2020-03-21 13:04:54 +05:00
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package elements
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import (
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"strings"
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"github.com/gopherjs/gopherjs/js"
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"go.dev.pztrn.name/bulpherjs/common"
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"go.dev.pztrn.name/bulpherjs/metas"
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)
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2020-03-21 22:16:30 +05:00
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const (
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navDefaultClass = "navbar"
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)
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// NavOptions is a "nav" HTML element configuration structure.
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type NavOptions struct {
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Class string
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Data map[string]string
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Role string
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}
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// Nav is a controlling structure for "nav" HTML element.
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type Nav struct {
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metas.Generic
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options *NavOptions
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}
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// NewNav creates new "nav" HTML element controlling structure.
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func NewNav(navOptions *NavOptions) *Nav {
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n := &Nav{}
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n.initialize(navOptions)
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return n
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}
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// Build builds element and calls Build() for all child elements.
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func (n *Nav) Build() *js.Object {
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if n.options == nil {
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n.AddClassesFromString(navDefaultClass)
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n.BuildChilds(n.Object)
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return n.Object
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}
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if !strings.Contains(n.options.Class, "navbar") {
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n.options.Class += " navbar"
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}
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if n.options.Class != "" {
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n.AddClassesFromString(n.options.Class)
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}
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if n.options.Role != "" {
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n.Object.Set(common.HTMLElementParameterRole, n.options.Role)
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}
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if n.options.Data != nil {
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for k, v := range n.options.Data {
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n.Object.Set(k, v)
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}
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}
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n.BuildChilds(n.Object)
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return n.Object
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}
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// Initializes controlling structure with necessary parameters.
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func (n *Nav) initialize(navOptions *NavOptions) {
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n.options = navOptions
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n.InitializeGeneric()
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n.Object = js.Global.Get(common.HTMLElementDocument).Call(common.JSCallCreateElement, common.HTMLElementNav)
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}
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