// BulpherJS - bulma for GopherJS. // Copyright (c) 2020 by Stanislav Nikitin // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. package elements import ( "strings" "github.com/gopherjs/gopherjs/js" "go.dev.pztrn.name/bulpherjs/common" "go.dev.pztrn.name/bulpherjs/metas" ) const ( sectionDefaultClass = "section" ) // SectionOptions is a "section" HTML element configuration structure. type SectionOptions struct { Class string } // Section is a controlling structure for "section" HTML element. type Section struct { metas.Generic options *SectionOptions } // NewSection creates new "section" HTML element controlling structure. func NewSection(sectionOptions *SectionOptions) *Section { s := &Section{} s.initialize(sectionOptions) return s } // Build builds element and calls Build() for all child elements. func (s *Section) Build() *js.Object { s.Object = js.Global.Get(common.HTMLElementDocument).Call(common.JSCallCreateElement, common.HTMLElementSection) if s.options == nil { s.AddClassesFromString(sectionDefaultClass) s.BuildChilds(s.Object) return s.Object } if !strings.Contains(s.options.Class, "section") { s.options.Class += " section" } if s.options.Class != "" { s.AddClassesFromString(s.options.Class) } s.BuildChilds(s.Object) return s.Object } // Initializes controlling structure with necessary parameters. func (s *Section) initialize(sectionOptions *SectionOptions) { s.options = sectionOptions s.InitializeGeneric() }