Servers sorting by ping and players count.

For now only on "Servers" tab, and REQUIRES custom go-gtk build
(see https://github.com/mattn/go-gtk/issues/290#issuecomment-262127956)
This commit is contained in:
Stanislav Nikitin 2016-11-22 07:36:27 +05:00
parent 2cdee94efe
commit 4d466a9d2b
2 changed files with 59 additions and 0 deletions

View File

@ -442,6 +442,10 @@ func (m *MainWindow) InitializeTabs() {
// ToDo: remembering it to configuration storage.
m.all_servers_store_sortable.SetSortColumnId(m.column_pos["Servers"]["Name"], gtk.SORT_ASCENDING)
// Sorting functions.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"]["Players"], m.sortServersByPlayers)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"]["Ping"], m.sortServersByPing)
// Selection changed signal, which will update server's short info pane.
m.all_servers.Connect("cursor-changed", m.showShortServerInformation)

View File

@ -0,0 +1,55 @@
package ui
import (
// stdlib
"strconv"
"strings"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) sortServersByName() {
}
func (m *MainWindow) sortServersByPlayers(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter) int {
var players1_raw glib.GValue
var players2_raw glib.GValue
model.GetValue(a, m.column_pos["Servers"]["Players"], &players1_raw)
model.GetValue(b, m.column_pos["Servers"]["Players"], &players2_raw)
players1_online := strings.Split(players1_raw.GetString(), "/")[0]
players2_online := strings.Split(players2_raw.GetString(), "/")[0]
if len(players1_online) > 0 && len(players2_online) > 0 {
players1, _ := strconv.Atoi(players1_online)
players2, _ := strconv.Atoi(players2_online)
if players1 > players2 {
return -1
} else {
return 1
}
}
return -1
}
func (m *MainWindow) sortServersByPing(model *gtk.TreeModel, a *gtk.TreeIter, b *gtk.TreeIter) int {
var ping1_raw glib.GValue
var ping2_raw glib.GValue
model.GetValue(a, m.column_pos["Servers"]["Ping"], &ping1_raw)
model.GetValue(b, m.column_pos["Servers"]["Ping"], &ping2_raw)
ping1, _ := strconv.Atoi(ping1_raw.GetString())
ping2, _ := strconv.Atoi(ping2_raw.GetString())
if ping1 < ping2 {
return 1
} else {
return -1
}
return -1
}