// Flagger - arbitrary CLI flags parser. // // Copyright (c) 2017, Stanislav N. aka pztrn. // All rights reserved. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . package flagger import ( // stdlib "errors" "flag" "sync" ) // Flagger implements (kinda) extended CLI parameters parser. As it // available from CommonContext, these flags will be available to // whole application. // // It uses reflection to determine what kind of variable we should // parse or get. type Flagger struct { // Flags that was added by user. flags map[string]*Flag flagsMutex sync.Mutex // Flags that will be passed to flag module. flagsBool map[string]*bool flagsInt map[string]*int flagsString map[string]*string } // Adds flag to list of flags we will pass to ``flag`` package. func (f *Flagger) AddFlag(flag *Flag) error { _, present := f.flags[flag.Name] if present { logger.Fatalln("Cannot add flag '" + flag.Name + "' - already added!") return errors.New("Cannot add flag '" + flag.Name + "' - already added!") } f.flags[flag.Name] = flag return nil } // This function returns boolean value for flag with given name. // Returns bool value for flag and nil as error on success // and false bool plus error with text on error. func (f *Flagger) GetBoolValue(name string) (bool, error) { fl, present := f.flagsBool[name] if !present { return false, errors.New("No such flag: " + name) } return (*fl), nil } // This function returns integer value for flag with given name. // Returns integer on success and 0 on error. func (f *Flagger) GetIntValue(name string) (int, error) { fl, present := f.flagsInt[name] if !present { return 0, errors.New("No such flag: " + name) } return (*fl), nil } // This function returns string value for flag with given name. // Returns string on success or empty string on error. func (f *Flagger) GetStringValue(name string) (string, error) { fl, present := f.flagsString[name] if !present { return "", errors.New("No such flag: " + name) } return (*fl), nil } // Flagger initialization. func (f *Flagger) Initialize() { logger.Println("Initializing CLI parameters parser...") f.flags = make(map[string]*Flag) f.flagsBool = make(map[string]*bool) f.flagsInt = make(map[string]*int) f.flagsString = make(map[string]*string) } // This function adds flags from flags map to flag package and parse // them. They can be obtained later by calling GetTYPEValue(name), // where TYPE is one of Bool, Int, String. func (f *Flagger) Parse() { for name, fl := range f.flags { if fl.Type == "bool" { fdef := fl.DefaultValue.(bool) f.flagsBool[name] = &fdef flag.BoolVar(&fdef, name, fdef, fl.Description) } else if fl.Type == "int" { fdef := fl.DefaultValue.(int) f.flagsInt[name] = &fdef flag.IntVar(&fdef, name, fdef, fl.Description) } else if fl.Type == "string" { fdef := fl.DefaultValue.(string) f.flagsString[name] = &fdef flag.StringVar(&fdef, name, fdef, fl.Description) } } logger.Println("Parsing CLI parameters...") flag.Parse() }