#pragma once
#include <sstream>
#include <vector>
#include "../template_type.hpp"
#include "render_state.hpp"
namespace mstch
{
class in_section : public render_state
public:
enum class type
inverted,
normal
};
in_section(type type, const token &start_token);
std::string render(render_context &context, const token &token) override;
private:
const type m_type;
const token &m_start_token;
template_type m_section;
int m_skipped_openings;
}