Favorites dialog server updates.

Favorites dialog now able to fetch server's information and
update list of available game profiles.
This commit is contained in:
2016-10-08 00:29:46 +05:00
parent ac57e6376c
commit cc20dca39c
4 changed files with 75 additions and 22 deletions

View File

@@ -67,6 +67,11 @@ func (m *MainWindow) Initialize() {
m.window_height, _ = strconv.Atoi(win_size_height_str)
m.window.SetDefaultSize(m.window_width, m.window_height)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
// Dialogs initialization.
m.options_dialog = &OptionsDialog{}
@@ -504,7 +509,7 @@ func (m *MainWindow) InitializeToolbar() {
button_update_all_servers.OnClicked(m.UpdateServers)
m.toolbar.Insert(button_update_all_servers, 0)
button_update_one_server := gtk.NewToolButtonFromStock(gtk.STOCK_UNDO)
button_update_one_server := gtk.NewToolButtonFromStock(gtk.STOCK_REDO)
button_update_one_server.SetLabel("Update selected server")
button_update_one_server.SetTooltipText("Update only selected server")
button_update_one_server.OnClicked(m.updateOneServer)