package elements import ( "strings" "github.com/gopherjs/gopherjs/js" "go.dev.pztrn.name/bulpherjs/common" "go.dev.pztrn.name/bulpherjs/metas" ) const ( buttonDefaultClass = "button" ) // ButtonOptions is a "button" HTML element configuration structure. type ButtonOptions struct { Class string ID string OnClickHandler func(e *js.Object) Text string } // Button is a controlling structure for "button" HTML element. type Button struct { metas.Generic options *ButtonOptions } // NewButton creates new "button" HTML element controlling structure. func NewButton(buttonOptions *ButtonOptions) *Button { b := &Button{} b.initialize(buttonOptions) return b } // Build builds element and calls Build() for all child elements. func (b *Button) Build() *js.Object { b.Object = js.Global.Get(common.HTMLElementDocument).Call(common.JSCallCreateElement, common.HTMLElementButton) if b.options == nil { b.AddClassesFromString(buttonDefaultClass) b.BuildChilds(b.Object) return b.Object } // Button should always have "button" class. if !strings.Contains(b.options.Class, "button") { b.options.Class += " button" } if b.options.Class != "" { b.AddClassesFromString(b.options.Class) } if b.options.ID != "" { b.Object.Set("id", b.options.ID) } if b.options.Text != "" { b.Object.Set("textContent", b.options.Text) } if b.options.OnClickHandler != nil { b.Object.Set("onclick", b.options.OnClickHandler) } b.BuildChilds(b.Object) return b.Object } // Initializes controlling structure with necessary parameters. func (b *Button) initialize(buttonOptions *ButtonOptions) { b.options = buttonOptions b.InitializeGeneric() }