package valiwork import ( // stdlib "log" "sync" // local "go.dev.pztrn.name/valiwork/validators" ) var ( registeredValidators map[string]validators.ValidatorFunc rvMutex sync.RWMutex ) // nolint func init() { initializeValidatorsStorage() } func initializeValidatorsStorage() { registeredValidators = make(map[string]validators.ValidatorFunc) } // RegisterValidator registers validation function for later calling. func RegisterValidator(validatorName string, validator validators.ValidatorFunc) error { if DEBUG { log.Println("Trying to register validator: '" + validatorName + "'...") } //rvMutex.RLock() _, found := registeredValidators[validatorName] //rvMutex.RUnlock() if found { if DEBUG { log.Println("Validator already registered!") } return ErrValidatorAlreadyRegistered } //rvMutex.Lock() registeredValidators[validatorName] = validator //rvMutex.Unlock() return nil } // UnregisterValidator removes registered validator from list of known // validators. func UnregisterValidator(validatorName string) error { if DEBUG { log.Println("Trying to unregister validator '" + validatorName + "'...") } //rvMutex.RLock() _, found := registeredValidators[validatorName] //rvMutex.RUnlock() if !found { if DEBUG { log.Println("Validator wasn't registered!") } return ErrValidatorNotRegistered } //rvMutex.Lock() delete(registeredValidators, validatorName) //rvMutex.Unlock() return nil } // Validate launches validation function and returns it's result to // caller. func Validate(validatorName string, thing interface{}, optional ...interface{}) []interface{} { var errs []interface{} //rvMutex.RLock() validator, found := registeredValidators[validatorName] //rvMutex.RUnlock() if !found { errs = append(errs, ErrValidatorNotRegistered) return errs } errs1 := validator(thing, optional...) if len(errs1) > 0 { errs = append(errs, errs1...) } return errs }