bulpherjs/elements/section.go

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2020-03-23 11:15:33 +05:00
// BulpherJS - bulma for GopherJS.
// Copyright (c) 2020 by Stanislav Nikitin <pztrn@pztrn.name>
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package elements
import (
"strings"
"github.com/gopherjs/gopherjs/js"
"go.dev.pztrn.name/bulpherjs/common"
"go.dev.pztrn.name/bulpherjs/metas"
)
const (
sectionDefaultClass = "section"
)
// SectionOptions is a "section" HTML element configuration structure.
type SectionOptions struct {
Class string
}
// Section is a controlling structure for "section" HTML element.
type Section struct {
metas.Generic
options *SectionOptions
}
// NewSection creates new "section" HTML element controlling structure.
func NewSection(sectionOptions *SectionOptions) *Section {
s := &Section{}
s.initialize(sectionOptions)
return s
}
// Build builds element and calls Build() for all child elements.
func (s *Section) Build() *js.Object {
s.Object = js.Global.Get(common.HTMLElementDocument).Call(common.JSCallCreateElement, common.HTMLElementSection)
if s.options == nil {
s.AddClassesFromString(sectionDefaultClass)
s.BuildChilds(s.Object)
return s.Object
}
if !strings.Contains(s.options.Class, "section") {
s.options.Class += " section"
}
if s.options.Class != "" {
s.AddClassesFromString(s.options.Class)
}
s.BuildChilds(s.Object)
return s.Object
}
// Initializes controlling structure with necessary parameters.
func (s *Section) initialize(sectionOptions *SectionOptions) {
s.options = sectionOptions
s.InitializeGeneric()
}