99 lines
2.6 KiB
Go
99 lines
2.6 KiB
Go
// BulpherJS - bulma for GopherJS.
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// Copyright (c) 2020 by Stanislav Nikitin <pztrn@pztrn.name>
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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package elements
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import (
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"strings"
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"github.com/gopherjs/gopherjs/js"
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"go.dev.pztrn.name/bulpherjs/common"
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"go.dev.pztrn.name/bulpherjs/metas"
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)
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const (
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navDefaultClass = "navbar"
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)
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// NavOptions is a "nav" HTML element configuration structure.
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type NavOptions struct {
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Class string
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Data map[string]string
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Role string
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}
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// Nav is a controlling structure for "nav" HTML element.
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type Nav struct {
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metas.Generic
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options *NavOptions
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}
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// NewNav creates new "nav" HTML element controlling structure.
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func NewNav(navOptions *NavOptions) *Nav {
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n := &Nav{}
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n.initialize(navOptions)
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return n
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}
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// Build builds element and calls Build() for all child elements.
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func (n *Nav) Build() *js.Object {
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n.Object = js.Global.Get(common.HTMLElementDocument).Call(common.JSCallCreateElement, common.HTMLElementNav)
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if n.options == nil {
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n.AddClassesFromString(navDefaultClass)
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n.BuildChilds(n.Object)
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return n.Object
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}
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if !strings.Contains(n.options.Class, "navbar") {
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n.options.Class += " navbar"
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}
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if n.options.Class != "" {
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n.AddClassesFromString(n.options.Class)
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}
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if n.options.Role != "" {
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n.Object.Set(common.HTMLElementParameterRole, n.options.Role)
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}
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if n.options.Data != nil {
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for k, v := range n.options.Data {
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n.Object.Set(k, v)
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}
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}
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n.BuildChilds(n.Object)
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return n.Object
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}
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// Initializes controlling structure with necessary parameters.
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func (n *Nav) initialize(navOptions *NavOptions) {
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n.options = navOptions
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n.InitializeGeneric()
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}
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