pztrn
e2a9298f85
Refactored the way URTrator working with profiles - now everything that could be taken from internal cache will be taken from cache. The very same as with servers. Moved all callbacks from callbacks to events, so we achieve full asynchronity here and can launch anything in goroutines :). Moved MainWindow-related game launching functions into another file (mainwindow_launch.go). Made quick connect widget working. Note, that even if you're on Favorites and trying to connect to one of favorited servers but with quick connect - you still have to choose right profile near Launch button! Maybe something else I forget.
269 lines
8.4 KiB
Go
269 lines
8.4 KiB
Go
// URTator - Urban Terror server browser and game launcher, written in
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// Go.
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//
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// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
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// All rights reserved.
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//
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// Licensed under Terms and Conditions of GNU General Public License
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// version 3 or any higher.
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// ToDo: put full text of license here.
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package ui
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import (
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// stdlib
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"encoding/base64"
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"errors"
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"fmt"
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"strings"
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// Local
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"github.com/pztrn/urtrator/common"
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"github.com/pztrn/urtrator/datamodels"
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// Other
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"github.com/mattn/go-gtk/gdkpixbuf"
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"github.com/mattn/go-gtk/gtk"
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)
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type FavoriteDialog struct {
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// Widgets.
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// Dialog's window.
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window *gtk.Window
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// Main vertical box.
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vbox *gtk.VBox
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// Server name.
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server_name *gtk.Entry
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// Server address.
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server_address *gtk.Entry
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// Server password
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server_password *gtk.Entry
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// Profile.
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profile *gtk.ComboBoxText
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// Flags.
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// Is known server update performed?
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update bool
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// Data.
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// Server's we're working with.
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server *datamodels.Server
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// Profiles count that was added to profiles combobox.
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profiles int
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}
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func (f *FavoriteDialog) Close() {}
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func (f *FavoriteDialog) closeByCancel() {
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f.window.Destroy()
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}
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func (f *FavoriteDialog) fill() {
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f.server_name.SetText(f.server.Name)
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f.server_address.SetText(f.server.Ip + ":" + f.server.Port)
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f.server_password.SetText(f.server.Password)
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// Profiles.
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// Remove old profiles.
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if f.profiles > 0 {
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for i := 0; i <= f.profiles; i++ {
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f.profile.RemoveText(0)
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}
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}
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profiles := []datamodels.Profile{}
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err := ctx.Database.Db.Select(&profiles, "SELECT * FROM urt_profiles")
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if err != nil {
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fmt.Println(err.Error())
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}
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var idx_in_combobox int = 0
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var idx_should_be_active int = 0
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for p := range profiles {
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if profiles[p].Version == f.server.Version {
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f.profile.AppendText(profiles[p].Name)
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idx_should_be_active = idx_in_combobox
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idx_in_combobox += 1
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f.profiles += 1
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}
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}
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f.profile.SetActive(idx_should_be_active)
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}
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func (f *FavoriteDialog) InitializeNew() {
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f.update = false
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f.server = &datamodels.Server{}
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f.profiles = 0
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f.initializeWindow()
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}
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func (f *FavoriteDialog) InitializeUpdate(server *datamodels.Server) {
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fmt.Println("Favorites updating...")
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f.update = true
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f.server = server
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f.profiles = 0
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f.initializeWindow()
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f.fill()
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}
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func (f *FavoriteDialog) initializeWindow() {
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f.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
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if f.update {
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f.window.SetTitle("URTrator - Updating favorite server")
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} else {
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f.window.SetTitle("URTrator - New favorite server")
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}
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f.window.Connect("destroy", f.Close)
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f.window.SetPosition(gtk.WIN_POS_CENTER)
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f.window.SetModal(true)
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f.window.SetSizeRequest(400, 200)
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f.window.SetResizable(false)
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f.vbox = gtk.NewVBox(false, 0)
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// Load program icon from base64.
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icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
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icon_pixbuf := gdkpixbuf.NewLoader()
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icon_pixbuf.Write(icon_bytes)
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logo = icon_pixbuf.GetPixbuf()
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f.window.SetIcon(logo)
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// Set some GTK options for this window.
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gtk_opts_raw := gtk.SettingsGetDefault()
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gtk_opts := gtk_opts_raw.ToGObject()
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gtk_opts.Set("gtk-button-images", true)
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// Server name.
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srv_name_hbox := gtk.NewHBox(false, 0)
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f.vbox.PackStart(srv_name_hbox, false, true, 5)
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srv_name_label := gtk.NewLabel("Server name:")
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srv_name_hbox.PackStart(srv_name_label, false, true, 5)
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srv_name_sep := gtk.NewHSeparator()
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srv_name_hbox.PackStart(srv_name_sep, true, true, 5)
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f.server_name = gtk.NewEntry()
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srv_name_hbox.PackStart(f.server_name, true, true, 5)
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// Server address.
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srv_addr_hbox := gtk.NewHBox(false, 0)
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f.vbox.PackStart(srv_addr_hbox, false, true, 5)
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srv_addr_label := gtk.NewLabel("Server address:")
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srv_addr_hbox.PackStart(srv_addr_label, false, true, 5)
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srv_addr_sep := gtk.NewHSeparator()
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srv_addr_hbox.PackStart(srv_addr_sep, true, true, 5)
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f.server_address = gtk.NewEntry()
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srv_addr_hbox.PackStart(f.server_address, true, true, 5)
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srv_addr_update_btn := gtk.NewButton()
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srv_addr_update_btn.SetTooltipText("Update server information")
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srv_addr_update_btn_image := gtk.NewImageFromStock(gtk.STOCK_REDO, 24)
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srv_addr_update_btn.SetImage(srv_addr_update_btn_image)
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srv_addr_update_btn.Clicked(f.updateServerInfo)
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srv_addr_hbox.PackStart(srv_addr_update_btn, false, true, 5)
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if f.update {
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f.server_address.SetSensitive(false)
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}
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// Server password.
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srv_pass_hbox := gtk.NewHBox(false, 0)
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f.vbox.PackStart(srv_pass_hbox, false, true, 5)
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srv_pass_label := gtk.NewLabel("Password:")
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srv_pass_hbox.PackStart(srv_pass_label, false, true, 5)
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srv_pass_sep := gtk.NewHSeparator()
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srv_pass_hbox.PackStart(srv_pass_sep, true, true, 5)
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f.server_password = gtk.NewEntry()
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srv_pass_hbox.PackStart(f.server_password, true, true, 5)
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// Profile to use.
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profile_hbox := gtk.NewHBox(false, 0)
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f.vbox.PackStart(profile_hbox, false, true, 5)
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profile_label := gtk.NewLabel("Profile:")
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profile_hbox.PackStart(profile_label, false, true, 5)
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profile_sep := gtk.NewHSeparator()
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profile_hbox.PackStart(profile_sep, true, true, 5)
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f.profile = gtk.NewComboBoxText()
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profile_hbox.PackStart(f.profile, false, true, 5)
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// Buttons hbox.
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buttons_hbox := gtk.NewHBox(false, 0)
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sep := gtk.NewHSeparator()
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buttons_hbox.PackStart(sep, true, true, 5)
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// OK-Cancel buttons.
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cancel_button := gtk.NewButtonWithLabel("Cancel")
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cancel_button.Clicked(f.closeByCancel)
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buttons_hbox.PackStart(cancel_button, false, true, 5)
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ok_button := gtk.NewButtonWithLabel("OK")
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ok_button.Clicked(f.saveFavorite)
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buttons_hbox.PackStart(ok_button, false, true, 5)
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f.vbox.PackStart(buttons_hbox, false, true, 5)
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f.window.Add(f.vbox)
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f.window.ShowAll()
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}
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func (f *FavoriteDialog) saveFavorite() error {
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// Update server's information.
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f.server.Name = f.server_name.GetText()
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//ctx.Requester.Pooler.UpdateSpecificServer(f.server)
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if len(f.server_address.GetText()) == 0 {
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mbox_string := "Server address is empty.\n\nServers without address cannot be added."
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m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
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m.Response(func() {
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m.Destroy()
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})
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m.Run()
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return errors.New("No server address specified")
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}
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var port string = ""
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if strings.Contains(f.server_address.GetText(), ":") {
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port = strings.Split(f.server_address.GetText(), ":")[1]
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} else {
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port = "27960"
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}
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f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
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f.server.Port = port
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if len(f.profile.GetActiveText()) == 0 {
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mbox_string := "Profile wasn't selected.\n\nPlease, select valid profile for this server.\nIf you haven't add profiles yet - you can do it\nin options on \"Urban Terror\" tab."
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m := gtk.NewMessageDialog(f.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
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m.Response(func() {
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m.Destroy()
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})
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m.Run()
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return errors.New("No game profile specified")
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}
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fmt.Println("Saving favorite server...")
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key := strings.Split(f.server_address.GetText(), ":")[0] + ":" + port
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ctx.Cache.Servers[key].Server.Ip = f.server.Ip
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ctx.Cache.Servers[key].Server.Port = f.server.Port
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ctx.Cache.Servers[key].Server.Name = f.server.Name
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ctx.Cache.Servers[key].Server.Password = f.server_password.GetText()
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ctx.Cache.Servers[key].Server.ProfileToUse = f.profile.GetActiveText()
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ctx.Cache.Servers[key].Server.Favorite = "1"
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ctx.Cache.Servers[key].Server.ExtendedConfig = f.server.ExtendedConfig
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ctx.Cache.Servers[key].Server.PlayersInfo = f.server.PlayersInfo
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ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
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f.window.Destroy()
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return nil
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}
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func (f *FavoriteDialog) updateServerInfo() {
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fmt.Println("Updating server information...")
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var port string = ""
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if strings.Contains(f.server_address.GetText(), ":") {
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port = strings.Split(f.server_address.GetText(), ":")[1]
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} else {
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port = "27960"
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}
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f.server.Ip = strings.Split(f.server_address.GetText(), ":")[0]
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f.server.Port = port
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ctx.Requester.Pooler.UpdateSpecificServer(f.server)
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f.fill()
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}
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