// BulpherJS - bulma for GopherJS. // Copyright (c) 2020 by Stanislav Nikitin // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. package metas import ( "strings" "github.com/gopherjs/gopherjs/js" "go.dev.pztrn.name/bulpherjs/common" ) // Generic is a structure embedded into other structures and provides // some generic things like working with classes, IDs and others. // Also this is the struct that holds real object. type Generic struct { Buildable InnerItems Object *js.Object } // AddClassesFromString adds classes to object from string. Classes // should be specified like "class1 class2 ... classN". func (g *Generic) AddClassesFromString(classes string) { classesSplitted := strings.Split(strings.Trim(classes, " "), " ") for _, class := range classesSplitted { g.Object.Get(common.HTMLElementParameterClassList).Call(common.JSCallAdd, class) } } // InitializeGeneric initializes itself and all embedded things. This // function SHOULD NOT be called manually by end-user, it should be // called only for elements. func (g *Generic) InitializeGeneric() { g.initializeInnerItems() } // SetTextContent sets text content for passed object. Note that not // all HTML elements able to display it. func (g *Generic) SetTextContent(text string) { g.Object.Set("textContent", text) }