bulpherjs/widgets/navbar.go

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2020-05-17 21:57:45 +05:00
package widgets
import (
"github.com/gopherjs/gopherjs/js"
"go.dev.pztrn.name/bulpherjs/elements"
)
// NavBarOptions is a "nav" HTML body element configuration structure.
type NavBarOptions struct {
IsDark bool
Title string
}
// NavBar is a controlling structure for "nav" HTML body element.
type NavBar struct {
options *NavBarOptions
navbar *elements.Nav
}
// NewNavBar creates new "nav" HTML element controlling structure.
func NewNavBar(opts *NavBarOptions) *NavBar {
n := &NavBar{}
n.initialize(opts)
return n
}
// Build builds element and calls Build() for all child elements.
func (n *NavBar) Build() *js.Object {
return n.navbar.Build()
}
// Initializes controlling structure.
func (n *NavBar) initialize(opts *NavBarOptions) {
n.options = opts
navopts := &elements.NavOptions{
Class: "navbar",
Data: map[string]string{},
Role: "navigation",
}
n.navbar = elements.NewNav(navopts)
if n.options.IsDark {
n.navbar.AddClassesFromString("is-dark")
}
if n.options.Title != "" {
brandDiv := elements.NewDiv(&elements.DivOptions{
Class: "navbar-brand",
})
n.navbar.AddChild(brandDiv)
navMainLink := elements.NewA(&elements.AOptions{
Class: "navbar-item",
Href: "/",
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Text: n.options.Title,
})
brandDiv.AddChild(navMainLink)
}
}