#include #include #include #include #include #include #include #include namespace nntpchan { NNTPServer::NNTPServer(ev::Loop * loop) : Server(loop), m_frontend(nullptr) {} NNTPServer::~NNTPServer() {} IServerConn *NNTPServer::CreateConn(int f) { CredDB_ptr creds; std::ifstream i; i.open(m_logindbpath); if (i.is_open()) creds = std::make_shared(m_logindbpath); NNTPServerHandler *handler = new NNTPServerHandler(m_storagePath); if (creds) handler->SetAuth(creds); return new NNTPServerConn(f, this, handler); } void NNTPServer::SetLoginDB(const std::string path) { m_logindbpath = path; } void NNTPServer::SetStoragePath(const std::string &path) { m_storagePath = path; } void NNTPServer::SetInstanceName(const std::string &name) { m_servername = name; } void NNTPServer::SetFrontend(Frontend *f) { m_frontend.reset(f); } std::string NNTPServer::InstanceName() const { return m_servername; } void NNTPServer::OnAcceptError(int status) { std::cerr << "nntpserver::accept() " << strerror(status) << std::endl; } void NNTPServerConn::Greet() { IConnHandler *handler = GetHandler(); handler->Greet(); } }