53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
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#include <cassert>
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#include <cstring>
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#include <iostream>
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#include <nntpchan/net.hpp>
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#include <nntpchan/nntp_auth.hpp>
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#include <nntpchan/nntp_handler.hpp>
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#include <nntpchan/nntp_server.hpp>
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#include <sstream>
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namespace nntpchan
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{
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NNTPServer::NNTPServer(ev::Loop * loop) : Server(loop), m_frontend(nullptr) {}
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NNTPServer::~NNTPServer() {}
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IServerConn *NNTPServer::CreateConn(int f)
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{
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CredDB_ptr creds;
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std::ifstream i;
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i.open(m_logindbpath);
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if (i.is_open())
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creds = std::make_shared<HashedFileDB>(m_logindbpath);
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NNTPServerHandler *handler = new NNTPServerHandler(m_storagePath);
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if (creds)
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handler->SetAuth(creds);
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return new NNTPServerConn(f, this, handler);
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}
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void NNTPServer::SetLoginDB(const std::string path) { m_logindbpath = path; }
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void NNTPServer::SetStoragePath(const std::string &path) { m_storagePath = path; }
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void NNTPServer::SetInstanceName(const std::string &name) { m_servername = name; }
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void NNTPServer::SetFrontend(Frontend *f) { m_frontend.reset(f); }
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std::string NNTPServer::InstanceName() const { return m_servername; }
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void NNTPServer::OnAcceptError(int status) { std::cerr << "nntpserver::accept() " << strerror(status) << std::endl; }
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void NNTPServerConn::Greet()
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{
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IConnHandler *handler = GetHandler();
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handler->Greet();
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}
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}
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