more nntpchan-daemon stuff
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#pragma once
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#include <sstream>
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#include <vector>
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#include "render_state.hpp"
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#include "../template_type.hpp"
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namespace mstch {
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class in_section: public render_state {
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public:
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enum class type { inverted, normal };
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in_section(type type, const token& start_token);
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std::string render(render_context& context, const token& token) override;
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private:
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const type m_type;
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const token& m_start_token;
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template_type m_section;
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int m_skipped_openings;
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};
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}
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