pztrn
cc20dca39c
Favorites dialog now able to fetch server's information and update list of available game profiles.
592 lines
21 KiB
Go
592 lines
21 KiB
Go
package ui
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import (
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// stdlib
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"encoding/base64"
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"fmt"
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"runtime"
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"strconv"
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// local
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"github.com/pztrn/urtrator/common"
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// Other
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"github.com/mattn/go-gtk/gdkpixbuf"
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"github.com/mattn/go-gtk/glib"
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"github.com/mattn/go-gtk/gtk"
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)
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// Main window initialization.
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func (m *MainWindow) Initialize() {
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gtk.Init(nil)
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m.initializeStorages()
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m.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
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m.window.SetTitle("URTrator")
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m.window.Connect("destroy", m.Close)
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m.vbox = gtk.NewVBox(false, 0)
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// Load program icon from base64.
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icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
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icon_pixbuf := gdkpixbuf.NewLoader()
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icon_pixbuf.Write(icon_bytes)
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logo = icon_pixbuf.GetPixbuf()
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m.window.SetIcon(logo)
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m.window.Connect("configure-event", m.checkPositionAndSize)
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// Restoring window position.
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var win_pos_x_str string = "0"
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var win_pos_y_str string = "0"
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saved_win_pos_x_str, ok := ctx.Cfg.Cfg["/mainwindow/position_x"]
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if ok {
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win_pos_x_str = saved_win_pos_x_str
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}
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saved_win_pos_y_str, ok := ctx.Cfg.Cfg["/mainwindow/position_y"]
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if ok {
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win_pos_y_str = saved_win_pos_y_str
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}
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win_pos_x, _ := strconv.Atoi(win_pos_x_str)
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win_pos_y, _ := strconv.Atoi(win_pos_y_str)
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m.window.Move(win_pos_x, win_pos_y)
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// Restoring window size.
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var win_size_width_str string = "1000"
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var win_size_height_str string = "600"
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saved_win_size_width_str, ok := ctx.Cfg.Cfg["/mainwindow/width"]
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if ok {
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win_size_width_str = saved_win_size_width_str
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}
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saved_win_size_height_str, ok := ctx.Cfg.Cfg["/mainwindow/height"]
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if ok {
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win_size_height_str = saved_win_size_height_str
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}
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m.window_width, _ = strconv.Atoi(win_size_width_str)
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m.window_height, _ = strconv.Atoi(win_size_height_str)
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m.window.SetDefaultSize(m.window_width, m.window_height)
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// Set some GTK options for this window.
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gtk_opts_raw := gtk.SettingsGetDefault()
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gtk_opts := gtk_opts_raw.ToGObject()
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gtk_opts.Set("gtk-button-images", true)
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// Dialogs initialization.
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m.options_dialog = &OptionsDialog{}
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// Main menu.
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m.InitializeMainMenu()
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// Toolbar.
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m.InitializeToolbar()
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m.hpane = gtk.NewHPaned()
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m.vbox.PackStart(m.hpane, true, true, 5)
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m.hpane.Connect("event", m.checkMainPanePosition)
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// Restore pane position.
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// We will restore saved thing, or will use "window_width - 150".
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saved_pane_pos, ok := ctx.Cfg.Cfg["/mainwindow/pane_negative_position"]
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if ok {
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pane_negative_pos, _ := strconv.Atoi(saved_pane_pos)
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m.hpane.SetPosition(m.window_width - pane_negative_pos)
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} else {
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var w, h int = 0, 0
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m.window.GetSize(&w, &h)
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m.hpane.SetPosition(w - 150)
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}
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// Tabs initialization.
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m.InitializeTabs()
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// Sidebar initialization.
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m.initializeSidebar()
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// Tray icon.
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if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
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m.initializeTrayIcon()
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}
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// Events.
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m.initializeEvents()
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// Game profiles and launch button.
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profile_and_launch_hbox := gtk.NewHBox(false, 0)
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m.vbox.PackStart(profile_and_launch_hbox, false, true, 5)
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// Separator
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sep := gtk.NewHSeparator()
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profile_and_launch_hbox.PackStart(sep, true, true, 5)
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// Profile selection.
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profiles_label := gtk.NewLabel("Game profile:")
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m.profiles = gtk.NewComboBoxText()
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m.profiles.SetTooltipText("Profile which will be used for launching")
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profile_and_launch_hbox.PackStart(profiles_label, false, true, 5)
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profile_and_launch_hbox.PackStart(m.profiles, false, true, 5)
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// One more separator.
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sepp := gtk.NewVSeparator()
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profile_and_launch_hbox.PackStart(sepp, false, true, 5)
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// Game launching button.
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m.launch_button = gtk.NewButtonWithLabel("Launch!")
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m.launch_button.SetTooltipText("Launch Urban Terror")
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m.launch_button.Clicked(m.launchGame)
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launch_button_image := gtk.NewImageFromStock(gtk.STOCK_APPLY, 24)
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m.launch_button.SetImage(launch_button_image)
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profile_and_launch_hbox.PackStart(m.launch_button, false, true, 5)
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// Statusbar.
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m.statusbar = gtk.NewStatusbar()
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m.vbox.PackStart(m.statusbar, false, true, 0)
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m.statusbar_context_id = m.statusbar.GetContextId("Status Bar")
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m.statusbar.Push(m.statusbar_context_id, "URTrator is ready")
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m.window.Add(m.vbox)
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m.window.ShowAll()
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// Launch events.
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ctx.Eventer.LaunchEvent("loadProfiles")
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ctx.Eventer.LaunchEvent("loadServersIntoCache")
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ctx.Eventer.LaunchEvent("loadAllServers")
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ctx.Eventer.LaunchEvent("loadFavoriteServers")
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gtk.Main()
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}
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// Events initialization.
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func (m *MainWindow) initializeEvents() {
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fmt.Println("Initializing events...")
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ctx.Eventer.AddEventHandler("loadAllServers", m.loadAllServers)
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ctx.Eventer.AddEventHandler("loadFavoriteServers", m.loadFavoriteServers)
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ctx.Eventer.AddEventHandler("loadProfiles", m.loadProfiles)
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ctx.Eventer.AddEventHandler("serversUpdateCompleted", m.serversUpdateCompleted)
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}
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// Main menu initialization.
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func (m *MainWindow) InitializeMainMenu() {
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m.menubar = gtk.NewMenuBar()
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m.vbox.PackStart(m.menubar, false, false, 0)
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// File menu.
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fm := gtk.NewMenuItemWithMnemonic("File")
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m.menubar.Append(fm)
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file_menu := gtk.NewMenu()
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fm.SetSubmenu(file_menu)
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// Options.
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options_menu_item := gtk.NewMenuItemWithMnemonic("_Options")
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file_menu.Append(options_menu_item)
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options_menu_item.Connect("activate", m.options_dialog.ShowOptionsDialog)
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// Separator.
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file_menu_sep1 := gtk.NewSeparatorMenuItem()
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file_menu.Append(file_menu_sep1)
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// Exit.
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exit_menu_item := gtk.NewMenuItemWithMnemonic("E_xit")
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file_menu.Append(exit_menu_item)
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exit_menu_item.Connect("activate", m.Close)
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// About menu.
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am := gtk.NewMenuItemWithMnemonic("_About")
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m.menubar.Append(am)
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about_menu := gtk.NewMenu()
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am.SetSubmenu(about_menu)
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// About app item.
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about_app_item := gtk.NewMenuItemWithMnemonic("About _URTrator...")
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about_menu.Append(about_app_item)
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about_app_item.Connect("activate", ShowAboutDialog)
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// Separator.
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about_menu_sep1 := gtk.NewSeparatorMenuItem()
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about_menu.Append(about_menu_sep1)
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// Drop databases thing.
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about_menu_drop_database_data_item := gtk.NewMenuItemWithMnemonic("Drop database data...")
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about_menu.Append(about_menu_drop_database_data_item)
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about_menu_drop_database_data_item.Connect("activate", m.dropDatabasesData)
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}
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// Sidebar (with quick connect and server's information) initialization.
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func (m *MainWindow) initializeSidebar() {
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sidebar_vbox := gtk.NewVBox(false, 0)
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server_info_frame := gtk.NewFrame("Server information")
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sidebar_vbox.PackStart(server_info_frame, true, true, 5)
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si_vbox := gtk.NewVBox(false, 0)
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server_info_frame.Add(si_vbox)
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// Scrolled thing.
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si_scroll := gtk.NewScrolledWindow(nil, nil)
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si_vbox.PackStart(si_scroll, true, true, 5)
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// Server's information.
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m.server_info = gtk.NewTreeView()
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m.server_info.SetModel(m.server_info_store)
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key_column := gtk.NewTreeViewColumnWithAttributes("Key", gtk.NewCellRendererText(), "markup", 0)
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m.server_info.AppendColumn(key_column)
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value_column := gtk.NewTreeViewColumnWithAttributes("Value", gtk.NewCellRendererText(), "markup", 1)
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m.server_info.AppendColumn(value_column)
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si_scroll.Add(m.server_info)
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// Button to view additional server info.
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additional_srv_info_button := gtk.NewButtonWithLabel("Additional information")
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additional_srv_info_button.Clicked(m.showServerInformation)
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si_vbox.PackStart(additional_srv_info_button, false, true, 5)
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// Quick connect frame.
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quick_connect_frame := gtk.NewFrame("Quick connect")
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sidebar_vbox.PackStart(quick_connect_frame, false, true, 5)
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qc_vbox := gtk.NewVBox(false, 0)
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quick_connect_frame.Add(qc_vbox)
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// Server address.
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srv_tooltip := "Server address we will connect to"
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srv_label := gtk.NewLabel("Server address:")
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srv_label.SetTooltipText(srv_tooltip)
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qc_vbox.PackStart(srv_label, false, true, 5)
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m.qc_server_address = gtk.NewEntry()
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m.qc_server_address.SetTooltipText(srv_tooltip)
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qc_vbox.PackStart(m.qc_server_address, false, true, 5)
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// Password.
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pass_tooltip := "Password we will use for server"
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pass_label := gtk.NewLabel("Password:")
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pass_label.SetTooltipText(pass_tooltip)
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qc_vbox.PackStart(pass_label, false, true, 5)
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m.qc_password = gtk.NewEntry()
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m.qc_password.SetTooltipText(pass_tooltip)
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qc_vbox.PackStart(m.qc_password, false, true, 5)
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m.hpane.Add2(sidebar_vbox)
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}
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// Initializes internal storages.
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func (m *MainWindow) initializeStorages() {
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// Gamemodes.
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m.gamemodes = make(map[string]string)
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m.gamemodes = map[string]string{
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"1": "Last Man Standing",
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"2": "Free For All",
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"3": "Team DM",
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"4": "Team Survivor",
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"5": "Follow The Leader",
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"6": "Cap'n'Hold",
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"7": "Capture The Flag",
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"8": "Bomb",
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"9": "Jump",
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"10": "Freeze Tag",
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"11": "Gun Game",
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"12": "Instagib",
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}
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// Columns names.
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// Key - default position in lists.
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m.column_names = map[string]string{
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"2": "Name",
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"3": "Mode",
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"4": "Map",
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"5": "Players",
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"6": "Ping",
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"7": "Version",
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"8": "IP",
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}
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// Real columns positions.
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m.column_pos = make(map[string]map[string]int)
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m.column_pos["Servers"] = make(map[string]int)
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m.column_pos["Favorites"] = make(map[string]int)
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// Frames storage.
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m.tabs = make(map[string]*gtk.Frame)
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m.tabs["dummy"] = gtk.NewFrame("dummy")
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delete(m.tabs, "dummy")
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// Servers tab list view storage.
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// Structure:
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// Server status icon|Server name|Mode|Map|Players|Ping|Version
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m.all_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
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m.all_servers_store_sortable = gtk.NewTreeSortable(m.all_servers_store)
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// Same as above, but for favorite servers.
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m.fav_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
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// Server's information store. Used for quick preview in main window.
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m.server_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
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// Profiles count after filling combobox. Defaulting to 0.
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m.old_profiles_count = 0
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// Window hidden flag.
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m.hidden = false
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// Pixbufs.
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// Offline server.
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m.server_offline_pic = gtk.NewImage().RenderIcon(gtk.STOCK_NO, gtk.ICON_SIZE_SMALL_TOOLBAR, "")
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// Online server.
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m.server_online_pic = gtk.NewImage().RenderIcon(gtk.STOCK_OK, gtk.ICON_SIZE_SMALL_TOOLBAR, "")
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// Passworded server.
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m.server_passworded_pic = gtk.NewImage().RenderIcon(gtk.STOCK_CLOSE, gtk.ICON_SIZE_SMALL_TOOLBAR, "")
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// Public server.
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m.server_public_pic = gtk.NewImage().RenderIcon(gtk.STOCK_OK, gtk.ICON_SIZE_SMALL_TOOLBAR, "")
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}
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// Tabs widget initialization, including all child widgets.
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func (m *MainWindow) InitializeTabs() {
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// Create tabs widget.
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m.tab_widget = gtk.NewNotebook()
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tab_allsrv_hbox := gtk.NewHBox(false, 0)
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swin1 := gtk.NewScrolledWindow(nil, nil)
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m.all_servers = gtk.NewTreeView()
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swin1.Add(m.all_servers)
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tab_allsrv_hbox.PackStart(swin1, true, true, 5)
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m.tab_widget.AppendPage(tab_allsrv_hbox, gtk.NewLabel("Servers"))
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m.all_servers.SetModel(m.all_servers_store)
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// These columns are static.
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m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Status", gtk.NewCellRendererPixbuf(), "pixbuf", 0))
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m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Public", gtk.NewCellRendererPixbuf(), "pixbuf", 1))
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// ...aand lets do dynamic generation :)
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// +2 because we have 2 static columns.
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all_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names) + 2)
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for pos, name := range m.column_names {
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// Check if we have column position saved. If so - use it.
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// Otherwise use default position.
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// Should be actual only for first launch.
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position := ctx.Cfg.Cfg["/mainwindow/all_servers/" + name + "_position"]
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if len(position) == 0 {
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position = pos
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}
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position_int, _ := strconv.Atoi(position)
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// Same for width.
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width := ctx.Cfg.Cfg["/mainwindow/all_servers/" + name + "_width"]
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if len(width) == 0 {
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width = "-1"
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}
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width_int, _ := strconv.Atoi(width)
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col := gtk.NewTreeViewColumnWithAttributes(name, gtk.NewCellRendererText(), "markup", position_int)
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col.SetSortColumnId(position_int)
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col.SetReorderable(true)
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col.SetResizable(true)
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// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
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if width_int > 1 {
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col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
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col.SetFixedWidth(width_int)
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}
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m.column_pos["Servers"][name] = position_int
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all_servers_columns_to_append[position_int] = col
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}
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for i := range all_servers_columns_to_append {
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if i < 2 {
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continue
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}
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m.all_servers.AppendColumn(all_servers_columns_to_append[i])
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}
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// Sorting.
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// By default we are sorting by server name.
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// ToDo: remembering it to configuration storage.
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m.all_servers_store_sortable.SetSortColumnId(m.column_pos["Servers"]["Name"], gtk.SORT_ASCENDING)
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// Selection changed signal, which will update server's short info pane.
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m.all_servers.Connect("cursor-changed", m.showShortServerInformation)
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// VBox for some servers list controllers.
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tab_all_srv_ctl_vbox := gtk.NewVBox(false, 0)
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tab_allsrv_hbox.PackStart(tab_all_srv_ctl_vbox, false, true, 5)
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// Checkbox for hiding offline servers.
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m.all_servers_hide_offline = gtk.NewCheckButtonWithLabel("Hide offline servers")
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m.all_servers_hide_offline.SetTooltipText("Hide offline servers on Servers tab")
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tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_offline, false, true, 5)
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m.all_servers_hide_offline.Clicked(m.hideOfflineAllServers)
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if ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"] == "1" {
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m.all_servers_hide_offline.SetActive(true)
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}
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// Final separator.
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ctl_sep := gtk.NewVSeparator()
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tab_all_srv_ctl_vbox.PackStart(ctl_sep, true, true, 5)
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// Favorites servers
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// ToDo: sorting as in all servers list.
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tab_fav_srv_hbox := gtk.NewHBox(false, 0)
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m.fav_servers = gtk.NewTreeView()
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swin2 := gtk.NewScrolledWindow(nil, nil)
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swin2.Add(m.fav_servers)
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tab_fav_srv_hbox.PackStart(swin2, true, true, 5)
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m.tab_widget.AppendPage(tab_fav_srv_hbox, gtk.NewLabel("Favorites"))
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m.fav_servers.SetModel(m.fav_servers_store)
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m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Status", gtk.NewCellRendererPixbuf(), "pixbuf", 0))
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m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes("Public", gtk.NewCellRendererPixbuf(), "pixbuf", 1))
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// +2 because we have 2 static columns.
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fav_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names) + 2)
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for pos, name := range m.column_names {
|
|
// Check if we have column position saved. If so - use it.
|
|
// Otherwise use default position.
|
|
// Should be actual only for first launch.
|
|
position := ctx.Cfg.Cfg["/mainwindow/fav_servers/" + name + "_position"]
|
|
if len(position) == 0 {
|
|
position = pos
|
|
}
|
|
position_int, _ := strconv.Atoi(position)
|
|
// Same for width.
|
|
width := ctx.Cfg.Cfg["/mainwindow/fav_servers/" + name + "_width"]
|
|
if len(width) == 0 {
|
|
width = "-1"
|
|
}
|
|
width_int, _ := strconv.Atoi(width)
|
|
|
|
col := gtk.NewTreeViewColumnWithAttributes(name, gtk.NewCellRendererText(), "markup", position_int)
|
|
col.SetSortColumnId(position_int)
|
|
col.SetReorderable(true)
|
|
col.SetResizable(true)
|
|
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
|
|
if width_int > 1 {
|
|
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
|
|
col.SetFixedWidth(width_int)
|
|
}
|
|
m.column_pos["Favorites"][name] = position_int
|
|
fav_servers_columns_to_append[position_int] = col
|
|
}
|
|
|
|
for i := range fav_servers_columns_to_append {
|
|
if i < 2 {
|
|
continue
|
|
}
|
|
m.fav_servers.AppendColumn(fav_servers_columns_to_append[i])
|
|
}
|
|
|
|
// Selection changed signal, which will update server's short info pane.
|
|
m.fav_servers.Connect("cursor-changed", m.showShortServerInformation)
|
|
|
|
// VBox for some servers list controllers.
|
|
tab_fav_srv_ctl_vbox := gtk.NewVBox(false, 0)
|
|
tab_fav_srv_hbox.PackStart(tab_fav_srv_ctl_vbox, false, true, 5)
|
|
|
|
// Checkbox for hiding offline servers.
|
|
m.fav_servers_hide_offline = gtk.NewCheckButtonWithLabel("Hide offline servers")
|
|
m.fav_servers_hide_offline.SetTooltipText("Hide offline servers on Favorites tab")
|
|
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_offline, false, true, 5)
|
|
m.fav_servers_hide_offline.Clicked(m.hideOfflineFavoriteServers)
|
|
if ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"] == "1" {
|
|
m.fav_servers_hide_offline.SetActive(true)
|
|
}
|
|
|
|
// Final separator.
|
|
ctl_fav_sep := gtk.NewVSeparator()
|
|
tab_fav_srv_ctl_vbox.PackStart(ctl_fav_sep, true, true, 5)
|
|
|
|
// Add tab_widget widget to window.
|
|
m.hpane.Add1(m.tab_widget)
|
|
}
|
|
|
|
// Toolbar initialization.
|
|
func (m *MainWindow) InitializeToolbar() {
|
|
m.toolbar = gtk.NewToolbar()
|
|
m.vbox.PackStart(m.toolbar, false, false, 5)
|
|
|
|
// Update servers button.
|
|
button_update_all_servers := gtk.NewToolButtonFromStock(gtk.STOCK_REFRESH)
|
|
button_update_all_servers.SetLabel("Update all servers")
|
|
button_update_all_servers.SetTooltipText("Update all servers in all tabs")
|
|
button_update_all_servers.OnClicked(m.UpdateServers)
|
|
m.toolbar.Insert(button_update_all_servers, 0)
|
|
|
|
button_update_one_server := gtk.NewToolButtonFromStock(gtk.STOCK_REDO)
|
|
button_update_one_server.SetLabel("Update selected server")
|
|
button_update_one_server.SetTooltipText("Update only selected server")
|
|
button_update_one_server.OnClicked(m.updateOneServer)
|
|
m.toolbar.Insert(button_update_one_server, 1)
|
|
|
|
// Separator.
|
|
separator := gtk.NewSeparatorToolItem()
|
|
m.toolbar.Insert(separator, 2)
|
|
|
|
// Add server to favorites button.
|
|
fav_button := gtk.NewToolButtonFromStock(gtk.STOCK_ADD)
|
|
fav_button.SetLabel("Add to favorites")
|
|
fav_button.SetTooltipText("Add selected server to favorites")
|
|
fav_button.OnClicked(m.addToFavorites)
|
|
m.toolbar.Insert(fav_button, 3)
|
|
|
|
fav_edit_button := gtk.NewToolButtonFromStock(gtk.STOCK_EDIT)
|
|
fav_edit_button.SetLabel("Edit favorite")
|
|
fav_edit_button.SetTooltipText("Edit selected favorite server")
|
|
fav_edit_button.OnClicked(m.editFavorite)
|
|
m.toolbar.Insert(fav_edit_button, 4)
|
|
|
|
// Remove server from favorites button.
|
|
fav_delete_button := gtk.NewToolButtonFromStock(gtk.STOCK_REMOVE)
|
|
fav_delete_button.SetLabel("Remove from favorites")
|
|
fav_delete_button.SetTooltipText("Remove selected server from favorites")
|
|
fav_delete_button.OnClicked(m.deleteFromFavorites)
|
|
m.toolbar.Insert(fav_delete_button, 5)
|
|
|
|
// Separator for toolbar's label and buttons.
|
|
toolbar_separator_toolitem := gtk.NewToolItem()
|
|
toolbar_separator_toolitem.SetExpand(true)
|
|
m.toolbar.Insert(toolbar_separator_toolitem, 6)
|
|
// Toolbar's label.
|
|
m.toolbar_label = gtk.NewLabel("URTrator is ready")
|
|
toolbar_label_toolitem := gtk.NewToolItem()
|
|
toolbar_label_toolitem.Add(m.toolbar_label)
|
|
m.toolbar.Insert(toolbar_label_toolitem, 7)
|
|
}
|
|
|
|
// Tray icon initialization.
|
|
func (m *MainWindow) initializeTrayIcon() {
|
|
fmt.Println("Initializing tray icon...")
|
|
|
|
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
|
|
icon_pixbuf := gdkpixbuf.NewLoader()
|
|
icon_pixbuf.Write(icon_bytes)
|
|
logo = icon_pixbuf.GetPixbuf()
|
|
|
|
m.tray_icon = gtk.NewStatusIconFromPixbuf(logo)
|
|
m.tray_icon.SetName("URTrator")
|
|
m.tray_icon.SetTitle("URTrator")
|
|
m.tray_icon.SetTooltipText("URTrator is ready")
|
|
|
|
// Tray menu is still buggy on windows, so skipping initialization,
|
|
// if OS is Windows.
|
|
if runtime.GOOS != "windows" {
|
|
m.tray_menu = gtk.NewMenu()
|
|
|
|
// Open/Close URTrator menu item.
|
|
open_close_item := gtk.NewMenuItemWithLabel("Show / Hide URTrator")
|
|
open_close_item.Connect("activate", m.showHide)
|
|
m.tray_menu.Append(open_close_item)
|
|
|
|
// Separator
|
|
sep1 := gtk.NewSeparatorMenuItem()
|
|
m.tray_menu.Append(sep1)
|
|
|
|
// Exit menu item.
|
|
exit_item := gtk.NewMenuItemWithLabel("Exit")
|
|
exit_item.Connect("activate", m.window.Destroy)
|
|
m.tray_menu.Append(exit_item)
|
|
|
|
// Connect things.
|
|
m.tray_icon.Connect("activate", m.showHide)
|
|
m.tray_icon.Connect("popup-menu", m.showTrayMenu)
|
|
m.tray_menu.ShowAll()
|
|
}
|
|
}
|