else {
fmt.Println("Server " + addr + " already exist.")
}
}
// Flush servers to database.
func (c *Cache) FlushServers(data map[string]string) {
fmt.Println("Updating servers information in database...")
raw_cached := []datamodels.Server{}
Database.Db.Select(&raw_cached, "SELECT * FROM servers")
fmt.Println("Updating servers information in database...")
raw_cached := []datamodels.Server{}
Database.Db.Select(&raw_cached, "SELECT * FROM servers")
// Create map[string]*datamodels.Server once, so we won't iterate
// over slice of datamodels.Server everytime.
cached_servers := make(map[string]*datamodels.Server)
for s := range raw_cached {
mapping_item_name := raw_cached[s].Ip + ":" + raw_cached[s].Port
cached_servers[mapping_item_name] = &raw_cached[s]
}
// Create map[string]*datamodels.Server once, so we won't iterate
// over slice of datamodels.Server everytime.
cached_servers := make(map[string]*datamodels.Server)
for s := range raw_cached {
mapping_item_name := raw_cached[s].Ip + ":" + raw_cached[s].Port
cached_servers[mapping_item_name] = &raw_cached[s]
}
new_servers := make(map[string]*datamodels.Server)
new_servers := make(map[string]*datamodels.Server)
// Update our cached mapping.
for _, s := range c.Servers {
mapping_item_name := s.Server.Ip + ":" + s.Server.Port
_, ok := cached_servers[mapping_item_name]
if !ok {
fmt.Println(mapping_item_name + " not found!")
new_servers[mapping_item_name] = &datamodels.Server{}
new_servers[mapping_item_name].Ip = s.Server.Ip
new_servers[mapping_item_name].Port = s.Server.Port
new_servers[mapping_item_name].Name = s.Server.Name
new_servers[mapping_item_name].Players = s.Server.Players
new_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
new_servers[mapping_item_name].Ping = s.Server.Ping
new_servers[mapping_item_name].Map = s.Server.Map
new_servers[mapping_item_name].Gamemode = s.Server.Gamemode
new_servers[mapping_item_name].Version = s.Server.Version
new_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
new_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
new_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
new_servers[mapping_item_name].Favorite = s.Server.Favorite
new_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
new_servers[mapping_item_name].Password = s.Server.Password
} else {
cached_servers[mapping_item_name].Ip = s.Server.Ip
cached_servers[mapping_item_name].Port = s.Server.Port
cached_servers[mapping_item_name].Name = s.Server.Name
cached_servers[mapping_item_name].Players = s.Server.Players
cached_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
cached_servers[mapping_item_name].Ping = s.Server.Ping
cached_servers[mapping_item_name].Map = s.Server.Map
cached_servers[mapping_item_name].Gamemode = s.Server.Gamemode
cached_servers[mapping_item_name].Version = s.Server.Version
cached_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
cached_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
cached_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
cached_servers[mapping_item_name].Favorite = s.Server.Favorite
cached_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
cached_servers[mapping_item_name].Password = s.Server.Password
}
}
// Update our cached mapping.
for _, s := range c.Servers {
mapping_item_name := s.Server.Ip + ":" + s.Server.Port
_, ok := cached_servers[mapping_item_name]
if !ok {
fmt.Println(mapping_item_name + " not found!")
new_servers[mapping_item_name] = &datamodels.Server{}
new_servers[mapping_item_name].Ip = s.Server.Ip
new_servers[mapping_item_name].Port = s.Server.Port
new_servers[mapping_item_name].Name = s.Server.Name
new_servers[mapping_item_name].Players = s.Server.Players
new_servers[mapping_item_name].Bots = s.Server.Bots
new_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
new_servers[mapping_item_name].Ping = s.Server.Ping
new_servers[mapping_item_name].Map = s.Server.Map
new_servers[mapping_item_name].Gamemode = s.Server.Gamemode
new_servers[mapping_item_name].Version = s.Server.Version
new_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
new_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
new_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
new_servers[mapping_item_name].Favorite = s.Server.Favorite
new_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
new_servers[mapping_item_name].Password = s.Server.Password
} else {
cached_servers[mapping_item_name].Ip = s.Server.Ip
cached_servers[mapping_item_name].Port = s.Server.Port
cached_servers[mapping_item_name].Name = s.Server.Name
cached_servers[mapping_item_name].Players = s.Server.Players
cached_servers[mapping_item_name].Bots = s.Server.Bots
cached_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
cached_servers[mapping_item_name].Ping = s.Server.Ping
cached_servers[mapping_item_name].Map = s.Server.Map
cached_servers[mapping_item_name].Gamemode = s.Server.Gamemode
cached_servers[mapping_item_name].Version = s.Server.Version
cached_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
cached_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
cached_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
cached_servers[mapping_item_name].Favorite = s.Server.Favorite
cached_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
cached_servers[mapping_item_name].Password = s.Server.Password
}
}
Database.Unlock()
tx := Database.Db.MustBegin()
fmt.Println("Adding new servers...")
if len(new_servers) > 0 {
for _, srv := range new_servers {
tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite, profile_to_use) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite, :profile_to_use)", srv)
}
}
fmt.Println("Updating cached servers...")
for _, srv := range cached_servers {
_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private, profile_to_use=:profile_to_use WHERE ip=:ip AND port=:port", &srv)
if err != nil {
fmt.Println(err.Error())
}
}
tx := Database.Db.MustBegin()
fmt.Println("Adding new servers...")
if len(new_servers) > 0 {
for _, srv := range new_servers {
tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite, profile_to_use, bots) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite, :profile_to_use, :bots)", srv)
}
}
fmt.Println("Updating cached servers...")
for _, srv := range cached_servers {
_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private, profile_to_use=:profile_to_use, bots=:bots WHERE ip=:ip AND port=:port", &srv)
if err != nil {
fmt.Println(err.Error())
}
}
tx.Commit()
Database.Lock()
fmt.Println("Done")
tx.Commit()
fmt.Println("Done")
}
func (c *Cache) LoadServers(data map[string]string) {
fmt.Println("Loading servers into cache...")
c.Servers = make(map[string]*cachemodels.Server)
// Getting servers from database.
raw_servers := []datamodels.Server{}
err := Database.Db.Select(&raw_servers, "SELECT * FROM servers")
if err != nil {
fmt.Println(err.Error())
}
fmt.Println("Loading servers into cache...")
c.Servers = make(map[string]*cachemodels.Server)
// Getting servers from database.
raw_servers := []datamodels.Server{}
err := Database.Db.Select(&raw_servers, "SELECT * FROM servers")
if err != nil {
fmt.Println(err.Error())
}
// Due to nature of pointers and goroutines thing (?) this should
// be done in this way.
for _, server := range raw_servers {
key := server.Ip + ":" + server.Port
c.CreateServer(key)
c.Servers[key].Server.Name = server.Name
c.Servers[key].Server.Ip = server.Ip
c.Servers[key].Server.Port = server.Port
c.Servers[key].Server.Players = server.Players
c.Servers[key].Server.Maxplayers = server.Maxplayers
c.Servers[key].Server.Ping = server.Ping
c.Servers[key].Server.Gamemode = server.Gamemode
c.Servers[key].Server.Map = server.Map
c.Servers[key].Server.Version = server.Version
c.Servers[key].Server.Favorite = server.Favorite
c.Servers[key].Server.Password = server.Password
c.Servers[key].Server.ProfileToUse = server.ProfileToUse
c.Servers[key].Server.ExtendedConfig = server.ExtendedConfig
c.Servers[key].Server.PlayersInfo = server.PlayersInfo
c.Servers[key].Server.IsPrivate = server.IsPrivate
}
fmt.Println("Load completed.")
// Due to nature of pointers and goroutines thing (?) this should
// be done in this way.
for _, server := range raw_servers {
key := server.Ip + ":" + server.Port
c.CreateServer(key)
c.Servers[key].Server.Name = server.Name
c.Servers[key].Server.Ip = server.Ip
c.Servers[key].Server.Port = server.Port
c.Servers[key].Server.Players = server.Players
c.Servers[key].Server.Bots = server.Bots
c.Servers[key].Server.Maxplayers = server.Maxplayers
c.Servers[key].Server.Ping = server.Ping
c.Servers[key].Server.Gamemode = server.Gamemode
c.Servers[key].Server.Map = server.Map
c.Servers[key].Server.Version = server.Version
c.Servers[key].Server.Favorite = server.Favorite
c.Servers[key].Server.Password = server.Password
c.Servers[key].Server.ProfileToUse = server.ProfileToUse
c.Servers[key].Server.ExtendedConfig = server.ExtendedConfig
c.Servers[key].Server.PlayersInfo = server.PlayersInfo
c.Servers[key].Server.IsPrivate = server.IsPrivate
}
fmt.Println("Load completed.")
}

46
cache/exported.go vendored
View File

@ -1,28 +1,44 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cache
import (
// local
event "github.com/pztrn/urtrator/eventer"
"github.com/pztrn/urtrator/database"
// local
"go.dev.pztrn.name/urtrator/database"
event "go.dev.pztrn.name/urtrator/eventer"
)
var (
Database *database.Database
Eventer *event.Eventer
Database *database.Database
Eventer *event.Eventer
)
func New(d *database.Database, e *event.Eventer) *Cache {
Database = d
Eventer = e
c := Cache{}
return &c
Database = d
Eventer = e
c := Cache{}
return &c
}

View File

@ -1,19 +1,35 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cachemodels
import (
// local
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/datamodels"
)
type Profile struct {
Profile *datamodels.Profile
Profile *datamodels.Profile
}

View File

@ -1,29 +1,45 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package cachemodels
import (
// local
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gtk"
// Other
"github.com/mattn/go-gtk/gtk"
)
type Server struct {
Server *datamodels.Server
AllServersIter *gtk.TreeIter
AllServersIterSet bool
AllServersIterInList bool
Server *datamodels.Server
AllServersIter *gtk.TreeIter
AllServersIterSet bool
AllServersIterInList bool
FavServersIter *gtk.TreeIter
FavServersIterSet bool
FavServersIterInList bool
FavServersIter *gtk.TreeIter
FavServersIterSet bool
FavServersIterInList bool
}

View File

@ -1,114 +1,130 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package clipboardwatcher
import (
// stdlib
"errors"
"fmt"
"strings"
// stdlib
"errors"
"fmt"
"strings"
// other
"github.com/mattn/go-gtk/gdk"
"github.com/mattn/go-gtk/gtk"
// other
"github.com/mattn/go-gtk/gdk"
"github.com/mattn/go-gtk/gtk"
)
type ClipboardWatcher struct {
// Clipboard.
clipboard *gtk.Clipboard
// PRIMARY clipboard.
prim_clipboard *gtk.Clipboard
// Clipboard.
clipboard *gtk.Clipboard
// PRIMARY clipboard.
prim_clipboard *gtk.Clipboard
// Flags.
// We have just copy connect string to clipboard.
// Used to ignore clipboard data in check*Input()
just_set bool
// Flags.
// We have just copy connect string to clipboard.
// Used to ignore clipboard data in check*Input()
just_set bool
}
func (cw *ClipboardWatcher) checkInput() {
if !cw.just_set {
text := cw.clipboard.WaitForText()
cw.parseData(text)
} else {
cw.just_set = false
}
if !cw.just_set {
text := cw.clipboard.WaitForText()
cw.parseData(text)
} else {
cw.just_set = false
}
}
func (cw *ClipboardWatcher) checkPrimaryInput() {
if !cw.just_set {
text := cw.prim_clipboard.WaitForText()
cw.parseData(text)
} else {
cw.just_set = false
}
if !cw.just_set {
text := cw.prim_clipboard.WaitForText()
cw.parseData(text)
} else {
cw.just_set = false
}
}
func (cw *ClipboardWatcher) CopyServerData(server_address string) error {
server, ok := Cache.Servers[server_address]
if !ok {
// ToDo: show message box?
return errors.New("Server wasn't selected")
}
server, ok := Cache.Servers[server_address]
if !ok {
// ToDo: show message box?
return errors.New("Server wasn't selected")
}
// Composing connection string.
var connect_string string = ""
connect_string += "/connect " + server.Server.Ip + ":" + server.Server.Port
if len(server.Server.Password) >= 1 {
connect_string += ";password " + server.Server.Password
}
fmt.Println("Connect string: ", connect_string)
cw.just_set = true
cw.clipboard.SetText(connect_string)
// Composing connection string.
var connect_string string = ""
connect_string += "/connect " + server.Server.Ip + ":" + server.Server.Port
if len(server.Server.Password) >= 1 {
connect_string += ";password " + server.Server.Password
}
fmt.Println("Connect string: ", connect_string)
cw.just_set = true
cw.clipboard.SetText(connect_string)
return nil
return nil
}
func (cw *ClipboardWatcher) Initialize() {
fmt.Println("Initializing clipboard watcher...")
fmt.Println("Initializing clipboard watcher...")
cw.just_set = false
cw.just_set = false
cw.clipboard = gtk.NewClipboardGetForDisplay(gdk.DisplayGetDefault(), gdk.SELECTION_CLIPBOARD)
cw.clipboard.Connect("owner-change", cw.checkInput)
cw.clipboard = gtk.NewClipboardGetForDisplay(gdk.DisplayGetDefault(), gdk.SELECTION_CLIPBOARD)
cw.clipboard.Connect("owner-change", cw.checkInput)
cw.prim_clipboard = gtk.NewClipboardGetForDisplay(gdk.DisplayGetDefault(), gdk.SELECTION_PRIMARY)
cw.prim_clipboard.Connect("owner-change", cw.checkPrimaryInput)
cw.prim_clipboard = gtk.NewClipboardGetForDisplay(gdk.DisplayGetDefault(), gdk.SELECTION_PRIMARY)
cw.prim_clipboard.Connect("owner-change", cw.checkPrimaryInput)
}
func (cw *ClipboardWatcher) parseData(data string) {
// We should check only first string.
data = strings.Split(data, "\n")[0]
// Checking if we have connection string here.
if strings.Contains(data, "ct ") {
fmt.Println("Connection string detected!")
var server string = ""
var password string = ""
conn_string := strings.Split(data, ";")
if len(conn_string) > 0 {
srv_string := strings.Split(data, ";")[0]
srv_splitted := strings.Split(srv_string, "ct ")
if len(srv_splitted) > 1 {
server_raw := strings.Split(srv_splitted[1], " ")[0]
// Get rid of spaces.
server = strings.TrimSpace(server_raw)
}
}
if len(conn_string) > 1 && strings.Contains(data, "password") {
pw_string := strings.Split(data, ";")[1]
pw_splitted := strings.Split(pw_string, "password ")
if len(pw_splitted) > 1 {
password_raw := strings.Split(pw_splitted[1], " ")[0]
// Get rid of spaces.
password = strings.TrimSpace(password_raw)
}
}
Eventer.LaunchEvent("setQuickConnectDetails", map[string]string{"server": server, "password": password})
}
// We should check only first string.
data = strings.Split(data, "\n")[0]
// Checking if we have connection string here.
if strings.Contains(data, "ct ") {
fmt.Println("Connection string detected!")
var server string = ""
var password string = ""
conn_string := strings.Split(data, ";")
if len(conn_string) > 0 {
srv_string := strings.Split(data, ";")[0]
srv_splitted := strings.Split(srv_string, "ct ")
if len(srv_splitted) > 1 {
server_raw := strings.Split(srv_splitted[1], " ")[0]
// Get rid of spaces.
server = strings.TrimSpace(server_raw)
}
}
if len(conn_string) > 1 && strings.Contains(data, "password") {
pw_string := strings.Split(data, ";")[1]
pw_splitted := strings.Split(pw_string, "password ")
if len(pw_splitted) > 1 {
password_raw := strings.Split(pw_splitted[1], " ")[0]
// Get rid of spaces.
password = strings.TrimSpace(password_raw)
}
}
Eventer.LaunchEvent("setQuickConnectDetails", map[string]string{"server": server, "password": password})
}
}

View File

@ -1,28 +1,44 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package clipboardwatcher
import(
// local
"github.com/pztrn/urtrator/cache"
"github.com/pztrn/urtrator/eventer"
import (
// local
"go.dev.pztrn.name/urtrator/cache"
"go.dev.pztrn.name/urtrator/eventer"
)
var (
Cache *cache.Cache
Eventer *eventer.Eventer
Cache *cache.Cache
Eventer *eventer.Eventer
)
func New(c *cache.Cache, e *eventer.Eventer) *ClipboardWatcher {
Cache = c
Eventer = e
cw := ClipboardWatcher{}
return &cw
Cache = c
Eventer = e
cw := ClipboardWatcher{}
return &cw
}

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@ -1,85 +1,101 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package colorizer
import (
// stdlib
"fmt"
"html"
"strings"
// stdlib
"fmt"
"html"
"strings"
)
type Colorizer struct {
// RAW colors to Pango relation.
colors map[string]string
// RAW colors to Pango relation.
colors map[string]string
}
func (c *Colorizer) ClearFromMarkup(data string) string {
var result string = ""
var result string = ""
data = html.EscapeString(data)
data = html.EscapeString(data)
data_splitted := strings.Split(data, "&gt;")
data_splitted := strings.Split(data, "&gt;")
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
result += strings.Split(data_splitted[item], "&lt;")[0]
}
}
} else {
result = data_splitted[0]
}
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
result += strings.Split(data_splitted[item], "&lt;")[0]
}
}
} else {
result = data_splitted[0]
}
return result
return result
}
func (c *Colorizer) Fix(data string) string {
var result string = ""
var result string = ""
data = html.EscapeString(data)
data = html.EscapeString(data)
data_splitted := strings.Split(data, "^")
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
colorcode_raw := string([]rune(data_splitted[item])[0])
colorcode, ok := c.colors[colorcode_raw]
if !ok {
colorcode = "#000000"
}
result += "<span foreground=\"" + colorcode + "\">" + string([]rune(data_splitted[item])[1:]) + "</span>"
} else {
result += data_splitted[item]
}
}
} else {
result = data_splitted[0]
}
return "<markup>" + result + "</markup>"
data_splitted := strings.Split(data, "^")
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
colorcode_raw := string([]rune(data_splitted[item])[0])
colorcode, ok := c.colors[colorcode_raw]
if !ok {
colorcode = "#000000"
}
result += "<span foreground=\"" + colorcode + "\">" + string([]rune(data_splitted[item])[1:]) + "</span>"
} else {
result += data_splitted[item]
}
}
} else {
result = data_splitted[0]
}
return "<markup>" + result + "</markup>"
}
func (c *Colorizer) Initialize() {
fmt.Println("Initializing colorizer...")
c.initializeStorages()
fmt.Println("Initializing colorizer...")
c.initializeStorages()
}
func (c *Colorizer) initializeStorages() {
c.colors = map[string]string{
"1": "#cc0000",
"2": "#00cc00",
"3": "#eeee00",
"4": "#1c86ee",
"5": "#00eeee",
"6": "#ee00ee",
"7": "#000000",
"8": "#000000",
}
c.colors = map[string]string{
"1": "#cc0000",
"2": "#00cc00",
"3": "#eeee00",
"4": "#1c86ee",
"5": "#00eeee",
"6": "#ee00ee",
"7": "#000000",
"8": "#000000",
}
}

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@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package colorizer
func New() *Colorizer {
c := Colorizer {}
return &c
c := Colorizer{}
return &c
}

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@ -1,14 +1,37 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package common
const (
URTRATOR_VERSION = "0.1.0"
URTRATOR_VERSION = "0.2.0-devel"
)
// Self-named.
var SUPPORTED_URT_VERSIONS []string = []string{
"4.2.023",
"4.3.3",
"4.3.4",
}

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@ -1,12 +1,28 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package common
var SERVER_OFFLINE = `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`

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@ -1,12 +1,28 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package common
var ADD_TO_FAVORITES = `iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAABHNCSVQICAgIfAhkiAAAAAlwSFlzAAAN1wAADdcBQiibeAAAABl0RVh0U29mdHdhcmUAd3d3Lmlua3NjYXBlLm9yZ5vuPBoAAAK6SURBVFiFxZexaxRBGMXft7t6B4pR8CSKovbBQsTOwkrRMoVgm/wDVgpiZSUW+Qe0F9HCMkHsAjYiSMAUijZyIYdgipCbnW++Z3F7l93bu0v2NJuBZZZlZ+bHmzdvZoQkDrNEhzo6gKTKzyJyAkAT48ENgCO5dSAAAJoPX15ZI6w1EhBR59nCl7kqHVYFiIKF1v1bj5DETQAAAYAGH3bwauV5CxWntSoAjIYoSvDz9ypEBIAAIM7NXIXRqnY3BYARgQpjgEByYAqz6itqCgUImsKoEOYAzMOmWNLTKZABINOAAAJ9XQpYT26Goe9apwc8zLTwPdg/KpCFTANAPBGAhJpHGAYIux4QkdlJXSAXVnkFmotLl9cAjgyZfonj2AXVRgjFKVBTJHHsFpcutSe1B6Tz4sGPQVjlASKjteZvLuBI0sg+sfdI7h1oOL8N1UyBzIUu3cbdG/capMFoGNRmMAaYGdQc3n9cLoRVwQNmRIQY678+IJIIIjLyATCo+2Xjzzr6OyvJkc/JY+dLPikCkNCgCCGAwtGDC3YDKM/AfkWAoyFUy1lRAAhmPYONARgMnocoMGSDj4HQ4BGsuFRLCgTtAZhYWYHhwScpgCkUMCO66TYunr6GvvnYNx85eFdz2Nz6VlDh1PELiCRGyYQ0mAUYDanvTvSAkei8W30zcRkmSeJuX79TWoY0YvnTilPVxpimmWjSQS8LSgDu9eP2HPbYz+efnml7TaGqBQW8pkjTtPH2yebZSe2zwV0JYD/HKBGZtWwuhxXwufklubFXXyWA/RYzwqsrK+BdfbvhKAV6Dq9pN/Q+80AuDVNN6zsROU3hNRRyIPVpfSci5z3SEAo51PW1KWDouh00j86ABJiFTTft1uIBo6Hz+fvXMReTYsjsp0iVy6mIzKB3avpvV7NKAAdRDv12/Bc1PDWiO2VdhgAAAABJRU5ErkJggg==`

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@ -1,84 +1,110 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package configuration
import (
// stdlib
"fmt"
"os"
"path"
"runtime"
// stdlib
"fmt"
"os"
"path"
"runtime"
)
type Config struct {
// Configuration from database.
Cfg map[string]string
// Temporary (or runtime) configuration things.
TEMP map[string]string
// Configuration from database.
Cfg map[string]string
// Temporary (or runtime) configuration things.
TEMP map[string]string
}
func (c *Config) initializePathsMac() {
fmt.Println("Initializing configuration paths...")
home_path := os.Getenv("HOME")
data_path := path.Join(home_path, "Library", "Application Support", "URTrator")
fmt.Println("Will use data path: " + data_path)
c.TEMP["DATA"] = data_path
fmt.Println("Initializing configuration paths...")
home_path := os.Getenv("HOME")
data_path := path.Join(home_path, "Library", "Application Support", "URTrator")
fmt.Println("Will use data path: " + data_path)
c.TEMP["DATA"] = data_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
profile_path := path.Join(home_path, "Library", "Application Support", "Quake3", "q3ut4")
c.TEMP["DEFAULT_PROFILE_PATH"] = profile_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
}
func (c *Config) initializePathsNix() {
fmt.Println("Initializing configuration paths...")
fmt.Println("Initializing configuration paths...")
// Get storage path. By default we will use ~/.config/urtrator
// directory.
home_path := os.Getenv("HOME")
data_path := path.Join(home_path, ".config", "urtrator")
fmt.Println("Will use data path: " + data_path)
c.TEMP["DATA"] = data_path
// Get storage path. By default we will use ~/.config/urtrator
// directory.
home_path := os.Getenv("HOME")
data_path := path.Join(home_path, ".config", "urtrator")
fmt.Println("Will use data path: " + data_path)
c.TEMP["DATA"] = data_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
profile_path := path.Join(home_path, ".q3a", "q3ut4")
c.TEMP["DEFAULT_PROFILE_PATH"] = profile_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
}
func (c *Config) initializePathsWin() {
fmt.Println("Initializing configuration paths...")
homepath_without_drive := os.Getenv("HOMEPATH")
homedrive := os.Getenv("HOMEDRIVE")
data_path := path.Join(homedrive, homepath_without_drive, "AppData", "Roaming", "URTrator")
c.TEMP["DATA"] = data_path
fmt.Println("Initializing configuration paths...")
homepath_without_drive := os.Getenv("HOMEPATH")
homedrive := os.Getenv("HOMEDRIVE")
data_path := path.Join(homedrive, homepath_without_drive, "AppData", "Roaming", "URTrator")
c.TEMP["DATA"] = data_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
// Verify it!
profile_path := path.Join(homedrive, homepath_without_drive, "AppData", "UrbanTerror43", "q3ut4")
c.TEMP["DEFAULT_PROFILE_PATH"] = profile_path
if _, err := os.Stat(data_path); os.IsNotExist(err) {
os.MkdirAll(data_path, 0755)
}
}
func (c *Config) initializeStorages() {
c.TEMP = make(map[string]string)
c.Cfg = make(map[string]string)
c.TEMP = make(map[string]string)
c.Cfg = make(map[string]string)
}
func (c *Config) Initialize() {
fmt.Println("Initializing configuration storage...")
c.initializeStorages()
fmt.Println("Initializing configuration storage...")
c.initializeStorages()
if runtime.GOOS == "linux" {
c.initializePathsNix()
} else if runtime.GOOS == "darwin" {
c.initializePathsMac()
} else if runtime.GOOS == "windows" {
c.initializePathsWin()
} else {
panic("We're not ready for other OSes yet!")
}
if runtime.GOOS == "linux" {
c.initializePathsNix()
} else if runtime.GOOS == "darwin" {
c.initializePathsMac()
} else if runtime.GOOS == "windows" {
c.initializePathsWin()
} else {
panic("We're not ready for other OSes yet!")
}
}

View File

@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package configuration
func New() *Config {
c := Config{}
return &c
c := Config{}
return &c
}

View File

@ -1,116 +1,150 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package context
import (
// stdlib
"errors"
"fmt"
// stdlib
"errors"
"fmt"
// local
"github.com/pztrn/urtrator/cache"
"github.com/pztrn/urtrator/clipboardwatcher"
"github.com/pztrn/urtrator/colorizer"
"github.com/pztrn/urtrator/configuration"
"github.com/pztrn/urtrator/database"
"github.com/pztrn/urtrator/eventer"
"github.com/pztrn/urtrator/launcher"
"github.com/pztrn/urtrator/requester"
// local
"go.dev.pztrn.name/urtrator/cache"
"go.dev.pztrn.name/urtrator/clipboardwatcher"
"go.dev.pztrn.name/urtrator/colorizer"
"go.dev.pztrn.name/urtrator/configuration"
"go.dev.pztrn.name/urtrator/database"
"go.dev.pztrn.name/urtrator/eventer"
"go.dev.pztrn.name/urtrator/launcher"
"go.dev.pztrn.name/urtrator/requester"
"go.dev.pztrn.name/urtrator/timer"
"go.dev.pztrn.name/urtrator/translator"
// Github
"github.com/mattn/go-gtk/gtk"
// Github
"github.com/mattn/go-gtk/gtk"
)
type Context struct {
// Caching.
Cache *cache.Cache
// Clipboard watcher.
Clipboard *clipboardwatcher.ClipboardWatcher
// Colors parser and prettifier.
Colorizer *colorizer.Colorizer
// Configuration.
Cfg *configuration.Config
// Database.
Database *database.Database
// Eventer.
Eventer *eventer.Eventer
// Game launcher.
Launcher *launcher.Launcher
// Requester, which requests server's information.
Requester *requester.Requester
// Caching.
Cache *cache.Cache
// Clipboard watcher.
Clipboard *clipboardwatcher.ClipboardWatcher
// Colors parser and prettifier.
Colorizer *colorizer.Colorizer
// Configuration.
Cfg *configuration.Config
// Database.
Database *database.Database
// Eventer.
Eventer *eventer.Eventer
// Game launcher.
Launcher *launcher.Launcher
// Requester, which requests server's information.
Requester *requester.Requester
// Timer.
Timer *timer.Timer
// Translator.
Translator *translator.Translator
}
func (ctx *Context) Close() error {
fmt.Println("Closing URTrator...")
fmt.Println("Closing URTrator...")
launched := ctx.Launcher.CheckForLaunchedUrbanTerror()
if launched != nil {
return errors.New("Urban Terror is launched!")
}
ctx.Cache.FlushProfiles(map[string]string{})
ctx.Cache.FlushServers(map[string]string{})
ctx.Database.Close()
launched := ctx.Launcher.CheckForLaunchedUrbanTerror()
if launched != nil {
return errors.New("Urban Terror is launched!")
}
ctx.Cache.FlushProfiles(map[string]string{})
ctx.Cache.FlushServers(map[string]string{})
ctx.Database.Close()
// At last, close main window.
gtk.MainQuit()
return nil
// At last, close main window.
gtk.MainQuit()
return nil
}
func (ctx *Context) initializeCache() {
ctx.Cache = cache.New(ctx.Database, ctx.Eventer)
ctx.Cache.Initialize()
ctx.Cache = cache.New(ctx.Database, ctx.Eventer)
ctx.Cache.Initialize()
}
func (ctx *Context) InitializeClipboardWatcher() {
ctx.Clipboard = clipboardwatcher.New(ctx.Cache, ctx.Eventer)
ctx.Clipboard.Initialize()
ctx.Clipboard = clipboardwatcher.New(ctx.Cache, ctx.Eventer)
ctx.Clipboard.Initialize()
}
func (ctx *Context) initializeColorizer() {
ctx.Colorizer = colorizer.New()
ctx.Colorizer.Initialize()
ctx.Colorizer = colorizer.New()
ctx.Colorizer.Initialize()
}
func (ctx *Context) initializeConfig() {
ctx.Cfg = configuration.New()
ctx.Cfg.Initialize()
ctx.Cfg = configuration.New()
ctx.Cfg.Initialize()
}
func (ctx *Context) initializeDatabase() {
ctx.Database = database.New(ctx.Cfg)
ctx.Database.Initialize(ctx.Cfg)
ctx.Database.Migrate()
ctx.Database = database.New(ctx.Cfg)
ctx.Database.Initialize(ctx.Cfg)
ctx.Database.Migrate()
}
func (ctx *Context) initializeEventer() {
ctx.Eventer = eventer.New()
ctx.Eventer.Initialize()
ctx.Eventer = eventer.New()
ctx.Eventer.Initialize()
}
func (ctx *Context) initializeLauncher() {
ctx.Launcher = launcher.New()
ctx.Launcher.Initialize()
ctx.Launcher = launcher.New()
ctx.Launcher.Initialize()
}
func (ctx *Context) initializeRequester() {
ctx.Requester = requester.New(ctx.Cache, ctx.Eventer)
ctx.Requester.Initialize()
ctx.Requester = requester.New(ctx.Cache, ctx.Eventer, ctx.Cfg, ctx.Timer)
ctx.Requester.Initialize()
}
func (ctx *Context) initializeTimer() {
ctx.Timer = timer.New(ctx.Eventer, ctx.Cfg)
ctx.Timer.Initialize()
}
func (ctx *Context) initializeTranslator() {
ctx.Translator = translator.New(ctx.Cfg)
ctx.Translator.Initialize()
}
func (ctx *Context) Initialize() {
fmt.Println("Initializing application context...")
ctx.initializeColorizer()
ctx.initializeConfig()
ctx.initializeDatabase()
ctx.initializeEventer()
ctx.initializeCache()
ctx.initializeLauncher()
ctx.initializeRequester()
fmt.Println("Initializing application context...")
ctx.initializeColorizer()
ctx.initializeConfig()
ctx.initializeDatabase()
ctx.initializeTranslator()
ctx.initializeEventer()
ctx.initializeCache()
ctx.initializeLauncher()
ctx.initializeTimer()
ctx.initializeRequester()
}

View File

@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package context
func New() *Context {
c := Context{}
return &c
c := Context{}
return &c
}

View File

@ -1,100 +1,109 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package database
import (
// stdlib
//"database/sql"
"fmt"
"path"
"runtime"
"strconv"
// stdlib
//"database/sql"
"fmt"
"path"
"runtime"
"strconv"
// local
"github.com/pztrn/urtrator/configuration"
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/configuration"
"go.dev.pztrn.name/urtrator/datamodels"
// Other
"github.com/jmoiron/sqlx"
_ "github.com/mattn/go-sqlite3"
// Other
"github.com/jmoiron/sqlx"
_ "github.com/mattn/go-sqlite3"
)
type Database struct {
// Configuration.
cfg *configuration.Config
// Pointer to initialized database connection.
Db *sqlx.DB
// Configuration.
cfg *configuration.Config
// Pointer to initialized database connection.
Db *sqlx.DB
}
func (d *Database) Close() {
fmt.Println("Closing database...")
fmt.Println("Closing database...")
// Save configuration.
// Delete previous configuration.
d.Db.MustExec("DELETE FROM configuration")
tx := d.Db.MustBegin()
for k, v := range cfg.Cfg {
cfg_item := datamodels.Configuration{}
cfg_item.Key = k
cfg_item.Value = v
tx.NamedExec("INSERT INTO configuration (key, value) VALUES (:key, :value)", &cfg_item)
}
tx.Commit()
// Save configuration.
// Delete previous configuration.
d.Db.MustExec("DELETE FROM configuration")
tx := d.Db.MustBegin()
for k, v := range cfg.Cfg {
cfg_item := datamodels.Configuration{}
cfg_item.Key = k
cfg_item.Value = v
tx.NamedExec("INSERT INTO configuration (key, value) VALUES (:key, :value)", &cfg_item)
}
tx.Commit()
d.Db.Close()
runtime.UnlockOSThread()
d.Db.Close()
runtime.UnlockOSThread()
}
func (d *Database) Initialize(cfg *configuration.Config) {
fmt.Println("Initializing database...")
runtime.LockOSThread()
fmt.Println("Initializing database...")
// Connect to database.
db_path := path.Join(cfg.TEMP["DATA"], "database.sqlite3")
fmt.Println("Database path: " + db_path)
db, err := sqlx.Connect("sqlite3", db_path)
if err != nil {
fmt.Println(err.Error())
}
d.Db = db
runtime.LockOSThread()
// Load configuration.
cfgs := []datamodels.Configuration{}
d.Db.Select(&cfgs, "SELECT * FROM configuration")
if len(cfgs) > 0 {
for i := range cfgs {
cfg.Cfg[cfgs[i].Key] = cfgs[i].Value
}
}
}
// Connect to database.
db_path := path.Join(cfg.TEMP["DATA"], "database.sqlite3")
fmt.Println("Database path: " + db_path)
db, err := sqlx.Connect("sqlite3", db_path)
if err != nil {
fmt.Println(err.Error())
}
d.Db = db
func (d *Database) Lock() {
runtime.LockOSThread()
// Load configuration.
cfgs := []datamodels.Configuration{}
d.Db.Select(&cfgs, "SELECT * FROM configuration")
if len(cfgs) > 0 {
for i := range cfgs {
cfg.Cfg[cfgs[i].Key] = cfgs[i].Value
}
}
}
func (d *Database) Migrate() {
// Getting current database version.
dbver := 0
database := []datamodels.Database{}
d.Db.Select(&database, "SELECT * FROM database")
if len(database) > 0 {
fmt.Println("Current database version: " + database[0].Version)
dbver, _ = strconv.Atoi(database[0].Version)
} else {
fmt.Println("No database found, will create new one")
}
// Getting current database version.
dbver := 0
database := []datamodels.Database{}
d.Db.Select(&database, "SELECT * FROM database")
if len(database) > 0 {
fmt.Println("Current database version: " + database[0].Version)
dbver, _ = strconv.Atoi(database[0].Version)
} else {
fmt.Println("No database found, will create new one")
}
migrate_full(d, dbver)
}
func (d *Database) Unlock() {
runtime.UnlockOSThread()
migrate_full(d, dbver)
}

View File

@ -1,25 +1,41 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package database
import (
// Local
"github.com/pztrn/urtrator/configuration"
// Local
"go.dev.pztrn.name/urtrator/configuration"
)
var (
cfg *configuration.Config
cfg *configuration.Config
)
func New(c *configuration.Config) *Database {
cfg = c
d := Database{}
return &d
cfg = c
d := Database{}
return &d
}

View File

@ -1,17 +1,33 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package database
import (
// stdlib
"fmt"
// stdlib
"fmt"
)
var start_schema = `
@ -39,79 +55,128 @@ INSERT INTO database (version) VALUES (1);
// Migrate database to latest version.
// ToDo: make it more good :).
func migrate_full(db *Database, version int) {
if version < 1 {start_to_one(db); version = 1}
if version == 1 {one_to_two(db); version = 2}
if version == 2 {two_to_three(db); version = 3}
if version == 3 {three_to_four(db); version = 4}
if version == 4 {four_to_five(db); version = 5}
if version == 5 {five_to_six(db); version = 6 }
if version == 6 {six_to_seven(db); version = 7}
if version == 7 {seven_to_eight(db); version = 8}
if version == 8 {eight_to_nine(db); version = 9}
if version < 1 {
start_to_one(db)
version = 1
}
if version == 1 {
one_to_two(db)
version = 2
}
if version == 2 {
two_to_three(db)
version = 3
}
if version == 3 {
three_to_four(db)
version = 4
}
if version == 4 {
four_to_five(db)
version = 5
}
if version == 5 {
five_to_six(db)
version = 6
}
if version == 6 {
six_to_seven(db)
version = 7
}
if version == 7 {
seven_to_eight(db)
version = 8
}
if version == 8 {
eight_to_nine(db)
version = 9
}
if version == 9 {
nine_to_ten(db)
version = 10
}
if version == 10 {
ten_to_eleven(db)
version = 11
}
}
// Initial database structure.
func start_to_one(db *Database) {
fmt.Println("Upgrading database from 0 to 1...")
db.Db.MustExec(start_schema)
fmt.Println("Upgrading database from 0 to 1...")
db.Db.MustExec(start_schema)
}
// Favorite server mark.
func one_to_two(db *Database) {
fmt.Println("Upgrading database from 1 to 2...")
db.Db.MustExec("ALTER TABLE servers ADD favorite VARCHAR(1) DEFAULT '0'")
db.Db.MustExec("UPDATE database SET version=2")
fmt.Println("Upgrading database from 1 to 2...")
db.Db.MustExec("ALTER TABLE servers ADD favorite VARCHAR(1) DEFAULT '0'")
db.Db.MustExec("UPDATE database SET version=2")
}
// URTRator settings and Urban Terror profiles.
func two_to_three(db *Database) {
fmt.Println("Upgrading database from 2 to 3...")
db.Db.MustExec("DROP TABLE IF EXISTS settings")
db.Db.MustExec("CREATE TABLE settings (show_tray_icon VARCHAR(1) NOT NULL DEFAULT '0', enable_autoupdate VARCHAR(1) NOT NULL DEFAULT '0')")
db.Db.MustExec("DROP TABLE IF EXISTS urt_profiles")
db.Db.MustExec("CREATE TABLE urt_profiles (name VARCHAR(128) NOT NULL, version VARCHAR(5) NOT NULL DEFAULT '4.3', binary VARCHAR(1024) NOT NULL, second_x_session VARCHAR(1) NOT NULL DEFAULT '0', additional_parameters VARCHAR(1024) NOT NULL DEFAULT '')")
db.Db.MustExec("UPDATE database SET version=3")
fmt.Println("Upgrading database from 2 to 3...")
db.Db.MustExec("DROP TABLE IF EXISTS settings")
db.Db.MustExec("CREATE TABLE settings (show_tray_icon VARCHAR(1) NOT NULL DEFAULT '0', enable_autoupdate VARCHAR(1) NOT NULL DEFAULT '0')")
db.Db.MustExec("DROP TABLE IF EXISTS urt_profiles")
db.Db.MustExec("CREATE TABLE urt_profiles (name VARCHAR(128) NOT NULL, version VARCHAR(5) NOT NULL DEFAULT '4.3', binary VARCHAR(1024) NOT NULL, second_x_session VARCHAR(1) NOT NULL DEFAULT '0', additional_parameters VARCHAR(1024) NOT NULL DEFAULT '')")
db.Db.MustExec("UPDATE database SET version=3")
}
// UrT version inconsistency.
func three_to_four(db *Database) {
fmt.Println("Upgrading database from 3 to 4...")
db.Db.MustExec("UPDATE urt_profiles SET version='4.3.0' WHERE version='4.3.000'")
db.Db.MustExec("UPDATE database SET version=4")
fmt.Println("Upgrading database from 3 to 4...")
db.Db.MustExec("UPDATE urt_profiles SET version='4.3.0' WHERE version='4.3.000'")
db.Db.MustExec("UPDATE database SET version=4")
}
// Server's passwords.
func four_to_five(db *Database) {
fmt.Println("Upgrading database from 4 to 5...")
db.Db.MustExec("ALTER TABLE servers ADD password VARCHAR(64) DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=5")
fmt.Println("Upgrading database from 4 to 5...")
db.Db.MustExec("ALTER TABLE servers ADD password VARCHAR(64) DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=5")
}
// Profile for server.
func five_to_six(db *Database) {
fmt.Println("Upgrading database from 5 to 6...")
db.Db.MustExec("ALTER TABLE servers ADD profile_to_use VARCHAR(128) DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=6")
fmt.Println("Upgrading database from 5 to 6...")
db.Db.MustExec("ALTER TABLE servers ADD profile_to_use VARCHAR(128) DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=6")
}
// Configuration storage.
func six_to_seven(db *Database) {
fmt.Println("Upgrading database from 6 to 7...")
db.Db.MustExec("CREATE TABLE configuration (key VARCHAR(128) NOT NULL, value VARCHAR(1024) NOT NULL)")
db.Db.MustExec("UPDATE database SET version=7")
fmt.Println("Upgrading database from 6 to 7...")
db.Db.MustExec("CREATE TABLE configuration (key VARCHAR(128) NOT NULL, value VARCHAR(1024) NOT NULL)")
db.Db.MustExec("UPDATE database SET version=7")
}
// Server's extended information.
func seven_to_eight(db *Database) {
fmt.Println("Upgrading database from 7 to 8...")
db.Db.MustExec("ALTER TABLE servers ADD extended_config VARCHAR(4096) NOT NULL DEFAULT ''")
db.Db.MustExec("ALTER TABLE servers ADD players_info VARCHAR(8192) NOT NULL DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=8")
fmt.Println("Upgrading database from 7 to 8...")
db.Db.MustExec("ALTER TABLE servers ADD extended_config VARCHAR(4096) NOT NULL DEFAULT ''")
db.Db.MustExec("ALTER TABLE servers ADD players_info VARCHAR(8192) NOT NULL DEFAULT ''")
db.Db.MustExec("UPDATE database SET version=8")
}
// Is server private flag.
func eight_to_nine(db *Database) {
fmt.Println("Upgrading database from 8 to 9...")
db.Db.MustExec("ALTER TABLE servers ADD is_private VARCHAR(1) NOT NULL DEFAULT '0'")
db.Db.MustExec("UPDATE database SET version=9")
fmt.Println("Upgrading database from 8 to 9...")
db.Db.MustExec("ALTER TABLE servers ADD is_private VARCHAR(1) NOT NULL DEFAULT '0'")
db.Db.MustExec("UPDATE database SET version=9")
}
// Bots count.
func nine_to_ten(db *Database) {
fmt.Println("Upgrading database from 9 to 10...")
db.Db.MustExec("ALTER TABLE servers ADD bots VARCHAR(2) NOT NULL DEFAULT '0'")
db.Db.MustExec("UPDATE database SET version=10")
}
// Urban terror's profile path.
func ten_to_eleven(db *Database) {
fmt.Println("Upgrading database from 10 to 11...")
db.Db.MustExec("ALTER TABLE urt_profiles ADD profile_path VARCHAR(4096) NOT NULL DEFAULT '~/.q3ut4'")
db.Db.MustExec("UPDATE database SET version=11")
}

View File

@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package datamodels
type Configuration struct {
Key string `db:"key"`
Value string `db:"value"`
Key string `db:"key"`
Value string `db:"value"`
}

View File

@ -1,14 +1,30 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package datamodels
type Database struct {
Version string `db:"version"`
Version string `db:"version"`
}

View File

@ -1,23 +1,41 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package datamodels
type Profile struct {
// Profile name.
Name string `db:"name"`
// Game version.
Version string `db:"version"`
// Binary path.
Binary string `db:"binary"`
// Will we use second X session?
Second_x_session string `db:"second_x_session"`
// Additional game parameters we will pass.
Additional_params string `db:"additional_parameters"`
// Profile name.
Name string `db:"name"`
// Game version.
Version string `db:"version"`
// Binary path.
Binary string `db:"binary"`
// Will we use second X session?
Second_x_session string `db:"second_x_session"`
// Additional game parameters we will pass.
Additional_params string `db:"additional_parameters"`
// Profile path.
Profile_path string `db:"profile_path"`
}

View File

@ -1,43 +1,61 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package datamodels
type Server struct {
// Server's address
Ip string `db:"ip"`
// Server's port
Port string `db:"port"`
// Server's name
Name string `db:"name"`
// Current players count
Players string `db:"players"`
// Maximum players
Maxplayers string `db:"maxplayers"`
// Ping
Ping string `db:"ping"`
// Gametype. See Urban Terror documentation on relationship.
Gamemode string `db:"gamemode"`
// Current map
Map string `db:"map"`
// Server's software version
Version string `db:"version"`
// Is server was favorited?
Favorite string `db:"favorite"`
// Server's password.
Password string `db:"password"`
// Profile to use with server.
ProfileToUse string `db:"profile_to_use"`
// Extended server's configuration.
ExtendedConfig string `db:"extended_config"`
// Players information.
PlayersInfo string `db:"players_info"`
// Is server private?
IsPrivate string `db:"is_private"`
// Server's address
Ip string `db:"ip"`
// Server's port
Port string `db:"port"`
// Server's name
Name string `db:"name"`
// Current players count
Players string `db:"players"`
// Bots count
Bots string `db:"bots"`
// Maximum players
Maxplayers string `db:"maxplayers"`
// Ping
Ping string `db:"ping"`
// Gametype. See Urban Terror documentation on relationship.
Gamemode string `db:"gamemode"`
// Current map
Map string `db:"map"`
// Server's software version
Version string `db:"version"`
// Is server was favorited?
Favorite string `db:"favorite"`
// Server's password.
Password string `db:"password"`
// Profile to use with server.
ProfileToUse string `db:"profile_to_use"`
// Extended server's configuration.
ExtendedConfig string `db:"extended_config"`
// Players information.
PlayersInfo string `db:"players_info"`
// Is server private?
IsPrivate string `db:"is_private"`
}

View File

@ -50,15 +50,8 @@ if [ $? -ne 0 ]; then
fi
# Okay, let's compile.
echo "Getting URTrator (and dependencies) sources"
go get -u -v -d github.com/pztrn/urtrator
if [ $? -ne 0 ]; then
echo "Failed to get URTrator sources"
exit 1
fi
echo "Building URTrator..."
go install -v github.com/pztrn/urtrator
go install -v go.dev.pztrn.name/urtrator
if [ $? -ne 0 ]; then
echo "Failed to build URTrator! Please, create a new bug report at https://github.com/pztrn/urtrator and attach FULL console output!"
exit 1
@ -69,7 +62,7 @@ mkdir -p URTrator.app/Contents/{MacOS,Framework,Resources}
# Copying URTrator binary
cp $GOPATH/bin/urtrator URTrator.app/Contents/MacOS/
# Copying main resources.
cp $GOPATH/src/github.com/pztrn/urtrator/artwork/urtrator.icns ./URTrator.app/Contents/Resources/
cp $GOPATH/src/go.dev.pztrn.name/urtrator/artwork/urtrator.icns ./URTrator.app/Contents/Resources/
cp -R ./Resources/themes ./URTrator.app/Contents/Resources/
#####################################################################
@ -90,7 +83,7 @@ INFOPLIST='<?xml version="1.0" encoding="UTF-8"?>
<key>CFBundleIconFile</key>
<string>urtrator.icns</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<string>0.2.0</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
@ -108,11 +101,12 @@ echo -e '#!/bin/bash\ncd "${0%/*}"\nexport GTK_PATH="../lib/gtk-2.0/"\nexport GT
chmod +x ./URTrator.app/Contents/MacOS/urtrator.sh
#####################################################################
# Copying helper binaries.
cp /usr/local/Cellar/gdk-pixbuf/2.36.0_2/bin/gdk-pixbuf-query-loaders ./URTrator.app/Contents/MacOS/
cp /usr/local/Cellar/gdk-pixbuf/2.38.0/bin/gdk-pixbuf-query-loaders ./URTrator.app/Contents/MacOS/
# Copy GTK engines as needed for default theme.
cp /usr/local/lib/gtk-2.0/2.10.0/engines/* ./URTrator.app/Contents/Framework/
cp /usr/local/Cellar/gdk-pixbuf/2.36.0_2/lib/gdk-pixbuf-2.0/2.10.0/loaders/*.so ./URTrator.app/Contents/Framework/
cp /usr/local/lib/gtk-2.0/modules/* ./URTrator.app/Contents/Framework/
cp /usr/local/Cellar/gdk-pixbuf/2.38.0/lib/gdk-pixbuf-2.0/2.10.0/loaders/*.so ./URTrator.app/Contents/Framework/
chmod -R 0644 ./URTrator.app/Contents/Framework/*
chmod -R 0755 ./URTrator.app/Contents/MacOS/*
@ -150,6 +144,9 @@ ln -s ../../../Framework .
cd ../../../MacOS
GDK_PIXBUF_MODULE_FILE="../lib/gdk-pixbuf-2.0/loaders.cache" GDK_PIXBUF_MODULEDIR="../lib/gdk-pixbuf-2.0/2.10.0/loaders/" GTK_EXE_PREFIX="../lib" GTK_PATH="../Framework" ./gdk-pixbuf-query-loaders > ../lib/gdk-pixbuf-2.0/2.10.0/loaders.cache
echo "Copying icon theme..."
echo "Finishing..."
echo "URTrator is ready! Copy URTrator.app bundle to Applications and launch it!"

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@ -1,66 +1,91 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package eventer
import (
crand "crypto/rand"
"errors"
"fmt"
//"reflect"
crand "crypto/rand"
"errors"
"fmt"
//"reflect"
// github
"github.com/mattn/go-gtk/glib"
// github
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
type Eventer struct {
// Events
events map[string]map[string]func(data map[string]string)
// Events
events map[string]map[string]func(data map[string]string)
}
func (e *Eventer) AddEventHandler(event string, handler func(data map[string]string)) {
_, ok := e.events[event]
if !ok {
e.events[event] = make(map[string]func(data map[string]string))
}
event_id_raw := make([]byte, 16)
crand.Read(event_id_raw)
event_id := fmt.Sprintf("%x", event_id_raw)
e.events[event][event_id] = handler
_, ok := e.events[event]
if !ok {
e.events[event] = make(map[string]func(data map[string]string))
}
event_id_raw := make([]byte, 16)
crand.Read(event_id_raw)
event_id := fmt.Sprintf("%x", event_id_raw)
e.events[event][event_id] = handler
}
func (e *Eventer) Initialize() {
e.initializeStorage()
e.initializeStorage()
}
func (e *Eventer) initializeStorage() {
e.events = make(map[string]map[string]func(data map[string]string))
e.events = make(map[string]map[string]func(data map[string]string))
}
func (e *Eventer) LaunchEvent(event string, data map[string]string) error {
_, ok := e.events[event]
if !ok {
return errors.New("Event " + event + " not found!")
}
_, ok := e.events[event]
if !ok {
return errors.New("Event " + event + " not found!")
}
fmt.Println("Launching event " + event)
glib.IdleAdd(func() bool {
e.reallyLaunchEvent(event, data)
return false
})
fmt.Println("Launching event " + event)
glib.IdleAdd(func() bool {
e.reallyLaunchEvent(event, data)
return false
})
return nil
for {
if gtk.EventsPending() {
gtk.MainIteration()
} else {
break
}
}
return nil
}
func (e *Eventer) reallyLaunchEvent(event string, data map[string]string) {
fmt.Println("Really launching event " + event + "...")
for _, val := range e.events[event] {
val(data)
}
fmt.Println("Really launching event " + event + "...")
for _, val := range e.events[event] {
val(data)
}
}

View File

@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package eventer
func New() *Eventer {
e := Eventer{}
return &e
e := Eventer{}
return &e
}

View File

@ -1,48 +1,64 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ioq3dataparser
import (
// stdlib
"strings"
// stdlib
"strings"
)
func ParseInfoToMap(data string) map[string]string {
parsed_data := make(map[string]string)
parsed_data := make(map[string]string)
srv_config := strings.Split(data, "\\")
srv_config = srv_config[1:]
// Parse server configuration into passed server's datamodel.
for i := 0; i < len(srv_config[1:]); i = i + 2 {
parsed_data[srv_config[i]] = srv_config[i + 1]
}
srv_config := strings.Split(data, "\\")
srv_config = srv_config[1:]
// Parse server configuration into passed server's datamodel.
for i := 0; i < len(srv_config[1:]); i = i + 2 {
parsed_data[srv_config[i]] = srv_config[i+1]
}
return parsed_data
return parsed_data
}
func ParsePlayersInfoToMap(data string) map[string]map[string]string {
parsed_data := make(map[string]map[string]string)
parsed_data := make(map[string]map[string]string)
// Structure: frags|ping|nick
raw_data := strings.Split(data, "\\")
for i := range raw_data {
raw_player_data := strings.Split(raw_data[i], " ")
player_data := make(map[string]string)
if len(raw_player_data) > 1 {
nickname := strings.Join(raw_player_data[2:], " ")
player_data["nick"] = string([]byte(nickname)[1:len(nickname)-1])
player_data["ping"] = raw_player_data[1]
player_data["frags"] = raw_player_data[0]
parsed_data[player_data["nick"]] = player_data
}
}
// Structure: frags|ping|nick
raw_data := strings.Split(data, "\\")
for i := range raw_data {
raw_player_data := strings.Split(raw_data[i], " ")
player_data := make(map[string]string)
if len(raw_player_data) > 1 {
nickname := strings.Join(raw_player_data[2:], " ")
player_data["nick"] = string([]byte(nickname)[1 : len(nickname)-1])
player_data["ping"] = raw_player_data[1]
player_data["frags"] = raw_player_data[0]
parsed_data[player_data["nick"]] = player_data
}
}
return parsed_data
return parsed_data
}

View File

@ -1,15 +1,31 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package launcher
func New() *Launcher {
l := Launcher{}
return &l
l := Launcher{}
return &l
}

View File

@ -1,137 +1,153 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package launcher
import (
// stdlib
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"runtime"
"strconv"
"strings"
// stdlib
"errors"
"fmt"
"os"
"os/exec"
"path/filepath"
"runtime"
"strconv"
"strings"
// local
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/datamodels"
// Github
"github.com/mattn/go-gtk/gtk"
// Github
"github.com/mattn/go-gtk/gtk"
)
type Launcher struct {
// Flags.
// Is Urban Terror launched ATM?
launched bool
// Flags.
// Is Urban Terror launched ATM?
launched bool
}
func (l *Launcher) CheckForLaunchedUrbanTerror() error {
if l.launched {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Game is launched.\n\nCannot quit, because game is launched.\nQuit Urban Terror to exit URTrator!"
m := gtk.NewMessageDialog(nil, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
return errors.New("User didn't select valid profile, mismatch with server's version.")
}
}
if l.launched {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Game is launched.\n\nCannot quit, because game is launched.\nQuit Urban Terror to exit URTrator!"
m := gtk.NewMessageDialog(nil, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
return errors.New("User didn't select valid profile, mismatch with server's version.")
}
}
return nil
return nil
}
func (l *Launcher) findFreeDisplay() string {
current_display_raw := os.Getenv("DISPLAY")
current_display, _ := strconv.Atoi(strings.Split(current_display_raw, ":")[1])
current_display += 1
return strconv.Itoa(current_display)
current_display_raw := os.Getenv("DISPLAY")
current_display, _ := strconv.Atoi(strings.Split(current_display_raw, ":")[1])
current_display += 1
return strconv.Itoa(current_display)
}
func (l *Launcher) Initialize() {
fmt.Println("Initializing game launcher...")
fmt.Println("Initializing game launcher...")
}
func (l *Launcher) Launch(server_profile *datamodels.Server, user_profile *datamodels.Profile, password string, additional_parameters []string, callback func()) {
// ToDo: only one instance of Urban Terror should be launched, so button
// should be disabled.
fmt.Println("Launching Urban Terror...")
// ToDo: only one instance of Urban Terror should be launched, so button
// should be disabled.
fmt.Println("Launching Urban Terror...")
done := make(chan bool, 1)
done := make(chan bool, 1)
// Create launch string.
var launch_bin string = ""
launch_bin, err := exec.LookPath(user_profile.Binary)
if err != nil {
fmt.Println(err.Error())
}
// Create launch string.
var launch_bin string = ""
launch_bin, err := exec.LookPath(user_profile.Binary)
if err != nil {
fmt.Println(err.Error())
}
server_address := server_profile.Ip + ":" + server_profile.Port
server_address := server_profile.Ip + ":" + server_profile.Port
var launch_params []string
if len(server_address) > 0 {
launch_params = append(launch_params, "+connect", server_address)
}
if len(password) > 0 {
launch_params = append(launch_params, "+password", password)
}
if len(user_profile.Additional_params) > 0 {
additional_params := strings.Split(user_profile.Additional_params, " ")
launch_params = append(launch_params, additional_params...)
}
if len(additional_parameters) > 0 {
for i := range additional_parameters {
launch_params = append(launch_params, additional_parameters[i])
}
}
if runtime.GOOS == "linux" && user_profile.Second_x_session == "1" {
launch_params = append([]string{launch_bin}, launch_params...)
display := l.findFreeDisplay()
launch_bin, err = exec.LookPath("xinit")
if err != nil {
fmt.Println(err.Error())
}
launch_params = append(launch_params, "--", ":" + display)
}
if runtime.GOOS == "darwin" {
// On macOS we should not start binary, but application bundle.
// So we will obtain app bundle path.
bundle_path := strings.Split(launch_bin, "/Contents")[0]
// and create special launch string, which involves open.
launch_bin = "/usr/bin/open"
launch_params = append([]string{launch_bin, "-W", "-a", bundle_path, "--args"}, launch_params...)
}
fmt.Println(launch_bin, launch_params)
go func() {
go func() {
cmd := exec.Command(launch_bin, launch_params...)
// This workaround is required on Windows, otherwise ioq3
// will not find game data.
if runtime.GOOS == "windows" {
dir := filepath.Dir(launch_bin)
cmd.Dir = dir
}
out, err1 := cmd.Output()
if err1 != nil {
fmt.Println("Launch error: " + err1.Error())
}
fmt.Println(string(out))
done <- true
}()
var launch_params []string
if len(server_address) > 0 {
launch_params = append(launch_params, "+connect", server_address)
}
if len(password) > 0 {
launch_params = append(launch_params, "+password", password)
}
if len(user_profile.Additional_params) > 0 {
additional_params := strings.Split(user_profile.Additional_params, " ")
launch_params = append(launch_params, additional_params...)
}
if len(additional_parameters) > 0 {
for i := range additional_parameters {
launch_params = append(launch_params, additional_parameters[i])
}
}
if runtime.GOOS == "linux" && user_profile.Second_x_session == "1" {
launch_params = append([]string{launch_bin}, launch_params...)
display := l.findFreeDisplay()
launch_bin, err = exec.LookPath("xinit")
if err != nil {
fmt.Println(err.Error())
}
launch_params = append(launch_params, "--", ":"+display)
}
if runtime.GOOS == "darwin" {
// On macOS we should not start binary, but application bundle.
// So we will obtain app bundle path.
bundle_path := strings.Split(launch_bin, "/Contents")[0]
// and create special launch string, which involves open.
launch_bin = "/usr/bin/open"
launch_params = append([]string{launch_bin, "-W", "-a", bundle_path, "--args"}, launch_params...)
}
fmt.Println(launch_bin, launch_params)
go func() {
go func() {
cmd := exec.Command(launch_bin, launch_params...)
// This workaround is required on Windows, otherwise ioq3
// will not find game data.
if runtime.GOOS == "windows" {
dir := filepath.Dir(launch_bin)
cmd.Dir = dir
}
out, err1 := cmd.Output()
if err1 != nil {
fmt.Println("Launch error: " + err1.Error())
}
fmt.Println(string(out))
done <- true
}()
select {
case <- done:
callback()
}
}()
select {
case <-done:
callback()
}
}()
}

View File

@ -1,32 +1,54 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package requester
import (
// stdlib
"fmt"
// stdlib
"fmt"
// local
"github.com/pztrn/urtrator/cache"
"github.com/pztrn/urtrator/eventer"
// local
"go.dev.pztrn.name/urtrator/cache"
"go.dev.pztrn.name/urtrator/configuration"
"go.dev.pztrn.name/urtrator/eventer"
"go.dev.pztrn.name/urtrator/timer"
)
var (
Cache *cache.Cache
Eventer *eventer.Eventer
Cache *cache.Cache
Cfg *configuration.Config
Eventer *eventer.Eventer
Timer *timer.Timer
)
func New(c *cache.Cache, e *eventer.Eventer) *Requester {
Cache = c
Eventer = e
fmt.Println("Creating Requester object...")
r := Requester{}
return &r
func New(c *cache.Cache, e *eventer.Eventer, cc *configuration.Config, t *timer.Timer) *Requester {
Cache = c
Cfg = cc
Eventer = e
Timer = t
fmt.Println("Creating Requester object...")
r := Requester{}
return &r
}

View File

@ -1,252 +1,306 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package requester
import (
// stdlib
"errors"
"fmt"
"net"
"runtime"
"strconv"
"strings"
"sync"
"time"
// stdlib
"errors"
"fmt"
"net"
"runtime"
"strconv"
"strings"
"sync"
"time"
// local
"github.com/pztrn/urtrator/datamodels"
// local
"go.dev.pztrn.name/urtrator/datamodels"
)
type Pooler struct {
// Maximum number of simultaneous requests running.
maxrequests int
// Packet prefix.
pp string
// Maximum number of simultaneous requests running.
maxrequests int
// Packet prefix.
pp string
// Current requests counter mutex.
cur_requests_mutex sync.Mutex
}
func (p *Pooler) Initialize() {
fmt.Println("Initializing requester goroutine pooler...")
// ToDo: figure out how to make this work nice.
p.maxrequests = 200
_ = runtime.GOMAXPROCS(runtime.NumCPU() * 4)
p.pp = "\377\377\377\377"
fmt.Println("Pooler initialized")
fmt.Println("Initializing requester goroutine pooler...")
// ToDo: figure out how to make this work nice.
p.maxrequests = 150
_ = runtime.GOMAXPROCS(runtime.NumCPU() * 4)
p.pp = "\377\377\377\377"
fmt.Println("Pooler initialized")
}
func (p *Pooler) PingOneServer(server_address string) {
var wait sync.WaitGroup
var wait sync.WaitGroup
server := Cache.Servers[server_address].Server
Cache.ServersMutex.Lock()
server := Cache.Servers[server_address].Server
Cache.ServersMutex.Unlock()
wait.Add(1)
go func(srv *datamodels.Server) {
defer wait.Done()
p.pingServersExecutor(srv)
}(server)
wait.Wait()
wait.Add(1)
go func(srv *datamodels.Server) {
defer wait.Done()
p.pingServersExecutor(srv)
}(server)
wait.Wait()
}
// Servers pinging pooler. Should be started as goroutine to prevent
// UI blocking.
func (p *Pooler) PingServers(servers_type string) {
fmt.Println("About to ping " + servers_type + " servers...")
fmt.Println("About to ping " + servers_type + " servers...")
cur_requests := 0
var wait sync.WaitGroup
cur_requests := 0
var wait sync.WaitGroup
for _, server_to_ping := range Cache.Servers {
if servers_type == "favorites" && server_to_ping.Server.Favorite != "1" {
continue
}
for {
if cur_requests == p.maxrequests {
time.Sleep(time.Second * 1)
} else {
break
}
}
wait.Add(1)
cur_requests += 1
go func(srv *datamodels.Server) {
defer wait.Done()
p.pingServersExecutor(srv)
cur_requests -= 1
}(server_to_ping.Server)
}
wait.Wait()
Cache.ServersMutex.Lock()
for _, server_to_ping := range Cache.Servers {
if servers_type == "favorites" && server_to_ping.Server.Favorite != "1" {
continue
}
for {
p.cur_requests_mutex.Lock()
if cur_requests == p.maxrequests {
p.cur_requests_mutex.Unlock()
time.Sleep(time.Second * 1)
} else {
p.cur_requests_mutex.Unlock()
break
}
}
wait.Add(1)
p.cur_requests_mutex.Lock()
cur_requests += 1
p.cur_requests_mutex.Unlock()
go func(srv *datamodels.Server) {
defer wait.Done()
p.pingServersExecutor(srv)
p.cur_requests_mutex.Lock()
cur_requests -= 1
p.cur_requests_mutex.Unlock()
}(server_to_ping.Server)
}
wait.Wait()
Cache.ServersMutex.Unlock()
}
func (p *Pooler) pingServersExecutor(server *datamodels.Server) error {
srv := server.Ip + ":" + server.Port
fmt.Println("Pinging " + srv)
// Dial to server.
start_p := time.Now()
conn_ping, err2 := net.Dial("udp", srv)
if err2 != nil {
fmt.Println("Error dialing to server " + srv + "!")
return errors.New("Error dialing to server " + srv + "!")
}
// Set deadline, so we won't wait forever.
ddl_ping := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl_ping = ddl_ping.Add(time.Second * 10)
conn_ping.SetDeadline(ddl_ping)
srv := server.Ip + ":" + server.Port
fmt.Println("Pinging " + srv)
// Dial to server.
start_p := time.Now()
conn_ping, err2 := net.Dial("udp", srv)
if err2 != nil {
fmt.Println("Error dialing to server " + srv + "!")
return errors.New("Error dialing to server " + srv + "!")
}
// Set deadline, so we won't wait forever.
ddl_ping := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl_ping = ddl_ping.Add(time.Second * 10)
conn_ping.SetDeadline(ddl_ping)
msg_ping := []byte(p.pp + "getinfo")
conn_ping.Write(msg_ping)
msg_ping := []byte(p.pp + "getinfo")
conn_ping.Write(msg_ping)
// UDP Buffer.
var received_buf_ping []byte = make([]byte, 128)
// Received buffer.
var raw_received_ping []byte
_, err := conn_ping.Read(received_buf_ping)
if err != nil {
fmt.Println("PING ERROR")
}
raw_received_ping = append(raw_received_ping, received_buf_ping...)
conn_ping.Close()
// UDP Buffer.
var received_buf_ping []byte = make([]byte, 128)
// Received buffer.
var raw_received_ping []byte
_, err := conn_ping.Read(received_buf_ping)
if err != nil {
fmt.Println("PING ERROR")
}
raw_received_ping = append(raw_received_ping, received_buf_ping...)
conn_ping.Close()
delta := strconv.Itoa(int(time.Since(start_p).Nanoseconds()) / 1000000)
server.Ping = delta
delta := strconv.Itoa(int(time.Since(start_p).Nanoseconds()) / 1000000)
server.Ping = delta
return nil
return nil
}
func (p *Pooler) UpdateOneServer(server_address string) {
var wait sync.WaitGroup
var wait sync.WaitGroup
server := Cache.Servers[server_address].Server
Cache.ServersMutex.Lock()
server := Cache.Servers[server_address].Server
Cache.ServersMutex.Unlock()
wait.Add(1)
go func(server *datamodels.Server) {
defer wait.Done()
p.UpdateSpecificServer(server)
}(server)
wait.Wait()
p.PingOneServer(server_address)
Eventer.LaunchEvent("flushServers", map[string]string{})
wait.Add(1)
go func(server *datamodels.Server) {
defer wait.Done()
p.UpdateSpecificServer(server)
}(server)
wait.Wait()
p.PingOneServer(server_address)
Eventer.LaunchEvent("flushServers", map[string]string{})
Eventer.LaunchEvent("loadAllServers", map[string]string{})
Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
Eventer.LaunchEvent("serversUpdateCompleted", map[string]string{})
Eventer.LaunchEvent("loadAllServers", map[string]string{})
Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
Eventer.LaunchEvent("serversUpdateCompleted", map[string]string{})
}
func (p *Pooler) UpdateServers(servers_type string) {
var wait sync.WaitGroup
var wait sync.WaitGroup
for _, server := range Cache.Servers {
if servers_type == "favorites" && server.Server.Favorite != "1" {
continue
}
wait.Add(1)
go func(server *datamodels.Server) {
defer wait.Done()
p.UpdateSpecificServer(server)
}(server.Server)
}
wait.Wait()
p.PingServers(servers_type)
Eventer.LaunchEvent("flushServers", map[string]string{})
Cache.ServersMutex.Lock()
for _, server := range Cache.Servers {
if servers_type == "favorites" && server.Server.Favorite != "1" {
continue
}
wait.Add(1)
go func(server *datamodels.Server) {
defer wait.Done()
p.UpdateSpecificServer(server)
}(server.Server)
}
wait.Wait()
Cache.ServersMutex.Unlock()
p.PingServers(servers_type)
Eventer.LaunchEvent("flushServers", map[string]string{})
Eventer.LaunchEvent("loadAllServers", map[string]string{})
Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
Eventer.LaunchEvent("serversUpdateCompleted", map[string]string{})
Eventer.LaunchEvent("loadAllServers", map[string]string{})
Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
Eventer.LaunchEvent("serversUpdateCompleted", map[string]string{})
}
// Updates information about specific server.
func (p *Pooler) UpdateSpecificServer(server *datamodels.Server) error {
server_addr := server.Ip + ":" + server.Port
fmt.Println("Updating server: " + server_addr)
server_addr := server.Ip + ":" + server.Port
fmt.Println("Updating server: " + server_addr)
// Dial to server.
conn, err1 := net.Dial("udp", server_addr)
if err1 != nil {
fmt.Println("Error dialing to server " + server_addr + "!")
return errors.New("Error dialing to server " + server_addr + "!")
}
// Dial to server.
conn, err1 := net.Dial("udp", server_addr)
if err1 != nil {
fmt.Println("Error dialing to server " + server_addr + "!")
return errors.New("Error dialing to server " + server_addr + "!")
}
// Set deadline, so we won't wait forever.
ddl := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl = ddl.Add(time.Second * 2)
conn.SetDeadline(ddl)
// Set deadline, so we won't wait forever.
ddl := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl = ddl.Add(time.Second * 2)
conn.SetDeadline(ddl)
msg := []byte(p.pp + "getstatus")
conn.Write(msg)
msg := []byte(p.pp + "getstatus")
conn.Write(msg)
// UDP Buffer.
var received_buf []byte = make([]byte, 4096)
// Received buffer.
var raw_received []byte
for {
_, err := conn.Read(received_buf)
if err != nil {
break
}
raw_received = append(raw_received, received_buf...)
}
conn.Close()
// UDP Buffer.
var received_buf []byte = make([]byte, 4096)
// Received buffer.
var raw_received []byte
for {
_, err := conn.Read(received_buf)
if err != nil {
break
}
raw_received = append(raw_received, received_buf...)
}
conn.Close()
// First line is "infoResponse" string, which we should skip by
// splitting response by "\n".
received_lines := strings.Split(string(raw_received), "\n")
// We have server's data!
if len(received_lines) > 1 {
srv_config := strings.Split(received_lines[1], "\\")
// Parse server configuration into passed server's datamodel.
for i := 0; i < len(srv_config); i = i + 1 {
if srv_config[i] == "g_modversion" {
server.Version = srv_config[i + 1]
}
if srv_config[i] == "g_gametype" {
server.Gamemode = srv_config[i + 1]
}
if srv_config[i] == "sv_maxclients" {
server.Maxplayers = srv_config[i + 1]
}
if srv_config[i] == "clients" {
server.Players = srv_config[i + 1]
}
if srv_config[i] == "mapname" {
server.Map = srv_config[i + 1]
}
if srv_config[i] == "sv_hostname" {
server.Name = srv_config[i + 1]
}
if srv_config[i] == "g_needpass" {
if srv_config[i + 1] == "0" {
server.IsPrivate = "0"
} else {
server.IsPrivate = "1"
}
}
server.ExtendedConfig = received_lines[1]
}
if len(received_lines) >= 2 {
// Here we go, players information.
players := received_lines[2:]
// Calculate players!
if len(players) == 1 && len(players[0]) > 255 {
server.Players = "0"
} else {
// Looks like we have last element to be empty, due to
// strings.Split() call before.
server.Players = strconv.Itoa(len(players) - 1)
}
server.PlayersInfo = strings.Join(received_lines[2:], "\\")
}
}
// First line is "infoResponse" string, which we should skip by
// splitting response by "\n".
received_lines := strings.Split(string(raw_received), "\n")
// We have server's data!
if len(received_lines) > 1 {
srv_config := strings.Split(received_lines[1], "\\")
// Parse server configuration into passed server's datamodel.
for i := 0; i < len(srv_config); i = i + 1 {
if srv_config[i] == "g_modversion" {
server.Version = srv_config[i+1]
}
if srv_config[i] == "g_gametype" {
server.Gamemode = srv_config[i+1]
}
if srv_config[i] == "sv_maxclients" {
server.Maxplayers = srv_config[i+1]
}
if srv_config[i] == "clients" {
server.Players = srv_config[i+1]
}
if srv_config[i] == "mapname" {
server.Map = srv_config[i+1]
}
if srv_config[i] == "sv_hostname" {
server.Name = srv_config[i+1]
}
if srv_config[i] == "g_needpass" {
if srv_config[i+1] == "0" {
server.IsPrivate = "0"
} else {
server.IsPrivate = "1"
}
}
server.ExtendedConfig = received_lines[1]
}
if len(received_lines) >= 2 {
// Here we go, players information.
players := received_lines[2:]
var real_players int = 0
var bots int = 0
// Calculate players!
if len(players) == 1 && len(players[0]) > 255 {
server.Players = "0"
server.Bots = "0"
} else {
// Looks like we have last element to be empty, due to
// strings.Split() call before.
for i := range players {
// Get slice with data for bots-humans parsing.
player_data := strings.Split(string(players[i]), " ")
// If slice length isn't equal 3 - this is not what
// we want.
if len(player_data) != 3 {
continue
}
// ToDo: Calculate ping. 0 for now.
server.Ping = "0"
return nil
if player_data[1] == "0" {
bots++
} else {
real_players++
}
}
//server.Players = strconv.Itoa(len(players) - 1)
server.Players = strconv.Itoa(real_players)
server.Bots = strconv.Itoa(bots)
fmt.Println(server.Players, server.Bots)
}
server.PlayersInfo = strings.Join(received_lines[2:], "\\")
}
}
// ToDo: Calculate ping. 0 for now.
server.Ping = "0"
return nil
}

View File

@ -1,144 +1,185 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package requester
import (
// stdlib
"bytes"
"errors"
"fmt"
"net"
"strconv"
"time"
// stdlib
"bytes"
"errors"
"fmt"
"net"
"strconv"
"strings"
"time"
)
type Requester struct {
// Pooler.
Pooler *Pooler
// Master server address
master_server string
// Master server port
master_server_port string
// Packet prefix.
pp string
// Showstopper for delimiting IP addresses.
// As we are receiving bytes, we will put bytes representation of "\"
// character.
ip_delimiter int
// Pooler.
Pooler *Pooler
// Packet prefix.
pp string
// Showstopper for delimiting IP addresses.
// As we are receiving bytes, we will put bytes representation of "\"
// character.
ip_delimiter int
}
// Requester's initialization.
func (r *Requester) Initialize() {
fmt.Println("Initializing Requester...")
r.master_server = "master.urbanterror.info"
r.master_server_port = "27900"
r.pp = "\377\377\377\377"
r.ip_delimiter = 92
r.Pooler = &Pooler{}
r.Pooler.Initialize()
fmt.Println("Initializing Requester...")
r.pp = "\377\377\377\377"
r.ip_delimiter = 92
r.Pooler = &Pooler{}
r.Pooler.Initialize()
}
// Gets all available servers from master server.
// This isn't in pooler, because it have no need to be pooled.
func (r *Requester) getServers() error {
// IP addresses we will compose to return.
conn, err1 := net.Dial("udp", r.master_server + ":" + r.master_server_port)
if err1 != nil {
fmt.Println("Error dialing to master server!")
Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Failed to connect to master server!"})
return errors.New("Failed to connect to master server!")
}
defer conn.Close()
// Get master server address and port from configuration.
var master_server string = ""
var master_server_port string = ""
master_server_raw, ok := Cfg.Cfg["/servers_updating/master_server"]
if ok {
master_server = strings.Split(master_server_raw, ":")[0]
master_server_port = strings.Split(master_server_raw, ":")[1]
} else {
master_server = "master.urbanterror.info"
master_server_port = "27900"
}
fmt.Println("Using master server address: " + master_server + ":" + master_server_port)
// IP addresses we will compose to return.
conn, err1 := net.Dial("udp", master_server+":"+master_server_port)
if err1 != nil {
fmt.Println("Error dialing to master server!")
Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Failed to connect to master server!"})
return errors.New("Failed to connect to master server!")
}
defer conn.Close()
// Set deadline, so we won't wait forever.
ddl := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl = ddl.Add(time.Second * 2)
conn.SetDeadline(ddl)
fmt.Println("Master server connection deadline set: " + ddl.String())
// Set deadline, so we won't wait forever.
ddl := time.Now()
// This should be enough. Maybe, you should'n run URTrator on modem
// connections? :)
ddl = ddl.Add(time.Second * 2)
conn.SetDeadline(ddl)
fmt.Println("Master server connection deadline set: " + ddl.String())
// Request.
// 68 - protocol version for 4.3
// 70 - protocol version for 4.2.x
msg := []byte(r.pp + "getservers 68 full empty")
conn.Write(msg)
// Request.
// 68 - protocol version for 4.3
// 70 - protocol version for 4.2.x
msg := []byte(r.pp + "getservers 68 full empty")
conn.Write(msg)
// UDP Buffer.
var received_buf []byte = make([]byte, 4096)
// Received buffer.
var raw_received []byte
// Received IP addresses.
//var received []string
fmt.Println("Receiving servers list...")
for {
_, err := conn.Read(received_buf)
if err != nil {
break
}
raw_received = append(raw_received, received_buf...)
fmt.Println("Received " + strconv.Itoa(len(raw_received)) + " bytes")
}
// UDP Buffer.
var received_buf []byte = make([]byte, 4096)
// Received buffer.
var raw_received []byte
// Received IP addresses.
//var received []string
fmt.Println("Receiving servers list...")
for {
_, err := conn.Read(received_buf)
raw_received = append(raw_received, received_buf...)
fmt.Println("Received " + strconv.Itoa(len(raw_received)) + " bytes")
// Obtaining list of slices.
var raw_received_slices [][]byte = bytes.Split(raw_received, []byte("\\"))
if err != nil {
// A bit hacky - if we have received data length lower or
// equal to 4k - we have an error. Looks like conn.Read()
// reads by 4k.
if len(raw_received) < 4097 {
fmt.Println("Error dialing to master server!")
Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Failed to connect to master server!"})
return errors.New("Failed to connect to master server!")
}
break
}
}
// Every ip-port pair contains:
// 1. IP as first 4 bytes
// 2. Port as last 2 bytes.
// Every package is a 7-bytes sequence, which starts with "\"
// (code 92), which we used before to obtain list of slices.
for _, slice := range raw_received_slices {
// We need only 6-bytes slices. All other aren't represent
// server's address.
if len(slice) != 6 {
continue
}
// Generate IP.
ip := strconv.Itoa(int(slice[0])) + "." + strconv.Itoa(int(slice[1])) + "." + strconv.Itoa(int(slice[2])) + "." + strconv.Itoa(int(slice[3]))
// Generate port from last two bytes.
// This is a very shitty thing. Don't do this in real world.
// Maybe bitshifting will help here, but I can't get it to work :(
// Get first byte as integer and multiply it on 256 and summing with
// second byte.
p1 := int(slice[4]) * 256
port := strconv.Itoa(p1 + int(slice[5]))
addr := ip + ":" + port
// Obtaining list of slices.
var raw_received_slices [][]byte = bytes.Split(raw_received, []byte("\\"))
// Check if we already have this server added previously. If so - do nothing.
_, ok := Cache.Servers[addr]
if !ok {
// Create cached server.
Cache.CreateServer(addr)
Cache.Servers[addr].Server.Ip = ip
Cache.Servers[addr].Server.Port = port
}
}
// Every ip-port pair contains:
// 1. IP as first 4 bytes
// 2. Port as last 2 bytes.
// Every package is a 7-bytes sequence, which starts with "\"
// (code 92), which we used before to obtain list of slices.
for _, slice := range raw_received_slices {
// We need only 6-bytes slices. All other aren't represent
// server's address.
if len(slice) != 6 {
continue
}
// Generate IP.
ip := strconv.Itoa(int(slice[0])) + "." + strconv.Itoa(int(slice[1])) + "." + strconv.Itoa(int(slice[2])) + "." + strconv.Itoa(int(slice[3]))
// Generate port from last two bytes.
// This is a very shitty thing. Don't do this in real world.
// Maybe bitshifting will help here, but I can't get it to work :(
// Get first byte as integer and multiply it on 256 and summing with
// second byte.
p1 := int(slice[4]) * 256
port := strconv.Itoa(p1 + int(slice[5]))
addr := ip + ":" + port
return nil
// Check if we already have this server added previously. If so - do nothing.
_, ok := Cache.Servers[addr]
if !ok {
// Create cached server.
Cache.CreateServer(addr)
Cache.ServersMutex.Lock()
Cache.Servers[addr].Server.Ip = ip
Cache.Servers[addr].Server.Port = port
Cache.ServersMutex.Unlock()
}
}
return nil
}
// Updates information about all available servers from master server and
// parses it to usable format.
func (r *Requester) UpdateAllServers() {
fmt.Println("Starting all servers updating procedure...")
r.getServers()
r.Pooler.UpdateServers("all")
func (r *Requester) UpdateAllServers(task bool) {
fmt.Println("Starting all servers updating procedure...")
err := r.getServers()
if err != nil {
return
}
r.Pooler.UpdateServers("all")
if task {
Eventer.LaunchEvent("taskDone", map[string]string{"task_name": "Server's autoupdating"})
}
}
func (r *Requester) UpdateFavoriteServers() {
fmt.Println("Updating favorites servers...")
r.Pooler.UpdateServers("favorites")
fmt.Println("Updating favorites servers...")
r.Pooler.UpdateServers("favorites")
}
func (r *Requester) UpdateOneServer(server_address string) {
fmt.Println("Updating server " + server_address)
r.Pooler.UpdateOneServer(server_address)
fmt.Println("Updating server " + server_address)
r.Pooler.UpdateOneServer(server_address)
}

48
timer/exported.go Normal file
View File

@ -0,0 +1,48 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package timer
import (
// stdlib
"fmt"
// local
"go.dev.pztrn.name/urtrator/configuration"
"go.dev.pztrn.name/urtrator/eventer"
)
var (
Cfg *configuration.Config
Eventer *eventer.Eventer
)
func New(e *eventer.Eventer, cc *configuration.Config) *Timer {
Cfg = cc
Eventer = e
fmt.Println("Creating Timer object...")
t := Timer{}
return &t
}

146
timer/timer.go Normal file
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@ -0,0 +1,146 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package timer
import (
// stdlib
"errors"
"fmt"
"strconv"
"sync"
"time"
)
type Timer struct {
// Tasks.
tasks map[string]*TimerTask
// Tasks map mutex.
tasksMutex sync.Mutex
}
func (t *Timer) AddTask(task *TimerTask) error {
fmt.Println("Adding task '" + task.Name + "'...")
_, ok := t.tasks[task.Name]
if ok {
errorText := "Task '" + task.Name + "' already exist! Ignoring..."
fmt.Println(errorText)
return errors.New(errorText)
}
task.InProgress = false
curTime := time.Now()
nextLaunch := curTime.Add(time.Duration(task.Timeout) * time.Second)
task.NextLaunch = nextLaunch
t.tasksMutex.Lock()
t.tasks[task.Name] = task
t.tasksMutex.Unlock()
fmt.Println("Added task '" + task.Name + "' with " + strconv.Itoa(task.Timeout) + " seconds timeout")
return nil
}
func (t *Timer) executeTasks() {
t.tasksMutex.Lock()
defer t.tasksMutex.Unlock()
for taskName, task := range t.tasks {
// Check if task should be run.
curtime := time.Now()
diff := curtime.Sub(task.NextLaunch)
//fmt.Println(diff)
if diff > 0 {
fmt.Println("Checking task '" + taskName + "'...")
// Check if task is already running.
if task.InProgress {
fmt.Println("Already executing, skipping...")
continue
}
fmt.Println("Launching task '" + taskName + "'...")
task.InProgress = true
Eventer.LaunchEvent(task.Callee, map[string]string{})
curtime = time.Now()
nextlaunch := curtime.Add(time.Duration(task.Timeout) * time.Second)
task.NextLaunch = nextlaunch
}
}
}
func (t *Timer) GetTaskStatus(taskName string) bool {
t.tasksMutex.Lock()
task, ok := t.tasks[taskName]
t.tasksMutex.Unlock()
if !ok {
return false
}
return task.InProgress
}
func (t *Timer) Initialize() {
fmt.Println("Initializing timer...")
t.initializeStorage()
Eventer.AddEventHandler("taskDone", t.SetTaskNotInProgress)
ticker := time.NewTicker(time.Second * 1)
go func() {
for range ticker.C {
go t.executeTasks()
}
}()
}
func (t *Timer) initializeStorage() {
t.tasks = make(map[string]*TimerTask)
}
func (t *Timer) RemoveTask(taskName string) {
t.tasksMutex.Lock()
_, ok := t.tasks[taskName]
t.tasksMutex.Unlock()
if !ok {
return
}
t.tasksMutex.Lock()
delete(t.tasks, taskName)
t.tasksMutex.Unlock()
}
func (t *Timer) SetTaskNotInProgress(data map[string]string) {
t.tasksMutex.Lock()
defer t.tasksMutex.Unlock()
_, ok := t.tasks[data["taskName"]]
if !ok {
return
}
t.tasks[data["taskName"]].InProgress = false
}

50
timer/timertask.go Normal file
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@ -0,0 +1,50 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package timer
import (
// stdlib
"time"
)
type TimerTask struct {
// Task name.
Name string
// Task timeout, in seconds.
Timeout int
// What we should call?
// This should be an event name.
Callee string
// Internal variables, used by Timer.
// These variables can be defined, but they will be most likely
// overrided after first task launch.
// Next task launch time.
NextLaunch time.Time
// Is task currently executed?
// Kinda alternative to mutex.
InProgress bool
}

View File

@ -0,0 +1,148 @@
{
"Delete selected profile. Do nothing if no profile was selected.": "",
"Copy server's creds": "",
"Invalid game profile selected.": "",
"Invalid game profile specified in favorite entry.": "",
"Nickname:": "",
"File": "",
"Invalid game profile selected.\\n\\nPlease, select profile and retry.": "",
"Master server address": "",
"User declined to connect to offline server": "",
"Value": "",
"Server's name": "",
"Appearance": "",
"Additional parameters that will be passed to Urban Terror executable.": "",
"Add new profile": "",
"Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\\n\\nQuake3-UrT.i386 for linux-x86\\nQuake3-UrT.x86_64 for linux-amd64\\nQuake3-UrT.app for macOS": "",
"Invalid path to binary!\\n\\nError was:\\n": "",
"Automatically update URTrator?": "",
"OK": "",
"URTrator is ready.": "",
"Close without saving": "",
"Server isn't favorited": "",
"Urban Terror version for which this profile applies.": "",
"Show CVars": "",
"Delete": "",
"URTrator - Server CVars": "",
"Hide private servers": "",
"Profile:": "",
"Update selected server": "",
"Urban Terror version:": "",
"Cannot delete server from favorites.\\n\\nServer isn't favorited.": "",
"Updating selected server...": "",
"Profile wasn't selected.\\n\\nPlease, select valid profile for this server.\\nIf you haven't add profiles yet - you can do it\\nin options on \\\"Urban Terror\\\" tab.": "",
"Show / Hide URTrator": "",
"_Options": "",
"Status": "",
"Remove from favorites": "",
"Servers": "",
"Cancel": "",
"Show only servers which uses selected version of Urban Terror": "",
"User didn't select valid profile, mismatch with server's version.": "",
"Remove selected server from favorites": "",
"Exit": "",
"Edit selected profile. Do nothing if no profile was selected.": "",
"Current map": "",
"Urban Terror": "",
"Edit": "",
"Urban Terror is launched with profile": "",
"Browse": "",
"Launch!": "",
"Password we will use for server": "",
"Show server's CVars": "",
"Hide offline servers": "",
"Profile name:": "",
"Mode": "",
"Timeout which will trigger servers information update, in minutes.": "",
"Profile name": "",
"No server selected.\\n\\nPlease, select a server to continue connecting.": "",
"Invalid game profile specified for favorite server.\\n\\nPlease, edit your favorite server, select valid profile and retry.": "",
"No": "",
"Close": "",
"Hide offline servers on Favorites tab": "",
"Hide servers which requires password to enter": "",
"URTrator - {{ action }} favorite server": "",
"Servers updated.": "",
"Add to favorites": "",
"_?": "",
"No server selected.": "",
"Public": "",
"Additional parameters:": "",
"Update": "",
"Empty path to binary!\\nThis profile will be unusable if you\\nwill not provide path to binary!": "",
"Update profile": "",
"Quick connect": "",
"Urban Terror binary:": "",
"Servers update timeout (minutes)": "",
"E_xit": "",
"Start Urban Terror in another X session?": "",
"User didn't select valid profile.": "",
"Name": "",
"Add profile": "",
"Server address is empty.\\n\\nServers without address cannot be added.": "",
"Profile which will be used for launching": "",
"Server address we will connect to": "",
"Invalid game profile selected.\\n\\nSelected profile have different game version than server.\\nPlease, select valid profile and retry.": "",
"Password:": "",
"Selected server is offline.\\n\\nWould you still want to launch Urban Terror?\\nIt will just launch a game, without connecting to\\nany server.": "",
"Empty profile name!\\nProfile must be named somehow.": "",
"Update server information": "",
"Passworded": "",
"URTrator - Update Urban Terror profile": "",
"Server address:": "",
"Update all servers in currently selected tab": "",
"Show only servers which uses selected game mode": "",
"Update only selected server": "",
"URTrator - Options": "",
"Hide offline servers on Servers tab": "",
"Urban Terror servers browser and game launcher": "",
"Version": "",
"URTrator is ready": "",
"Server information": "",
"Map": "",
"Ping": "",
"Updating servers...": "",
"Drop database data...": "",
"Frags": "",
"IP": "",
"Launch Urban Terror": "",
"Game profile:": "",
"Select a server we will connect to!": "",
"Remove ~/.config/urtrator/database.sqlite3 manually!": "",
"Update all servers": "",
"Game mode": "",
"There will be some appearance configuration options soon.": "",
"Add": "",
"Should servers be automatically updated?": "",
"Game profile with same name already exist.\\nRename profile for saving.": "",
"URTrator - Select Urban Terror binary": "",
"Key": "",
"Players": "",
"Player name": "",
"This how you will see profile on profiles lists.": "",
"Add selected server to favorites": "",
"Edit selected favorite server": "",
"Server name:": "",
"Edit favorite": "",
"All versions": "",
"Favorites": "",
"If this is checked, Urban Terror will be launched in another X session.\\n\\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin.": "",
"Address of master server. Specify in form: addr:port.": "",
"About _URTrator...": "",
"All available profiles": "",
"General": "",
"URTrator - Add Urban Terror profile": "",
"Copy server's credentials to clipboard for sharing": "",
"You are about to drop whole database data.\\n\\nAfter clicking \\\"YES\\\" ALL data in database (servers, profiles, settings, etc.)\\nwill be lost FOREVER. Are you sure?": "",
"Urban Terror version": "",
"Some options require application restart to be applied.": "",
"Invalid binary selected!\\nAccording to your OS, it should be": "",
"Show icon in tray": "",
"All gamemodes": "",
"Nickname we will use": "",
"Yes": "",
"Should URTrator check for updates and update itself? Not working now.": "",
"Game version": "",
"Servers updating": "",
"Servers autoupdate": ""
}

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{
"Delete selected profile. Do nothing if no profile was selected.": "Delete selected profile. Do nothing if no profile was selected.",
"Copy server's creds": "Copy server's creds",
"Invalid game profile selected.": "Invalid game profile selected.",
"Invalid game profile specified in favorite entry.": "Invalid game profile specified in favorite entry.",
"Nickname:": "Nickname:",
"File": "File",
"Invalid game profile selected.\\n\\nPlease, select profile and retry.": "Invalid game profile selected.\\n\\nPlease, select profile and retry.",
"Master server address": "Master server address",
"User declined to connect to offline server": "User declined to connect to offline server",
"Value": "Value",
"Server's name": "Server's name",
"Appearance": "Appearance",
"Additional parameters that will be passed to Urban Terror executable.": "Additional parameters that will be passed to Urban Terror executable.",
"Add new profile": "Add new profile",
"Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\\n\\nQuake3-UrT.i386 for linux-x86\\nQuake3-UrT.x86_64 for linux-amd64\\nQuake3-UrT.app for macOS": "Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\\n\\nQuake3-UrT.i386 for linux-x86\\nQuake3-UrT.x86_64 for linux-amd64\\nQuake3-UrT.app for macOS",
"Invalid path to binary!\\n\\nError was:\\n": "Invalid path to binary!\\n\\nError was:\\n",
"Automatically update URTrator?": "Automatically update URTrator?",
"OK": "OK",
"URTrator is ready.": "URTrator is ready.",
"Close without saving": "Close without saving",
"Server isn't favorited": "Server isn't favorited",
"Urban Terror version for which this profile applies.": "Urban Terror version for which this profile applies.",
"Show CVars": "Show CVars",
"Delete": "Delete",
"URTrator - Server CVars": "URTrator - Server CVars",
"Hide private servers": "Hide private servers",
"Profile:": "Profile:",
"Update selected server": "Update selected server",
"Urban Terror version:": "Urban Terror version:",
"Cannot delete server from favorites.\\n\\nServer isn't favorited.": "Cannot delete server from favorites.\\n\\nServer isn't favorited.",
"Updating selected server...": "Updating selected server...",
"Profile wasn't selected.\\n\\nPlease, select valid profile for this server.\\nIf you haven't add profiles yet - you can do it\\nin options on \\\"Urban Terror\\\" tab.": "Profile wasn't selected.\\n\\nPlease, select valid profile for this server.\\nIf you haven't add profiles yet - you can do it\\nin options on \\\"Urban Terror\\\" tab.",
"Show / Hide URTrator": "Show / Hide URTrator",
"_Options": "_Options",
"Status": "Status",
"Remove from favorites": "Remove from favorites",
"Servers": "Servers",
"Cancel": "Cancel",
"Show only servers which uses selected version of Urban Terror": "Show only servers which uses selected version of Urban Terror",
"User didn't select valid profile, mismatch with server's version.": "User didn't select valid profile, mismatch with server's version.",
"Remove selected server from favorites": "Remove selected server from favorites",
"Exit": "Exit",
"Edit selected profile. Do nothing if no profile was selected.": "Edit selected profile. Do nothing if no profile was selected.",
"Current map": "Current map",
"Urban Terror": "Urban Terror",
"Edit": "Edit",
"Urban Terror is launched with profile": "Urban Terror is launched with profile",
"Browse": "Browse",
"Launch!": "Launch!",
"Password we will use for server": "Password we will use for server",
"Show server's CVars": "Show server's CVars",
"Hide offline servers": "Hide offline servers",
"Profile name:": "Profile name:",
"Mode": "Mode",
"Timeout which will trigger servers information update, in minutes.": "Timeout which will trigger servers information update, in minutes.",
"Profile name": "Profile name",
"No server selected.\\n\\nPlease, select a server to continue connecting.": "No server selected.\\n\\nPlease, select a server to continue connecting.",
"Invalid game profile specified for favorite server.\\n\\nPlease, edit your favorite server, select valid profile and retry.": "Invalid game profile specified for favorite server.\\n\\nPlease, edit your favorite server, select valid profile and retry.",
"No": "No",
"Close": "Close",
"Hide offline servers on Favorites tab": "Hide offline servers on Favorites tab",
"Hide servers which requires password to enter": "Hide servers which requires password to enter",
"URTrator - {{ action }} favorite server": "URTrator - {{ action }} favorite server",
"Servers updated.": "Servers updated.",
"Add to favorites": "Add to favorites",
"_?": "_?",
"No server selected.": "No server selected.",
"Public": "Public",
"Additional parameters:": "Additional parameters:",
"Update": "Update",
"Empty path to binary!\\nThis profile will be unusable if you\\nwill not provide path to binary!": "Empty path to binary!\\nThis profile will be unusable if you\\nwill not provide path to binary!",
"Update profile": "Update profile",
"Quick connect": "Quick connect",
"Urban Terror binary:": "Urban Terror binary:",
"Servers update timeout (minutes)": "Servers update timeout (minutes)",
"E_xit": "E_xit",
"Start Urban Terror in another X session?": "Start Urban Terror in another X session?",
"User didn't select valid profile.": "User didn't select valid profile.",
"Name": "Name",
"Add profile": "Add profile",
"Server address is empty.\\n\\nServers without address cannot be added.": "Server address is empty.\\n\\nServers without address cannot be added.",
"Profile which will be used for launching": "Profile which will be used for launching",
"Server address we will connect to": "Server address we will connect to",
"Invalid game profile selected.\\n\\nSelected profile have different game version than server.\\nPlease, select valid profile and retry.": "Invalid game profile selected.\\n\\nSelected profile have different game version than server.\\nPlease, select valid profile and retry.",
"Password:": "Password:",
"Selected server is offline.\\n\\nWould you still want to launch Urban Terror?\\nIt will just launch a game, without connecting to\\nany server.": "Selected server is offline.\\n\\nWould you still want to launch Urban Terror?\\nIt will just launch a game, without connecting to\\nany server.",
"Empty profile name!\\nProfile must be named somehow.": "Empty profile name!\\nProfile must be named somehow.",
"Update server information": "Update server information",
"Passworded": "Passworded",
"URTrator - Update Urban Terror profile": "URTrator - Update Urban Terror profile",
"Server address:": "Server address:",
"Update all servers in currently selected tab": "Update all servers in currently selected tab",
"Show only servers which uses selected game mode": "Show only servers which uses selected game mode",
"Update only selected server": "Update only selected server",
"URTrator - Options": "URTrator - Options",
"Hide offline servers on Servers tab": "Hide offline servers on Servers tab",
"Urban Terror servers browser and game launcher": "Urban Terror servers browser and game launcher",
"Version": "Version",
"URTrator is ready": "URTrator is ready",
"Server information": "Server information",
"Map": "Map",
"Ping": "Ping",
"Updating servers...": "Updating servers...",
"Drop database data...": "Drop database data...",
"Frags": "Frags",
"IP": "IP",
"Launch Urban Terror": "Launch Urban Terror",
"Game profile:": "Game profile:",
"Select a server we will connect to!": "Select a server we will connect to!",
"Remove ~/.config/urtrator/database.sqlite3 manually!": "Remove ~/.config/urtrator/database.sqlite3 manually!",
"Update all servers": "Update all servers",
"Game mode": "Game mode",
"There will be some appearance configuration options soon.": "There will be some appearance configuration options soon.",
"Add": "Add",
"Should servers be automatically updated?": "Should servers be automatically updated?",
"Game profile with same name already exist.\\nRename profile for saving.": "Game profile with same name already exist.\\nRename profile for saving.",
"URTrator - Select Urban Terror binary": "URTrator - Select Urban Terror binary",
"Key": "Key",
"Players": "Players",
"Player name": "Player name",
"This how you will see profile on profiles lists.": "This how you will see profile on profiles lists.",
"Add selected server to favorites": "Add selected server to favorites",
"Edit selected favorite server": "Edit selected favorite server",
"Server name:": "Server name:",
"Edit favorite": "Edit favorite",
"All versions": "All versions",
"Favorites": "Favorites",
"If this is checked, Urban Terror will be launched in another X session.\\n\\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin.": "If this is checked, Urban Terror will be launched in another X session.\\n\\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin.",
"Address of master server. Specify in form: addr:port.": "Address of master server. Specify in form: addr:port.",
"About _URTrator...": "About _URTrator...",
"All available profiles": "All available profiles",
"General": "General",
"URTrator - Add Urban Terror profile": "URTrator - Add Urban Terror profile",
"Copy server's credentials to clipboard for sharing": "Copy server's credentials to clipboard for sharing",
"You are about to drop whole database data.\\n\\nAfter clicking \\\"YES\\\" ALL data in database (servers, profiles, settings, etc.)\\nwill be lost FOREVER. Are you sure?": "You are about to drop whole database data.\\n\\nAfter clicking \\\"YES\\\" ALL data in database (servers, profiles, settings, etc.)\\nwill be lost FOREVER. Are you sure?",
"Urban Terror version": "Urban Terror version",
"Some options require application restart to be applied.": "Some options require application restart to be applied.",
"Invalid binary selected!\\nAccording to your OS, it should be": "Invalid binary selected!\\nAccording to your OS, it should be",
"Show icon in tray": "Show icon in tray",
"All gamemodes": "All gamemodes",
"Nickname we will use": "Nickname we will use",
"Yes": "Yes",
"Should URTrator check for updates and update itself? Not working now.": "Should URTrator check for updates and update itself? Not working now.",
"Game version": "Game version",
"Servers updating": "Servers updating",
"Servers autoupdate": "Servers autoupdate"
}

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{
"Delete selected profile. Do nothing if no profile was selected.": "Удаление выбранного профиля. Не делает ничего если никакой профиль не выбран.",
"Copy server's creds": "Скопировать данные сервера",
"Invalid game profile selected.": "Выбран неправильный профиль игры.",
"Invalid game profile specified in favorite entry.": "Неправильный профиль игры указан в избранном сервере.",
"Nickname:": "Ник:",
"File": "Файл",
"Invalid game profile selected.\\n\\nPlease, select profile and retry.": "Выбран неправильный игровой профиль.\n\nПожалуйста, выберите правильный профиль и попробуйте еще раз.",
"Master server address": "Адрес мастер-сервера",
"User declined to connect to offline server": "Пользователь отказался от подключения к отключенному серверу",
"Value": "Значение",
"Server's name": "Название сервера",
"Appearance": "Внешний вид",
"Additional parameters that will be passed to Urban Terror executable.": "Дополнительные параметры, которые будут переданы исполняемому файлу Urban Terror",
"Add new profile": "Добавить новый профиль",
"Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\\n\\nQuake3-UrT.i386 for linux-x86\\nQuake3-UrT.x86_64 for linux-amd64\\nQuake3-UrT.app for macOS": "Исполняемый файл Urban Terror. Будут выполнены проверки, поэтому убедитесь, что вы выбрали прафильный файл:\n\nQuake3-UrT.i386 для linux-x86\nQuake3-UrT.x86_64 для linux-amd64\nQuake3-UrT.app для macOS",
"Invalid path to binary!\\n\\nError was:\\n": "Неправильный путь до исполняемого файла!\n\nОшибка была:",
"Automatically update URTrator?": "Обновлять URTrator автоматически?",
"OK": "ОК",
"URTrator is ready.": "URTrator готов.",
"Close without saving": "Закрыть без сохранения",
"Server isn't favorited": "Сервер не добавлен в избранное",
"Urban Terror version for which this profile applies.": "Версия Urban Terror для которой будет применяться этот профиль.",
"Show CVars": "Показать CVar'ы",
"Delete": "Удалить",
"URTrator - Server CVars": "URTrator - Server CVars",
"Hide private servers": "Скрыть приватные серверы",
"Profile:": "Профиль:",
"Update selected server": "Обновить выбранный сервер",
"Urban Terror version:": "Версия Urban Terror:",
"Cannot delete server from favorites.\\n\\nServer isn't favorited.": "Невозможно удалить сервер из избранного.\n\nСервер не был ранее добавлен в избранное.",
"Updating selected server...": "Обновление выбранного сервера...",
"Profile wasn't selected.\\n\\nPlease, select valid profile for this server.\\nIf you haven't add profiles yet - you can do it\\nin options on \\\"Urban Terror\\\" tab.": "Профиль не выбран.\n\nПожалуйста, выберите правильный профиль для этого сервера. Если вы еще не создавали профиль - вы можете сделать это в настройках на вкладке \\\"Urban Terror\\\".",
"Show / Hide URTrator": "Показать / Скрыть URTrator",
"_Options": "_Настройки",
"Status": "Статус",
"Remove from favorites": "Удалить из избранного",
"Servers": "Серверы",
"Cancel": "Отмена",
"Show only servers which uses selected version of Urban Terror": "Показывать только сервера, которые используют выбранную версию Urban Terror",
"User didn't select valid profile, mismatch with server's version.": "Пользователь выбрал неправильный профиль, несовпадение с версией сервера.",
"Remove selected server from favorites": "Удалить выбранный сервер из избранного",
"Exit": "Выход",
"Edit selected profile. Do nothing if no profile was selected.": "Редактировать выбранный профиль. Не делает ничего, если профиль не выбран.",
"Current map": "Текущая карта",
"Urban Terror": "Urban Terror",
"Edit": "Редактировать",
"Urban Terror is launched with profile": "Urban Terror запущен с профилем",
"Browse": "Найти",
"Launch!": "Запуск!",
"Password we will use for server": "Пароль, который будет использоваться для подключения к серверу",
"Show server's CVars": "Показать параметры сервера",
"Hide offline servers": "Скрыть отключенные сервера",
"Profile name:": "Имя профиля:",
"Mode": "Режим",
"Timeout which will trigger servers information update, in minutes.": "Таймаут обновления информации о серверах, в минутах.",
"Profile name": "Имя профиля",
"No server selected.\\n\\nPlease, select a server to continue connecting.": "Сервер не выбран.\n\nВыберите сервер для соединения.",
"Invalid game profile specified for favorite server.\\n\\nPlease, edit your favorite server, select valid profile and retry.": "Неправильный профиль игры выбран в настройках избранного сервера.\n\nПожалуйста, отредактируйте сервер, выберите правильный профиль и попробуйте еще раз.",
"No": "Нет",
"Close": "Закрыть",
"Hide offline servers on Favorites tab": "Скрыть отключенные сервера на вкладке \"Избранное\"",
"Hide servers which requires password to enter": "Скрыть сервера, которые требуют пароль для соединения",
"URTrator - {{ action }} favorite server": "URTrator - {{ action }} избранный сервер",
"Servers updated.": "Сервера обновлены.",
"Add to favorites": "Добавить в избранное",
"_?": "_?",
"No server selected.": "Сервер не выбран.",
"Public": "Публичный",
"Additional parameters:": "Дополнительные параметры:",
"Update": "Обновить",
"Empty path to binary!\\nThis profile will be unusable if you\\nwill not provide path to binary!": "Пустой путь до исполняемого файла!\nПрофиль будет невозможно использовать\nесли вы не выберите исполняемый файл!",
"Update profile": "Обновить профиль",
"Quick connect": "Быстрое соединение",
"Urban Terror binary:": "Исполняемый файл Urban Terror:",
"Servers update timeout (minutes)": "Таймаут обновления серверов (в минутах)",
"E_xit": "Вы_ход",
"Start Urban Terror in another X session?": "Запускать Urban Terror в другой X-сессии?",
"User didn't select valid profile.": "Пользователь не выбрал правильный профиль.",
"Name": "Имя",
"Add profile": "Добавить профиль",
"Server address is empty.\\n\\nServers without address cannot be added.": "Адрес сервера пустой.\n\nСервера без адреса не могут быть добавлены.",
"Profile which will be used for launching": "Профиль, который будет использоваться для запуска",
"Server address we will connect to": "Адрес сервера к которому будем подключаться",
"Invalid game profile selected.\\n\\nSelected profile have different game version than server.\\nPlease, select valid profile and retry.": "Выбран неправильный игровой профиль.\n\nВыбранный профиль создан для другой версии игры\nчем используемая на сервере.\n\nВыберите правильный профиль и попробуйте\nеще раз.",
"Password:": "Пароль:",
"Selected server is offline.\\n\\nWould you still want to launch Urban Terror?\\nIt will just launch a game, without connecting to\\nany server.": "Выбранный сервер отключен.\n\nВы все еще хотите запустить Urban Terror?\nЭто просто запустит игру, без соединения\nс каким-либо серверов.",
"Empty profile name!\\nProfile must be named somehow.": "Пустое имя профиля!\n\nПрофиль должен иметь имя.",
"Update server information": "Обновить информацию о сервере",
"Passworded": "Приватный",
"URTrator - Update Urban Terror profile": "URTrator - Обновить игровой профиль",
"Server address:": "Адрес сервера:",
"Update all servers in currently selected tab": "Обновить все сервера в текущей вкладке",
"Show only servers which uses selected game mode": "Показывать только сервера, которые \nиспользуют выбранный игровой режим",
"Update only selected server": "Обновить только выбранный сервер",
"URTrator - Options": "URTrator - Настройки",
"Hide offline servers on Servers tab": "Скрывать отключенные сервера на вкладке \"Серверы\"",
"Urban Terror servers browser and game launcher": "Браузер серверов и запускатор Urban Terror",
"Version": "Версия",
"URTrator is ready": "URTrator готов",
"Server information": "Информация о сервере",
"Map": "Карта",
"Ping": "Пинг",
"Updating servers...": "Обновление серверов...",
"Drop database data...": "Удалить данные из БД...",
"Frags": "Фраги",
"IP": "IP",
"Launch Urban Terror": "Запустить Urban Terror",
"Game profile:": "Игровой профиль:",
"Select a server we will connect to!": "Выберите сервер для подключения!",
"Remove ~/.config/urtrator/database.sqlite3 manually!": "Удалите ~/.config/urtrator/database.sqlite3 вручную!",
"Update all servers": "Обновить все серверы",
"Game mode": "Режим игры",
"There will be some appearance configuration options soon.": "Скоро тут будет настройка внешнего вида.",
"Add": "Добавить",
"Should servers be automatically updated?": "Должны ли серверы обновляться автоматически?",
"Game profile with same name already exist.\\nRename profile for saving.": "Игровой профиль с таким именем уже существует.\nВыберите другое имя для сохранения.",
"URTrator - Select Urban Terror binary": "URTrator - Выбор исполняемого файла Urban Terror",
"Key": "Ключ",
"Players": "Игроки",
"Player name": "Имя игрока",
"This how you will see profile on profiles lists.": "Так профиль будет отображаться в списке профилей.",
"Add selected server to favorites": "Добавить выбранный сервер в избранное",
"Edit selected favorite server": "Редактировать выбранный избранный сервер",
"Server name:": "Имя сервера:",
"Edit favorite": "Редактировать избранное",
"All versions": "Все версии",
"Favorites": "Избранное",
"If this is checked, Urban Terror will be launched in another X session.\\n\\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin.": "Если эта опция включена, то Urban Terror будет запущен в другой X-сессии.\n\nЭто может помочь если вы замечаете графические лаги (подергивания) и падение FPS при использовании композитных WM, типа Mutter или KWin.",
"Address of master server. Specify in form: addr:port.": "Адрес мастер-сервера. Указывайте в формате адрес:порт.",
"About _URTrator...": "О _URTrator...",
"All available profiles": "Все доступные профили",
"General": "Общее",
"URTrator - Add Urban Terror profile": "URTrator - Добавить игровой профиль",
"Copy server's credentials to clipboard for sharing": "Скопировать данные сервера в буфер обмена",
"You are about to drop whole database data.\\n\\nAfter clicking \\\"YES\\\" ALL data in database (servers, profiles, settings, etc.)\\nwill be lost FOREVER. Are you sure?": "Вы собираетесь удалить все данные из БД.\n\nПосле нажатия кнопки \\\"Да\\\" ВСЕ данные из БД (серверы, профили, настройки и т.д.)\nбудут удалены НАВСЕГДА. Вы уверены?",
"Urban Terror version": "Версия Urban Terror",
"Some options require application restart to be applied.": "Некоторые настройки для применения требуют перезапуска приложения.",
"Invalid binary selected!\\nAccording to your OS, it should be": "Выбран неправильный исполняемый файл!\nСогласно определенной ОС, это должен быть",
"Show icon in tray": "Показывать значок в трее",
"All gamemodes": "Все режимы игры",
"Nickname we will use": "Ник, который будет использоваться",
"Yes": "Да",
"Should URTrator check for updates and update itself? Not working now.": "Должен ли URTrator проверять обновления и самообновляться? Пока не работает.",
"Game version": "Версия игры",
"Servers updating": "Обновление серверов",
"Servers autoupdate": "Автообновление серверов"
}

94
translations_update.py Executable file
View File

@ -0,0 +1,94 @@
#!/usr/bin/env python3
# URTrator - Urban Terror server browser and game launcher, written in
# Go.
#
# Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
# URTrator contributors.
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject
# to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
# OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# This is a translations updating tool. It will parse thru all
# source, compile JSONs and put them into "translations/en_US"
# directory for later use.
import glob
import json
import os
import sys
FILES_TO_TRANSLATE = []
TRANSLATABLE_JSON = {}
SOURCE_PATH = ""
def get_files_for_translation():
print("Getting files list for translation...")
SOURCE_PATH = os.path.dirname(os.path.realpath(__file__))
print("Directory:", SOURCE_PATH)
for file in glob.iglob(os.path.join(SOURCE_PATH, "**", "*.go")):
print(file)
FILES_TO_TRANSLATE.append(file)
for file in glob.iglob(os.path.join(SOURCE_PATH, "ui", "**", "*.go")):
print(file)
FILES_TO_TRANSLATE.append(file)
# Append main file also.
FILES_TO_TRANSLATE.append("urtrator.go")
print("Found " + str(len(FILES_TO_TRANSLATE)) + " files.")
def generate_default_translation():
print("Generating default translations...")
for file in FILES_TO_TRANSLATE:
translations_found = False
file_data = open(os.path.join(SOURCE_PATH, file), "r").read().split("\n")
for line in file_data:
if "Translator.Translate(" in line:
translations_found = True
translatable_string = line.split("Translator.Translate(")[1].split("\", ")[0]
# Skip variables translation.
if translatable_string[1] != "\"":
continue
translatable_string = translatable_string[1:]
TRANSLATABLE_JSON[translatable_string] = translatable_string
# Just a stat :)
print("Got " + str(len(TRANSLATABLE_JSON)) + " translations.")
def save_sections():
print("Saving translations...")
file_to_write = open(os.path.join(SOURCE_PATH, "translations", "en_US", "strings.json"), "w")
file_to_write.write(json.dumps(TRANSLATABLE_JSON, indent = 4))
file_to_write.close()
print("Saving empty translation...")
for item in TRANSLATABLE_JSON:
TRANSLATABLE_JSON[item] = ""
file_to_write = open(os.path.join(SOURCE_PATH, "translations", "empty", "strings.json"), "w")
file_to_write.write(json.dumps(TRANSLATABLE_JSON, indent = 4))
file_to_write.close()
get_files_for_translation()
generate_default_translation()
save_sections()

42
translator/exported.go Normal file
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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package translator
import (
// local
"go.dev.pztrn.name/urtrator/configuration"
)
var (
// Configuration.
cfg *configuration.Config
)
func New(c *configuration.Config) *Translator {
cfg = c
t := Translator{}
return &t
}

161
translator/translator.go Normal file
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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// This is translator - package which translates everything in languages
// other than en_US.
// Available only on unixes for now, Windows version in ToDo.
package translator
import (
// stdlib
"encoding/json"
"fmt"
"io/ioutil"
"path/filepath"
"strings"
)
type Translator struct {
// Accepted languages.
AcceptedLanguages map[string]string
// Currently active language.
Language string
// Translations.
translations map[string]map[string]string
// Path to translations files.
translationsPath string
}
// Formats string from passed map.
// We expect replaceable strings to be named as:
//
// {{ VAR }}
//
// We will change whole "{{ VAR }}" to params["VAR"] value. E.g.:
//
// data = "Version {{ version }}"
// map = map[string]string{"version": "0.1"}
//
// will be formatted as:
//
// result = "Version 0.1"
//
// Also note that we will replace ALL occurences of "{{ VAR }}" within string!
// All untranslated variables will not be touched at all.
func (t *Translator) formatFromMap(data string, params map[string]string) string {
new_data := data
for k, v := range params {
new_data = strings.Replace(new_data, "{{ "+k+" }}", v, -1)
}
return new_data
}
// Translator initialization.
func (t *Translator) Initialize() {
fmt.Println("Initializing translations...")
t.AcceptedLanguages = map[string]string{
"System's default language": "default",
"English": "en_US",
"French": "fr_FR",
"Russian": "ru_RU",
}
// Initialize storages.
t.translations = make(map[string]map[string]string)
t.translationsPath = ""
// Getting locale name from environment.
// ToDo: Windows compatability. Possible reference:
// https://github.com/cloudfoundry-attic/jibber_jabber/blob/master/jibber_jabber_windows.go
t.detectLanguage()
fmt.Println("Using translations for '" + t.Language + "'")
err := t.detectTranslationsDirectory()
if err == nil {
t.loadTranslations()
} else {
fmt.Println("Skipping translations loading due to missing translations directory.")
}
}
// Load translations into memory.
func (t *Translator) loadTranslations() {
fmt.Println("Loading translations for language " + t.Language)
fmt.Println("Translations directory: " + t.translationsPath)
t.translations[t.Language] = make(map[string]string)
if t.translationsPath != "" {
// Check if language was selected in options dialog. In that
// case it will overwrite autodetected language.
var translationsDir string = ""
if cfg.Cfg["/general/language"] != "" {
translationsDir = filepath.Join(t.translationsPath, cfg.Cfg["/general/language"])
t.Language = cfg.Cfg["/general/language"]
} else {
translationsDir = filepath.Join(t.translationsPath, t.Language)
}
files_list, _ := ioutil.ReadDir(translationsDir)
if len(files_list) > 0 {
for i := range files_list {
// Read file.
file_path := filepath.Join(translationsDir, files_list[i].Name())
file_data, _ := ioutil.ReadFile(file_path)
var trans map[string]string
json.Unmarshal(file_data, &trans)
// Assign parsed translations to language code.
t.translations[t.Language] = trans
}
}
}
}
// Actual translation function.
// Parameters:
// * str - raw string from source which we will try to translate.
// * params - map[string]string with parameters to replace in string.
//
// If string wasn't found in loaded translations for current language
// we will use English as fallback.
// Translates passed data from loaded translations file.
// Returns passed data without changes if translation wasn't found.
func (t *Translator) Translate(data string, params map[string]string) string {
val, ok := t.translations[t.Language][data]
if !ok {
if params != nil && len(params) > 0 {
return t.formatFromMap(data, params)
} else {
return data
}
}
if params != nil && len(params) > 0 {
return t.formatFromMap(val, params)
}
return val
}

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@ -0,0 +1,91 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// +build !windows
package translator
import (
// stdlib
"errors"
"fmt"
"os"
"path/filepath"
"strings"
)
// Detect language on Unices.
func (t *Translator) detectLanguage() {
// Use LC_ALL first.
t.Language = os.Getenv("LC_ALL")
// If LC_ALL is empty - use LANG.
if t.Language == "" {
t.Language = os.Getenv("LANG")
}
// If still nothing - force "en_US" as default locale. Otherwise
// split language string by "." and take first part.
// Note: en_US is a default thing, so you will not found anything
// in "translations" directory!
if t.Language == "" {
fmt.Println("No locale data for current user found, using default (en_US)...")
t.Language = "en_US"
} else {
t.Language = strings.Split(t.Language, ".")[0]
}
}
func (t *Translator) detectTranslationsDirectory() error {
// Try to use directory near binary.
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
// ..which can be overriden by URTRATOR_BINDIR environment variable.
// Useful for developers.
envdir := os.Getenv("URTRATOR_BINDIR")
if envdir != "" {
dir = envdir
}
translations_dir := filepath.Join(dir, "translations")
_, err := os.Stat(translations_dir)
if err != nil {
fmt.Println("Translations wasn't found near binary!")
// As we're using JSON translation storage, it should be
// put in /usr/share/urtrator/translations by package
// maintainers in distros.
fmt.Println("Trying /usr/share/urtrator/translations...")
_, err := os.Stat("/usr/share/urtrator/translations")
if err != nil {
t.Language = "en_US"
fmt.Println("Translations unavailable, forcing en_US language code")
return errors.New("No translations directory was detected!")
} else {
t.translationsPath = "/usr/share/urtrator/translations"
}
} else {
t.translationsPath = translations_dir
}
return nil
}

View File

@ -0,0 +1,50 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// +build windows
package translator
import (
// stdlib
"fmt"
"os"
"path/filepath"
)
// Detect language on Windows.
func (t *Translator) detectLanguage() {
fmt.Println("ToDo! Forcing en_US for now!")
t.Language = "en_US"
}
func (t *Translator) detectTranslationsDirectory() error {
// Translations MUST reside in directory neear binary!
// ToDo: more checks.
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
t.translationsPath = filepath.Join(dir, "translations")
return nil
}

View File

@ -1,724 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// local
"github.com/pztrn/urtrator/common"
// other
"github.com/mattn/go-gtk/gtk"
)
func ShowAboutDialog() {
ad := gtk.NewAboutDialog()
ad.SetProgramName("URTrator")
ad.SetComments("Urban Terror servers browser and game launcher")
ad.SetVersion(common.URTRATOR_VERSION)
ad.SetWebsite("http://urtrator.pztrn.name")
ad.SetLogo(logo)
// ToDo: put it in plain text files.
var authors []string
authors = append(authors, "Stanislav N. aka pztrn - project creator, main developer.")
ad.SetAuthors(authors)
var artists []string
artists = append(artists, "UrTConnector team, for great icons and allowing to use them.")
ad.SetArtists(artists)
var documenters []string
documenters = append(documenters, "No one at this moment")
ad.SetDocumenters(documenters)
ad.SetCopyright("Stanislav N. aka pztrn")
ad.SetLicense(GPL_LICENSE)
ad.Run()
ad.Destroy()
}
var GPL_LICENSE = `
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
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Some devices are designed to deny users access to install or run
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pattern of such abuse occurs in the area of products for individuals to
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have designed this version of the GPL to prohibit the practice for those
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stand ready to extend this provision to those domains in future versions
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Finally, every program is threatened constantly by software patents.
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avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
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A "covered work" means either the unmodified Program or a work based
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To "convey" a work means any kind of propagation that enables other
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If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
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Corresponding Source conveyed under this section must be accompanied
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if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
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in accord with this section must be in a format that is publicly
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7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
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that material) supplement the terms of this License with terms:
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b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
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any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
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a further restriction but permits relicensing or conveying under this
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of that license document, provided that the further restriction does
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If you add terms to a covered work in accord with this section, you
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Additional terms, permissive or non-permissive, may be stated in the
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the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
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this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
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holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
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licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
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but do not include claims that would be infringed only as a
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Each contributor grants you a non-exclusive, worldwide, royalty-free
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consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
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covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
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If, pursuant to or in connection with a single transaction or
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you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
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contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type 'show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type 'show c' for details.
The hypothetical commands 'show w' and 'show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
`

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@ -1,30 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// local
"github.com/pztrn/urtrator/context"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
)
var (
ctx *context.Context
logo *gdkpixbuf.Pixbuf
)
func NewMainWindow(c *context.Context) *MainWindow {
ctx = c
m := MainWindow{}
return &m
}

View File

@ -1,278 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// stdlib
"encoding/base64"
"errors"
"fmt"
"runtime"
"strings"
// Local
"github.com/pztrn/urtrator/common"
"github.com/pztrn/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/gtk"
)
type FavoriteDialog struct {
// Widgets.
// Dialog's window.
window *gtk.Window
// Main vertical box.
vbox *gtk.VBox
// Server name.
server_name *gtk.Entry
// Server address.
server_address *gtk.Entry
// Server password
server_password *gtk.Entry
// Profile.
profile *gtk.ComboBoxText
// Flags.
// Is known server update performed?
update bool
// Data.
// Server's we're working with.
server *datamodels.Server
// Profiles count that was added to profiles combobox.
profiles int
}
func (f *FavoriteDialog) Close() {}
func (f *FavoriteDialog) closeByCancel() {
f.window.Destroy()
}
func (f *FavoriteDialog) fill() {
f.server_name.SetText(f.server.Name)
f.server_address.SetText(f.server.Ip + ":" + f.server.Port)
f.server_password.SetText(f.server.Password)
// Profiles.
// Remove old profiles.
if f.profiles > 0 {
for i := 0; i <= f.profiles; i++ {
f.profile.RemoveText(0)
}
}
profiles := []datamodels.Profile{}
err := ctx.Database.Db.Select(&profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
var idx_in_combobox int = 0
var idx_should_be_active int = 0
for p := range profiles {
if profiles[p].Version == f.server.Version {
f.profile.AppendText(profiles[p].Name)
idx_should_be_active = idx_in_combobox
idx_in_combobox += 1
f.profiles += 1
}
}
f.profile.SetActive(idx_should_be_active)
}
func (f *FavoriteDialog) InitializeNew() {
f.update = false
f.server = &datamodels.Server{}
f.profiles = 0
f.initializeWindow()
}
func (f *FavoriteDialog) InitializeUpdate(server *datamodels.Server) {
fmt.Println("Favorites updating...")
f.update = true
f.server = server
f.profiles = 0
f.initializeWindow()
f.fill()
}
func (f *FavoriteDialog) initializeWindow() {
f.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
if f.update {
f.window.SetTitle("URTrator - Updating favorite server")
} else {
f.window.SetTitle("URTrator - New favorite server")
}
f.window.Connect("destroy", f.Close)
f.window.SetPosition(gtk.WIN_POS_CENTER)
f.window.SetModal(true)
f.window.SetSizeRequest(400, 200)
f.window.SetResizable(false)
f.vbox = gtk.NewVBox(false, 0)
// Load program icon from base64.
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
f.window.SetIcon(logo)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
// Server name.
srv_name_hbox := gtk.NewHBox(false, 0)
f.vbox.PackStart(srv_name_hbox, false, true, 5)
srv_name_label := gtk.NewLabel("Server name:")
srv_name_hbox.PackStart(srv_name_label, false, true, 5)
srv_name_sep := gtk.NewHSeparator()
srv_name_hbox.PackStart(srv_name_sep, true, true, 5)
f.server_name = gtk.NewEntry()
srv_name_hbox.PackStart(f.server_name, true, true, 5)
// Server address.
srv_addr_hbox := gtk.NewHBox(false, 0)
f.vbox.PackStart(srv_addr_hbox, false, true, 5)
srv_addr_label := gtk.NewLabel("Server address:")
srv_addr_hbox.PackStart(srv_addr_label, false, true, 5)
srv_addr_sep := gtk.NewHSeparator()
srv_addr_hbox.PackStart(srv_addr_sep, true, true, 5)
f.server_address = gtk.NewEntry()
srv_addr_hbox.PackStart(f.server_address, true, true, 5)
srv_addr_update_btn := gtk.NewButton()
srv_addr_update_btn.SetTooltipText("Update server information")
srv_addr_update_btn_image := gtk.NewImageFromStock(gtk.STOCK_REDO, gtk.ICON_SIZE_SMALL_TOOLBAR)
srv_addr_update_btn.SetImage(srv_addr_update_btn_image)
srv_addr_update_btn.Clicked(f.updateServerInfo)
srv_addr_hbox.PackStart(srv_addr_update_btn, false, true, 5)
if f.update {
f.server_address.SetSensitive(false)
}
// Server password.
srv_pass_hbox := gtk.NewHBox(false, 0)
f.vbox.PackStart(srv_pass_hbox, false, true, 5)
srv_pass_label := gtk.NewLabel("Password:")
srv_pass_hbox.PackStart(srv_pass_label, false, true, 5)
srv_pass_sep := gtk.NewHSeparator()
srv_pass_hbox.PackStart(srv_pass_sep, true, true, 5)
f.server_password = gtk.NewEntry()
srv_pass_hbox.PackStart(f.server_password, true, true, 5)
// Profile to use.
profile_hbox := gtk.NewHBox(false, 0)
f.vbox.PackStart(profile_hbox, false, true, 5)
profile_label := gtk.NewLabel("Profile:")
profile_hbox.PackStart(profile_label, false, true, 5)
profile_sep := gtk.NewHSeparator()
profile_hbox.PackStart(profile_sep, true, true, 5)
f.profile = gtk.NewComboBoxText()
profile_hbox.PackStart(f.profile, false, true, 5)
// Buttons hbox.
buttons_hbox := gtk.NewHBox(false, 0)
sep := gtk.NewHSeparator()
buttons_hbox.PackStart(sep, true, true, 5)
// OK-Cancel buttons.
cancel_button := gtk.NewButtonWithLabel("Cancel")
cancel_button.Clicked(f.closeByCancel)
buttons_hbox.PackStart(cancel_button, false, true, 5)
ok_button := gtk.NewButtonWithLabel("OK")
ok_button.Clicked(f.saveFavorite)
buttons_hbox.PackStart(ok_button, false, true, 5)
f.vbox.PackStart(buttons_hbox, false, true, 5)
f.window.Add(f.vbox)
f.window.ShowAll()
}
func (f *FavoriteDialog) saveFavorite() error {
// Update server's information.
f.server.Name = f.server_name.GetText()
//ctx.Requester.Pooler.UpdateSpecificServer(f.server)
if len(f.server_address.GetText()) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Server address is empty.\n\nServers without address cannot be added."
m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
return errors.New("No server address specified")
}
var port string = ""
if strings.Contains(f.server_address.GetText(), ":") {
port = strings.Split(f.server_address.GetText(), ":")[1]
} else {
port = "27960"
}
f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
f.server.Port = port
if len(f.profile.GetActiveText()) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Profile wasn't selected.\n\nPlease, select valid profile for this server.\nIf you haven't add profiles yet - you can do it\nin options on \"Urban Terror\" tab."
m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
return errors.New("No game profile specified")
}
fmt.Println("Saving favorite server...")
key := strings.Split(f.server_address.GetText(), ":")[0] + ":" + port
ctx.Cache.Servers[key].Server.Ip = f.server.Ip
ctx.Cache.Servers[key].Server.Port = f.server.Port
ctx.Cache.Servers[key].Server.Name = f.server.Name
ctx.Cache.Servers[key].Server.Password = f.server_password.GetText()
ctx.Cache.Servers[key].Server.ProfileToUse = f.profile.GetActiveText()
ctx.Cache.Servers[key].Server.Favorite = "1"
ctx.Cache.Servers[key].Server.ExtendedConfig = f.server.ExtendedConfig
ctx.Cache.Servers[key].Server.PlayersInfo = f.server.PlayersInfo
ctx.Eventer.LaunchEvent("flushServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
f.window.Destroy()
return nil
}
func (f *FavoriteDialog) updateServerInfo() {
fmt.Println("Updating server information...")
var port string = ""
if strings.Contains(f.server_address.GetText(), ":") {
port = strings.Split(f.server_address.GetText(), ":")[1]
} else {
port = "27960"
}
f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
f.server.Port = port
ctx.Requester.Pooler.UpdateSpecificServer(f.server)
f.fill()
}

84
ui/gtk2/about.go Normal file
View File

@ -0,0 +1,84 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// local
"go.dev.pztrn.name/urtrator/common"
// other
"github.com/mattn/go-gtk/gtk"
)
func ShowAboutDialog() {
ad := gtk.NewAboutDialog()
ad.SetProgramName("URTrator")
ad.SetComments(ctx.Translator.Translate("Urban Terror servers browser and game launcher", nil))
ad.SetVersion(common.URTRATOR_VERSION)
ad.SetWebsite("https://gitlab.com/pztrn/urtrator")
ad.SetLogo(logo)
// ToDo: put it in plain text files.
var authors []string
authors = append(authors, "Stanislav N. aka pztrn - project creator, main developer.")
ad.SetAuthors(authors)
var artists []string
artists = append(artists, "UrTConnector team, for great icons and allowing to use them.")
ad.SetArtists(artists)
var documenters []string
documenters = append(documenters, "No one at this moment")
ad.SetDocumenters(documenters)
ad.SetCopyright("Stanislav N. aka pztrn")
ad.SetLicense(MITLicense)
ad.Run()
ad.Destroy()
}
var MITLicense = `Copyright 2016-2018, Stanislav N. aka pztrn (or p0z1tr0n) and
URTrator contributors.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.`

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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// local
"go.dev.pztrn.name/urtrator/context"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
)
var (
ctx *context.Context
logo *gdkpixbuf.Pixbuf
)
func NewMainWindow(c *context.Context) *MainWindow {
ctx = c
m := MainWindow{}
return &m
}

308
ui/gtk2/favorite.go Normal file
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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"encoding/base64"
"errors"
"fmt"
"runtime"
"strings"
// Local
"go.dev.pztrn.name/urtrator/cachemodels"
"go.dev.pztrn.name/urtrator/common"
"go.dev.pztrn.name/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/gtk"
)
type FavoriteDialog struct {
// Widgets.
// Dialog's window.
window *gtk.Window
// Main vertical box.
vbox *gtk.VBox
// Server name.
server_name *gtk.Entry
// Server address.
server_address *gtk.Entry
// Server password
server_password *gtk.Entry
// Profile.
profile *gtk.ComboBoxText
// Flags.
// Is known server update performed?
update bool
// Data.
// Server's we're working with.
server *datamodels.Server
// Profiles count that was added to profiles combobox.
profiles int
}
func (f *FavoriteDialog) Close() {}
func (f *FavoriteDialog) closeByCancel() {
f.window.Destroy()
}
func (f *FavoriteDialog) fill() {
f.server_name.SetText(f.server.Name)
f.server_address.SetText(f.server.Ip + ":" + f.server.Port)
f.server_password.SetText(f.server.Password)
// Profiles.
// Remove old profiles.
if f.profiles > 0 {
for i := 0; i <= f.profiles; i++ {
f.profile.RemoveText(0)
}
}
profiles := []datamodels.Profile{}
err := ctx.Database.Db.Select(&profiles, "SELECT * FROM urt_profiles")
if err != nil {
fmt.Println(err.Error())
}
var idx_in_combobox int = 0
var idx_should_be_active int = 0
for p := range profiles {
if profiles[p].Version == f.server.Version {
f.profile.AppendText(profiles[p].Name)
idx_should_be_active = idx_in_combobox
idx_in_combobox += 1
f.profiles += 1
}
}
f.profile.SetActive(idx_should_be_active)
}
func (f *FavoriteDialog) InitializeNew() {
f.update = false
f.server = &datamodels.Server{}
f.profiles = 0
f.initializeWindow()
}
func (f *FavoriteDialog) InitializeUpdate(server *datamodels.Server) {
fmt.Println("Favorites updating...")
f.update = true
f.server = server
f.profiles = 0
f.initializeWindow()
f.fill()
}
func (f *FavoriteDialog) initializeWindow() {
f.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
if f.update {
f.window.SetTitle(ctx.Translator.Translate("URTrator - {{ action }} favorite server", map[string]string{"action": "Update"}))
} else {
f.window.SetTitle(ctx.Translator.Translate("URTrator - {{ action }} favorite server", map[string]string{"action": "Add"}))
}
f.window.Connect("destroy", f.Close)
f.window.SetPosition(gtk.WIN_POS_CENTER)
f.window.SetModal(true)
f.window.SetSizeRequest(400, 200)
f.window.SetResizable(false)
// Load program icon from base64.
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
f.window.SetIcon(logo)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
f.vbox = gtk.NewVBox(false, 0)
table := gtk.NewTable(5, 2, false)
f.vbox.PackStart(table, true, true, 5)
// Server name.
srv_name_label := gtk.NewLabel(ctx.Translator.Translate("Server name:", nil))
srv_name_label.SetAlignment(0, 0)
table.Attach(srv_name_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
f.server_name = gtk.NewEntry()
table.Attach(f.server_name, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 5, 5)
// Server address.
srv_addr_label := gtk.NewLabel(ctx.Translator.Translate("Server address:", nil))
srv_addr_label.SetAlignment(0, 0)
table.Attach(srv_addr_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
srv_addr_hbox := gtk.NewHBox(false, 0)
f.server_address = gtk.NewEntry()
srv_addr_hbox.PackStart(f.server_address, true, true, 0)
srv_addr_update_btn := gtk.NewButton()
srv_addr_update_btn.SetTooltipText(ctx.Translator.Translate("Update server information", nil))
srv_addr_update_btn_image := gtk.NewImageFromStock(gtk.STOCK_REDO, gtk.ICON_SIZE_SMALL_TOOLBAR)
srv_addr_update_btn.SetImage(srv_addr_update_btn_image)
srv_addr_update_btn.Clicked(f.updateServerInfo)
srv_addr_hbox.PackStart(srv_addr_update_btn, false, true, 5)
if f.update {
f.server_address.SetSensitive(false)
}
table.Attach(srv_addr_hbox, 1, 2, 1, 2, gtk.FILL, gtk.FILL, 5, 5)
// Server password.
srv_pass_label := gtk.NewLabel(ctx.Translator.Translate("Password:", nil))
srv_pass_label.SetAlignment(0, 0)
table.Attach(srv_pass_label, 0, 1, 2, 3, gtk.FILL, gtk.SHRINK, 5, 5)
f.server_password = gtk.NewEntry()
table.Attach(f.server_password, 1, 2, 2, 3, gtk.FILL, gtk.FILL, 5, 5)
// Profile to use.
profile_label := gtk.NewLabel(ctx.Translator.Translate("Profile:", nil))
profile_label.SetAlignment(0, 0)
table.Attach(profile_label, 0, 1, 3, 4, gtk.FILL, gtk.SHRINK, 5, 5)
f.profile = gtk.NewComboBoxText()
table.Attach(f.profile, 1, 2, 3, 4, gtk.FILL, gtk.FILL, 5, 5)
// Invisible thing.
inv_label1 := gtk.NewLabel("")
table.Attach(inv_label1, 0, 1, 4, 5, gtk.EXPAND, gtk.FILL, 5, 5)
inv_label2 := gtk.NewLabel("")
table.Attach(inv_label2, 1, 2, 4, 5, gtk.EXPAND, gtk.FILL, 5, 5)
// Buttons hbox.
buttons_hbox := gtk.NewHBox(false, 0)
sep := gtk.NewHSeparator()
buttons_hbox.PackStart(sep, true, true, 5)
// OK-Cancel buttons.
cancel_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Cancel", nil))
cancel_button.Clicked(f.closeByCancel)
buttons_hbox.PackStart(cancel_button, false, true, 5)
ok_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("OK", nil))
ok_button.Clicked(f.saveFavorite)
buttons_hbox.PackStart(ok_button, false, true, 5)
f.vbox.PackStart(buttons_hbox, false, true, 5)
f.window.Add(f.vbox)
f.window.ShowAll()
}
func (f *FavoriteDialog) saveFavorite() error {
// Update server's information.
f.server.Name = f.server_name.GetText()
//ctx.Requester.Pooler.UpdateSpecificServer(f.server)
if len(f.server_address.GetText()) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Server address is empty.\n\nServers without address cannot be added.", nil)
m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
return errors.New("No server address specified")
}
var port string = ""
if strings.Contains(f.server_address.GetText(), ":") {
port = strings.Split(f.server_address.GetText(), ":")[1]
} else {
port = "27960"
}
f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
f.server.Port = port
if len(f.profile.GetActiveText()) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Profile wasn't selected.\n\nPlease, select valid profile for this server.\nIf you haven't add profiles yet - you can do it\nin options on \"Urban Terror\" tab.", nil)
m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
return errors.New("No game profile specified")
}
fmt.Println("Saving favorite server...")
fmt.Println(fmt.Sprintf("%+v", f.server))
key := strings.Split(f.server_address.GetText(), ":")[0] + ":" + port
// Check if server already in cache. This would replace data about it.
_, ok := ctx.Cache.Servers[key]
if !ok {
ctx.Cache.Servers[key] = &cachemodels.Server{}
ctx.Cache.Servers[key].Server = &datamodels.Server{}
}
ctx.Cache.Servers[key].Server.Ip = f.server.Ip
ctx.Cache.Servers[key].Server.Port = f.server.Port
ctx.Cache.Servers[key].Server.Name = f.server.Name
ctx.Cache.Servers[key].Server.Password = f.server_password.GetText()
ctx.Cache.Servers[key].Server.ProfileToUse = f.profile.GetActiveText()
ctx.Cache.Servers[key].Server.Favorite = "1"
ctx.Cache.Servers[key].Server.ExtendedConfig = f.server.ExtendedConfig
ctx.Cache.Servers[key].Server.PlayersInfo = f.server.PlayersInfo
ctx.Eventer.LaunchEvent("flushServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
f.window.Destroy()
return nil
}
func (f *FavoriteDialog) updateServerInfo() {
fmt.Println("Updating server information...")
var port string = ""
if strings.Contains(f.server_address.GetText(), ":") {
port = strings.Split(f.server_address.GetText(), ":")[1]
} else {
port = "27960"
}
f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
f.server.Port = port
ctx.Requester.Pooler.UpdateSpecificServer(f.server)
f.fill()
}

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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"fmt"
"runtime"
"sort"
"strconv"
"strings"
// Local
"go.dev.pztrn.name/urtrator/datamodels"
"go.dev.pztrn.name/urtrator/ioq3dataparser"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
type MainWindow struct {
// Gamemodes.
gamemodes map[string]string
text string
// Widgets.
// The window itself.
window *gtk.Window
// Vertical Box.
vbox *gtk.VBox
// Main menu.
menubar *gtk.MenuBar
// Toolbar
toolbar *gtk.Toolbar
// Horizontal box for main window.
hpane *gtk.HPaned
// Tab widget.
tab_widget *gtk.Notebook
// Tabs list.
tabs map[string]*gtk.Frame
// All servers widget.
all_servers *gtk.TreeView
// Favorite servers widget.
fav_servers *gtk.TreeView
// Statusbar.
statusbar *gtk.Statusbar
// Statusbar context ID.
statusbar_context_id uint
// Profiles combobox.
profiles *gtk.ComboBoxText
// Checkbox for hiding/showing offline servers in 'Servers' tab list.
all_servers_hide_offline *gtk.CheckButton
// Checkbox for hiding/showing passworded servers in 'Servers' tab list.
all_servers_hide_private *gtk.CheckButton
// Combobox for filtering server's versions.
all_servers_version *gtk.ComboBoxText
// Combobox for filtering by gamemode.
all_servers_gamemode *gtk.ComboBoxText
// Checkbox for hiding/showing offline servers in 'Favorites' tab list.
fav_servers_hide_offline *gtk.CheckButton
// Checkbox for hiding/showing passworded servers in 'Favorites' tab list.
fav_servers_hide_private *gtk.CheckButton
// Combobox for filtering server's versions.
fav_servers_version *gtk.ComboBoxText
// Combobox for filtering by gamemode.
fav_servers_gamemode *gtk.ComboBoxText
// Game launch button.
launch_button *gtk.Button
// Server's main information.
server_info *gtk.TreeView
// Players information.
players_info *gtk.TreeView
// Quick connect: server address
qc_server_address *gtk.Entry
// Quick connect: password
qc_password *gtk.Entry
// Quick connect: nickname
qc_nickname *gtk.Entry
// Tray icon.
tray_icon *gtk.StatusIcon
// Tray menu.
tray_menu *gtk.Menu
// Toolbar's label.
toolbar_label *gtk.Label
// Storages.
// All servers store.
all_servers_store *gtk.ListStore
// All servers sortable store.
all_servers_store_sortable *gtk.TreeSortable
// Favorites
fav_servers_store *gtk.ListStore
// Server's information store.
server_info_store *gtk.ListStore
// Players information store.
players_info_store *gtk.ListStore
// Dialogs.
options_dialog *OptionsDialog
server_cvars_dialog *ServerCVarsDialog
// Other
// Old profiles count.
old_profiles_count int
// Window size.
window_width int
window_height int
// Window position.
window_pos_x int
window_pos_y int
// Main pane delimiter position. It is calculated like:
//
// window_width - pane_position
//
// so we will get same right pane width even if we will resize
// main window. On resize and restore it will be set like:
//
// window_width - m.pane_negative_position
pane_negative_position int
// Columns names for servers tabs.
column_names map[string]string
// Real columns positions on servers tabs.
column_pos map[string]map[string]int
// Resources.
// Pixbufs.
// For unavailable (e.g. offline) server.
server_offline_pic *gdkpixbuf.Pixbuf
// For online server.
server_online_pic *gdkpixbuf.Pixbuf
// For private (passworded) server.
server_private_pic *gdkpixbuf.Pixbuf
// For public server
server_public_pic *gdkpixbuf.Pixbuf
// Flags.
// Application is initialized?
initialized bool
// Window is hidden?
hidden bool
// Use other's tab information?
// Used when user changed active tab, to show information about
// server which is selected on activated tab.
use_other_servers_tab bool
// Does servers updating already in progress?
// This helps to prevent random crashes when more than one
// updating process in progress.
servers_already_updating bool
}
func (m *MainWindow) addToFavorites() {
fmt.Println("Adding server to favorites...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := ""
if !strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
server_address = m.getIpFromServersList(current_tab)
}
// Getting server from database.
fd := &FavoriteDialog{}
if len(server_address) > 0 {
servers := []datamodels.Server{}
address := strings.Split(server_address, ":")[0]
port := strings.Split(server_address, ":")[1]
err1 := ctx.Database.Db.Select(&servers, ctx.Database.Db.Rebind("SELECT * FROM servers WHERE ip=? AND port=?"), address, port)
if err1 != nil {
fmt.Println(err1.Error())
}
fd.InitializeUpdate(&servers[0])
} else {
fd.InitializeNew()
}
}
func (m *MainWindow) allServersGamemodeFilterChanged() {
ctx.Cfg.Cfg["/serverslist/all_servers/gamemode"] = strconv.Itoa(m.all_servers_gamemode.GetActive())
ctx.Eventer.LaunchEvent("loadAllServers", nil)
}
func (m *MainWindow) allServersVersionFilterChanged() {
ctx.Cfg.Cfg["/serverslist/all_servers/version"] = strconv.Itoa(m.all_servers_version.GetActive())
ctx.Eventer.LaunchEvent("loadAllServers", nil)
}
// Executes when delimiter for two panes is moved, to calculate VALID
// position.
func (m *MainWindow) checkMainPanePosition() {
glib.IdleAdd(func() bool {
m.pane_negative_position = m.window_width - m.hpane.GetPosition()
return false
})
}
// Executes when main window is moved or resized.
// Also calculating pane delimiter position and set it to avoid
// widgets hell :).
func (m *MainWindow) checkPositionAndSize() {
glib.IdleAdd(func() bool {
m.window_pos_x, m.window_pos_y = m.window.GetPosition()
m.window_width, m.window_height = m.window.GetSize()
m.hpane.SetPosition(m.window_width - m.pane_negative_position)
return false
})
}
// Executes on URTrator shutdown.
func (m *MainWindow) Close() {
// Save window parameters.
ctx.Cfg.Cfg["/mainwindow/width"] = strconv.Itoa(m.window_width)
ctx.Cfg.Cfg["/mainwindow/height"] = strconv.Itoa(m.window_height)
ctx.Cfg.Cfg["/mainwindow/position_x"] = strconv.Itoa(m.window_pos_x)
ctx.Cfg.Cfg["/mainwindow/position_y"] = strconv.Itoa(m.window_pos_y)
ctx.Cfg.Cfg["/mainwindow/pane_negative_position"] = strconv.Itoa(m.pane_negative_position)
// Saving columns sizes and positions.
all_servers_columns := m.all_servers.GetColumns()
for i := range all_servers_columns {
ctx.Cfg.Cfg["/mainwindow/all_servers/"+all_servers_columns[i].GetTitle()+"_position"] = strconv.Itoa(i)
ctx.Cfg.Cfg["/mainwindow/all_servers/"+all_servers_columns[i].GetTitle()+"_width"] = strconv.Itoa(all_servers_columns[i].GetWidth())
}
fav_servers_columns := m.fav_servers.GetColumns()
for i := range fav_servers_columns {
ctx.Cfg.Cfg["/mainwindow/fav_servers/"+fav_servers_columns[i].GetTitle()+"_position"] = strconv.Itoa(i)
ctx.Cfg.Cfg["/mainwindow/fav_servers/"+fav_servers_columns[i].GetTitle()+"_width"] = strconv.Itoa(fav_servers_columns[i].GetWidth())
}
// Additional actions should be taken on Windows.
if runtime.GOOS == "windows" {
m.closeWin()
}
ctx.Close()
}
func (m *MainWindow) copyServerCredentialsToClipboard() {
fmt.Println("Copying server's credentials to clipboard...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := m.getIpFromServersList(current_tab)
ctx.Clipboard.CopyServerData(server_address)
}
// Deleting server from favorites.
func (m *MainWindow) deleteFromFavorites() {
fmt.Println("Removing server from favorites...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := m.getIpFromServersList(current_tab)
var not_favorited bool = false
if len(server_address) > 0 {
if ctx.Cache.Servers[server_address].Server.Favorite == "1" {
ctx.Cache.Servers[server_address].Server.Favorite = "0"
} else {
not_favorited = true
}
} else {
not_favorited = true
}
if not_favorited {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Cannot delete server from favorites.\n\nServer isn't favorited.", nil)
d := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_INFO, gtk.BUTTONS_OK, mbox_string)
d.Response(func() {
d.Destroy()
})
d.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Server isn't favorited", nil) + "</span></markup>"})
}
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
// Drop database data.
// ToDo: extend so we should have an ability to decide what to drop.
func (m *MainWindow) dropDatabasesData() {
fmt.Println("Dropping database data...")
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("You are about to drop whole database data.\n\nAfter clicking \"YES\" ALL data in database (servers, profiles, settings, etc.)\nwill be lost FOREVER. Are you sure?", nil)
d := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_WARNING, gtk.BUTTONS_YES_NO, mbox_string)
d.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
d.Destroy()
})
d.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Remove ~/.config/urtrator/database.sqlite3 manually!", nil) + "</span></markup>"})
}
if will_continue {
ctx.Database.Db.MustExec("DELETE FROM servers")
ctx.Database.Db.MustExec("DELETE FROM settings")
ctx.Database.Db.MustExec("DELETE FROM urt_profiles")
ctx.Eventer.LaunchEvent("loadProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
}
// Executes on "Edit favorite server" click.
func (m *MainWindow) editFavorite() {
fmt.Println("Editing favorite server...")
server_address := m.getIpFromServersList("Favorites")
if len(server_address) > 0 {
srv := ctx.Cache.Servers[server_address].Server
fd := FavoriteDialog{}
fd.InitializeUpdate(srv)
}
}
func (m *MainWindow) favServersGamemodeFilterChanged() {
ctx.Cfg.Cfg["/serverslist/favorite/gamemode"] = strconv.Itoa(m.fav_servers_gamemode.GetActive())
ctx.Eventer.LaunchEvent("loadFavoriteServers", nil)
}
func (m *MainWindow) favServersVersionFilterChanged() {
ctx.Cfg.Cfg["/serverslist/favorite/version"] = strconv.Itoa(m.fav_servers_version.GetActive())
ctx.Eventer.LaunchEvent("loadFavoriteServers", nil)
}
// Executes when "Hide offline servers" checkbox changed it's state on
// "Servers" tab.
func (m *MainWindow) hideOfflineAllServers() {
fmt.Println("(Un)Hiding offline servers in 'Servers' tab...")
if m.all_servers_hide_offline.GetActive() {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"] = "0"
}
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
}
// Executes when "Hide passworded servers" checkbox changed it's state on
// "Servers" tab.
func (m *MainWindow) hidePrivateAllServers() {
fmt.Println("(Un)Hiding private servers in 'Servers' tab...")
if m.all_servers_hide_private.GetActive() {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"] = "0"
}
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
}
// Executes when "Hide offline servers" checkbox changed it's state on
// "Favorites" tab.
func (m *MainWindow) hideOfflineFavoriteServers() {
fmt.Println("(Un)Hiding offline servers in 'Favorite' tab...")
if m.fav_servers_hide_offline.GetActive() {
ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"] = "0"
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
// Executes when "Hide passworded servers" checkbox changed it's state on
// "Favorites" tab.
func (m *MainWindow) hidePrivateFavoriteServers() {
fmt.Println("(Un)Hiding private servers in 'Favorite' tab...")
if m.all_servers_hide_private.GetActive() {
ctx.Cfg.Cfg["/serverslist/favorite/hide_private"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/favorite/hide_private"] = "0"
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
func (m *MainWindow) loadAllServers(data map[string]string) {
fmt.Println("Loading all servers...")
for _, server := range ctx.Cache.Servers {
iter := new(gtk.TreeIter)
ping, _ := strconv.Atoi(server.Server.Ping)
if !server.AllServersIterSet {
server.AllServersIter = iter
server.AllServersIterSet = true
} else {
iter = server.AllServersIter
}
// Hide offline servers?
if m.all_servers_hide_offline.GetActive() && (server.Server.Players == "" && server.Server.Maxplayers == "" || ping > 9000) {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
// Hide private servers?
if m.all_servers_hide_private.GetActive() && server.Server.IsPrivate == "1" {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
// Hide servers that using different version than selected in
// filter?
if m.all_servers_version.GetActiveText() != ctx.Translator.Translate("All versions", nil) && m.all_servers_version.GetActiveText() != server.Server.Version {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
// Hide servers that using different gamemode than selected in
// filter?
gm_int_as_str := strconv.Itoa(m.all_servers_gamemode.GetActive())
if m.all_servers_gamemode.GetActiveText() != ctx.Translator.Translate("All gamemodes", nil) && gm_int_as_str != server.Server.Gamemode {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
if !server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Append(iter)
server.AllServersIterInList = true
}
if server.Server.Name == "" && server.Server.Players == "" {
m.all_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("IP", nil)], server.Server.Ip+":"+server.Server.Port)
} else {
if ping > 9000 {
m.all_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
} else {
m.all_servers_store.SetValue(iter, 0, m.server_online_pic.GPixbuf)
}
if server.Server.IsPrivate == "1" {
m.all_servers_store.SetValue(iter, 1, m.server_private_pic.GPixbuf)
} else {
m.all_servers_store.SetValue(iter, 1, m.server_public_pic.GPixbuf)
}
server_name := ctx.Colorizer.Fix(server.Server.Name)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], server_name)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Mode", nil)], m.getGameModeName(server.Server.Gamemode))
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Map", nil)], server.Server.Map)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Players", nil)], server.Server.Players+"/"+server.Server.Bots+"/"+server.Server.Maxplayers)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Ping", nil)], server.Server.Ping)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("Version", nil)], server.Server.Version)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"][ctx.Translator.Translate("IP", nil)], server.Server.Ip+":"+server.Server.Port)
}
}
}
func (m *MainWindow) loadFavoriteServers(data map[string]string) {
fmt.Println("Loading favorite servers...")
for _, server := range ctx.Cache.Servers {
iter := new(gtk.TreeIter)
ping, _ := strconv.Atoi(server.Server.Ping)
if !server.FavServersIterSet {
server.FavServersIter = iter
server.FavServersIterSet = true
} else {
iter = server.FavServersIter
}
// Hide offline servers?
if m.fav_servers_hide_offline.GetActive() && (server.Server.Players == "" && server.Server.Maxplayers == "" || ping > 9000) {
if server.FavServersIterInList {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
// Hide private servers?
if m.fav_servers_hide_private.GetActive() && server.Server.IsPrivate == "1" {
if server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
// Hide servers that using different version than selected in
// filter?
if m.fav_servers_version.GetActiveText() != ctx.Translator.Translate("All versions", nil) && m.fav_servers_version.GetActiveText() != server.Server.Version {
if server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
// Hide servers that using different gamemode than selected in
// filter?
gm_int_as_str := strconv.Itoa(m.fav_servers_gamemode.GetActive())
if m.fav_servers_gamemode.GetActiveText() != ctx.Translator.Translate("All gamemodes", nil) && gm_int_as_str != server.Server.Gamemode {
if server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
// If server on favorites widget, but not favorited (e.g. just
// removed from favorites) - remove it from list.
if server.Server.Favorite != "1" && server.FavServersIterSet && server.FavServersIterInList {
m.fav_servers_store.Remove(server.FavServersIter)
server.FavServersIterInList = false
server.FavServersIterSet = false
}
// Server isn't in favorites and wasn't previously added to widget.
if server.Server.Favorite != "1" {
continue
}
if !server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Append(iter)
server.FavServersIterInList = true
}
if server.Server.Name == "" && server.Server.Players == "" {
m.fav_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("IP", nil)], server.Server.Ip+":"+server.Server.Port)
} else {
if ping > 9000 {
m.fav_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
} else {
m.fav_servers_store.SetValue(iter, 0, m.server_online_pic.GPixbuf)
}
if server.Server.IsPrivate == "1" {
m.fav_servers_store.SetValue(iter, 1, m.server_private_pic.GPixbuf)
} else {
m.fav_servers_store.SetValue(iter, 1, m.server_public_pic.GPixbuf)
}
server_name := ctx.Colorizer.Fix(server.Server.Name)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Name", nil)], server_name)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Mode", nil)], m.getGameModeName(server.Server.Gamemode))
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Map", nil)], server.Server.Map)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Players", nil)], server.Server.Players+"/"+server.Server.Bots+"/"+server.Server.Maxplayers)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Ping", nil)], server.Server.Ping)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("Version", nil)], server.Server.Version)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"][ctx.Translator.Translate("IP", nil)], server.Server.Ip+":"+server.Server.Port)
}
}
}
func (m *MainWindow) loadProfiles(data map[string]string) {
fmt.Println("Loading profiles into combobox on MainWindow")
for i := 0; i < m.old_profiles_count; i++ {
// ComboBox indexes are shifting on element deletion, so we should
// detele very first element every time.
m.profiles.Remove(0)
}
for _, profile := range ctx.Cache.Profiles {
m.profiles.AppendText(profile.Profile.Name)
}
m.old_profiles_count = len(ctx.Cache.Profiles)
fmt.Println("Added " + strconv.Itoa(m.old_profiles_count) + " profiles")
m.profiles.SetActive(0)
}
func (m *MainWindow) tabChanged() {
if !m.initialized {
return
}
fmt.Println("Active tab changed...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
fmt.Println(current_tab)
m.use_other_servers_tab = true
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
m.fav_servers.Emit("cursor-changed")
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
m.all_servers.Emit("cursor-changed")
}
m.use_other_servers_tab = false
}
func (m *MainWindow) serversUpdateCompleted(data map[string]string) {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": ctx.Translator.Translate("Servers updated.", nil)})
// Trigger "selection-changed" events on currently active tab's
// servers list.
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
m.all_servers.Emit("cursor-changed")
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
m.fav_servers.Emit("cursor-changed")
}
m.servers_already_updating = false
}
func (m *MainWindow) setQuickConnectDetails(data map[string]string) {
fmt.Println("Setting quick connect data...")
m.qc_server_address.SetText(data["server"])
m.qc_password.SetText(data["password"])
}
func (m *MainWindow) setToolbarLabelText(data map[string]string) {
fmt.Println("Setting toolbar's label text...")
if strings.Contains(data["text"], "<markup>") {
fmt.Println("With markup")
m.toolbar_label.SetMarkup(data["text"])
} else {
fmt.Println("Without markup")
m.toolbar_label.SetLabel(data["text"])
}
}
func (m *MainWindow) showHide() {
if m.hidden {
m.window.Show()
m.hidden = false
// Set window position on restore. Window loosing it on
// multimonitor configurations.
m.window.Move(m.window_pos_x, m.window_pos_y)
} else {
m.window.Hide()
m.hidden = true
}
}
func (m *MainWindow) showServerCVars() {
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if m.use_other_servers_tab {
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
current_tab = "Favorites"
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
current_tab = "Servers"
}
}
srv_address := m.getIpFromServersList(current_tab)
if len(srv_address) > 0 {
m.server_cvars_dialog.Initialize(m.window, srv_address)
}
}
func (m *MainWindow) showShortServerInformation() {
fmt.Println("Server selection changed, updating server's information widget...")
m.server_info_store.Clear()
m.players_info_store.Clear()
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if m.use_other_servers_tab {
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
current_tab = "Favorites"
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
current_tab = "Servers"
}
}
srv_address := m.getIpFromServersList(current_tab)
// Getting server information from cache.
if len(srv_address) > 0 && ctx.Cache.Servers[srv_address].Server.Players != "" {
server_info := ctx.Cache.Servers[srv_address].Server
parsed_general_data := ioq3dataparser.ParseInfoToMap(server_info.ExtendedConfig)
parsed_players_info := ioq3dataparser.ParsePlayersInfoToMap(server_info.PlayersInfo)
// Append to treeview generic info first. After appending it
// will be deleted from map.
// Server's name.
iter := new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Server's name", nil))
m.server_info_store.SetValue(iter, 1, ctx.Colorizer.Fix(parsed_general_data["sv_hostname"]))
delete(parsed_general_data, "sv_hostname")
// Game version.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Game version", nil))
m.server_info_store.SetValue(iter, 1, parsed_general_data["g_modversion"])
delete(parsed_general_data, "g_modversion")
// Players.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Players", nil))
m.server_info_store.SetValue(iter, 1, server_info.Players+" of "+parsed_general_data["sv_maxclients"]+" ("+server_info.Bots+" bots)")
delete(parsed_general_data, "sv_maxclients")
// Ping
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Ping", nil))
m.server_info_store.SetValue(iter, 1, server_info.Ping+" ms")
// Game mode
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Game mode", nil))
m.server_info_store.SetValue(iter, 1, m.gamemodes[server_info.Gamemode])
// Map name
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Current map", nil))
m.server_info_store.SetValue(iter, 1, server_info.Map)
// Private or public?
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, ctx.Translator.Translate("Passworded", nil))
passworded_status := "<markup><span foreground=\"green\">" + ctx.Translator.Translate("No", nil) + "</span></markup>"
if server_info.IsPrivate == "1" {
passworded_status = "<markup><span foreground=\"red\">" + ctx.Translator.Translate("Yes", nil) + "</span></markup>"
}
m.server_info_store.SetValue(iter, 1, passworded_status)
// Sorting keys of map.
players_map_keys := make([]string, 0, len(parsed_players_info))
for k := range parsed_players_info {
// ToDo: figure out how to do this properly without
// append().
players_map_keys = append(players_map_keys, k)
}
sort.Strings(players_map_keys)
for k := range players_map_keys {
iter = new(gtk.TreeIter)
nick := ctx.Colorizer.Fix(parsed_players_info[players_map_keys[k]]["nick"])
m.players_info_store.Append(iter)
m.players_info_store.SetValue(iter, 0, nick)
m.players_info_store.SetValue(iter, 1, parsed_players_info[players_map_keys[k]]["frags"])
m.players_info_store.SetValue(iter, 2, parsed_players_info[players_map_keys[k]]["ping"])
}
/*
// Just a separator.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
// Other parameters :).
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "<markup><span font_weight=\"bold\">OTHER PARAMETERS</span></markup>")
// Sort it!
general_data_keys := make([]string, 0, len(parsed_general_data))
for k := range parsed_general_data {
general_data_keys = append(general_data_keys, k)
}
sort.Strings(general_data_keys)
for k := range general_data_keys {
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, general_data_keys[k])
m.server_info_store.SetValue(iter, 1, parsed_general_data[general_data_keys[k]])
}
*/
}
}
// Show tray menu on right-click on tray icon.
func (m *MainWindow) showTrayMenu(cbx *glib.CallbackContext) {
m.tray_menu.Popup(nil, nil, gtk.StatusIconPositionMenu, m.tray_icon, uint(cbx.Args(0)), uint32(cbx.Args(1)))
}
// Unlocking interface after game shut down.
func (m *MainWindow) unlockInterface() {
m.launch_button.SetSensitive(true)
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": ctx.Translator.Translate("URTrator is ready.", nil)})
}
func (m *MainWindow) updateOneServer() {
if m.servers_already_updating {
return
}
m.servers_already_updating = true
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Updating selected server...", nil) + "</span></markup>"})
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
srv_address := m.getIpFromServersList(current_tab)
if len(srv_address) > 0 {
go ctx.Requester.UpdateOneServer(srv_address)
}
}
// Triggered when "Update all servers" button is clicked.
func (m *MainWindow) UpdateServers() {
if m.servers_already_updating {
return
}
m.servers_already_updating = true
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Updating servers...", nil) + "</span></markup>"})
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
fmt.Println("Updating servers on tab '" + current_tab + "'...")
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
go ctx.Requester.UpdateAllServers(false)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
go ctx.Requester.UpdateFavoriteServers()
}
}
func (m *MainWindow) UpdateServersEventHandler(data map[string]string) {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Updating servers...", nil) + "</span></markup>"})
go ctx.Requester.UpdateAllServers(true)
}

View File

@ -0,0 +1,72 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"strings"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) getGameModeName(name string) string {
val, ok := m.gamemodes[name]
if !ok {
return "Unknown or custom"
}
return val
}
func (m *MainWindow) getIpFromServersList(current_tab string) string {
// Getting server's address from list.
// Assuming that we're on "Servers" tab by default.
sel := m.all_servers.GetSelection()
model := m.all_servers.GetModel()
if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
sel = m.fav_servers.GetSelection()
model = m.fav_servers.GetModel()
}
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
// Getting server address.
var srv_addr string
srv_addr_gval := glib.ValueFromNative(srv_addr)
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(iter, m.column_pos["Servers"]["IP"], srv_addr_gval)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(iter, m.column_pos["Favorites"]["IP"], srv_addr_gval)
}
server_address := srv_addr_gval.GetString()
return server_address
}

893
ui/gtk2/mainwindow_init.go Normal file
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@ -0,0 +1,893 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"encoding/base64"
"fmt"
"runtime"
"sort"
"strconv"
// local
"go.dev.pztrn.name/urtrator/common"
"go.dev.pztrn.name/urtrator/timer"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
// Main window initialization.
func (m *MainWindow) Initialize() {
gtk.Init(nil)
m.initializeStorages()
ctx.InitializeClipboardWatcher()
m.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
m.window.SetTitle("URTrator")
m.window.Connect("destroy", m.Close)
m.vbox = gtk.NewVBox(false, 0)
// Load program icon from base64.
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.window.SetIcon(logo)
m.window.Connect("configure-event", m.checkPositionAndSize)
// Additional OS-specific initialization.
if runtime.GOOS == "windows" {
m.initializeWin()
}
if runtime.GOOS == "darwin" {
m.initializeMac()
}
// Restoring window position.
var win_pos_x_str string = "0"
var win_pos_y_str string = "0"
saved_win_pos_x_str, ok := ctx.Cfg.Cfg["/mainwindow/position_x"]
if ok {
win_pos_x_str = saved_win_pos_x_str
}
saved_win_pos_y_str, ok := ctx.Cfg.Cfg["/mainwindow/position_y"]
if ok {
win_pos_y_str = saved_win_pos_y_str
}
win_pos_x, _ := strconv.Atoi(win_pos_x_str)
win_pos_y, _ := strconv.Atoi(win_pos_y_str)
m.window.Move(win_pos_x, win_pos_y)
// Restoring window size.
var win_size_width_str string = "1000"
var win_size_height_str string = "600"
saved_win_size_width_str, ok := ctx.Cfg.Cfg["/mainwindow/width"]
if ok {
win_size_width_str = saved_win_size_width_str
}
saved_win_size_height_str, ok := ctx.Cfg.Cfg["/mainwindow/height"]
if ok {
win_size_height_str = saved_win_size_height_str
}
m.window_width, _ = strconv.Atoi(win_size_width_str)
m.window_height, _ = strconv.Atoi(win_size_height_str)
m.window.SetDefaultSize(m.window_width, m.window_height)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
// Dialogs initialization.
m.options_dialog = &OptionsDialog{}
m.server_cvars_dialog = &ServerCVarsDialog{}
// Main menu.
if runtime.GOOS == "darwin" {
m.initializeMacMenu()
} else {
m.InitializeMainMenu()
}
// Toolbar.
m.InitializeToolbar()
m.hpane = gtk.NewHPaned()
m.vbox.PackStart(m.hpane, true, true, 5)
m.hpane.Connect("event", m.checkMainPanePosition)
// Restore pane position.
// We will restore saved thing, or will use "window_width - 150".
saved_pane_pos, ok := ctx.Cfg.Cfg["/mainwindow/pane_negative_position"]
if ok {
pane_negative_pos, _ := strconv.Atoi(saved_pane_pos)
m.hpane.SetPosition(m.window_width - pane_negative_pos)
} else {
w, _ := m.window.GetSize()
m.hpane.SetPosition(w - 150)
}
// Tabs initialization.
m.InitializeTabs()
// Sidebar initialization.
m.initializeSidebar()
// Tray icon.
if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
m.initializeTrayIcon()
}
// Events.
m.initializeEvents()
// Game profiles and launch button.
profile_and_launch_hbox := gtk.NewHBox(false, 0)
m.vbox.PackStart(profile_and_launch_hbox, false, true, 5)
// Separator
sep := gtk.NewHBox(false, 0)
profile_and_launch_hbox.PackStart(sep, true, true, 5)
// Profile selection.
profiles_label := gtk.NewLabel(ctx.Translator.Translate("Game profile:", nil))
m.profiles = gtk.NewComboBoxText()
m.profiles.SetTooltipText(ctx.Translator.Translate("Profile which will be used for launching", nil))
profile_and_launch_hbox.PackStart(profiles_label, false, true, 5)
profile_and_launch_hbox.PackStart(m.profiles, false, true, 5)
// One more separator.
sepp := gtk.NewVSeparator()
profile_and_launch_hbox.PackStart(sepp, false, true, 5)
// Game launching button.
m.launch_button = gtk.NewButtonWithLabel(ctx.Translator.Translate("Launch!", nil))
m.launch_button.SetTooltipText(ctx.Translator.Translate("Launch Urban Terror", nil))
m.launch_button.Clicked(m.launchGame)
launch_button_image := gtk.NewImageFromPixbuf(logo.ScaleSimple(24, 24, gdkpixbuf.INTERP_HYPER))
m.launch_button.SetImage(launch_button_image)
profile_and_launch_hbox.PackStart(m.launch_button, false, true, 5)
m.window.Add(m.vbox)
if runtime.GOOS == "darwin" {
m.initializeMacAfter()
}
m.window.ShowAll()
// Launch events.
ctx.Eventer.LaunchEvent("loadProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadServersIntoCache", map[string]string{})
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
ctx.Eventer.LaunchEvent("initializeTasksForMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": ctx.Translator.Translate("URTrator is ready.", nil)})
// Set flag that shows to other parts that we're initialized.
m.initialized = true
gtk.Main()
}
// Events initialization.
func (m *MainWindow) initializeEvents() {
fmt.Println("Initializing events...")
ctx.Eventer.AddEventHandler("initializeTasksForMainWindow", m.initializeTasks)
ctx.Eventer.AddEventHandler("loadAllServers", m.loadAllServers)
ctx.Eventer.AddEventHandler("loadFavoriteServers", m.loadFavoriteServers)
ctx.Eventer.AddEventHandler("loadProfilesIntoMainWindow", m.loadProfiles)
ctx.Eventer.AddEventHandler("serversUpdateCompleted", m.serversUpdateCompleted)
ctx.Eventer.AddEventHandler("setQuickConnectDetails", m.setQuickConnectDetails)
ctx.Eventer.AddEventHandler("setToolbarLabelText", m.setToolbarLabelText)
ctx.Eventer.AddEventHandler("updateAllServers", m.UpdateServersEventHandler)
}
// Main menu initialization.
func (m *MainWindow) InitializeMainMenu() {
m.menubar = gtk.NewMenuBar()
m.vbox.PackStart(m.menubar, false, false, 0)
// File menu.
fm := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("File", nil))
m.menubar.Append(fm)
file_menu := gtk.NewMenu()
fm.SetSubmenu(file_menu)
// Options.
options_menu_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("_Options", nil))
file_menu.Append(options_menu_item)
options_menu_item.Connect("activate", m.options_dialog.ShowOptionsDialog)
// Separator.
file_menu_sep1 := gtk.NewSeparatorMenuItem()
file_menu.Append(file_menu_sep1)
// Exit.
exit_menu_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("E_xit", nil))
file_menu.Append(exit_menu_item)
exit_menu_item.Connect("activate", m.Close)
// About menu.
am := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("_?", nil))
m.menubar.Append(am)
about_menu := gtk.NewMenu()
am.SetSubmenu(about_menu)
// About app item.
about_app_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("About _URTrator...", nil))
about_menu.Append(about_app_item)
about_app_item.Connect("activate", ShowAboutDialog)
// Separator.
about_menu_sep1 := gtk.NewSeparatorMenuItem()
about_menu.Append(about_menu_sep1)
// Drop databases thing.
about_menu_drop_database_data_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("Drop local caches and settings", nil))
about_menu.Append(about_menu_drop_database_data_item)
about_menu_drop_database_data_item.Connect("activate", m.dropDatabasesData)
}
// Sidebar (with quick connect and server's information) initialization.
func (m *MainWindow) initializeSidebar() {
sidebar_vbox := gtk.NewVBox(false, 0)
server_info_frame := gtk.NewFrame(ctx.Translator.Translate("Server information", nil))
sidebar_vbox.PackStart(server_info_frame, true, true, 5)
si_vbox := gtk.NewVBox(false, 0)
server_info_frame.Add(si_vbox)
// Scrolled thing.
si_scroll := gtk.NewScrolledWindow(nil, nil)
si_scroll.SetPolicy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
si_vbox.PackStart(si_scroll, true, true, 5)
// Server's information.
m.server_info = gtk.NewTreeView()
m.server_info.SetModel(m.server_info_store)
key_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Key", nil), gtk.NewCellRendererText(), "markup", 0)
m.server_info.AppendColumn(key_column)
value_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Value", nil), gtk.NewCellRendererText(), "markup", 1)
m.server_info.AppendColumn(value_column)
si_scroll.Add(m.server_info)
// Players information.
players_info_frame := gtk.NewFrame(ctx.Translator.Translate("Players", nil))
sidebar_vbox.PackStart(players_info_frame, true, true, 5)
pi_scroll := gtk.NewScrolledWindow(nil, nil)
pi_scroll.SetPolicy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
players_info_frame.Add(pi_scroll)
m.players_info = gtk.NewTreeView()
m.players_info.SetModel(m.players_info_store)
pi_scroll.Add(m.players_info)
name_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Player name", nil), gtk.NewCellRendererText(), "markup", 0)
m.players_info.AppendColumn(name_column)
frags_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Frags", nil), gtk.NewCellRendererText(), "markup", 1)
m.players_info.AppendColumn(frags_column)
ping_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Ping", nil), gtk.NewCellRendererText(), "markup", 2)
m.players_info.AppendColumn(ping_column)
// Show CVars button.
show_cvars_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Show CVars", nil))
show_cvars_button.SetTooltipText(ctx.Translator.Translate("Show server's CVars", nil))
show_cvars_button.Clicked(m.showServerCVars)
sidebar_vbox.PackStart(show_cvars_button, false, true, 5)
// Quick connect frame.
quick_connect_frame := gtk.NewFrame(ctx.Translator.Translate("Quick connect", nil))
sidebar_vbox.PackStart(quick_connect_frame, false, true, 5)
qc_vbox := gtk.NewVBox(false, 0)
quick_connect_frame.Add(qc_vbox)
// Server address.
srv_tooltip := ctx.Translator.Translate("Server address we will connect to", nil)
srv_label := gtk.NewLabel(ctx.Translator.Translate("Server address:", nil))
srv_label.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(srv_label, false, true, 5)
m.qc_server_address = gtk.NewEntry()
m.qc_server_address.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(m.qc_server_address, false, true, 5)
// Password.
pass_tooltip := ctx.Translator.Translate("Password we will use for server", nil)
pass_label := gtk.NewLabel(ctx.Translator.Translate("Password:", nil))
pass_label.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(pass_label, false, true, 5)
m.qc_password = gtk.NewEntry()
m.qc_password.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(m.qc_password, false, true, 5)
// Nickname
nick_tooltip := ctx.Translator.Translate("Nickname we will use", nil)
nick_label := gtk.NewLabel(ctx.Translator.Translate("Nickname:", nil))
nick_label.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(nick_label, false, true, 5)
m.qc_nickname = gtk.NewEntry()
m.qc_nickname.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(m.qc_nickname, false, true, 5)
m.hpane.Add2(sidebar_vbox)
}
// Initializes internal storages.
func (m *MainWindow) initializeStorages() {
// Application isn't initialized.
m.initialized = false
m.use_other_servers_tab = false
m.servers_already_updating = false
// Gamemodes.
m.gamemodes = make(map[string]string)
m.gamemodes = map[string]string{
"1": "Last Man Standing",
"2": "Free For All",
"3": "Team DM",
"4": "Team Survivor",
"5": "Follow The Leader",
"6": "Cap'n'Hold",
"7": "Capture The Flag",
"8": "Bomb",
"9": "Jump",
"10": "Freeze Tag",
"11": "Gun Game",
"12": "Instagib",
}
// Columns names.
// Key - default position in lists.
m.column_names = map[string]string{
"2": ctx.Translator.Translate("Name", nil),
"3": ctx.Translator.Translate("Mode", nil),
"4": ctx.Translator.Translate("Map", nil),
"5": ctx.Translator.Translate("Players", nil),
"6": ctx.Translator.Translate("Ping", nil),
"7": ctx.Translator.Translate("Version", nil),
"8": ctx.Translator.Translate("IP", nil),
}
// Real columns positions.
m.column_pos = make(map[string]map[string]int)
m.column_pos["Servers"] = make(map[string]int)
m.column_pos["Favorites"] = make(map[string]int)
// Frames storage.
m.tabs = make(map[string]*gtk.Frame)
m.tabs["dummy"] = gtk.NewFrame("dummy")
delete(m.tabs, "dummy")
// Servers tab list view storage.
// Structure:
// Server status icon|Server name|Mode|Map|Players|Ping|Version
m.all_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
m.all_servers_store_sortable = gtk.NewTreeSortable(m.all_servers_store)
// Same as above, but for favorite servers.
m.fav_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Server's information store. Used for quick preview in main window.
m.server_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Players information store. Used in sidebar for players list for
// currently selected server.
m.players_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Profiles count after filling combobox. Defaulting to 0.
m.old_profiles_count = 0
// Window hidden flag.
m.hidden = false
// Pixbufs.
// Offline server.
srv_offline_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_OFFLINE)
srv_offline_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_offline_pixbuf.SetSize(24, 24)
srv_offline_pixbuf.Write(srv_offline_bytes)
m.server_offline_pic = srv_offline_pixbuf.GetPixbuf()
// Online server.
srv_online_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_ONLINE)
srv_online_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_online_pixbuf.SetSize(24, 24)
srv_online_pixbuf.Write(srv_online_bytes)
m.server_online_pic = srv_online_pixbuf.GetPixbuf()
// Private server.
srv_private_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PRIVATE)
srv_private_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_private_pixbuf.SetSize(24, 24)
srv_private_pixbuf.Write(srv_private_bytes)
m.server_private_pic = srv_private_pixbuf.GetPixbuf()
// Public server.
srv_public_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PUBLIC)
srv_public_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_public_pixbuf.SetSize(24, 24)
srv_public_pixbuf.Write(srv_public_bytes)
m.server_public_pic = srv_public_pixbuf.GetPixbuf()
}
// Tabs widget initialization, including all child widgets.
func (m *MainWindow) InitializeTabs() {
// Create tabs widget.
m.tab_widget = gtk.NewNotebook()
m.tab_widget.Connect("switch-page", m.tabChanged)
tab_allsrv_hbox := gtk.NewHBox(false, 0)
swin1 := gtk.NewScrolledWindow(nil, nil)
m.all_servers = gtk.NewTreeView()
swin1.Add(m.all_servers)
tab_allsrv_hbox.PackStart(swin1, true, true, 5)
m.tab_widget.AppendPage(tab_allsrv_hbox, gtk.NewLabel(ctx.Translator.Translate("Servers", nil)))
m.all_servers.SetModel(m.all_servers_store)
// These columns are static.
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Status", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Public", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// ...aand lets do dynamic generation :)
// +2 because we have 2 static columns.
all_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names)+2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/all_servers/"+ctx.Translator.Translate(name, nil)+"_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/all_servers/"+ctx.Translator.Translate(name, nil)+"_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate(name, nil), gtk.NewCellRendererText(), "markup", position_int)
col.SetSortColumnId(position_int)
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Servers"][name] = position_int
all_servers_columns_to_append[position_int] = col
}
for i := range all_servers_columns_to_append {
if i < 2 {
continue
}
m.all_servers.AppendColumn(all_servers_columns_to_append[i])
}
// Sorting.
// By default we are sorting by server name.
m.all_servers_store_sortable.SetSortColumnId(m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], gtk.SORT_ASCENDING)
// Sorting functions.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], m.sortServersByName, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Players", nil)], m.sortServersByPlayers, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Ping", nil)], m.sortServersByPing, nil)
// Selection changed signal, which will update server's short info pane.
m.all_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_all_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_allsrv_hbox.PackStart(tab_all_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.all_servers_hide_offline = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide offline servers", nil))
m.all_servers_hide_offline.SetTooltipText(ctx.Translator.Translate("Hide offline servers on Servers tab", nil))
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_offline, false, true, 5)
m.all_servers_hide_offline.Clicked(m.hideOfflineAllServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
all_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"]
if !ok {
m.all_servers_hide_offline.SetActive(true)
} else {
if all_servers_hide_offline_cb_val == "1" {
m.all_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.all_servers_hide_private = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide private servers", nil))
m.all_servers_hide_private.SetTooltipText(ctx.Translator.Translate("Hide servers which requires password to enter", nil))
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_private, false, true, 5)
m.all_servers_hide_private.Clicked(m.hidePrivateAllServers)
// Restore checkbox value.
all_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"]
if !ok {
m.all_servers_hide_private.SetActive(true)
} else {
if all_servers_hide_private_cb_val == "1" {
m.all_servers_hide_private.SetActive(true)
}
}
// Filtering by version.
m.all_servers_version = gtk.NewComboBoxText()
m.all_servers_version.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected version of Urban Terror", nil))
m.all_servers_version.AppendText(ctx.Translator.Translate("All versions", nil))
for i := range common.SUPPORTED_URT_VERSIONS {
m.all_servers_version.AppendText(common.SUPPORTED_URT_VERSIONS[i])
}
all_servers_version_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/version"]
if ok {
all_servers_version_int, _ := strconv.Atoi(all_servers_version_val)
m.all_servers_version.SetActive(all_servers_version_int)
} else {
m.all_servers_version.SetActive(0)
}
m.all_servers_version.Connect("changed", m.allServersVersionFilterChanged)
tab_all_srv_ctl_vbox.PackStart(m.all_servers_version, false, true, 5)
// Filtering by gamemode
m.all_servers_gamemode = gtk.NewComboBoxText()
m.all_servers_gamemode.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected game mode", nil))
m.all_servers_gamemode.AppendText(ctx.Translator.Translate("All gamemodes", nil))
// Get sorted gamemodes keys.
gm_keys := make([]int, 0, len(m.gamemodes))
for i := range m.gamemodes {
key, _ := strconv.Atoi(i)
gm_keys = append(gm_keys, key)
}
sort.Ints(gm_keys)
for i := range gm_keys {
m.all_servers_gamemode.AppendText(m.gamemodes[strconv.Itoa(gm_keys[i])])
}
all_servers_gamemode_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/gamemode"]
if ok {
all_servers_gamemode_int, _ := strconv.Atoi(all_servers_gamemode_val)
m.all_servers_gamemode.SetActive(all_servers_gamemode_int)
} else {
m.all_servers_gamemode.SetActive(0)
}
m.all_servers_gamemode.Connect("changed", m.allServersGamemodeFilterChanged)
tab_all_srv_ctl_vbox.PackStart(m.all_servers_gamemode, false, true, 5)
// Final separator.
ctl_sep := gtk.NewVBox(false, 0)
tab_all_srv_ctl_vbox.PackStart(ctl_sep, true, true, 5)
// Favorites servers
// ToDo: sorting as in all servers list.
tab_fav_srv_hbox := gtk.NewHBox(false, 0)
m.fav_servers = gtk.NewTreeView()
swin2 := gtk.NewScrolledWindow(nil, nil)
swin2.Add(m.fav_servers)
tab_fav_srv_hbox.PackStart(swin2, true, true, 5)
m.tab_widget.AppendPage(tab_fav_srv_hbox, gtk.NewLabel(ctx.Translator.Translate("Favorites", nil)))
m.fav_servers.SetModel(m.fav_servers_store)
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Status", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Public", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// +2 because we have 2 static columns.
fav_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names)+2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/fav_servers/"+ctx.Translator.Translate(name, nil)+"_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/fav_servers/"+ctx.Translator.Translate(name, nil)+"_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate(name, nil), gtk.NewCellRendererText(), "markup", position_int)
// For some reason this cause panic on Windows, so disabling
// default sorting here.
if runtime.GOOS != "windows" {
col.SetSortColumnId(position_int)
}
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Favorites"][name] = position_int
fav_servers_columns_to_append[position_int] = col
}
for i := range fav_servers_columns_to_append {
if i < 2 {
continue
}
m.fav_servers.AppendColumn(fav_servers_columns_to_append[i])
}
// Sorting functions.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Name", nil)], m.sortServersByName, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Players", nil)], m.sortServersByPlayers, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Ping", nil)], m.sortServersByPing, nil)
// Selection changed signal, which will update server's short info pane.
m.fav_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_fav_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_fav_srv_hbox.PackStart(tab_fav_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.fav_servers_hide_offline = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide offline servers", nil))
m.fav_servers_hide_offline.SetTooltipText(ctx.Translator.Translate("Hide offline servers on Favorites tab", nil))
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_offline, false, true, 5)
m.fav_servers_hide_offline.Clicked(m.hideOfflineFavoriteServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
favorite_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"]
if !ok {
m.fav_servers_hide_offline.SetActive(true)
} else {
if favorite_servers_hide_offline_cb_val == "1" {
m.fav_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.fav_servers_hide_private = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide private servers", nil))
m.fav_servers_hide_private.SetTooltipText(ctx.Translator.Translate("Hide servers which requires password to enter", nil))
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_private, false, true, 5)
m.fav_servers_hide_private.Clicked(m.hidePrivateFavoriteServers)
// Restore checkbox value.
fav_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_private"]
if !ok {
m.fav_servers_hide_private.SetActive(true)
} else {
if fav_servers_hide_private_cb_val == "1" {
m.fav_servers_hide_private.SetActive(true)
}
}
m.fav_servers_version = gtk.NewComboBoxText()
m.fav_servers_version.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected version of Urban Terror", nil))
m.fav_servers_version.AppendText(ctx.Translator.Translate("All versions", nil))
for i := range common.SUPPORTED_URT_VERSIONS {
m.fav_servers_version.AppendText(common.SUPPORTED_URT_VERSIONS[i])
}
fav_servers_version_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/version"]
if ok {
fav_servers_version_int, _ := strconv.Atoi(fav_servers_version_val)
m.fav_servers_version.SetActive(fav_servers_version_int)
} else {
m.fav_servers_version.SetActive(0)
}
m.fav_servers_version.Connect("changed", m.favServersVersionFilterChanged)
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_version, false, true, 5)
// Filtering by gamemode
m.fav_servers_gamemode = gtk.NewComboBoxText()
m.fav_servers_gamemode.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected game mode", nil))
m.fav_servers_gamemode.AppendText(ctx.Translator.Translate("All gamemodes", nil))
// Gamemode keys already sorted while adding same filter to "Servers"
// tab, so just re-use them.
for i := range gm_keys {
m.fav_servers_gamemode.AppendText(m.gamemodes[strconv.Itoa(gm_keys[i])])
}
fav_servers_gamemode_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/gamemode"]
if ok {
fav_servers_gamemode_int, _ := strconv.Atoi(fav_servers_gamemode_val)
m.fav_servers_gamemode.SetActive(fav_servers_gamemode_int)
} else {
m.fav_servers_gamemode.SetActive(0)
}
m.fav_servers_gamemode.Connect("changed", m.favServersGamemodeFilterChanged)
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_gamemode, false, true, 5)
// Final separator.
ctl_fav_sep := gtk.NewVBox(false, 0)
tab_fav_srv_ctl_vbox.PackStart(ctl_fav_sep, true, true, 5)
// Add tab_widget widget to window.
m.hpane.Add1(m.tab_widget)
}
// Tasks.
func (m *MainWindow) initializeTasks(data map[string]string) {
// Get task status, if it already running.
task_status := ctx.Timer.GetTaskStatus("Server's autoupdating")
// Remove tasks if they exist.
ctx.Timer.RemoveTask("Server's autoupdating")
// Add servers autoupdate task.
if ctx.Cfg.Cfg["/servers_updating/servers_autoupdate"] == "1" {
task := timer.TimerTask{
Name: "Server's autoupdating",
Callee: "updateAllServers",
InProgress: task_status,
}
timeout, ok := ctx.Cfg.Cfg["/servers_updating/servers_autoupdate_timeout"]
if ok {
timeout_int, err := strconv.Atoi(timeout)
if err != nil {
task.Timeout = 10 * 60
} else {
task.Timeout = timeout_int * 60
}
} else {
task.Timeout = 10 * 60
}
ctx.Timer.AddTask(&task)
}
}
// Toolbar initialization.
func (m *MainWindow) InitializeToolbar() {
m.toolbar = gtk.NewToolbar()
m.vbox.PackStart(m.toolbar, false, false, 5)
// Update servers button.
button_update_all_servers_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ALL_SERVERS)
button_update_all_servers_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_all_servers_icon_pixbuf.SetSize(24, 24)
button_update_all_servers_icon_pixbuf.Write(button_update_all_servers_icon_bytes)
button_update_all_servers_icon := gtk.NewImageFromPixbuf(button_update_all_servers_icon_pixbuf.GetPixbuf())
button_update_all_servers := gtk.NewToolButton(button_update_all_servers_icon, ctx.Translator.Translate("Update all servers", nil))
button_update_all_servers.SetTooltipText(ctx.Translator.Translate("Update all servers in currently selected tab", nil))
button_update_all_servers.OnClicked(m.UpdateServers)
m.toolbar.Insert(button_update_all_servers, 0)
button_update_one_server_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ONE_SERVER)
button_update_one_server_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_one_server_icon_pixbuf.SetSize(24, 24)
button_update_one_server_icon_pixbuf.Write(button_update_one_server_icon_bytes)
button_update_one_server_icon := gtk.NewImageFromPixbuf(button_update_one_server_icon_pixbuf.GetPixbuf())
button_update_one_server := gtk.NewToolButton(button_update_one_server_icon, ctx.Translator.Translate("Update selected server", nil))
button_update_one_server.SetTooltipText(ctx.Translator.Translate("Update only selected server", nil))
button_update_one_server.OnClicked(m.updateOneServer)
m.toolbar.Insert(button_update_one_server, 1)
// Separator.
separator := gtk.NewSeparatorToolItem()
m.toolbar.Insert(separator, 2)
// Add server to favorites button.
fav_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.ADD_TO_FAVORITES)
fav_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_button_icon_pixbuf.SetSize(24, 24)
fav_button_icon_pixbuf.Write(fav_button_icon_bytes)
fav_button_icon := gtk.NewImageFromPixbuf(fav_button_icon_pixbuf.GetPixbuf())
fav_button := gtk.NewToolButton(fav_button_icon, ctx.Translator.Translate("Add to favorites", nil))
fav_button.SetTooltipText(ctx.Translator.Translate("Add selected server to favorites", nil))
fav_button.OnClicked(m.addToFavorites)
m.toolbar.Insert(fav_button, 3)
fav_edit_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.EDIT_FAVORITE)
fav_edit_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_edit_button_icon_pixbuf.SetSize(24, 24)
fav_edit_button_icon_pixbuf.Write(fav_edit_button_icon_bytes)
fav_edit_button_icon := gtk.NewImageFromPixbuf(fav_edit_button_icon_pixbuf.GetPixbuf())
fav_edit_button := gtk.NewToolButton(fav_edit_button_icon, ctx.Translator.Translate("Edit favorite", nil))
fav_edit_button.SetTooltipText(ctx.Translator.Translate("Edit selected favorite server", nil))
fav_edit_button.OnClicked(m.editFavorite)
m.toolbar.Insert(fav_edit_button, 4)
// Remove server from favorites button.
fav_delete_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REMOVE_FAVORITE)
fav_delete_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_delete_button_icon_pixbuf.SetSize(24, 24)
fav_delete_button_icon_pixbuf.Write(fav_delete_button_icon_bytes)
fav_delete_button_icon := gtk.NewImageFromPixbuf(fav_delete_button_icon_pixbuf.GetPixbuf())
fav_delete_button := gtk.NewToolButton(fav_delete_button_icon, ctx.Translator.Translate("Remove from favorites", nil))
fav_delete_button.SetTooltipText(ctx.Translator.Translate("Remove selected server from favorites", nil))
fav_delete_button.OnClicked(m.deleteFromFavorites)
m.toolbar.Insert(fav_delete_button, 5)
// Copy server address button.
copy_srv_addr_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.COPY_CREDENTIALS)
copy_srv_addr_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
copy_srv_addr_button_icon_pixbuf.SetSize(24, 24)
copy_srv_addr_button_icon_pixbuf.Write(copy_srv_addr_button_icon_bytes)
copy_srv_addr_button_icon := gtk.NewImageFromPixbuf(copy_srv_addr_button_icon_pixbuf.GetPixbuf())
copy_srv_addr_button := gtk.NewToolButton(copy_srv_addr_button_icon, ctx.Translator.Translate("Copy server's creds", nil))
copy_srv_addr_button.SetTooltipText(ctx.Translator.Translate("Copy server's credentials to clipboard for sharing", nil))
copy_srv_addr_button.OnClicked(m.copyServerCredentialsToClipboard)
m.toolbar.Insert(copy_srv_addr_button, 6)
// Separator for toolbar's label and buttons.
toolbar_separator_toolitem := gtk.NewToolItem()
toolbar_separator_toolitem.SetExpand(true)
m.toolbar.Insert(toolbar_separator_toolitem, 7)
// Toolbar's label.
m.toolbar_label = gtk.NewLabel(ctx.Translator.Translate("URTrator is ready", nil))
toolbar_label_toolitem := gtk.NewToolItem()
toolbar_label_toolitem.Add(m.toolbar_label)
m.toolbar.Insert(toolbar_label_toolitem, 8)
}
// Tray icon initialization.
func (m *MainWindow) initializeTrayIcon() {
fmt.Println("Initializing tray icon...")
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.tray_icon = gtk.NewStatusIconFromPixbuf(logo)
m.tray_icon.SetName("URTrator")
m.tray_icon.SetTitle("URTrator")
m.tray_icon.SetTooltipText(ctx.Translator.Translate("URTrator is ready", nil))
// Tray menu is still buggy on windows, so skipping initialization,
// if OS is Windows.
if runtime.GOOS != "windows" {
m.tray_menu = gtk.NewMenu()
// Open/Close URTrator menu item.
open_close_item := gtk.NewMenuItemWithLabel(ctx.Translator.Translate("Show / Hide URTrator", nil))
open_close_item.Connect("activate", m.showHide)
m.tray_menu.Append(open_close_item)
// Separator
sep1 := gtk.NewSeparatorMenuItem()
m.tray_menu.Append(sep1)
// Exit menu item.
exit_item := gtk.NewMenuItemWithLabel(ctx.Translator.Translate("Exit", nil))
exit_item.Connect("activate", m.window.Destroy)
m.tray_menu.Append(exit_item)
// Connect things.
m.tray_icon.Connect("activate", m.showHide)
m.tray_icon.Connect("popup-menu", m.showTrayMenu)
m.tray_menu.ShowAll()
}
}

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@ -0,0 +1,57 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"os"
"path/filepath"
"runtime"
// other
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) initializeMac() {
if runtime.GOOS == "darwin" {
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
gtk.RCParse(dir + "/../Resources/themes/gtkrc-keybindings")
// ToDo: theming support and theme seletion in settings.
gtk.RCParse(dir + "/../Resources/themes/ClearlooksBrave/gtk-2.0/gtkrc")
}
}
func (m *MainWindow) initializeMacAfter() {
m.toolbar.SetStyle(gtk.TOOLBAR_ICONS)
}
func (m *MainWindow) initializeMacMenu() {
// This is a placeholder, in future we will use native mac menu.
// For now it launches default menu initialization.
m.InitializeMainMenu()
}

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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"os"
"path/filepath"
// other
"github.com/couchbase/goutils/platform"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) closeWin() {
platform.HideConsole(false)
}
func (m *MainWindow) initializeWin() {
platform.HideConsole(true)
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
// ToDo: theming support and theme seletion in settings.
gtk.RCParse(dir + "/themes/MS-Windows/gtk-2.0/gtkrc")
}

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@ -0,0 +1,278 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"errors"
"fmt"
"runtime"
"strings"
// Local
"go.dev.pztrn.name/urtrator/datamodels"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) launchGame() error {
fmt.Println("Launching Urban Terror...")
if len(m.qc_server_address.GetText()) != 0 {
m.launchWithQuickConnect()
} else {
m.launchAsUsual()
}
return nil
}
// Triggers if we clicked "Launch" button without any text in quick connect
// widget.
func (m *MainWindow) launchAsUsual() error {
fmt.Println("Connecting to selected server...")
var srv_address string = ""
// Getting server's name from list.
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
sel := m.all_servers.GetSelection()
model := m.all_servers.GetModel()
if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
sel = m.fav_servers.GetSelection()
model = m.fav_servers.GetModel()
}
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
// Getting server address.
var srv_addr string
srv_address_gval := glib.ValueFromNative(srv_addr)
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(iter, m.column_pos["Servers"]["IP"], srv_address_gval)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(iter, m.column_pos["Favorites"]["IP"], srv_address_gval)
}
srv_address = srv_address_gval.GetString()
if len(srv_address) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("No server selected.\n\nPlease, select a server to continue connecting.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Select a server we will connect to!", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("No server selected.", nil))
}
server_profile := ctx.Cache.Servers[srv_address].Server
// Check for proper server name. If length == 0: server is offline,
// we should show notification to user.
if len(server_profile.Name) == 0 {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're okay to connect to empty server, temporary.
will_continue = true
}
if !will_continue {
return errors.New(ctx.Translator.Translate("User declined to connect to offline server", nil))
}
}
// Getting selected profile's name.
profile_name := m.profiles.GetActiveText()
user_profile := &datamodels.Profile{}
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
// Checking profile name length. If 0 - then stop executing :)
// This check only relevant to "Servers" tab, favorite servers
// have profiles defined (see next).
if len(profile_name) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile selected.\n\nPlease, select profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile selected.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile.", nil))
}
user_profile = ctx.Cache.Profiles[profile_name].Profile
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
// For favorite servers profile specified in favorite server
// information have higher priority, so we just override it :)
user_profile_cached, ok := ctx.Cache.Profiles[server_profile.ProfileToUse]
if !ok {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile specified for favorite server.\n\nPlease, edit your favorite server, select valid profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile specified in favorite entry.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile.", nil))
}
user_profile = user_profile_cached.Profile
}
m.launchActually(server_profile, user_profile, "", "")
return nil
}
// Triggers when Launch button was clicked with some text in quick connect
// widget.
func (m *MainWindow) launchWithQuickConnect() error {
fmt.Println("Launching game with data from quick connect...")
srv_address := m.qc_server_address.GetText()
srv_password := m.qc_password.GetText()
srv_nickname := m.qc_nickname.GetText()
current_profile_name := m.profiles.GetActiveText()
// As we're launching without any profile defined - we should
// check server version and globally selected profile.
// Checking if we have server defined in cache.
var ip string = ""
var port string = ""
if strings.Contains(srv_address, ":") {
ip = strings.Split(srv_address, ":")[0]
port = strings.Split(srv_address, ":")[1]
} else {
ip = strings.Split(srv_address, ":")[0]
port = "27960"
}
key := ip + ":" + port
_, ok := ctx.Cache.Servers[key]
if !ok {
ctx.Cache.CreateServer(key)
fmt.Println("Server not found in cache, requesting information...")
ctx.Requester.UpdateOneServer(key)
}
server_profile := ctx.Cache.Servers[key]
user_profile := ctx.Cache.Profiles[current_profile_name]
m.launchActually(server_profile.Server, user_profile.Profile, srv_password, srv_nickname)
return nil
}
func (m *MainWindow) launchActually(server_profile *datamodels.Server, user_profile *datamodels.Profile, password string, nickname_to_use string) error {
if server_profile.Name == "" {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're ok here, temporary.
will_continue = true
}
if !will_continue {
return errors.New(ctx.Translator.Translate("User declined to connect to offline server", nil))
}
}
// Check if server is applicable for selected profile.
if server_profile.Version != user_profile.Version {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile selected.\n\nSelected profile have different game version than server.\nPlease, select valid profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile selected.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile, mismatch with server's version.", nil))
}
server_password := password
if len(server_password) == 0 {
server_password = server_profile.Password
}
// Hey, we're ok here! :) Launch Urban Terror!
// Clear server name from "<markup></markup>" things.
srv_name_for_label := server_profile.Name
if strings.Contains(server_profile.Name, "markup") {
srv_name_for_label = string([]byte(server_profile.Name)[8 : len(server_profile.Name)-9])
} else {
srv_name := ctx.Colorizer.Fix(server_profile.Name)
srv_name_for_label = string([]byte(srv_name)[8 : len(srv_name)-9])
}
// Show great coloured label.
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Urban Terror is launched with profile", nil) + " </span><span foreground=\"blue\">" + user_profile.Name + "</span> <span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("and connected to", nil) + " </span><span foreground=\"orange\" font_weight=\"bold\">" + srv_name_for_label + "</span></markup>"})
m.launch_button.SetSensitive(false)
// ToDo: handling server passwords.
ctx.Launcher.Launch(server_profile, user_profile, server_password, []string{"+name", nickname_to_use}, m.unlockInterface)
return nil
}

View File

@ -0,0 +1,121 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"strconv"
"strings"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) sortServersByName(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter, userData interface{}) int {
var name1_raw glib.GValue
var name2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(a, m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], &name1_raw)
model.GetValue(b, m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], &name2_raw)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(a, m.column_pos["Favorites"][ctx.Translator.Translate("Name", nil)], &name1_raw)
model.GetValue(b, m.column_pos["Favorites"][ctx.Translator.Translate("Name", nil)], &name2_raw)
} else {
return 0
}
name1 := strings.ToLower(ctx.Colorizer.ClearFromMarkup(name1_raw.GetString()))
name2 := strings.ToLower(ctx.Colorizer.ClearFromMarkup(name2_raw.GetString()))
if name1 < name2 {
return -1
} else {
return 1
}
return 0
}
func (m *MainWindow) sortServersByPlayers(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter, userData interface{}) int {
var players1_raw glib.GValue
var players2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(a, m.column_pos["Servers"][ctx.Translator.Translate("Players", nil)], &players1_raw)
model.GetValue(b, m.column_pos["Servers"][ctx.Translator.Translate("Players", nil)], &players2_raw)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(a, m.column_pos["Favorites"][ctx.Translator.Translate("Players", nil)], &players1_raw)
model.GetValue(b, m.column_pos["Favorites"][ctx.Translator.Translate("Players", nil)], &players2_raw)
} else {
return 0
}
players1_online := strings.Split(players1_raw.GetString(), "/")[0]
players2_online := strings.Split(players2_raw.GetString(), "/")[0]
if len(players1_online) > 0 && len(players2_online) > 0 {
players1, _ := strconv.Atoi(players1_online)
players2, _ := strconv.Atoi(players2_online)
if players1 > players2 {
return -1
} else {
return 1
}
}
return -1
}
func (m *MainWindow) sortServersByPing(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter, userData interface{}) int {
var ping1_raw glib.GValue
var ping2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(a, m.column_pos["Servers"][ctx.Translator.Translate("Ping", nil)], &ping1_raw)
model.GetValue(b, m.column_pos["Servers"][ctx.Translator.Translate("Ping", nil)], &ping2_raw)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(a, m.column_pos["Favorites"][ctx.Translator.Translate("Ping", nil)], &ping1_raw)
model.GetValue(b, m.column_pos["Favorites"][ctx.Translator.Translate("Ping", nil)], &ping2_raw)
} else {
return 0
}
ping1, _ := strconv.Atoi(ping1_raw.GetString())
ping2, _ := strconv.Atoi(ping2_raw.GetString())
if ping1 < ping2 {
return 1
} else {
return -1
}
return -1
}

452
ui/gtk2/options.go Normal file
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@ -0,0 +1,452 @@
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"fmt"
"runtime"
// Local
"go.dev.pztrn.name/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
type OptionsDialog struct {
// Window.
window *gtk.Window
// Options main VBox.
vbox *gtk.VBox
// Tabs widget.
tab_widget *gtk.Notebook
// Widgets.
// General tab.
// Show tray icon checkbutton.
show_tray_icon *gtk.CheckButton
// Enable autoupdate checkbutton.
autoupdate *gtk.CheckButton
// Appearance tab.
// Language to use.
language_combo *gtk.ComboBoxText
// Urban Terror tab.
// Profiles list.
profiles_list *gtk.TreeView
// Servers updating tab.
// Master server address.
master_server_addr *gtk.Entry
// Servers autoupdate.
servers_autoupdate *gtk.CheckButton
// Timeout for servers autoupdating.
servers_autoupdate_timeout *gtk.Entry
// Data stores.
// Urban Terror profiles list.
profiles_list_store *gtk.ListStore
}
func (o *OptionsDialog) addProfile() {
fmt.Println("Adding profile...")
op := OptionsProfile{}
op.Initialize(false)
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
}
func (o *OptionsDialog) closeOptionsDialogByCancel() {
o.window.Destroy()
}
func (o *OptionsDialog) closeOptionsDialogWithDiscard() {
}
func (o *OptionsDialog) closeOptionsDialogWithSaving() {
fmt.Println("Saving changes to options...")
o.saveGeneral()
o.saveAppearance()
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Some options require application restart to be applied.", nil)
m := gtk.NewMessageDialog(o.window, gtk.DIALOG_MODAL, gtk.MESSAGE_INFO, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
o.window.Destroy()
}
func (o *OptionsDialog) deleteProfile() {
// Oh... dat... GTK...
sel := o.profiles_list.GetSelection()
model := o.profiles_list.GetModel()
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
var p string
gval := glib.ValueFromNative(p)
model.GetValue(iter, 0, gval)
profile_name := gval.GetString()
if len(profile_name) > 0 {
fmt.Println("Deleting profile '" + profile_name + "'")
profile := datamodels.Profile{}
profile.Name = profile_name
ctx.Eventer.LaunchEvent("deleteProfile", map[string]string{"profile_name": profile_name})
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
}
func (o *OptionsDialog) editProfile() {
// Oh... dat... GTK...
sel := o.profiles_list.GetSelection()
model := o.profiles_list.GetModel()
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
var p string
gval := glib.ValueFromNative(p)
model.GetValue(iter, 0, gval)
profile_name := gval.GetString()
if len(profile_name) > 0 {
op := OptionsProfile{}
op.InitializeUpdate(profile_name)
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
}
func (o *OptionsDialog) fill() {
if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
o.show_tray_icon.SetActive(true)
}
if ctx.Cfg.Cfg["/general/urtrator_autoupdate"] == "1" {
o.autoupdate.SetActive(true)
}
// Servers updating tab.
master_server_addr, ok := ctx.Cfg.Cfg["/servers_updating/master_server"]
if !ok {
o.master_server_addr.SetText("master.urbanterror.info:27900")
} else {
o.master_server_addr.SetText(master_server_addr)
}
servers_autoupdate, ok1 := ctx.Cfg.Cfg["/servers_updating/servers_autoupdate"]
if ok1 {
if servers_autoupdate == "1" {
o.servers_autoupdate.SetActive(true)
}
}
servers_update_timeout, ok2 := ctx.Cfg.Cfg["/servers_updating/servers_autoupdate_timeout"]
if !ok2 {
o.servers_autoupdate_timeout.SetText("10")
} else {
o.servers_autoupdate_timeout.SetText(servers_update_timeout)
}
}
// Appearance tab initialization.
func (o *OptionsDialog) initializeAppearanceTab() {
appearance_vbox := gtk.NewVBox(false, 0)
appearance_table := gtk.NewTable(1, 2, false)
language_selection_tooltip := ctx.Translator.Translate("Language which URTrator will use.\n\nChanging this requires URTrator restart!", nil)
language_selection_label := gtk.NewLabel(ctx.Translator.Translate("Language:", nil))
language_selection_label.SetAlignment(0, 0)
language_selection_label.SetTooltipText(language_selection_tooltip)
appearance_table.Attach(language_selection_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
o.language_combo = gtk.NewComboBoxText()
o.language_combo.SetTooltipText(language_selection_tooltip)
// Get all available languages and fill combobox.
lang_idx := 0
var lang_active int = 0
for lang, _ := range ctx.Translator.AcceptedLanguages {
o.language_combo.AppendText(lang)
if ctx.Translator.AcceptedLanguages[lang] == ctx.Cfg.Cfg["/general/language"] {
lang_active = lang_idx
}
lang_idx += 1
}
o.language_combo.SetActive(lang_active)
appearance_table.Attach(o.language_combo, 1, 2, 0, 1, gtk.FILL|gtk.EXPAND, gtk.FILL, 5, 5)
appearance_vbox.PackStart(appearance_table, false, true, 0)
o.tab_widget.AppendPage(appearance_vbox, gtk.NewLabel(ctx.Translator.Translate("Appearance", nil)))
}
func (o *OptionsDialog) initializeGeneralTab() {
general_vbox := gtk.NewVBox(false, 0)
general_table := gtk.NewTable(2, 2, false)
// Tray icon checkbox.
show_tray_icon_label := gtk.NewLabel(ctx.Translator.Translate("Show icon in tray", nil))
show_tray_icon_label.SetAlignment(0, 0)
general_table.Attach(show_tray_icon_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
o.show_tray_icon = gtk.NewCheckButtonWithLabel("")
o.show_tray_icon.SetTooltipText(ctx.Translator.Translate("Show icon in tray", nil))
general_table.Attach(o.show_tray_icon, 1, 2, 0, 1, gtk.FILL|gtk.EXPAND, gtk.FILL, 5, 5)
// Autoupdate checkbox.
autoupdate_tooltip := ctx.Translator.Translate("Should URTrator check for updates and update itself? Not working now.", nil)
autoupdate_label := gtk.NewLabel(ctx.Translator.Translate("Automatically update URTrator?", nil))
autoupdate_label.SetTooltipText(autoupdate_tooltip)
autoupdate_label.SetAlignment(0, 0)
general_table.Attach(autoupdate_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
o.autoupdate = gtk.NewCheckButtonWithLabel("")
o.autoupdate.SetTooltipText(autoupdate_tooltip)
general_table.Attach(o.autoupdate, 1, 2, 1, 2, gtk.FILL|gtk.EXPAND, gtk.FILL, 5, 5)
// Vertical separator.
sep := gtk.NewVBox(false, 0)
general_vbox.PackStart(general_table, false, true, 0)
general_vbox.PackStart(sep, false, true, 0)
o.tab_widget.AppendPage(general_vbox, gtk.NewLabel(ctx.Translator.Translate("General", nil)))
}
func (o *OptionsDialog) initializeServersOptionsTab() {
servers_options_vbox := gtk.NewVBox(false, 0)
servers_updating_table := gtk.NewTable(3, 2, false)
servers_updating_table.SetRowSpacings(2)
// Master server address.
master_server_addr_tooltip := ctx.Translator.Translate("Address of master server. Specify in form: addr:port.", nil)
master_server_addr_label := gtk.NewLabel(ctx.Translator.Translate("Master server address", nil))
master_server_addr_label.SetTooltipText(master_server_addr_tooltip)
master_server_addr_label.SetAlignment(0, 0)
servers_updating_table.Attach(master_server_addr_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
o.master_server_addr = gtk.NewEntry()
o.master_server_addr.SetTooltipText(master_server_addr_tooltip)
servers_updating_table.Attach(o.master_server_addr, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 5, 5)
// Servers autoupdate checkbox.
servers_autoupdate_cb_tooptip := ctx.Translator.Translate("Should servers be automatically updated?", nil)
servers_autoupdate_cb_label := gtk.NewLabel(ctx.Translator.Translate("Servers autoupdate", nil))
servers_autoupdate_cb_label.SetTooltipText(servers_autoupdate_cb_tooptip)
servers_autoupdate_cb_label.SetAlignment(0, 0)
servers_updating_table.Attach(servers_autoupdate_cb_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
o.servers_autoupdate = gtk.NewCheckButtonWithLabel("")
o.servers_autoupdate.SetTooltipText(servers_autoupdate_cb_tooptip)
servers_updating_table.Attach(o.servers_autoupdate, 1, 2, 1, 2, gtk.EXPAND|gtk.FILL, gtk.FILL, 5, 5)
// Servers update timeout.
servers_autoupdate_timeout_tooltip := ctx.Translator.Translate("Timeout which will trigger servers information update, in minutes.", nil)
servers_autoupdate_label := gtk.NewLabel(ctx.Translator.Translate("Servers update timeout (minutes)", nil))
servers_autoupdate_label.SetTooltipText(servers_autoupdate_timeout_tooltip)
servers_autoupdate_label.SetAlignment(0, 0)
servers_updating_table.Attach(servers_autoupdate_label, 0, 1, 2, 3, gtk.FILL, gtk.SHRINK, 5, 5)
o.servers_autoupdate_timeout = gtk.NewEntry()
o.servers_autoupdate_timeout.SetTooltipText(servers_autoupdate_timeout_tooltip)
servers_updating_table.Attach(o.servers_autoupdate_timeout, 1, 2, 2, 3, gtk.FILL, gtk.FILL, 5, 5)
// Vertical separator.
sep := gtk.NewVBox(false, 0)
servers_options_vbox.PackStart(servers_updating_table, false, true, 0)
servers_options_vbox.PackStart(sep, true, true, 0)
o.tab_widget.AppendPage(servers_options_vbox, gtk.NewLabel(ctx.Translator.Translate("Servers updating", nil)))
}
func (o *OptionsDialog) initializeStorages() {
// Structure:
// Name|Version|Second X session
o.profiles_list_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_BOOL)
}
func (o *OptionsDialog) initializeTabs() {
o.initializeStorages()
o.tab_widget = gtk.NewNotebook()
o.tab_widget.SetTabPos(gtk.POS_LEFT)
o.initializeGeneralTab()
o.initializeAppearanceTab()
o.initializeUrtTab()
o.initializeServersOptionsTab()
// Buttons for saving and discarding changes.
buttons_hbox := gtk.NewHBox(false, 0)
sep := gtk.NewHBox(false, 0)
cancel_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Cancel", nil))
cancel_button.Clicked(o.closeOptionsDialogByCancel)
ok_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("OK", nil))
ok_button.Clicked(o.closeOptionsDialogWithSaving)
buttons_hbox.PackStart(sep, true, true, 5)
buttons_hbox.PackStart(cancel_button, false, true, 5)
buttons_hbox.PackStart(ok_button, false, true, 5)
o.vbox.PackStart(o.tab_widget, true, true, 5)
o.vbox.PackStart(buttons_hbox, false, true, 5)
ctx.Eventer.AddEventHandler("loadProfilesIntoOptionsWindow", o.loadProfiles)
}
func (o *OptionsDialog) initializeUrtTab() {
urt_hbox := gtk.NewHBox(false, 5)
// Profiles list.
o.profiles_list = gtk.NewTreeView()
o.profiles_list.SetTooltipText(ctx.Translator.Translate("All available profiles", nil))
urt_hbox.Add(o.profiles_list)
o.profiles_list.SetModel(o.profiles_list_store)
o.profiles_list.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Profile name", nil), gtk.NewCellRendererText(), "text", 0))
o.profiles_list.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Urban Terror version", nil), gtk.NewCellRendererText(), "text", 1))
// Profiles list buttons.
urt_profiles_buttons_vbox := gtk.NewVBox(false, 0)
button_add := gtk.NewButtonWithLabel(ctx.Translator.Translate("Add", nil))
button_add.SetTooltipText(ctx.Translator.Translate("Add new profile", nil))
button_add.Clicked(o.addProfile)
urt_profiles_buttons_vbox.PackStart(button_add, false, true, 0)
button_edit := gtk.NewButtonWithLabel(ctx.Translator.Translate("Edit", nil))
button_edit.SetTooltipText(ctx.Translator.Translate("Edit selected profile. Do nothing if no profile was selected.", nil))
button_edit.Clicked(o.editProfile)
urt_profiles_buttons_vbox.PackStart(button_edit, false, true, 5)
// Spacer for profiles list buttons.
sep := gtk.NewVBox(false, 0)
urt_profiles_buttons_vbox.PackStart(sep, true, true, 5)
button_delete := gtk.NewButtonWithLabel(ctx.Translator.Translate("Delete", nil))
button_delete.SetTooltipText(ctx.Translator.Translate("Delete selected profile. Do nothing if no profile was selected.", nil))
button_delete.Clicked(o.deleteProfile)
urt_profiles_buttons_vbox.PackStart(button_delete, false, true, 0)
urt_hbox.Add(urt_profiles_buttons_vbox)
o.tab_widget.AppendPage(urt_hbox, gtk.NewLabel(ctx.Translator.Translate("Urban Terror", nil)))
// Load Profiles.
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
func (o *OptionsDialog) loadProfiles(data map[string]string) {
fmt.Println("Loading profiles...")
o.profiles_list_store.Clear()
ctx.Cache.ProfilesMutex.Lock()
for _, p := range ctx.Cache.Profiles {
var iter gtk.TreeIter
o.profiles_list_store.Append(&iter)
o.profiles_list_store.Set(&iter, 0, p.Profile.Name)
o.profiles_list_store.Set(&iter, 1, p.Profile.Version)
}
ctx.Cache.ProfilesMutex.Unlock()
}
func (o *OptionsDialog) saveAppearance() {
ctx.Cfg.Cfg["/general/language"] = ctx.Translator.AcceptedLanguages[o.language_combo.GetActiveText()]
}
func (o *OptionsDialog) saveGeneral() {
if o.show_tray_icon.GetActive() {
ctx.Cfg.Cfg["/general/show_tray_icon"] = "1"
} else {
ctx.Cfg.Cfg["/general/show_tray_icon"] = "0"
}
if o.autoupdate.GetActive() {
ctx.Cfg.Cfg["/general/urtrator_autoupdate"] = "1"
} else {
ctx.Cfg.Cfg["/general/urtrator_autoupdate"] = "0"
}
// Servers updating tab.
master_server_addr := o.master_server_addr.GetText()
if len(master_server_addr) < 1 {
ctx.Cfg.Cfg["/servers_updating/master_server"] = "master.urbanterror.info:27900"
} else {
ctx.Cfg.Cfg["/servers_updating/master_server"] = master_server_addr
}
if o.servers_autoupdate.GetActive() {
ctx.Cfg.Cfg["/servers_updating/servers_autoupdate"] = "1"
} else {
ctx.Cfg.Cfg["/servers_updating/servers_autoupdate"] = "0"
}
update_timeout := o.servers_autoupdate_timeout.GetText()
if len(update_timeout) < 1 {
ctx.Cfg.Cfg["/servers_updating/servers_autoupdate_timeout"] = "10"
} else {
ctx.Cfg.Cfg["/servers_updating/servers_autoupdate_timeout"] = update_timeout
}
ctx.Eventer.LaunchEvent("initializeTasksForMainWindow", map[string]string{})
}
func (o *OptionsDialog) ShowOptionsDialog() {
o.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
o.window.SetTitle(ctx.Translator.Translate("URTrator - Options", nil))
o.window.Connect("destroy", o.closeOptionsDialogWithDiscard)
o.window.SetModal(true)
o.window.SetSizeRequest(750, 600)
o.window.SetPosition(gtk.WIN_POS_CENTER)
o.window.SetIcon(logo)
o.vbox = gtk.NewVBox(false, 0)
o.initializeTabs()
o.fill()
o.window.Add(o.vbox)
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
o.window.ShowAll()
}

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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"fmt"
"os"
"runtime"
"strings"
// Local
"go.dev.pztrn.name/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gtk"
//"github.com/mattn/go-gtk/glib"
)
type OptionsProfile struct {
// Window.
window *gtk.Window
// Main table.
table *gtk.Table
// Profile name.
profile_name *gtk.Entry
// Binary path.
binary_path *gtk.Entry
// Profile directory path.
profile_path *gtk.Entry
// Urban Terror versions combobox
urt_version_combo *gtk.ComboBoxText
// Another X session?
another_x_session *gtk.CheckButton
// Additional parameters for game launching.
additional_parameters *gtk.Entry
// File chooser dialog for selecting binary.
f *gtk.FileChooserDialog
// Profile directory chooser dialog.
p *gtk.FileChooserDialog
// Flags.
// This is profile update?
update bool
// Others.
// Old profile, needed for proper update.
old_profile *datamodels.Profile
}
func (op *OptionsProfile) browseForBinary() {
op.f = gtk.NewFileChooserDialog(ctx.Translator.Translate("URTrator - Select Urban Terror binary", nil), op.window, gtk.FILE_CHOOSER_ACTION_OPEN, gtk.STOCK_OK, gtk.RESPONSE_ACCEPT)
op.f.Response(op.browseForBinaryHelper)
op.f.Run()
}
func (op *OptionsProfile) browseForProfile() {
op.p = gtk.NewFileChooserDialog(ctx.Translator.Translate("URTrator - Select Urban Terror profile path", nil), op.window, gtk.FILE_CHOOSER_ACTION_SELECT_FOLDER, gtk.STOCK_OK, gtk.RESPONSE_ACCEPT)
op.p.Response(op.browseForProfileHelper)
if op.profile_path.GetText() != "" {
op.p.SetCurrentFolder(op.profile_path.GetText())
}
op.p.Run()
}
func (op *OptionsProfile) browseForBinaryHelper() {
filename := op.f.GetFilename()
op.binary_path.SetText(filename)
op.f.Destroy()
fmt.Println(filename)
// Check for valid filename.
// ToDo: add more OSes.
if runtime.GOOS == "linux" {
// Filename should end with approriate arch.
if runtime.GOARCH == "amd64" {
if len(filename) > 0 && strings.Split(filename, ".")[1] != "x86_64" && strings.Split(filename, ".")[0] != "Quake3-UrT" {
fmt.Println("Invalid binary selected!")
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid binary selected!\nAccording to your OS, it should be", nil) + " Quake3-UrT.x86_64."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
op.binary_path.SetText("")
}
}
} else if runtime.GOOS == "darwin" {
// Official application: Quake3-UrT.app. Split by it and get second
// part of string.
if strings.Contains(filename, "Quake3-UrT.app") {
filename = strings.Split(filename, "Quake3-UrT.app")[1]
if len(filename) > 0 && !strings.Contains(strings.Split(filename, ".")[1], "x86_64") && !strings.Contains(strings.Split(filename, ".")[0], "Quake3-UrT") {
fmt.Println("Invalid binary selected!")
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid binary selected!\nAccording to your OS, it should be", nil) + " Quake3-UrT.app/Contents/MacOS/Quake3-UrT.x86_64."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
op.binary_path.SetText("")
}
} else {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid binary selected!\nAccording to your OS, it should be", nil) + " Quake3-UrT.app/Contents/MacOS/Quake3-UrT.x86_64.\n\n" + ctx.Translator.Translate("Note, that currently URTrator supports only official binary.", nil)
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
}
}
if op.profile_path.GetText() == "" {
op.profile_path.SetText(ctx.Cfg.TEMP["DEFAULT_PROFILE_PATH"])
}
}
func (op *OptionsProfile) browseForProfileHelper() {
directory := op.p.GetFilename()
op.profile_path.SetText(directory)
op.p.Destroy()
}
func (op *OptionsProfile) closeByCancel() {
op.window.Destroy()
}
func (op *OptionsProfile) closeWithDiscard() {
}
func (op *OptionsProfile) Initialize(update bool) {
if update {
op.update = true
}
op.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
if update {
op.window.SetTitle(ctx.Translator.Translate("URTrator - Update Urban Terror profile", nil))
} else {
op.window.SetTitle(ctx.Translator.Translate("URTrator - Add Urban Terror profile", nil))
}
op.window.Connect("destroy", op.closeWithDiscard)
op.window.SetModal(true)
op.window.SetSizeRequest(550, 400)
op.window.SetPosition(gtk.WIN_POS_CENTER)
op.window.SetIcon(logo)
op.table = gtk.NewTable(7, 2, false)
op.table.SetRowSpacings(2)
// Profile name.
profile_name_tooltip := ctx.Translator.Translate("This how you will see profile on profiles lists.", nil)
pn_label := gtk.NewLabel(ctx.Translator.Translate("Profile name:", nil))
pn_label.SetTooltipText(profile_name_tooltip)
pn_label.SetAlignment(0, 0)
op.table.Attach(pn_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
op.profile_name = gtk.NewEntry()
op.profile_name.SetTooltipText(profile_name_tooltip)
op.table.Attach(op.profile_name, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 5, 5)
// Urban Terror version.
urt_version_tooltip := ctx.Translator.Translate("Urban Terror version for which this profile applies.", nil)
urt_version_label := gtk.NewLabel(ctx.Translator.Translate("Urban Terror version:", nil))
urt_version_label.SetTooltipText(urt_version_tooltip)
urt_version_label.SetAlignment(0, 0)
op.table.Attach(urt_version_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
op.urt_version_combo = gtk.NewComboBoxText()
op.urt_version_combo.SetTooltipText(urt_version_tooltip)
op.urt_version_combo.AppendText("4.2.023")
op.urt_version_combo.AppendText("4.3.1")
op.urt_version_combo.AppendText("4.3.2")
op.urt_version_combo.SetActive(2)
op.table.Attach(op.urt_version_combo, 1, 2, 1, 2, gtk.FILL, gtk.FILL, 5, 5)
// Urban Terror binary path.
select_binary_tooltip := ctx.Translator.Translate("Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\n\nQuake3-UrT.i386 for linux-x86\nQuake3-UrT.x86_64 for linux-amd64\nQuake3-UrT.app for macOS", nil)
binpath_hbox := gtk.NewHBox(false, 0)
binpath_label := gtk.NewLabel(ctx.Translator.Translate("Urban Terror binary:", nil))
binpath_label.SetTooltipText(select_binary_tooltip)
binpath_label.SetAlignment(0, 0)
op.table.Attach(binpath_label, 0, 1, 2, 3, gtk.FILL, gtk.SHRINK, 5, 5)
op.binary_path = gtk.NewEntry()
op.binary_path.SetTooltipText(select_binary_tooltip)
button_select_binary := gtk.NewButtonWithLabel(ctx.Translator.Translate("Browse", nil))
button_select_binary.SetTooltipText(select_binary_tooltip)
button_select_binary.Clicked(op.browseForBinary)
binpath_hbox.PackStart(op.binary_path, true, true, 5)
binpath_hbox.PackStart(button_select_binary, false, true, 5)
op.table.Attach(binpath_hbox, 1, 2, 2, 3, gtk.FILL, gtk.FILL, 0, 0)
// Path to Urban Terror's profile directory.
// Should be in user's home directory automatically, but can be
// changed :).
select_profile_path_tooltip := ctx.Translator.Translate("Urban Terror profile path.\n\nSpecify directory where configs, demos\nand downloaded maps are located.\n\nDefault: $HOME/.q3ut4", nil)
profile_path_hbox := gtk.NewHBox(false, 0)
profile_path_label := gtk.NewLabel(ctx.Translator.Translate("Profile path:", nil))
profile_path_label.SetTooltipText(select_profile_path_tooltip)
profile_path_label.SetAlignment(0, 0)
op.table.Attach(profile_path_label, 0, 1, 3, 4, gtk.FILL, gtk.SHRINK, 5, 5)
op.profile_path = gtk.NewEntry()
op.profile_path.SetTooltipText(select_profile_path_tooltip)
button_select_path := gtk.NewButtonWithLabel(ctx.Translator.Translate("Browse", nil))
button_select_path.SetTooltipText(select_profile_path_tooltip)
button_select_path.Clicked(op.browseForProfile)
profile_path_hbox.PackStart(op.profile_path, true, true, 5)
profile_path_hbox.PackStart(button_select_path, false, true, 5)
op.table.Attach(profile_path_hbox, 1, 2, 3, 4, gtk.FILL, gtk.FILL, 0, 0)
// Should we use additional X session?
another_x_tooltip := ctx.Translator.Translate("If this is checked, Urban Terror will be launched in another X session.\n\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin.", nil)
another_x_label := gtk.NewLabel(ctx.Translator.Translate("Start Urban Terror in another X session?", nil))
another_x_label.SetTooltipText(another_x_tooltip)
another_x_label.SetAlignment(0, 0)
op.table.Attach(another_x_label, 0, 1, 4, 5, gtk.FILL, gtk.SHRINK, 5, 5)
op.another_x_session = gtk.NewCheckButtonWithLabel("")
op.another_x_session.SetTooltipText(another_x_tooltip)
// macOS and Windows can't do that :).
if runtime.GOOS != "linux" {
op.another_x_session.SetSensitive(false)
}
op.table.Attach(op.another_x_session, 1, 2, 4, 5, gtk.FILL, gtk.FILL, 5, 5)
// Additional game parameters.
params_tooltip := ctx.Translator.Translate("Additional parameters that will be passed to Urban Terror executable.", nil)
params_label := gtk.NewLabel(ctx.Translator.Translate("Additional parameters:", nil))
params_label.SetTooltipText(params_tooltip)
params_label.SetAlignment(0, 0)
op.table.Attach(params_label, 0, 1, 5, 6, gtk.FILL, gtk.SHRINK, 5, 5)
op.additional_parameters = gtk.NewEntry()
op.additional_parameters.SetTooltipText(params_tooltip)
op.table.Attach(op.additional_parameters, 1, 2, 5, 6, gtk.FILL, gtk.FILL, 5, 5)
// Invisible thing.
inv_label := gtk.NewLabel("")
op.table.Attach(inv_label, 1, 2, 6, 7, gtk.EXPAND, gtk.FILL, 5, 5)
// The buttons.
buttons_box := gtk.NewHBox(false, 0)
buttons_sep := gtk.NewHBox(false, 0)
cancel_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Cancel", nil))
cancel_button.SetTooltipText(ctx.Translator.Translate("Close without saving", nil))
cancel_button.Clicked(op.closeByCancel)
buttons_box.PackStart(cancel_button, false, true, 5)
buttons_box.PackStart(buttons_sep, true, true, 5)
add_button := gtk.NewButton()
if op.update {
add_button.SetLabel(ctx.Translator.Translate("Update", nil))
add_button.SetTooltipText(ctx.Translator.Translate("Update profile", nil))
} else {
add_button.SetLabel(ctx.Translator.Translate("Add", nil))
add_button.SetTooltipText(ctx.Translator.Translate("Add profile", nil))
}
add_button.Clicked(op.saveProfile)
buttons_box.PackStart(add_button, false, true, 5)
vert_sep_box := gtk.NewVBox(false, 0)
vbox := gtk.NewVBox(false, 0)
vbox.PackStart(op.table, false, true, 5)
vbox.PackStart(vert_sep_box, true, true, 5)
vbox.PackStart(buttons_box, false, true, 5)
op.window.Add(vbox)
op.window.ShowAll()
}
func (op *OptionsProfile) InitializeUpdate(profile_name string) {
fmt.Println("Updating profile '" + profile_name + "'")
op.Initialize(true)
// Get profile data.
profile := ctx.Cache.Profiles[profile_name].Profile
op.profile_name.SetText(profile.Name)
op.binary_path.SetText(profile.Binary)
op.additional_parameters.SetText(profile.Additional_params)
if profile.Profile_path == "" {
op.profile_path.SetText(ctx.Cfg.TEMP["DEFAULT_PROFILE_PATH"])
} else {
op.profile_path.SetText(profile.Profile_path)
}
if profile.Second_x_session == "1" {
op.another_x_session.SetActive(true)
}
if profile.Version == "4.3.1" {
op.urt_version_combo.SetActive(1)
} else if profile.Version == "4.3.2" {
op.urt_version_combo.SetActive(2)
} else {
op.urt_version_combo.SetActive(0)
}
op.old_profile = profile
}
func (op *OptionsProfile) saveProfile() {
fmt.Println("Saving profile...")
// Validating fields.
// Profile name must not be empty.
if len(op.profile_name.GetText()) < 1 {
mbox_string := ctx.Translator.Translate("Empty profile name!\nProfile must be named somehow.", nil)
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
// Binary path must also be filled.
if len(op.binary_path.GetText()) < 1 {
mbox_string := ctx.Translator.Translate("Empty path to binary!\nThis profile will be unusable if you\nwill not provide path to binary!", nil)
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
// ...and must be executable! :)
_, err := os.Stat(op.binary_path.GetText())
if err != nil {
mbox_string := ctx.Translator.Translate("Invalid path to binary!\n\nError was:\n", nil) + err.Error() + ctx.Translator.Translate("\n\nCheck binary path and try again.", nil)
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
// ToDo: executable flag checking.
//fmt.Println(filestat.Mode())
profile_name := op.profile_name.GetText()
_, ok := ctx.Cache.Profiles[profile_name]
if ok && !op.update {
mbox_string := ctx.Translator.Translate("Game profile with same name already exist.\nRename profile for saving.", nil)
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
ctx.Cache.CreateProfile(profile_name)
ctx.Cache.Profiles[profile_name].Profile.Name = profile_name
ctx.Cache.Profiles[profile_name].Profile.Version = op.urt_version_combo.GetActiveText()
ctx.Cache.Profiles[profile_name].Profile.Binary = op.binary_path.GetText()
ctx.Cache.Profiles[profile_name].Profile.Additional_params = op.additional_parameters.GetText()
if op.profile_path.GetText() == "" {
ctx.Cache.Profiles[profile_name].Profile.Profile_path = "~/.q3ut4"
} else {
ctx.Cache.Profiles[profile_name].Profile.Profile_path = op.profile_path.GetText()
}
if op.another_x_session.GetActive() {
ctx.Cache.Profiles[profile_name].Profile.Second_x_session = "1"
} else {
ctx.Cache.Profiles[profile_name].Profile.Second_x_session = "0"
}
}
}
ctx.Eventer.LaunchEvent("flushProfiles", nil)
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
op.window.Destroy()
}

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// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"fmt"
"sort"
// Local
"go.dev.pztrn.name/urtrator/ioq3dataparser"
// Other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
type ServerCVarsDialog struct {
// Window.
window *gtk.Window
// Main Vertical Box.
vbox *gtk.VBox
// Treeview for CVars.
treeview *gtk.TreeView
// Store for treeview.
treeview_store *gtk.ListStore
}
func (scd *ServerCVarsDialog) Close() {
scd.window.Destroy()
}
func (scd *ServerCVarsDialog) fill(srv_address string) {
server_info := ctx.Cache.Servers[srv_address].Server
parsed_general_data := ioq3dataparser.ParseInfoToMap(server_info.ExtendedConfig)
// Sort it!
general_data_keys := make([]string, 0, len(parsed_general_data))
for k := range parsed_general_data {
general_data_keys = append(general_data_keys, k)
}
sort.Strings(general_data_keys)
for k := range general_data_keys {
iter := new(gtk.TreeIter)
scd.treeview_store.Append(iter)
scd.treeview_store.SetValue(iter, 0, general_data_keys[k])
scd.treeview_store.SetValue(iter, 1, parsed_general_data[general_data_keys[k]])
}
}
func (scd *ServerCVarsDialog) Initialize(w *gtk.Window, srv_address string) {
fmt.Println("Showing server's CVars...")
scd.initializeStorages()
scd.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
scd.window.SetTitle(ctx.Translator.Translate("URTrator - Server CVars", nil))
scd.window.Connect("destroy", scd.Close)
scd.window.SetTransientFor(w)
scd.window.SetDefaultSize(300, 400)
scd.vbox = gtk.NewVBox(false, 0)
scd.window.Add(scd.vbox)
// CVars scrolls.
si := gtk.NewScrolledWindow(nil, nil)
scd.vbox.PackStart(si, true, true, 5)
// CVars list.
scd.treeview = gtk.NewTreeView()
scd.treeview.SetModel(scd.treeview_store)
si.Add(scd.treeview)
scd.treeview.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Key", nil), gtk.NewCellRendererText(), "markup", 0))
scd.treeview.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Value", nil), gtk.NewCellRendererText(), "markup", 1))
// Close button.
hbox := gtk.NewHBox(false, 0)
scd.vbox.PackStart(hbox, false, true, 5)
sep := gtk.NewHBox(false, 0)
hbox.PackStart(sep, true, true, 5)
close_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Close", nil))
close_button.Clicked(scd.Close)
hbox.PackStart(close_button, false, true, 5)
scd.fill(srv_address)
scd.window.ShowAll()
}
func (scd *ServerCVarsDialog) initializeStorages() {
scd.treeview_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
}

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// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// stdlib
"fmt"
"runtime"
"sort"
"strconv"
"strings"
// Local
"github.com/pztrn/urtrator/datamodels"
"github.com/pztrn/urtrator/ioq3dataparser"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
type MainWindow struct {
// Gamemodes.
gamemodes map[string]string
text string
// Widgets.
// The window itself.
window *gtk.Window
// Vertical Box.
vbox *gtk.VBox
// Main menu.
menubar *gtk.MenuBar
// Toolbar
toolbar *gtk.Toolbar
// Horizontal box for main window.
hpane *gtk.HPaned
// Tab widget.
tab_widget *gtk.Notebook
// Tabs list.
tabs map[string]*gtk.Frame
// All servers widget.
all_servers *gtk.TreeView
// Favorite servers widget.
fav_servers *gtk.TreeView
// Statusbar.
statusbar *gtk.Statusbar
// Statusbar context ID.
statusbar_context_id uint
// Profiles combobox.
profiles *gtk.ComboBoxText
// Checkbox for hiding/showing offline servers in 'Servers' tab list.
all_servers_hide_offline *gtk.CheckButton
// Checkbox for hiding/showing passworded servers in 'Servers' tab list.
all_servers_hide_private *gtk.CheckButton
// Checkbox for hiding/showing offline servers in 'Favorites' tab list.
fav_servers_hide_offline *gtk.CheckButton
// Checkbox for hiding/showing passworded servers in 'Favorites' tab list.
fav_servers_hide_private *gtk.CheckButton
// Game launch button.
launch_button *gtk.Button
// Server's information.
server_info *gtk.TreeView
// Quick connect: server address
qc_server_address *gtk.Entry
// Quick connect: password
qc_password *gtk.Entry
// Quick connect: nickname
qc_nickname *gtk.Entry
// Tray icon.
tray_icon *gtk.StatusIcon
// Tray menu.
tray_menu *gtk.Menu
// Toolbar's label.
toolbar_label *gtk.Label
// Storages.
// All servers store.
all_servers_store *gtk.ListStore
// All servers sortable store.
all_servers_store_sortable *gtk.TreeSortable
// Favorites
fav_servers_store *gtk.ListStore
// Server's information store.
server_info_store *gtk.ListStore
// Dialogs.
options_dialog *OptionsDialog
// Other
// Old profiles count.
old_profiles_count int
// Window size.
window_width int
window_height int
// Window position.
window_pos_x int
window_pos_y int
// Main pane delimiter position. It is calculated like:
//
// window_width - pane_position
//
// so we will get same right pane width even if we will resize
// main window. On resize and restore it will be set like:
//
// window_width - m.pane_negative_position
pane_negative_position int
// Columns names for servers tabs.
column_names map[string]string
// Real columns positions on servers tabs.
column_pos map[string]map[string]int
// Resources.
// Pixbufs.
// For unavailable (e.g. offline) server.
server_offline_pic *gdkpixbuf.Pixbuf
// For online server.
server_online_pic *gdkpixbuf.Pixbuf
// For private (passworded) server.
server_private_pic *gdkpixbuf.Pixbuf
// For public server
server_public_pic *gdkpixbuf.Pixbuf
// Flags.
// Application is initialized?
initialized bool
// Window is hidden?
hidden bool
// Use other's tab information?
// Used when user changed active tab, to show information about
// server which is selected on activated tab.
use_other_servers_tab bool
}
func (m *MainWindow) addToFavorites() {
fmt.Println("Adding server to favorites...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := ""
if !strings.Contains(current_tab, "Favorites") {
server_address = m.getIpFromServersList(current_tab)
}
// Getting server from database.
fd := &FavoriteDialog{}
if len(server_address) > 0 {
servers := []datamodels.Server{}
address := strings.Split(server_address, ":")[0]
port := strings.Split(server_address, ":")[1]
err1 := ctx.Database.Db.Select(&servers, ctx.Database.Db.Rebind("SELECT * FROM servers WHERE ip=? AND port=?"), address, port)
if err1 != nil {
fmt.Println(err1.Error())
}
fd.InitializeUpdate(&servers[0])
} else {
fd.InitializeNew()
}
}
// Executes when delimiter for two panes is moved, to calculate VALID
// position.
func (m *MainWindow) checkMainPanePosition() {
glib.IdleAdd(func() bool {
m.pane_negative_position = m.window_width - m.hpane.GetPosition()
return false
})
}
// Executes when main window is moved or resized.
// Also calculating pane delimiter position and set it to avoid
// widgets hell :).
func (m *MainWindow) checkPositionAndSize() {
glib.IdleAdd(func() bool {
m.window.GetPosition(&m.window_pos_x, &m.window_pos_y)
m.window.GetSize(&m.window_width, &m.window_height)
m.hpane.SetPosition(m.window_width - m.pane_negative_position)
return false
})
}
// Executes on URTrator shutdown.
func (m *MainWindow) Close() {
// Save window parameters.
ctx.Cfg.Cfg["/mainwindow/width"] = strconv.Itoa(m.window_width)
ctx.Cfg.Cfg["/mainwindow/height"] = strconv.Itoa(m.window_height)
ctx.Cfg.Cfg["/mainwindow/position_x"] = strconv.Itoa(m.window_pos_x)
ctx.Cfg.Cfg["/mainwindow/position_y"] = strconv.Itoa(m.window_pos_y)
ctx.Cfg.Cfg["/mainwindow/pane_negative_position"] = strconv.Itoa(m.pane_negative_position)
// Saving columns sizes and positions.
all_servers_columns := m.all_servers.GetColumns()
for i := range all_servers_columns {
ctx.Cfg.Cfg["/mainwindow/all_servers/" + all_servers_columns[i].GetTitle() + "_position"] = strconv.Itoa(i)
ctx.Cfg.Cfg["/mainwindow/all_servers/" + all_servers_columns[i].GetTitle() + "_width"] = strconv.Itoa(all_servers_columns[i].GetWidth())
}
fav_servers_columns := m.fav_servers.GetColumns()
for i := range fav_servers_columns {
ctx.Cfg.Cfg["/mainwindow/fav_servers/" + fav_servers_columns[i].GetTitle() + "_position"] = strconv.Itoa(i)
ctx.Cfg.Cfg["/mainwindow/fav_servers/" + fav_servers_columns[i].GetTitle() + "_width"] = strconv.Itoa(fav_servers_columns[i].GetWidth())
}
// Additional actions should be taken on Windows.
if runtime.GOOS == "windows" {
m.closeWin()
}
ctx.Close()
}
func (m *MainWindow) copyServerCredentialsToClipboard() {
fmt.Println("Copying server's credentials to clipboard...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := m.getIpFromServersList(current_tab)
ctx.Clipboard.CopyServerData(server_address)
}
// Deleting server from favorites.
func (m *MainWindow) deleteFromFavorites() {
fmt.Println("Removing server from favorites...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
server_address := m.getIpFromServersList(current_tab)
var not_favorited bool = false
if len(server_address) > 0 {
if ctx.Cache.Servers[server_address].Server.Favorite == "1" {
ctx.Cache.Servers[server_address].Server.Favorite = "0"
} else {
not_favorited = true
}
} else {
not_favorited = true
}
if not_favorited {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Cannot delete server from favorites.\n\nServer isn't favorited."
d := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_INFO, gtk.BUTTONS_OK, mbox_string)
d.Response(func() {
d.Destroy()
})
d.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Server isn't favorited</span></markup>"})
}
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
// Drop database data.
// ToDo: extend so we should have an ability to decide what to drop.
func (m *MainWindow) dropDatabasesData() {
fmt.Println("Dropping database data...")
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "You are about to drop whole database data.\n\nAfter clicking \"YES\" ALL data in database (servers, profiles, settings, etc.)\nwill be lost FOREVER. Are you sure?"
d := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_WARNING, gtk.BUTTONS_YES_NO, mbox_string)
d.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
d.Destroy()
})
d.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Remove ~/.config/urtrator/database.sqlite3 manually!</span></markup>"})
}
if will_continue {
ctx.Database.Db.MustExec("DELETE FROM servers")
ctx.Database.Db.MustExec("DELETE FROM settings")
ctx.Database.Db.MustExec("DELETE FROM urt_profiles")
ctx.Eventer.LaunchEvent("loadProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
}
// Executes on "Edit favorite server" click.
func (m *MainWindow) editFavorite() {
fmt.Println("Editing favorite server...")
server_address := m.getIpFromServersList("Favorites")
if len(server_address) > 0 {
srv := ctx.Cache.Servers[server_address].Server
fd := FavoriteDialog{}
fd.InitializeUpdate(srv)
}
}
// Executes when "Hide offline servers" checkbox changed it's state on
// "Servers" tab.
func (m *MainWindow) hideOfflineAllServers() {
fmt.Println("(Un)Hiding offline servers in 'Servers' tab...")
if m.all_servers_hide_offline.GetActive() {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"] = "0"
}
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
}
// Executes when "Hide passworded servers" checkbox changed it's state on
// "Servers" tab.
func (m *MainWindow) hidePrivateAllServers() {
fmt.Println("(Un)Hiding private servers in 'Servers' tab...")
if m.all_servers_hide_private.GetActive() {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"] = "0"
}
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
}
// Executes when "Hide offline servers" checkbox changed it's state on
// "Favorites" tab.
func (m *MainWindow) hideOfflineFavoriteServers() {
fmt.Println("(Un)Hiding offline servers in 'Favorite' tab...")
if m.fav_servers_hide_offline.GetActive() {
ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"] = "0"
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
// Executes when "Hide passworded servers" checkbox changed it's state on
// "Favorites" tab.
func (m *MainWindow) hidePrivateFavoriteServers() {
fmt.Println("(Un)Hiding private servers in 'Favorite' tab...")
if m.all_servers_hide_private.GetActive() {
ctx.Cfg.Cfg["/serverslist/favorite/hide_private"] = "1"
} else {
ctx.Cfg.Cfg["/serverslist/favorite/hide_private"] = "0"
}
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
}
func (m *MainWindow) loadAllServers(data map[string]string) {
fmt.Println("Loading all servers...")
for _, server := range ctx.Cache.Servers {
iter := new(gtk.TreeIter)
ping, _ := strconv.Atoi(server.Server.Ping)
if !server.AllServersIterSet {
server.AllServersIter = iter
server.AllServersIterSet = true
} else {
iter = server.AllServersIter
}
if m.all_servers_hide_offline.GetActive() && (server.Server.Players == "" && server.Server.Maxplayers == "" || ping > 9000) {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
if m.all_servers_hide_private.GetActive() && server.Server.IsPrivate == "1" {
if server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Remove(iter)
server.AllServersIterInList = false
}
continue
}
if !server.AllServersIterInList && server.AllServersIterSet {
m.all_servers_store.Append(iter)
server.AllServersIterInList = true
}
if server.Server.Name == "" && server.Server.Players == "" {
m.all_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["IP"], server.Server.Ip + ":" + server.Server.Port)
} else {
if ping > 9000 {
m.all_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
} else {
m.all_servers_store.SetValue(iter, 0, m.server_online_pic.GPixbuf)
}
if server.Server.IsPrivate == "1" {
m.all_servers_store.SetValue(iter, 1, m.server_private_pic.GPixbuf)
} else {
m.all_servers_store.SetValue(iter, 1, m.server_public_pic.GPixbuf)
}
server_name := ctx.Colorizer.Fix(server.Server.Name)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Name"], server_name)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Mode"], m.getGameModeName(server.Server.Gamemode))
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Map"], server.Server.Map)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Players"], server.Server.Players + "/" + server.Server.Maxplayers)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Ping"], server.Server.Ping)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["Version"], server.Server.Version)
m.all_servers_store.SetValue(iter, m.column_pos["Servers"]["IP"], server.Server.Ip + ":" + server.Server.Port)
}
}
}
func (m *MainWindow) loadFavoriteServers(data map[string]string) {
fmt.Println("Loading favorite servers...")
for _, server := range ctx.Cache.Servers {
iter := new(gtk.TreeIter)
ping, _ := strconv.Atoi(server.Server.Ping)
if !server.FavServersIterSet {
server.FavServersIter = iter
server.FavServersIterSet = true
} else {
iter = server.FavServersIter
}
if m.fav_servers_hide_offline.GetActive() && (server.Server.Players == "" && server.Server.Maxplayers == "" || ping > 9000) {
if server.FavServersIterInList {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
if m.fav_servers_hide_private.GetActive() && server.Server.IsPrivate == "1" {
if server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Remove(iter)
server.FavServersIterInList = false
}
continue
}
// If server on favorites widget, but not favorited (e.g. just
// removed from favorites) - remove it from list.
if server.Server.Favorite != "1" && server.FavServersIterSet && server.FavServersIterInList {
m.fav_servers_store.Remove(server.FavServersIter)
server.FavServersIterInList = false
server.FavServersIterSet = false
}
// Server isn't in favorites and wasn't previously added to widget.
if server.Server.Favorite != "1" {
continue
}
if !server.FavServersIterInList && server.FavServersIterSet {
m.fav_servers_store.Append(iter)
server.FavServersIterInList = true
}
if server.Server.Name == "" && server.Server.Players == "" {
m.fav_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["IP"], server.Server.Ip + ":" + server.Server.Port)
} else {
if ping > 9000 {
m.fav_servers_store.SetValue(iter, 0, m.server_offline_pic.GPixbuf)
} else {
m.fav_servers_store.SetValue(iter, 0, m.server_online_pic.GPixbuf)
}
if server.Server.IsPrivate == "1" {
m.fav_servers_store.SetValue(iter, 1, m.server_private_pic.GPixbuf)
} else {
m.fav_servers_store.SetValue(iter, 1, m.server_public_pic.GPixbuf)
}
server_name := ctx.Colorizer.Fix(server.Server.Name)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Name"], server_name)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Mode"], m.getGameModeName(server.Server.Gamemode))
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Map"], server.Server.Map)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Players"], server.Server.Players + "/" + server.Server.Maxplayers)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Ping"], server.Server.Ping)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["Version"], server.Server.Version)
m.fav_servers_store.SetValue(iter, m.column_pos["Favorites"]["IP"], server.Server.Ip + ":" + server.Server.Port)
}
}
}
func (m *MainWindow) loadProfiles(data map[string]string) {
fmt.Println("Loading profiles into combobox on MainWindow")
for i := 0; i < m.old_profiles_count; i++ {
// ComboBox indexes are shifting on element deletion, so we should
// detele very first element every time.
m.profiles.Remove(0)
}
for _, profile := range ctx.Cache.Profiles {
m.profiles.AppendText(profile.Profile.Name)
}
m.old_profiles_count = len(ctx.Cache.Profiles)
fmt.Println("Added " + strconv.Itoa(m.old_profiles_count) + " profiles")
m.profiles.SetActive(0)
}
func (m *MainWindow) tabChanged() {
if !m.initialized {
return
}
fmt.Println("Active tab changed...")
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
fmt.Println(current_tab)
m.use_other_servers_tab = true
if strings.Contains(current_tab, "Servers") {
m.fav_servers.Emit("cursor-changed")
} else if strings.Contains(current_tab, "Favorites") {
m.all_servers.Emit("cursor-changed")
}
m.use_other_servers_tab = false
}
func (m *MainWindow) serversUpdateCompleted(data map[string]string) {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Servers updated."})
// Trigger "selection-changed" events on currently active tab's
// servers list.
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if strings.Contains(current_tab, "Servers") {
m.all_servers.Emit("cursor-changed")
} else if strings.Contains(current_tab, "Favorites") {
m.fav_servers.Emit("cursor-changed")
}
}
func (m *MainWindow) setQuickConnectDetails(data map[string]string) {
fmt.Println("Setting quick connect data...")
m.qc_server_address.SetText(data["server"])
m.qc_password.SetText(data["password"])
}
func (m *MainWindow) setToolbarLabelText(data map[string]string) {
fmt.Println("Setting toolbar's label text...")
if strings.Contains(data["text"], "<markup>") {
m.toolbar_label.SetMarkup(data["text"])
} else {
m.toolbar_label.SetLabel(data["text"])
}
}
func (m *MainWindow) showHide() {
if m.hidden {
m.window.Show()
m.hidden = false
// Set window position on restore. Window loosing it on
// multimonitor configurations.
m.window.Move(m.window_pos_x, m.window_pos_y)
} else {
m.window.Hide()
m.hidden = true
}
}
func (m *MainWindow) showShortServerInformation() {
fmt.Println("Server selection changed, updating server's information widget...")
m.server_info_store.Clear()
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if m.use_other_servers_tab {
if strings.Contains(current_tab, "Servers") {
current_tab = "Favorites"
} else if strings.Contains(current_tab, "Favorites") {
current_tab = "Servers"
}
}
srv_address := m.getIpFromServersList(current_tab)
// Getting server information from cache.
if len(srv_address) > 0 && ctx.Cache.Servers[srv_address].Server.Players != "" {
server_info := ctx.Cache.Servers[srv_address].Server
parsed_general_data := ioq3dataparser.ParseInfoToMap(server_info.ExtendedConfig)
parsed_players_info := ioq3dataparser.ParsePlayersInfoToMap(server_info.PlayersInfo)
// Append to treeview generic info first. After appending it
// will be deleted from map.
iter := new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "<markup><span font_weight=\"bold\">GENERAL INFO</span></markup>")
// Server's name.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Server's name")
m.server_info_store.SetValue(iter, 1, ctx.Colorizer.Fix(parsed_general_data["sv_hostname"]))
delete(parsed_general_data, "sv_hostname")
// Game version.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Game version")
m.server_info_store.SetValue(iter, 1, parsed_general_data["g_modversion"])
delete(parsed_general_data, "g_modversion")
// Players.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Players")
m.server_info_store.SetValue(iter, 1, server_info.Players + " of " + parsed_general_data["sv_maxclients"])
delete(parsed_general_data, "sv_maxclients")
// Ping
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Ping")
m.server_info_store.SetValue(iter, 1, server_info.Ping + " ms")
// Game mode
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Game mode")
m.server_info_store.SetValue(iter, 1, m.gamemodes[server_info.Gamemode])
// Map name
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Current map")
m.server_info_store.SetValue(iter, 1, server_info.Map)
// Private or public?
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "Passworded")
passworded_status := "<markup><span foreground=\"green\">No</span></markup>"
if server_info.IsPrivate == "1" {
passworded_status = "<markup><span foreground=\"red\">Yes</span></markup>"
}
m.server_info_store.SetValue(iter, 1, passworded_status)
// Just a separator.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
// Players information
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "<markup><span font_weight=\"bold\">PLAYERS</span></markup>")
// Sorting keys of map.
players_map_keys := make([]string, 0, len(parsed_players_info))
for k := range parsed_players_info {
// ToDo: figure out how to do this properly without
// append().
players_map_keys = append(players_map_keys, k)
}
sort.Strings(players_map_keys)
for k := range players_map_keys {
iter = new(gtk.TreeIter)
nick := ctx.Colorizer.Fix(parsed_players_info[players_map_keys[k]]["nick"])
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, nick)
m.server_info_store.SetValue(iter, 1, "(frags: " + parsed_players_info[players_map_keys[k]]["frags"] + " | ping: " + parsed_players_info[players_map_keys[k]]["ping"] + ")")
}
// Just a separator.
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
// Other parameters :).
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, "<markup><span font_weight=\"bold\">OTHER PARAMETERS</span></markup>")
// Sort it!
general_data_keys := make([]string, 0, len(parsed_general_data))
for k := range parsed_general_data {
general_data_keys = append(general_data_keys, k)
}
sort.Strings(general_data_keys)
for k := range general_data_keys {
iter = new(gtk.TreeIter)
m.server_info_store.Append(iter)
m.server_info_store.SetValue(iter, 0, general_data_keys[k])
m.server_info_store.SetValue(iter, 1, parsed_general_data[general_data_keys[k]])
}
}
}
// Show tray menu on right-click on tray icon.
func (m *MainWindow) showTrayMenu(cbx *glib.CallbackContext) {
m.tray_menu.Popup(nil, nil, gtk.StatusIconPositionMenu, m.tray_icon, uint(cbx.Args(0)), uint32(cbx.Args(1)))
}
// Unlocking interface after game shut down.
func (m *MainWindow) unlockInterface() {
m.launch_button.SetSensitive(true)
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "URTrator is ready."})
}
func (m *MainWindow) updateOneServer() {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Updating selected server...</span></markup>"})
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
srv_address := m.getIpFromServersList(current_tab)
if len(srv_address) > 0 {
go ctx.Requester.UpdateOneServer(srv_address)
}
}
// Triggered when "Update all servers" button is clicked.
func (m *MainWindow) UpdateServers() {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Updating servers...</span></markup>"})
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
fmt.Println("Updating servers on tab '" + current_tab + "'...")
if strings.Contains(current_tab, "Servers") {
go ctx.Requester.UpdateAllServers()
} else if strings.Contains(current_tab, "Favorites") {
go ctx.Requester.UpdateFavoriteServers()
}
}

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@ -1,47 +0,0 @@
package ui
import (
// stdlib
"strings"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) getGameModeName(name string) string {
val, ok := m.gamemodes[name]
if !ok {
return "Unknown or custom"
}
return val
}
func (m *MainWindow) getIpFromServersList(current_tab string) string {
// Getting server's address from list.
// Assuming that we're on "Servers" tab by default.
sel := m.all_servers.GetSelection()
model := m.all_servers.GetModel()
if strings.Contains(current_tab, "Favorites") {
sel = m.fav_servers.GetSelection()
model = m.fav_servers.GetModel()
}
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
// Getting server address.
var srv_addr string
srv_addr_gval := glib.ValueFromNative(srv_addr)
if strings.Contains(current_tab, "Servers") {
model.GetValue(iter, m.column_pos["Servers"]["IP"], srv_addr_gval)
} else if strings.Contains(current_tab, "Favorites") {
model.GetValue(iter, m.column_pos["Favorites"]["IP"], srv_addr_gval)
}
server_address := srv_addr_gval.GetString()
return server_address
}

View File

@ -1,717 +0,0 @@
package ui
import (
// stdlib
"encoding/base64"
"fmt"
"runtime"
"strconv"
// local
"github.com/pztrn/urtrator/common"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
// Main window initialization.
func (m *MainWindow) Initialize() {
gtk.Init(nil)
m.initializeStorages()
ctx.InitializeClipboardWatcher()
m.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
m.window.SetTitle("URTrator")
m.window.Connect("destroy", m.Close)
m.vbox = gtk.NewVBox(false, 0)
// Load program icon from base64.
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.window.SetIcon(logo)
m.window.Connect("configure-event", m.checkPositionAndSize)
// Additional OS-specific initialization.
if runtime.GOOS == "windows" {
m.initializeWin()
}
if runtime.GOOS == "darwin" {
m.initializeMac()
}
// Restoring window position.
var win_pos_x_str string = "0"
var win_pos_y_str string = "0"
saved_win_pos_x_str, ok := ctx.Cfg.Cfg["/mainwindow/position_x"]
if ok {
win_pos_x_str = saved_win_pos_x_str
}
saved_win_pos_y_str, ok := ctx.Cfg.Cfg["/mainwindow/position_y"]
if ok {
win_pos_y_str = saved_win_pos_y_str
}
win_pos_x, _ := strconv.Atoi(win_pos_x_str)
win_pos_y, _ := strconv.Atoi(win_pos_y_str)
m.window.Move(win_pos_x, win_pos_y)
// Restoring window size.
var win_size_width_str string = "1000"
var win_size_height_str string = "600"
saved_win_size_width_str, ok := ctx.Cfg.Cfg["/mainwindow/width"]
if ok {
win_size_width_str = saved_win_size_width_str
}
saved_win_size_height_str, ok := ctx.Cfg.Cfg["/mainwindow/height"]
if ok {
win_size_height_str = saved_win_size_height_str
}
m.window_width, _ = strconv.Atoi(win_size_width_str)
m.window_height, _ = strconv.Atoi(win_size_height_str)
m.window.SetDefaultSize(m.window_width, m.window_height)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
// Dialogs initialization.
m.options_dialog = &OptionsDialog{}
// Main menu.
if runtime.GOOS == "darwin" {
m.initializeMacMenu()
} else {
m.InitializeMainMenu()
}
// Toolbar.
m.InitializeToolbar()
m.hpane = gtk.NewHPaned()
m.vbox.PackStart(m.hpane, true, true, 5)
m.hpane.Connect("event", m.checkMainPanePosition)
// Restore pane position.
// We will restore saved thing, or will use "window_width - 150".
saved_pane_pos, ok := ctx.Cfg.Cfg["/mainwindow/pane_negative_position"]
if ok {
pane_negative_pos, _ := strconv.Atoi(saved_pane_pos)
m.hpane.SetPosition(m.window_width - pane_negative_pos)
} else {
var w, h int = 0, 0
m.window.GetSize(&w, &h)
m.hpane.SetPosition(w - 150)
}
// Tabs initialization.
m.InitializeTabs()
// Sidebar initialization.
m.initializeSidebar()
// Tray icon.
if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
m.initializeTrayIcon()
}
// Events.
m.initializeEvents()
// Game profiles and launch button.
profile_and_launch_hbox := gtk.NewHBox(false, 0)
m.vbox.PackStart(profile_and_launch_hbox, false, true, 5)
// Separator
sep := gtk.NewHBox(false, 0)
profile_and_launch_hbox.PackStart(sep, true, true, 5)
// Profile selection.
profiles_label := gtk.NewLabel("Game profile:")
m.profiles = gtk.NewComboBoxText()
m.profiles.SetTooltipText("Profile which will be used for launching")
profile_and_launch_hbox.PackStart(profiles_label, false, true, 5)
profile_and_launch_hbox.PackStart(m.profiles, false, true, 5)
// One more separator.
sepp := gtk.NewVSeparator()
profile_and_launch_hbox.PackStart(sepp, false, true, 5)
// Game launching button.
m.launch_button = gtk.NewButtonWithLabel("Launch!")
m.launch_button.SetTooltipText("Launch Urban Terror")
m.launch_button.Clicked(m.launchGame)
launch_button_image := gtk.NewImageFromPixbuf(logo.ScaleSimple(24, 24, gdkpixbuf.INTERP_HYPER))
m.launch_button.SetImage(launch_button_image)
profile_and_launch_hbox.PackStart(m.launch_button, false, true, 5)
m.window.Add(m.vbox)
m.window.ShowAll()
// Launch events.
ctx.Eventer.LaunchEvent("loadProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadServersIntoCache", map[string]string{})
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "URTrator is ready."})
// Set flag that shows to other parts that we're initialized.
m.initialized = true
gtk.Main()
}
// Events initialization.
func (m *MainWindow) initializeEvents() {
fmt.Println("Initializing events...")
ctx.Eventer.AddEventHandler("loadAllServers", m.loadAllServers)
ctx.Eventer.AddEventHandler("loadFavoriteServers", m.loadFavoriteServers)
ctx.Eventer.AddEventHandler("loadProfilesIntoMainWindow", m.loadProfiles)
ctx.Eventer.AddEventHandler("serversUpdateCompleted", m.serversUpdateCompleted)
ctx.Eventer.AddEventHandler("setQuickConnectDetails", m.setQuickConnectDetails)
ctx.Eventer.AddEventHandler("setToolbarLabelText", m.setToolbarLabelText)
}
// Main menu initialization.
func (m *MainWindow) InitializeMainMenu() {
m.menubar = gtk.NewMenuBar()
m.vbox.PackStart(m.menubar, false, false, 0)
// File menu.
fm := gtk.NewMenuItemWithMnemonic("File")
m.menubar.Append(fm)
file_menu := gtk.NewMenu()
fm.SetSubmenu(file_menu)
// Options.
options_menu_item := gtk.NewMenuItemWithMnemonic("_Options")
file_menu.Append(options_menu_item)
options_menu_item.Connect("activate", m.options_dialog.ShowOptionsDialog)
// Separator.
file_menu_sep1 := gtk.NewSeparatorMenuItem()
file_menu.Append(file_menu_sep1)
// Exit.
exit_menu_item := gtk.NewMenuItemWithMnemonic("E_xit")
file_menu.Append(exit_menu_item)
exit_menu_item.Connect("activate", m.Close)
// About menu.
am := gtk.NewMenuItemWithMnemonic("_About")
m.menubar.Append(am)
about_menu := gtk.NewMenu()
am.SetSubmenu(about_menu)
// About app item.
about_app_item := gtk.NewMenuItemWithMnemonic("About _URTrator...")
about_menu.Append(about_app_item)
about_app_item.Connect("activate", ShowAboutDialog)
// Separator.
about_menu_sep1 := gtk.NewSeparatorMenuItem()
about_menu.Append(about_menu_sep1)
// Drop databases thing.
about_menu_drop_database_data_item := gtk.NewMenuItemWithMnemonic("Drop database data...")
about_menu.Append(about_menu_drop_database_data_item)
about_menu_drop_database_data_item.Connect("activate", m.dropDatabasesData)
}
// Sidebar (with quick connect and server's information) initialization.
func (m *MainWindow) initializeSidebar() {
sidebar_vbox := gtk.NewVBox(false, 0)
server_info_frame := gtk.NewFrame("Server information")
sidebar_vbox.PackStart(server_info_frame, true, true, 5)
si_vbox := gtk.NewVBox(false, 0)
server_info_frame.Add(si_vbox)
// Scrolled thing.
si_scroll := gtk.NewScrolledWindow(nil, nil)
si_vbox.PackStart(si_scroll, true, true, 5)
// Server's information.
m.server_info = gtk.NewTreeView()
m.server_info.SetModel(m.server_info_store)
key_column := gtk.NewTreeViewColumnWithAttributes("Key", gtk.NewCellRendererText(), "markup", 0)
m.server_info.AppendColumn(key_column)
value_column := gtk.NewTreeViewColumnWithAttributes("Value", gtk.NewCellRendererText(), "markup", 1)
m.server_info.AppendColumn(value_column)
si_scroll.Add(m.server_info)
// Quick connect frame.
quick_connect_frame := gtk.NewFrame("Quick connect")
sidebar_vbox.PackStart(quick_connect_frame, false, true, 5)
qc_vbox := gtk.NewVBox(false, 0)
quick_connect_frame.Add(qc_vbox)
// Server address.
srv_tooltip := "Server address we will connect to"
srv_label := gtk.NewLabel("Server address:")
srv_label.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(srv_label, false, true, 5)
m.qc_server_address = gtk.NewEntry()
m.qc_server_address.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(m.qc_server_address, false, true, 5)
// Password.
pass_tooltip := "Password we will use for server"
pass_label := gtk.NewLabel("Password:")
pass_label.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(pass_label, false, true, 5)
m.qc_password = gtk.NewEntry()
m.qc_password.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(m.qc_password, false, true, 5)
// Nickname
nick_tooltip := "Nickname we will use"
nick_label := gtk.NewLabel("Nickname:")
nick_label.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(nick_label, false, true, 5)
m.qc_nickname = gtk.NewEntry()
m.qc_nickname.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(m.qc_nickname, false, true, 5)
m.hpane.Add2(sidebar_vbox)
}
// Initializes internal storages.
func (m *MainWindow) initializeStorages() {
// Application isn't initialized.
m.initialized = false
m.use_other_servers_tab = false
// Gamemodes.
m.gamemodes = make(map[string]string)
m.gamemodes = map[string]string{
"1": "Last Man Standing",
"2": "Free For All",
"3": "Team DM",
"4": "Team Survivor",
"5": "Follow The Leader",
"6": "Cap'n'Hold",
"7": "Capture The Flag",
"8": "Bomb",
"9": "Jump",
"10": "Freeze Tag",
"11": "Gun Game",
"12": "Instagib",
}
// Columns names.
// Key - default position in lists.
m.column_names = map[string]string{
"2": "Name",
"3": "Mode",
"4": "Map",
"5": "Players",
"6": "Ping",
"7": "Version",
"8": "IP",
}
// Real columns positions.
m.column_pos = make(map[string]map[string]int)
m.column_pos["Servers"] = make(map[string]int)
m.column_pos["Favorites"] = make(map[string]int)
// Frames storage.
m.tabs = make(map[string]*gtk.Frame)
m.tabs["dummy"] = gtk.NewFrame("dummy")
delete(m.tabs, "dummy")
// Servers tab list view storage.
// Structure:
// Server status icon|Server name|Mode|Map|Players|Ping|Version
m.all_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
m.all_servers_store_sortable = gtk.NewTreeSortable(m.all_servers_store)
// Same as above, but for favorite servers.
m.fav_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Server's information store. Used for quick preview in main window.
m.server_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Profiles count after filling combobox. Defaulting to 0.
m.old_profiles_count = 0
// Window hidden flag.
m.hidden = false
// Pixbufs.
// Offline server.
srv_offline_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_OFFLINE)
srv_offline_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_offline_pixbuf.SetSize(24, 24)
srv_offline_pixbuf.Write(srv_offline_bytes)
m.server_offline_pic = srv_offline_pixbuf.GetPixbuf()
// Online server.
srv_online_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_ONLINE)
srv_online_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_online_pixbuf.SetSize(24, 24)
srv_online_pixbuf.Write(srv_online_bytes)
m.server_online_pic = srv_online_pixbuf.GetPixbuf()
// Private server.
srv_private_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PRIVATE)
srv_private_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_private_pixbuf.SetSize(24, 24)
srv_private_pixbuf.Write(srv_private_bytes)
m.server_private_pic = srv_private_pixbuf.GetPixbuf()
// Public server.
srv_public_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PUBLIC)
srv_public_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_public_pixbuf.SetSize(24, 24)
srv_public_pixbuf.Write(srv_public_bytes)
m.server_public_pic = srv_public_pixbuf.GetPixbuf()
fmt.Println(srv_public_pixbuf.GetFormat().GetName())
}
// Tabs widget initialization, including all child widgets.
func (m *MainWindow) InitializeTabs() {
// Create tabs widget.
m.tab_widget = gtk.NewNotebook()
m.tab_widget.Connect("switch-page", m.tabChanged)
tab_allsrv_hbox := gtk.NewHBox(false, 0)
swin1 := gtk.NewScrolledWindow(nil, nil)
m.all_servers = gtk.NewTreeView()
swin1.Add(m.all_servers)
tab_allsrv_hbox.PackStart(swin1, true, true, 5)
m.tab_widget.AppendPage(tab_allsrv_hbox, gtk.NewLabel("Servers"))
m.all_servers.SetModel(m.all_servers_store)
// These columns are static.
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Status", gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Public", gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// ...aand lets do dynamic generation :)
// +2 because we have 2 static columns.
all_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names) + 2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/all_servers/" + name + "_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/all_servers/" + name + "_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(name, gtk.NewCellRendererText(), "markup", position_int)
col.SetSortColumnId(position_int)
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Servers"][name] = position_int
all_servers_columns_to_append[position_int] = col
}
for i := range all_servers_columns_to_append {
if i < 2 {
continue
}
m.all_servers.AppendColumn(all_servers_columns_to_append[i])
}
// Sorting.
// By default we are sorting by server name.
m.all_servers_store_sortable.SetSortColumnId(m.column_pos["Servers"]["Name"], gtk.SORT_ASCENDING)
// Sorting functions.
// Race conditions and GC crazyness appears when activated, so for
// now commenting it out.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"]["Name"], m.sortServersByName)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"]["Players"], m.sortServersByPlayers)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"]["Ping"], m.sortServersByPing)
// Selection changed signal, which will update server's short info pane.
m.all_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_all_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_allsrv_hbox.PackStart(tab_all_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.all_servers_hide_offline = gtk.NewCheckButtonWithLabel("Hide offline servers")
m.all_servers_hide_offline.SetTooltipText("Hide offline servers on Servers tab")
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_offline, false, true, 5)
m.all_servers_hide_offline.Clicked(m.hideOfflineAllServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
all_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"]
if !ok {
m.all_servers_hide_offline.SetActive(true)
} else {
if all_servers_hide_offline_cb_val == "1" {
m.all_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.all_servers_hide_private = gtk.NewCheckButtonWithLabel("Hide private servers")
m.all_servers_hide_private.SetTooltipText("Hide servers which requires password to enter")
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_private, false, true, 5)
m.all_servers_hide_private.Clicked(m.hidePrivateAllServers)
// Restore checkbox value.
all_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"]
if !ok {
m.all_servers_hide_private.SetActive(true)
} else {
if all_servers_hide_private_cb_val == "1" {
m.all_servers_hide_private.SetActive(true)
}
}
// Final separator.
ctl_sep := gtk.NewVSeparator()
tab_all_srv_ctl_vbox.PackStart(ctl_sep, true, true, 5)
// Favorites servers
// ToDo: sorting as in all servers list.
tab_fav_srv_hbox := gtk.NewHBox(false, 0)
m.fav_servers = gtk.NewTreeView()
swin2 := gtk.NewScrolledWindow(nil, nil)
swin2.Add(m.fav_servers)
tab_fav_srv_hbox.PackStart(swin2, true, true, 5)
m.tab_widget.AppendPage(tab_fav_srv_hbox, gtk.NewLabel("Favorites"))
m.fav_servers.SetModel(m.fav_servers_store)
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Status", gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Public", gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// +2 because we have 2 static columns.
fav_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names) + 2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/fav_servers/" + name + "_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/fav_servers/" + name + "_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(name, gtk.NewCellRendererText(), "markup", position_int)
// For some reason this cause panic on Windows, so disabling
// default sorting here.
if runtime.GOOS != "windows" {
col.SetSortColumnId(position_int)
}
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Favorites"][name] = position_int
fav_servers_columns_to_append[position_int] = col
}
for i := range fav_servers_columns_to_append {
if i < 2 {
continue
}
m.fav_servers.AppendColumn(fav_servers_columns_to_append[i])
}
// Selection changed signal, which will update server's short info pane.
m.fav_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_fav_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_fav_srv_hbox.PackStart(tab_fav_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.fav_servers_hide_offline = gtk.NewCheckButtonWithLabel("Hide offline servers")
m.fav_servers_hide_offline.SetTooltipText("Hide offline servers on Favorites tab")
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_offline, false, true, 5)
m.fav_servers_hide_offline.Clicked(m.hideOfflineFavoriteServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
favorite_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"]
if !ok {
m.fav_servers_hide_offline.SetActive(true)
} else {
if favorite_servers_hide_offline_cb_val == "1" {
m.fav_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.fav_servers_hide_private = gtk.NewCheckButtonWithLabel("Hide private servers")
m.fav_servers_hide_private.SetTooltipText("Hide servers which requires password to enter")
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_private, false, true, 5)
m.fav_servers_hide_private.Clicked(m.hidePrivateFavoriteServers)
// Restore checkbox value.
fav_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_private"]
if !ok {
m.fav_servers_hide_private.SetActive(true)
} else {
if fav_servers_hide_private_cb_val == "1" {
m.fav_servers_hide_private.SetActive(true)
}
}
// Final separator.
ctl_fav_sep := gtk.NewVSeparator()
tab_fav_srv_ctl_vbox.PackStart(ctl_fav_sep, true, true, 5)
// Add tab_widget widget to window.
m.hpane.Add1(m.tab_widget)
}
// Toolbar initialization.
func (m *MainWindow) InitializeToolbar() {
m.toolbar = gtk.NewToolbar()
m.vbox.PackStart(m.toolbar, false, false, 5)
// Update servers button.
button_update_all_servers_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ALL_SERVERS)
button_update_all_servers_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_all_servers_icon_pixbuf.SetSize(24, 24)
button_update_all_servers_icon_pixbuf.Write(button_update_all_servers_icon_bytes)
button_update_all_servers_icon := gtk.NewImageFromPixbuf(button_update_all_servers_icon_pixbuf.GetPixbuf())
button_update_all_servers := gtk.NewToolButton(button_update_all_servers_icon, "Update all servers")
button_update_all_servers.SetTooltipText("Update all servers in currently selected tab")
button_update_all_servers.OnClicked(m.UpdateServers)
m.toolbar.Insert(button_update_all_servers, 0)
button_update_one_server_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ONE_SERVER)
button_update_one_server_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_one_server_icon_pixbuf.SetSize(24, 24)
button_update_one_server_icon_pixbuf.Write(button_update_one_server_icon_bytes)
button_update_one_server_icon := gtk.NewImageFromPixbuf(button_update_one_server_icon_pixbuf.GetPixbuf())
button_update_one_server := gtk.NewToolButton(button_update_one_server_icon, "Update selected server")
button_update_one_server.SetTooltipText("Update only selected server")
button_update_one_server.OnClicked(m.updateOneServer)
m.toolbar.Insert(button_update_one_server, 1)
// Separator.
separator := gtk.NewSeparatorToolItem()
m.toolbar.Insert(separator, 2)
// Add server to favorites button.
fav_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.ADD_TO_FAVORITES)
fav_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_button_icon_pixbuf.SetSize(24, 24)
fav_button_icon_pixbuf.Write(fav_button_icon_bytes)
fav_button_icon := gtk.NewImageFromPixbuf(fav_button_icon_pixbuf.GetPixbuf())
fav_button := gtk.NewToolButton(fav_button_icon, "Add to favorites")
fav_button.SetTooltipText("Add selected server to favorites")
fav_button.OnClicked(m.addToFavorites)
m.toolbar.Insert(fav_button, 3)
fav_edit_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.EDIT_FAVORITE)
fav_edit_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_edit_button_icon_pixbuf.SetSize(24, 24)
fav_edit_button_icon_pixbuf.Write(fav_edit_button_icon_bytes)
fav_edit_button_icon := gtk.NewImageFromPixbuf(fav_edit_button_icon_pixbuf.GetPixbuf())
fav_edit_button := gtk.NewToolButton(fav_edit_button_icon, "Edit favorite")
fav_edit_button.SetTooltipText("Edit selected favorite server")
fav_edit_button.OnClicked(m.editFavorite)
m.toolbar.Insert(fav_edit_button, 4)
// Remove server from favorites button.
fav_delete_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REMOVE_FAVORITE)
fav_delete_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_delete_button_icon_pixbuf.SetSize(24, 24)
fav_delete_button_icon_pixbuf.Write(fav_delete_button_icon_bytes)
fav_delete_button_icon := gtk.NewImageFromPixbuf(fav_delete_button_icon_pixbuf.GetPixbuf())
fav_delete_button := gtk.NewToolButton(fav_delete_button_icon, "Remove from favorites")
fav_delete_button.SetTooltipText("Remove selected server from favorites")
fav_delete_button.OnClicked(m.deleteFromFavorites)
m.toolbar.Insert(fav_delete_button, 5)
// Copy server address button.
copy_srv_addr_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.COPY_CREDENTIALS)
copy_srv_addr_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
copy_srv_addr_button_icon_pixbuf.SetSize(24, 24)
copy_srv_addr_button_icon_pixbuf.Write(copy_srv_addr_button_icon_bytes)
copy_srv_addr_button_icon := gtk.NewImageFromPixbuf(copy_srv_addr_button_icon_pixbuf.GetPixbuf())
copy_srv_addr_button := gtk.NewToolButton(copy_srv_addr_button_icon, "Copy server's creds")
copy_srv_addr_button.SetTooltipText("Copy server's credentials to clipboard for sharing")
copy_srv_addr_button.OnClicked(m.copyServerCredentialsToClipboard)
m.toolbar.Insert(copy_srv_addr_button, 6)
// Separator for toolbar's label and buttons.
toolbar_separator_toolitem := gtk.NewToolItem()
toolbar_separator_toolitem.SetExpand(true)
m.toolbar.Insert(toolbar_separator_toolitem, 7)
// Toolbar's label.
m.toolbar_label = gtk.NewLabel("URTrator is ready")
toolbar_label_toolitem := gtk.NewToolItem()
toolbar_label_toolitem.Add(m.toolbar_label)
m.toolbar.Insert(toolbar_label_toolitem, 8)
}
// Tray icon initialization.
func (m *MainWindow) initializeTrayIcon() {
fmt.Println("Initializing tray icon...")
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.tray_icon = gtk.NewStatusIconFromPixbuf(logo)
m.tray_icon.SetName("URTrator")
m.tray_icon.SetTitle("URTrator")
m.tray_icon.SetTooltipText("URTrator is ready")
// Tray menu is still buggy on windows, so skipping initialization,
// if OS is Windows.
if runtime.GOOS != "windows" {
m.tray_menu = gtk.NewMenu()
// Open/Close URTrator menu item.
open_close_item := gtk.NewMenuItemWithLabel("Show / Hide URTrator")
open_close_item.Connect("activate", m.showHide)
m.tray_menu.Append(open_close_item)
// Separator
sep1 := gtk.NewSeparatorMenuItem()
m.tray_menu.Append(sep1)
// Exit menu item.
exit_item := gtk.NewMenuItemWithLabel("Exit")
exit_item.Connect("activate", m.window.Destroy)
m.tray_menu.Append(exit_item)
// Connect things.
m.tray_icon.Connect("activate", m.showHide)
m.tray_icon.Connect("popup-menu", m.showTrayMenu)
m.tray_menu.ShowAll()
}
}

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@ -1,28 +0,0 @@
package ui
import (
// stdlib
"os"
"path/filepath"
"runtime"
// other
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) initializeMac() {
if runtime.GOOS == "darwin" {
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
gtk.RCParse(dir + "/../Resources/themes/gtkrc-keybindings")
// ToDo: theming support and theme seletion in settings.
gtk.RCParse(dir + "/../Resources/themes/ClearlooksBrave/gtk-2.0/gtkrc")
}
}
func (m *MainWindow) initializeMacMenu() {
// This is a placeholder, in future we will use native mac menu.
// For now it launches default menu initialization.
m.InitializeMainMenu()
}

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@ -1,24 +0,0 @@
package ui
import (
// stdlib
"os"
"path/filepath"
// other
"github.com/mattn/go-gtk/gtk"
"github.com/couchbase/goutils/platform"
)
func (m *MainWindow) closeWin() {
platform.HideConsole(false)
}
func (m *MainWindow) initializeWin() {
platform.HideConsole(true)
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
// ToDo: theming support and theme seletion in settings.
gtk.RCParse(dir + "/themes/MS-Windows/gtk-2.0/gtkrc")
}

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@ -1,253 +0,0 @@
package ui
import (
// stdlib
"errors"
"fmt"
"runtime"
"strings"
// Local
"github.com/pztrn/urtrator/datamodels"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) launchGame() error {
fmt.Println("Launching Urban Terror...")
if len(m.qc_server_address.GetText()) != 0 {
m.launchWithQuickConnect()
} else {
m.launchAsUsual()
}
return nil
}
// Triggers if we clicked "Launch" button without any text in quick connect
// widget.
func (m *MainWindow) launchAsUsual() error {
fmt.Println("Connecting to selected server...")
var srv_address string = ""
// Getting server's name from list.
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
sel := m.all_servers.GetSelection()
model := m.all_servers.GetModel()
if strings.Contains(current_tab, "Favorites") {
sel = m.fav_servers.GetSelection()
model = m.fav_servers.GetModel()
}
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
// Getting server address.
var srv_addr string
srv_address_gval := glib.ValueFromNative(srv_addr)
if strings.Contains(current_tab, "Servers") {
model.GetValue(iter, m.column_pos["Servers"]["IP"], srv_address_gval)
} else if strings.Contains(current_tab, "Favorites") {
model.GetValue(iter, m.column_pos["Favorites"]["IP"], srv_address_gval)
}
srv_address = srv_address_gval.GetString()
if len(srv_address) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "No server selected.\n\nPlease, select a server to continue connecting."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Select a server we will connect to!</span></markup>"})
}
return errors.New("No server selected.")
}
server_profile := ctx.Cache.Servers[srv_address].Server
// Check for proper server name. If length == 0: server is offline,
// we should show notification to user.
if len(server_profile.Name) == 0 {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're okay to connect to empty server, temporary.
will_continue = true
}
if !will_continue {
return errors.New("User declined to connect to offline server")
}
}
// Getting selected profile's name.
profile_name := m.profiles.GetActiveText()
user_profile := &datamodels.Profile{}
if strings.Contains(current_tab, "Servers") {
// Checking profile name length. If 0 - then stop executing :)
// This check only relevant to "Servers" tab, favorite servers
// have profiles defined (see next).
if len(profile_name) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid game profile selected.\n\nPlease, select profile and retry."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Invalid game profile selected.</span></markup>"})
}
return errors.New("User didn't select valid profile.")
}
user_profile = ctx.Cache.Profiles[profile_name].Profile
} else if strings.Contains(current_tab, "Favorites") {
// For favorite servers profile specified in favorite server
// information have higher priority, so we just override it :)
user_profile_cached, ok := ctx.Cache.Profiles[server_profile.ProfileToUse]
if !ok {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid game profile specified for favorite server.\n\nPlease, edit your favorite server, select valid profile and retry."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Invalid game profile specified in favorite entry.</span></markup>"})
}
return errors.New("User didn't select valid profile.")
}
user_profile = user_profile_cached.Profile
}
m.launchActually(server_profile, user_profile, "", "")
return nil
}
// Triggers when Launch button was clicked with some text in quick connect
// widget.
func (m *MainWindow) launchWithQuickConnect() error {
fmt.Println("Launching game with data from quick connect...")
srv_address := m.qc_server_address.GetText()
srv_password := m.qc_password.GetText()
srv_nickname := m.qc_nickname.GetText()
current_profile_name := m.profiles.GetActiveText()
// As we're launching without any profile defined - we should
// check server version and globally selected profile.
// Checking if we have server defined in cache.
var ip string = ""
var port string = ""
if strings.Contains(srv_address, ":") {
ip = strings.Split(srv_address, ":")[0]
port = strings.Split(srv_address, ":")[1]
} else {
ip = strings.Split(srv_address, ":")[0]
port = "27960"
}
key := ip + ":" + port
_, ok := ctx.Cache.Servers[key]
if !ok {
ctx.Cache.CreateServer(key)
fmt.Println("Server not found in cache, requesting information...")
ctx.Requester.UpdateOneServer(key)
}
server_profile := ctx.Cache.Servers[key]
user_profile := ctx.Cache.Profiles[current_profile_name]
m.launchActually(server_profile.Server, user_profile.Profile, srv_password, srv_nickname)
return nil
}
func (m *MainWindow) launchActually(server_profile *datamodels.Server, user_profile *datamodels.Profile, password string, nickname_to_use string) error {
if server_profile.Name == "" {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're ok here, temporary.
will_continue = true
}
if !will_continue {
return errors.New("User declined to connect to offline server")
}
}
// Check if server is applicable for selected profile.
if server_profile.Version != user_profile.Version {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid game profile selected.\n\nSelected profile have different game version than server.\nPlease, select valid profile and retry."
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Invalid game profile selected.</span></markup>"})
}
return errors.New("User didn't select valid profile, mismatch with server's version.")
}
server_password := password
if len(server_password) == 0 {
server_password = server_profile.Password
}
// Hey, we're ok here! :) Launch Urban Terror!
// Clear server name from "<markup></markup>" things.
srv_name_for_label := server_profile.Name
if strings.Contains(server_profile.Name, "markup") {
srv_name_for_label = string([]byte(server_profile.Name)[8:len(server_profile.Name)-9])
} else {
srv_name := ctx.Colorizer.Fix(server_profile.Name)
srv_name_for_label = string([]byte(srv_name)[8:len(srv_name)-9])
}
// Show great coloured label.
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">Urban Terror is launched with profile </span><span foreground=\"blue\">" + user_profile.Name + "</span> <span foreground=\"red\" font_weight=\"bold\">and connected to </span><span foreground=\"orange\" font_weight=\"bold\">" + srv_name_for_label + "</span></markup>"})
m.launch_button.SetSensitive(false)
// ToDo: handling server passwords.
ctx.Launcher.Launch(server_profile, user_profile, server_password, []string{"+name", nickname_to_use}, m.unlockInterface)
return nil
}

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@ -1,96 +0,0 @@
package ui
import (
// stdlib
"strconv"
"strings"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) sortServersByName(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter) int {
var name1_raw glib.GValue
var name2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if current_tab == "Servers" {
model.GetValue(a, m.column_pos["Servers"]["Name"], &name1_raw)
model.GetValue(b, m.column_pos["Servers"]["Name"], &name2_raw)
} else if current_tab == "Favorites" {
model.GetValue(a, m.column_pos["Favorites"]["Name"], &name1_raw)
model.GetValue(b, m.column_pos["Favorites"]["Name"], &name2_raw)
} else {
return 0
}
name1 := strings.ToLower(ctx.Colorizer.ClearFromMarkup(name1_raw.GetString()))
name2 := strings.ToLower(ctx.Colorizer.ClearFromMarkup(name2_raw.GetString()))
if name1 < name2 {
return -1
} else {
return 1
}
return 0
}
func (m *MainWindow) sortServersByPlayers(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter) int {
var players1_raw glib.GValue
var players2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if current_tab == "Servers" {
model.GetValue(a, m.column_pos["Servers"]["Players"], &players1_raw)
model.GetValue(b, m.column_pos["Servers"]["Players"], &players2_raw)
} else if current_tab == "Favorites" {
model.GetValue(a, m.column_pos["Favorites"]["Players"], &players1_raw)
model.GetValue(b, m.column_pos["Favorites"]["Players"], &players2_raw)
} else {
return 0
}
players1_online := strings.Split(players1_raw.GetString(), "/")[0]
players2_online := strings.Split(players2_raw.GetString(), "/")[0]
if len(players1_online) > 0 && len(players2_online) > 0 {
players1, _ := strconv.Atoi(players1_online)
players2, _ := strconv.Atoi(players2_online)
if players1 > players2 {
return -1
} else {
return 1
}
}
return -1
}
func (m *MainWindow) sortServersByPing(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter) int {
var ping1_raw glib.GValue
var ping2_raw glib.GValue
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
if current_tab == "Servers" {
model.GetValue(a, m.column_pos["Servers"]["Ping"], &ping1_raw)
model.GetValue(b, m.column_pos["Servers"]["Ping"], &ping2_raw)
} else if current_tab == "Favorites" {
model.GetValue(a, m.column_pos["Favorites"]["Ping"], &ping1_raw)
model.GetValue(b, m.column_pos["Favorites"]["Ping"], &ping2_raw)
} else {
return 0
}
ping1, _ := strconv.Atoi(ping1_raw.GetString())
ping2, _ := strconv.Atoi(ping2_raw.GetString())
if ping1 < ping2 {
return 1
} else {
return -1
}
return -1
}

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@ -1,303 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// stdlib
"fmt"
"runtime"
// Local
"github.com/pztrn/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gtk"
"github.com/mattn/go-gtk/glib"
)
type OptionsDialog struct {
// Window.
window *gtk.Window
// Options main VBox.
vbox *gtk.VBox
// Tabs widget.
tab_widget *gtk.Notebook
// Widgets.
// General tab.
// Show tray icon checkbutton.
show_tray_icon *gtk.CheckButton
// Enable autoupdate checkbutton.
autoupdate *gtk.CheckButton
// Urban Terror tab.
// Profiles list.
profiles_list *gtk.TreeView
// Data stores.
// Urban Terror profiles list.
profiles_list_store *gtk.ListStore
}
func (o *OptionsDialog) addProfile() {
fmt.Println("Adding profile...")
op := OptionsProfile{}
op.Initialize(false)
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
}
func (o *OptionsDialog) closeOptionsDialogByCancel() {
o.window.Destroy()
}
func (o *OptionsDialog) closeOptionsDialogWithDiscard() {
}
func (o *OptionsDialog) closeOptionsDialogWithSaving() {
fmt.Println("Saving changes to options...")
o.saveGeneral()
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Some options require application restart to be applied."
m := gtk.NewMessageDialog(o.window, gtk.DIALOG_MODAL, gtk.MESSAGE_INFO, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
o.window.Destroy()
}
func (o *OptionsDialog) deleteProfile() {
// Oh... dat... GTK...
sel := o.profiles_list.GetSelection()
model := o.profiles_list.GetModel()
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
var p string
gval := glib.ValueFromNative(p)
model.GetValue(iter, 0, gval)
profile_name := gval.GetString()
if len(profile_name) > 0 {
fmt.Println("Deleting profile '" + profile_name + "'")
profile := datamodels.Profile{}
profile.Name = profile_name
ctx.Eventer.LaunchEvent("deleteProfile", map[string]string{"profile_name": profile_name})
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
}
func (o *OptionsDialog) editProfile() {
// Oh... dat... GTK...
sel := o.profiles_list.GetSelection()
model := o.profiles_list.GetModel()
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
var p string
gval := glib.ValueFromNative(p)
model.GetValue(iter, 0, gval)
profile_name := gval.GetString()
if len(profile_name) > 0 {
op := OptionsProfile{}
op.InitializeUpdate(profile_name)
ctx.Eventer.LaunchEvent("flushProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
}
func (o *OptionsDialog) fill() {
if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
o.show_tray_icon.SetActive(true)
}
if ctx.Cfg.Cfg["/general/urtrator_autoupdate"] == "1" {
o.autoupdate.SetActive(true)
}
}
// Appearance tab initialization.
func (o *OptionsDialog) initializeAppearanceTab() {
appearance_vbox := gtk.NewVBox(false, 0)
l := gtk.NewLabel("There will be some appearance configuration options soon.")
appearance_vbox.PackStart(l, false, true, 5)
o.tab_widget.AppendPage(appearance_vbox, gtk.NewLabel("Appearance"))
}
func (o *OptionsDialog) initializeGeneralTab() {
general_vbox := gtk.NewVBox(false, 0)
general_table := gtk.NewTable(2, 2, false)
// Tray icon checkbox.
show_tray_icon_label := gtk.NewLabel("Show icon in tray")
show_tray_icon_label.SetAlignment(0, 0)
general_table.Attach(show_tray_icon_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
o.show_tray_icon = gtk.NewCheckButtonWithLabel("")
o.show_tray_icon.SetTooltipText("Show icon in tray")
general_table.Attach(o.show_tray_icon, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 5, 5)
// Autoupdate checkbox.
autoupdate_tooltip := "Should URTrator check for updates and update itself? Not working now."
autoupdate_label := gtk.NewLabel("Automatically update URTrator?")
autoupdate_label.SetTooltipText(autoupdate_tooltip)
autoupdate_label.SetAlignment(0, 0)
general_table.Attach(autoupdate_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
o.autoupdate = gtk.NewCheckButtonWithLabel("")
o.autoupdate.SetTooltipText(autoupdate_tooltip)
general_table.Attach(o.autoupdate, 1, 2, 1, 2, gtk.FILL, gtk.FILL, 5, 5)
// Vertical separator.
sep := gtk.NewVBox(false, 0)
general_vbox.PackStart(general_table, false, true, 0)
general_vbox.PackStart(sep, false, true, 0)
o.tab_widget.AppendPage(general_vbox, gtk.NewLabel("General"))
}
func (o *OptionsDialog) initializeStorages() {
// Structure:
// Name|Version|Second X session
o.profiles_list_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_BOOL)
}
func (o *OptionsDialog) initializeTabs() {
o.initializeStorages()
o.tab_widget = gtk.NewNotebook()
o.tab_widget.SetTabPos(gtk.POS_LEFT)
o.initializeGeneralTab()
o.initializeAppearanceTab()
o.initializeUrtTab()
// Buttons for saving and discarding changes.
buttons_hbox := gtk.NewHBox(false, 0)
sep := gtk.NewHBox(false, 0)
cancel_button := gtk.NewButtonWithLabel("Cancel")
cancel_button.Clicked(o.closeOptionsDialogByCancel)
ok_button := gtk.NewButtonWithLabel("OK")
ok_button.Clicked(o.closeOptionsDialogWithSaving)
buttons_hbox.PackStart(sep, true, true, 5)
buttons_hbox.PackStart(cancel_button, false, true, 5)
buttons_hbox.PackStart(ok_button, false, true, 5)
o.vbox.PackStart(o.tab_widget, true, true, 5)
o.vbox.PackStart(buttons_hbox, false, true, 5)
ctx.Eventer.AddEventHandler("loadProfilesIntoOptionsWindow", o.loadProfiles)
}
func (o *OptionsDialog) initializeUrtTab() {
urt_hbox := gtk.NewHBox(false, 5)
// Profiles list.
o.profiles_list = gtk.NewTreeView()
o.profiles_list.SetTooltipText("All available profiles")
urt_hbox.Add(o.profiles_list)
o.profiles_list.SetModel(o.profiles_list_store)
o.profiles_list.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Profile name", gtk.NewCellRendererText(), "text", 0))
o.profiles_list.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Urban Terror version", gtk.NewCellRendererText(), "text", 1))
// Profiles list buttons.
urt_profiles_buttons_vbox := gtk.NewVBox(false, 0)
button_add := gtk.NewButtonWithLabel("Add")
button_add.SetTooltipText("Add new profile")
button_add.Clicked(o.addProfile)
urt_profiles_buttons_vbox.PackStart(button_add, false, true, 0)
button_edit := gtk.NewButtonWithLabel("Edit")
button_edit.SetTooltipText("Edit selected profile. Do nothing if no profile was selected.")
button_edit.Clicked(o.editProfile)
urt_profiles_buttons_vbox.PackStart(button_edit, false, true, 5)
// Spacer for profiles list buttons.
sep := gtk.NewVBox(false, 0)
urt_profiles_buttons_vbox.PackStart(sep, true, true, 5)
button_delete := gtk.NewButtonWithLabel("Delete")
button_delete.SetTooltipText("Delete selected profile. Do nothing if no profile was selected.")
button_delete.Clicked(o.deleteProfile)
urt_profiles_buttons_vbox.PackStart(button_delete, false, true, 0)
urt_hbox.Add(urt_profiles_buttons_vbox)
o.tab_widget.AppendPage(urt_hbox, gtk.NewLabel("Urban Terror"))
// Load Profiles.
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
}
func (o *OptionsDialog) loadProfiles(data map[string]string) {
fmt.Println("Loading profiles...")
o.profiles_list_store.Clear()
for _, p := range ctx.Cache.Profiles {
var iter gtk.TreeIter
o.profiles_list_store.Append(&iter)
o.profiles_list_store.Set(&iter, 0, p.Profile.Name)
o.profiles_list_store.Set(&iter, 1, p.Profile.Version)
}
}
func (o *OptionsDialog) saveGeneral() {
if o.show_tray_icon.GetActive() {
ctx.Cfg.Cfg["/general/show_tray_icon"] = "1"
} else {
ctx.Cfg.Cfg["/general/show_tray_icon"] = "0"
}
if o.autoupdate.GetActive() {
ctx.Cfg.Cfg["/general/urtrator_autoupdate"] = "1"
} else {
ctx.Cfg.Cfg["/general/urtrator_autoupdate"] = "0"
}
fmt.Println(ctx.Cfg.Cfg)
}
func (o *OptionsDialog) ShowOptionsDialog() {
o.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
o.window.SetTitle("URTrator - Options")
o.window.Connect("destroy", o.closeOptionsDialogWithDiscard)
o.window.SetModal(true)
o.window.SetSizeRequest(550, 400)
o.window.SetPosition(gtk.WIN_POS_CENTER)
o.window.SetIcon(logo)
o.vbox = gtk.NewVBox(false, 0)
o.initializeTabs()
o.fill()
o.window.Add(o.vbox)
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
o.window.ShowAll()
}

View File

@ -1,346 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// stdlib
"fmt"
"os"
"runtime"
"strings"
// Local
"github.com/pztrn/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gtk"
//"github.com/mattn/go-gtk/glib"
)
type OptionsProfile struct {
// Window.
window *gtk.Window
// Main table.
table *gtk.Table
// Profile name.
profile_name *gtk.Entry
// Binary path.
binary_path *gtk.Entry
// Urban Terror versions combobox
urt_version_combo *gtk.ComboBoxText
// Another X session?
another_x_session *gtk.CheckButton
// Additional parameters for game launching.
additional_parameters *gtk.Entry
// File chooser dialog for selecting binary.
f *gtk.FileChooserDialog
// Flags.
// This is profile update?
update bool
// Others.
// Old profile, needed for proper update.
old_profile *datamodels.Profile
}
func (op *OptionsProfile) browseForBinary() {
op.f = gtk.NewFileChooserDialog("URTrator - Select Urban Terror binary", op.window, gtk.FILE_CHOOSER_ACTION_OPEN, gtk.STOCK_OK, gtk.RESPONSE_ACCEPT)
op.f.Response(op.browseForBinaryHelper)
op.f.Run()
}
func (op *OptionsProfile) browseForBinaryHelper() {
filename := op.f.GetFilename()
op.binary_path.SetText(filename)
op.f.Destroy()
fmt.Println(filename)
// Check for valid filename.
// ToDo: add more OSes.
if runtime.GOOS == "linux" {
// Filename should end with approriate arch.
if runtime.GOARCH == "amd64" {
if len(filename) > 0 && strings.Split(filename, ".")[1] != "x86_64" && strings.Split(filename, ".")[0] != "Quake3-UrT" {
fmt.Println("Invalid binary selected!")
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid binary selected!\nAccording to your OS, it should be Quake3-UrT.x86_64."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
op.binary_path.SetText("")
}
}
} else if runtime.GOOS == "darwin" {
// Official application: Quake3-UrT.app. Split by it and get second
// part of string.
if strings.Contains(filename, "Quake3-UrT.app") {
filename = strings.Split(filename, "Quake3-UrT.app")[1]
if len(filename) > 0 && !strings.Contains(strings.Split(filename, ".")[1], "x86_64") && !strings.Contains(strings.Split(filename, ".")[0], "Quake3-UrT") {
fmt.Println("Invalid binary selected!")
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid binary selected!\nAccording to your OS, it should be Quake3-UrT.app/Contents/MacOS/Quake3-UrT.x86_64."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
op.binary_path.SetText("")
}
} else {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := "Invalid binary selected!\nAccording to your OS, it should be Quake3-UrT.app/Contents/MacOS/Quake3-UrT.x86_64.\n\nNote, that currently URTrator supports only official binary."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
//
}
}
}
}
func (op *OptionsProfile) closeByCancel() {
op.window.Destroy()
}
func (op *OptionsProfile) closeWithDiscard() {
}
func (op *OptionsProfile) Initialize(update bool) {
if update {
op.update = true
}
op.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
if update {
op.window.SetTitle("URTrator - Update Urban Terror profile")
} else {
op.window.SetTitle("URTrator - Add Urban Terror profile")
}
op.window.Connect("destroy", op.closeWithDiscard)
op.window.SetModal(true)
op.window.SetSizeRequest(550, 400)
op.window.SetPosition(gtk.WIN_POS_CENTER)
op.window.SetIcon(logo)
op.table = gtk.NewTable(6, 2, false)
op.table.SetRowSpacings(2)
// Profile name.
profile_name_tooltip := "This how you will see profile on profiles lists."
pn_label := gtk.NewLabel("Profile name:")
pn_label.SetTooltipText(profile_name_tooltip)
pn_label.SetAlignment(0, 0)
op.table.Attach(pn_label, 0, 1, 0, 1, gtk.FILL, gtk.SHRINK, 5, 5)
op.profile_name = gtk.NewEntry()
op.profile_name.SetTooltipText(profile_name_tooltip)
op.table.Attach(op.profile_name, 1, 2, 0, 1, gtk.FILL, gtk.FILL, 5, 5)
// Urban Terror version.
urt_version_tooltip := "Urban Terror version for which this profile applies."
urt_version_label := gtk.NewLabel("Urban Terror version:")
urt_version_label.SetTooltipText(urt_version_tooltip)
urt_version_label.SetAlignment(0, 0)
op.table.Attach(urt_version_label, 0, 1, 1, 2, gtk.FILL, gtk.SHRINK, 5, 5)
op.urt_version_combo = gtk.NewComboBoxText()
op.urt_version_combo.SetTooltipText(urt_version_tooltip)
op.urt_version_combo.AppendText("4.2.023")
op.urt_version_combo.AppendText("4.3.0")
op.urt_version_combo.AppendText("4.3.1")
op.urt_version_combo.SetActive(2)
op.table.Attach(op.urt_version_combo, 1, 2, 1, 2, gtk.FILL, gtk.FILL, 5, 5)
// Urban Terror binary path.
select_binary_tooltip := "Urban Terror binary. Some checks will be executed, so make sure you have selected right binary:\n\nQuake3-UrT.i386 for linux-x86\nQuake3-UrT.x86_64 for linux-amd64\nQuake3-UrT.app for macOS"
binpath_hbox := gtk.NewHBox(false, 0)
binpath_label := gtk.NewLabel("Urban Terror binary:")
binpath_label.SetTooltipText(select_binary_tooltip)
binpath_label.SetAlignment(0, 0)
op.table.Attach(binpath_label, 0, 1, 2, 3, gtk.FILL, gtk.SHRINK, 5, 5)
op.binary_path = gtk.NewEntry()
op.binary_path.SetTooltipText(select_binary_tooltip)
button_select_binary := gtk.NewButtonWithLabel("Browse")
button_select_binary.SetTooltipText(select_binary_tooltip)
button_select_binary.Clicked(op.browseForBinary)
binpath_hbox.PackStart(op.binary_path, true, true, 5)
binpath_hbox.PackStart(button_select_binary, false, true, 5)
op.table.Attach(binpath_hbox, 1, 2, 2, 3, gtk.FILL, gtk.FILL, 0, 0)
// Should we use additional X session?
another_x_tooltip := "If this is checked, Urban Terror will be launched in another X session.\n\nThis could help if you're experiencing visual lag, glitches and FPS drops under compositing WMs, like Mutter and KWin."
another_x_label := gtk.NewLabel("Start Urban Terror in another X session?")
another_x_label.SetTooltipText(another_x_tooltip)
another_x_label.SetAlignment(0, 0)
op.table.Attach(another_x_label, 0, 1, 3, 4, gtk.FILL, gtk.SHRINK, 5, 5)
op.another_x_session = gtk.NewCheckButtonWithLabel("")
op.another_x_session.SetTooltipText(another_x_tooltip)
// macOS and Windows can't do that :).
if runtime.GOOS != "linux" {
op.another_x_session.SetSensitive(false)
}
op.table.Attach(op.another_x_session, 1, 2, 3, 4, gtk.FILL, gtk.FILL, 5, 5)
// Additional game parameters.
params_tooltip := "Additional parameters that will be passed to Urban Terror executable."
params_label := gtk.NewLabel("Additional parameters:")
params_label.SetTooltipText(params_tooltip)
params_label.SetAlignment(0, 0)
op.table.Attach(params_label, 0, 1, 4, 5, gtk.FILL, gtk.SHRINK, 5, 5)
op.additional_parameters = gtk.NewEntry()
op.additional_parameters.SetTooltipText(params_tooltip)
op.table.Attach(op.additional_parameters, 1, 2, 4, 5, gtk.FILL, gtk.FILL, 5, 5)
// Invisible thing.
inv_label := gtk.NewLabel("")
op.table.Attach(inv_label, 1, 2, 5, 6, gtk.EXPAND, gtk.FILL, 5, 5)
// The buttons.
buttons_box := gtk.NewHBox(false, 0)
buttons_sep := gtk.NewHBox(false, 0)
cancel_button := gtk.NewButtonWithLabel("Cancel")
cancel_button.SetTooltipText("Close without saving")
cancel_button.Clicked(op.closeByCancel)
buttons_box.PackStart(cancel_button, false, true, 5)
buttons_box.PackStart(buttons_sep, true, true, 5)
add_button := gtk.NewButton()
if op.update {
add_button.SetLabel("Update")
add_button.SetTooltipText("Update profile")
} else {
add_button.SetLabel("Add")
add_button.SetTooltipText("Add profile")
}
add_button.Clicked(op.saveProfile)
buttons_box.PackStart(add_button, false, true, 5)
vert_sep_box := gtk.NewVBox(false, 0)
vbox := gtk.NewVBox(false, 0)
vbox.PackStart(op.table, false, true, 5)
vbox.PackStart(vert_sep_box, true, true, 5)
vbox.PackStart(buttons_box, false, true, 5)
op.window.Add(vbox)
op.window.ShowAll()
}
func (op *OptionsProfile) InitializeUpdate(profile_name string) {
fmt.Println("Updating profile '" + profile_name + "'")
op.Initialize(true)
// Get profile data.
profile := ctx.Cache.Profiles[profile_name].Profile
op.profile_name.SetText(profile.Name)
op.binary_path.SetText(profile.Binary)
op.additional_parameters.SetText(profile.Additional_params)
if profile.Second_x_session == "1" {
op.another_x_session.SetActive(true)
}
if profile.Version == "4.3.0" {
op.urt_version_combo.SetActive(1)
} else if profile.Version == "4.3.1" {
op.urt_version_combo.SetActive(2)
} else {
op.urt_version_combo.SetActive(0)
}
op.old_profile = profile
}
func (op *OptionsProfile) saveProfile() {
fmt.Println("Saving profile...")
// Validating fields.
// Profile name must not be empty.
if len(op.profile_name.GetText()) < 1 {
mbox_string := "Empty profile name!\nProfile must be named somehow."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
// Binary path must also be filled.
if len(op.binary_path.GetText()) < 1 {
mbox_string := "Empty path to binary!\nThis profile will be unusable if you\nwill not provide path to binary!"
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
}
// ...and must be executable! :)
_, err := os.Stat(op.binary_path.GetText())
if err != nil {
mbox_string := "Invalid path to binary!\n\nError was:\n" + err.Error() + "\n\nCheck binary path and try again."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
// ToDo: executable flag checking.
//fmt.Println(filestat.Mode())
profile_name := op.profile_name.GetText()
_, ok := ctx.Cache.Profiles[profile_name]
if ok && !op.update {
mbox_string := "Game profile with same name already exist.\nRename profile for saving."
m := gtk.NewMessageDialog(op.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
m.Response(func() {
m.Destroy()
})
m.Run()
} else {
ctx.Cache.CreateProfile(profile_name)
ctx.Cache.Profiles[profile_name].Profile.Name = profile_name
ctx.Cache.Profiles[profile_name].Profile.Version = op.urt_version_combo.GetActiveText()
ctx.Cache.Profiles[profile_name].Profile.Binary = op.binary_path.GetText()
ctx.Cache.Profiles[profile_name].Profile.Additional_params = op.additional_parameters.GetText()
if op.another_x_session.GetActive() {
ctx.Cache.Profiles[profile_name].Profile.Second_x_session = "1"
} else {
ctx.Cache.Profiles[profile_name].Profile.Second_x_session = "0"
}
}
}
ctx.Eventer.LaunchEvent("loadProfilesIntoOptionsWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
op.window.Destroy()
}

View File

@ -1,33 +0,0 @@
// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package ui
import (
// stdlib
"fmt"
// Local
//"github.com/pztrn/urtrator/datamodels"
// Other
"github.com/mattn/go-gtk/gtk"
//"github.com/mattn/go-gtk/glib"
)
type ServerInfoDialog struct {
// Window.
window *gtk.Window
// Main Vertical Box.
vbox *gtk.VBox
}
func (sid *ServerInfoDialog) Initialize() {
fmt.Println("Showing server's information...")
}

View File

@ -1,34 +1,50 @@
// URTator - Urban Terror server browser and game launcher, written in
// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package main
import (
// local
"github.com/pztrn/urtrator/common"
"github.com/pztrn/urtrator/context"
"github.com/pztrn/urtrator/ui"
// local
"go.dev.pztrn.name/urtrator/common"
"go.dev.pztrn.name/urtrator/context"
"go.dev.pztrn.name/urtrator/ui/gtk2"
// stdlib
"fmt"
"runtime"
// stdlib
"fmt"
"runtime"
)
func main() {
fmt.Println("This is URTrator, version " + common.URTRATOR_VERSION)
fmt.Println("This is URTrator, version " + common.URTRATOR_VERSION)
numCPUs := runtime.NumCPU()
runtime.GOMAXPROCS(numCPUs)
numCPUs := runtime.NumCPU()
runtime.GOMAXPROCS(numCPUs)
ctx := context.New()
ctx.Initialize()
ctx := context.New()
ctx.Initialize()
ui := ui.NewMainWindow(ctx)
ui.Initialize()
ui := ui.NewMainWindow(ctx)
ui.Initialize()
}