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urtrator/ui/gtk2/mainwindow_init.go

894 lines
35 KiB
Go

// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"encoding/base64"
"fmt"
"runtime"
"sort"
"strconv"
// local
"go.dev.pztrn.name/urtrator/common"
"go.dev.pztrn.name/urtrator/timer"
// Other
"github.com/mattn/go-gtk/gdkpixbuf"
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
// Main window initialization.
func (m *MainWindow) Initialize() {
gtk.Init(nil)
m.initializeStorages()
ctx.InitializeClipboardWatcher()
m.window = gtk.NewWindow(gtk.WINDOW_TOPLEVEL)
m.window.SetTitle("URTrator")
m.window.Connect("destroy", m.Close)
m.vbox = gtk.NewVBox(false, 0)
// Load program icon from base64.
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.window.SetIcon(logo)
m.window.Connect("configure-event", m.checkPositionAndSize)
// Additional OS-specific initialization.
if runtime.GOOS == "windows" {
m.initializeWin()
}
if runtime.GOOS == "darwin" {
m.initializeMac()
}
// Restoring window position.
var win_pos_x_str string = "0"
var win_pos_y_str string = "0"
saved_win_pos_x_str, ok := ctx.Cfg.Cfg["/mainwindow/position_x"]
if ok {
win_pos_x_str = saved_win_pos_x_str
}
saved_win_pos_y_str, ok := ctx.Cfg.Cfg["/mainwindow/position_y"]
if ok {
win_pos_y_str = saved_win_pos_y_str
}
win_pos_x, _ := strconv.Atoi(win_pos_x_str)
win_pos_y, _ := strconv.Atoi(win_pos_y_str)
m.window.Move(win_pos_x, win_pos_y)
// Restoring window size.
var win_size_width_str string = "1000"
var win_size_height_str string = "600"
saved_win_size_width_str, ok := ctx.Cfg.Cfg["/mainwindow/width"]
if ok {
win_size_width_str = saved_win_size_width_str
}
saved_win_size_height_str, ok := ctx.Cfg.Cfg["/mainwindow/height"]
if ok {
win_size_height_str = saved_win_size_height_str
}
m.window_width, _ = strconv.Atoi(win_size_width_str)
m.window_height, _ = strconv.Atoi(win_size_height_str)
m.window.SetDefaultSize(m.window_width, m.window_height)
// Set some GTK options for this window.
gtk_opts_raw := gtk.SettingsGetDefault()
gtk_opts := gtk_opts_raw.ToGObject()
gtk_opts.Set("gtk-button-images", true)
// Dialogs initialization.
m.options_dialog = &OptionsDialog{}
m.server_cvars_dialog = &ServerCVarsDialog{}
// Main menu.
if runtime.GOOS == "darwin" {
m.initializeMacMenu()
} else {
m.InitializeMainMenu()
}
// Toolbar.
m.InitializeToolbar()
m.hpane = gtk.NewHPaned()
m.vbox.PackStart(m.hpane, true, true, 5)
m.hpane.Connect("event", m.checkMainPanePosition)
// Restore pane position.
// We will restore saved thing, or will use "window_width - 150".
saved_pane_pos, ok := ctx.Cfg.Cfg["/mainwindow/pane_negative_position"]
if ok {
pane_negative_pos, _ := strconv.Atoi(saved_pane_pos)
m.hpane.SetPosition(m.window_width - pane_negative_pos)
} else {
w, _ := m.window.GetSize()
m.hpane.SetPosition(w - 150)
}
// Tabs initialization.
m.InitializeTabs()
// Sidebar initialization.
m.initializeSidebar()
// Tray icon.
if ctx.Cfg.Cfg["/general/show_tray_icon"] == "1" {
m.initializeTrayIcon()
}
// Events.
m.initializeEvents()
// Game profiles and launch button.
profile_and_launch_hbox := gtk.NewHBox(false, 0)
m.vbox.PackStart(profile_and_launch_hbox, false, true, 5)
// Separator
sep := gtk.NewHBox(false, 0)
profile_and_launch_hbox.PackStart(sep, true, true, 5)
// Profile selection.
profiles_label := gtk.NewLabel(ctx.Translator.Translate("Game profile:", nil))
m.profiles = gtk.NewComboBoxText()
m.profiles.SetTooltipText(ctx.Translator.Translate("Profile which will be used for launching", nil))
profile_and_launch_hbox.PackStart(profiles_label, false, true, 5)
profile_and_launch_hbox.PackStart(m.profiles, false, true, 5)
// One more separator.
sepp := gtk.NewVSeparator()
profile_and_launch_hbox.PackStart(sepp, false, true, 5)
// Game launching button.
m.launch_button = gtk.NewButtonWithLabel(ctx.Translator.Translate("Launch!", nil))
m.launch_button.SetTooltipText(ctx.Translator.Translate("Launch Urban Terror", nil))
m.launch_button.Clicked(m.launchGame)
launch_button_image := gtk.NewImageFromPixbuf(logo.ScaleSimple(24, 24, gdkpixbuf.INTERP_HYPER))
m.launch_button.SetImage(launch_button_image)
profile_and_launch_hbox.PackStart(m.launch_button, false, true, 5)
m.window.Add(m.vbox)
if runtime.GOOS == "darwin" {
m.initializeMacAfter()
}
m.window.ShowAll()
// Launch events.
ctx.Eventer.LaunchEvent("loadProfiles", map[string]string{})
ctx.Eventer.LaunchEvent("loadProfilesIntoMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("loadServersIntoCache", map[string]string{})
ctx.Eventer.LaunchEvent("loadAllServers", map[string]string{})
ctx.Eventer.LaunchEvent("loadFavoriteServers", map[string]string{})
ctx.Eventer.LaunchEvent("initializeTasksForMainWindow", map[string]string{})
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": ctx.Translator.Translate("URTrator is ready.", nil)})
// Set flag that shows to other parts that we're initialized.
m.initialized = true
gtk.Main()
}
// Events initialization.
func (m *MainWindow) initializeEvents() {
fmt.Println("Initializing events...")
ctx.Eventer.AddEventHandler("initializeTasksForMainWindow", m.initializeTasks)
ctx.Eventer.AddEventHandler("loadAllServers", m.loadAllServers)
ctx.Eventer.AddEventHandler("loadFavoriteServers", m.loadFavoriteServers)
ctx.Eventer.AddEventHandler("loadProfilesIntoMainWindow", m.loadProfiles)
ctx.Eventer.AddEventHandler("serversUpdateCompleted", m.serversUpdateCompleted)
ctx.Eventer.AddEventHandler("setQuickConnectDetails", m.setQuickConnectDetails)
ctx.Eventer.AddEventHandler("setToolbarLabelText", m.setToolbarLabelText)
ctx.Eventer.AddEventHandler("updateAllServers", m.UpdateServersEventHandler)
}
// Main menu initialization.
func (m *MainWindow) InitializeMainMenu() {
m.menubar = gtk.NewMenuBar()
m.vbox.PackStart(m.menubar, false, false, 0)
// File menu.
fm := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("File", nil))
m.menubar.Append(fm)
file_menu := gtk.NewMenu()
fm.SetSubmenu(file_menu)
// Options.
options_menu_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("_Options", nil))
file_menu.Append(options_menu_item)
options_menu_item.Connect("activate", m.options_dialog.ShowOptionsDialog)
// Separator.
file_menu_sep1 := gtk.NewSeparatorMenuItem()
file_menu.Append(file_menu_sep1)
// Exit.
exit_menu_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("E_xit", nil))
file_menu.Append(exit_menu_item)
exit_menu_item.Connect("activate", m.Close)
// About menu.
am := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("_?", nil))
m.menubar.Append(am)
about_menu := gtk.NewMenu()
am.SetSubmenu(about_menu)
// About app item.
about_app_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("About _URTrator...", nil))
about_menu.Append(about_app_item)
about_app_item.Connect("activate", ShowAboutDialog)
// Separator.
about_menu_sep1 := gtk.NewSeparatorMenuItem()
about_menu.Append(about_menu_sep1)
// Drop databases thing.
about_menu_drop_database_data_item := gtk.NewMenuItemWithMnemonic(ctx.Translator.Translate("Drop local caches and settings", nil))
about_menu.Append(about_menu_drop_database_data_item)
about_menu_drop_database_data_item.Connect("activate", m.dropDatabasesData)
}
// Sidebar (with quick connect and server's information) initialization.
func (m *MainWindow) initializeSidebar() {
sidebar_vbox := gtk.NewVBox(false, 0)
server_info_frame := gtk.NewFrame(ctx.Translator.Translate("Server information", nil))
sidebar_vbox.PackStart(server_info_frame, true, true, 5)
si_vbox := gtk.NewVBox(false, 0)
server_info_frame.Add(si_vbox)
// Scrolled thing.
si_scroll := gtk.NewScrolledWindow(nil, nil)
si_scroll.SetPolicy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
si_vbox.PackStart(si_scroll, true, true, 5)
// Server's information.
m.server_info = gtk.NewTreeView()
m.server_info.SetModel(m.server_info_store)
key_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Key", nil), gtk.NewCellRendererText(), "markup", 0)
m.server_info.AppendColumn(key_column)
value_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Value", nil), gtk.NewCellRendererText(), "markup", 1)
m.server_info.AppendColumn(value_column)
si_scroll.Add(m.server_info)
// Players information.
players_info_frame := gtk.NewFrame(ctx.Translator.Translate("Players", nil))
sidebar_vbox.PackStart(players_info_frame, true, true, 5)
pi_scroll := gtk.NewScrolledWindow(nil, nil)
pi_scroll.SetPolicy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
players_info_frame.Add(pi_scroll)
m.players_info = gtk.NewTreeView()
m.players_info.SetModel(m.players_info_store)
pi_scroll.Add(m.players_info)
name_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Player name", nil), gtk.NewCellRendererText(), "markup", 0)
m.players_info.AppendColumn(name_column)
frags_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Frags", nil), gtk.NewCellRendererText(), "markup", 1)
m.players_info.AppendColumn(frags_column)
ping_column := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Ping", nil), gtk.NewCellRendererText(), "markup", 2)
m.players_info.AppendColumn(ping_column)
// Show CVars button.
show_cvars_button := gtk.NewButtonWithLabel(ctx.Translator.Translate("Show CVars", nil))
show_cvars_button.SetTooltipText(ctx.Translator.Translate("Show server's CVars", nil))
show_cvars_button.Clicked(m.showServerCVars)
sidebar_vbox.PackStart(show_cvars_button, false, true, 5)
// Quick connect frame.
quick_connect_frame := gtk.NewFrame(ctx.Translator.Translate("Quick connect", nil))
sidebar_vbox.PackStart(quick_connect_frame, false, true, 5)
qc_vbox := gtk.NewVBox(false, 0)
quick_connect_frame.Add(qc_vbox)
// Server address.
srv_tooltip := ctx.Translator.Translate("Server address we will connect to", nil)
srv_label := gtk.NewLabel(ctx.Translator.Translate("Server address:", nil))
srv_label.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(srv_label, false, true, 5)
m.qc_server_address = gtk.NewEntry()
m.qc_server_address.SetTooltipText(srv_tooltip)
qc_vbox.PackStart(m.qc_server_address, false, true, 5)
// Password.
pass_tooltip := ctx.Translator.Translate("Password we will use for server", nil)
pass_label := gtk.NewLabel(ctx.Translator.Translate("Password:", nil))
pass_label.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(pass_label, false, true, 5)
m.qc_password = gtk.NewEntry()
m.qc_password.SetTooltipText(pass_tooltip)
qc_vbox.PackStart(m.qc_password, false, true, 5)
// Nickname
nick_tooltip := ctx.Translator.Translate("Nickname we will use", nil)
nick_label := gtk.NewLabel(ctx.Translator.Translate("Nickname:", nil))
nick_label.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(nick_label, false, true, 5)
m.qc_nickname = gtk.NewEntry()
m.qc_nickname.SetTooltipText(nick_tooltip)
qc_vbox.PackStart(m.qc_nickname, false, true, 5)
m.hpane.Add2(sidebar_vbox)
}
// Initializes internal storages.
func (m *MainWindow) initializeStorages() {
// Application isn't initialized.
m.initialized = false
m.use_other_servers_tab = false
m.servers_already_updating = false
// Gamemodes.
m.gamemodes = make(map[string]string)
m.gamemodes = map[string]string{
"1": "Last Man Standing",
"2": "Free For All",
"3": "Team DM",
"4": "Team Survivor",
"5": "Follow The Leader",
"6": "Cap'n'Hold",
"7": "Capture The Flag",
"8": "Bomb",
"9": "Jump",
"10": "Freeze Tag",
"11": "Gun Game",
"12": "Instagib",
}
// Columns names.
// Key - default position in lists.
m.column_names = map[string]string{
"2": ctx.Translator.Translate("Name", nil),
"3": ctx.Translator.Translate("Mode", nil),
"4": ctx.Translator.Translate("Map", nil),
"5": ctx.Translator.Translate("Players", nil),
"6": ctx.Translator.Translate("Ping", nil),
"7": ctx.Translator.Translate("Version", nil),
"8": ctx.Translator.Translate("IP", nil),
}
// Real columns positions.
m.column_pos = make(map[string]map[string]int)
m.column_pos["Servers"] = make(map[string]int)
m.column_pos["Favorites"] = make(map[string]int)
// Frames storage.
m.tabs = make(map[string]*gtk.Frame)
m.tabs["dummy"] = gtk.NewFrame("dummy")
delete(m.tabs, "dummy")
// Servers tab list view storage.
// Structure:
// Server status icon|Server name|Mode|Map|Players|Ping|Version
m.all_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
m.all_servers_store_sortable = gtk.NewTreeSortable(m.all_servers_store)
// Same as above, but for favorite servers.
m.fav_servers_store = gtk.NewListStore(gdkpixbuf.GetType(), gdkpixbuf.GetType(), glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Server's information store. Used for quick preview in main window.
m.server_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Players information store. Used in sidebar for players list for
// currently selected server.
m.players_info_store = gtk.NewListStore(glib.G_TYPE_STRING, glib.G_TYPE_STRING, glib.G_TYPE_STRING)
// Profiles count after filling combobox. Defaulting to 0.
m.old_profiles_count = 0
// Window hidden flag.
m.hidden = false
// Pixbufs.
// Offline server.
srv_offline_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_OFFLINE)
srv_offline_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_offline_pixbuf.SetSize(24, 24)
srv_offline_pixbuf.Write(srv_offline_bytes)
m.server_offline_pic = srv_offline_pixbuf.GetPixbuf()
// Online server.
srv_online_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_ONLINE)
srv_online_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_online_pixbuf.SetSize(24, 24)
srv_online_pixbuf.Write(srv_online_bytes)
m.server_online_pic = srv_online_pixbuf.GetPixbuf()
// Private server.
srv_private_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PRIVATE)
srv_private_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_private_pixbuf.SetSize(24, 24)
srv_private_pixbuf.Write(srv_private_bytes)
m.server_private_pic = srv_private_pixbuf.GetPixbuf()
// Public server.
srv_public_bytes, _ := base64.StdEncoding.DecodeString(common.SERVER_PUBLIC)
srv_public_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
srv_public_pixbuf.SetSize(24, 24)
srv_public_pixbuf.Write(srv_public_bytes)
m.server_public_pic = srv_public_pixbuf.GetPixbuf()
}
// Tabs widget initialization, including all child widgets.
func (m *MainWindow) InitializeTabs() {
// Create tabs widget.
m.tab_widget = gtk.NewNotebook()
m.tab_widget.Connect("switch-page", m.tabChanged)
tab_allsrv_hbox := gtk.NewHBox(false, 0)
swin1 := gtk.NewScrolledWindow(nil, nil)
m.all_servers = gtk.NewTreeView()
swin1.Add(m.all_servers)
tab_allsrv_hbox.PackStart(swin1, true, true, 5)
m.tab_widget.AppendPage(tab_allsrv_hbox, gtk.NewLabel(ctx.Translator.Translate("Servers", nil)))
m.all_servers.SetModel(m.all_servers_store)
// These columns are static.
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Status", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.all_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Public", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// ...aand lets do dynamic generation :)
// +2 because we have 2 static columns.
all_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names)+2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/all_servers/"+ctx.Translator.Translate(name, nil)+"_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/all_servers/"+ctx.Translator.Translate(name, nil)+"_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate(name, nil), gtk.NewCellRendererText(), "markup", position_int)
col.SetSortColumnId(position_int)
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Servers"][name] = position_int
all_servers_columns_to_append[position_int] = col
}
for i := range all_servers_columns_to_append {
if i < 2 {
continue
}
m.all_servers.AppendColumn(all_servers_columns_to_append[i])
}
// Sorting.
// By default we are sorting by server name.
m.all_servers_store_sortable.SetSortColumnId(m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], gtk.SORT_ASCENDING)
// Sorting functions.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Name", nil)], m.sortServersByName, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Players", nil)], m.sortServersByPlayers, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Servers"][ctx.Translator.Translate("Ping", nil)], m.sortServersByPing, nil)
// Selection changed signal, which will update server's short info pane.
m.all_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_all_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_allsrv_hbox.PackStart(tab_all_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.all_servers_hide_offline = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide offline servers", nil))
m.all_servers_hide_offline.SetTooltipText(ctx.Translator.Translate("Hide offline servers on Servers tab", nil))
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_offline, false, true, 5)
m.all_servers_hide_offline.Clicked(m.hideOfflineAllServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
all_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_offline"]
if !ok {
m.all_servers_hide_offline.SetActive(true)
} else {
if all_servers_hide_offline_cb_val == "1" {
m.all_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.all_servers_hide_private = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide private servers", nil))
m.all_servers_hide_private.SetTooltipText(ctx.Translator.Translate("Hide servers which requires password to enter", nil))
tab_all_srv_ctl_vbox.PackStart(m.all_servers_hide_private, false, true, 5)
m.all_servers_hide_private.Clicked(m.hidePrivateAllServers)
// Restore checkbox value.
all_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/hide_private"]
if !ok {
m.all_servers_hide_private.SetActive(true)
} else {
if all_servers_hide_private_cb_val == "1" {
m.all_servers_hide_private.SetActive(true)
}
}
// Filtering by version.
m.all_servers_version = gtk.NewComboBoxText()
m.all_servers_version.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected version of Urban Terror", nil))
m.all_servers_version.AppendText(ctx.Translator.Translate("All versions", nil))
for i := range common.SUPPORTED_URT_VERSIONS {
m.all_servers_version.AppendText(common.SUPPORTED_URT_VERSIONS[i])
}
all_servers_version_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/version"]
if ok {
all_servers_version_int, _ := strconv.Atoi(all_servers_version_val)
m.all_servers_version.SetActive(all_servers_version_int)
} else {
m.all_servers_version.SetActive(0)
}
m.all_servers_version.Connect("changed", m.allServersVersionFilterChanged)
tab_all_srv_ctl_vbox.PackStart(m.all_servers_version, false, true, 5)
// Filtering by gamemode
m.all_servers_gamemode = gtk.NewComboBoxText()
m.all_servers_gamemode.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected game mode", nil))
m.all_servers_gamemode.AppendText(ctx.Translator.Translate("All gamemodes", nil))
// Get sorted gamemodes keys.
gm_keys := make([]int, 0, len(m.gamemodes))
for i := range m.gamemodes {
key, _ := strconv.Atoi(i)
gm_keys = append(gm_keys, key)
}
sort.Ints(gm_keys)
for i := range gm_keys {
m.all_servers_gamemode.AppendText(m.gamemodes[strconv.Itoa(gm_keys[i])])
}
all_servers_gamemode_val, ok := ctx.Cfg.Cfg["/serverslist/all_servers/gamemode"]
if ok {
all_servers_gamemode_int, _ := strconv.Atoi(all_servers_gamemode_val)
m.all_servers_gamemode.SetActive(all_servers_gamemode_int)
} else {
m.all_servers_gamemode.SetActive(0)
}
m.all_servers_gamemode.Connect("changed", m.allServersGamemodeFilterChanged)
tab_all_srv_ctl_vbox.PackStart(m.all_servers_gamemode, false, true, 5)
// Final separator.
ctl_sep := gtk.NewVBox(false, 0)
tab_all_srv_ctl_vbox.PackStart(ctl_sep, true, true, 5)
// Favorites servers
// ToDo: sorting as in all servers list.
tab_fav_srv_hbox := gtk.NewHBox(false, 0)
m.fav_servers = gtk.NewTreeView()
swin2 := gtk.NewScrolledWindow(nil, nil)
swin2.Add(m.fav_servers)
tab_fav_srv_hbox.PackStart(swin2, true, true, 5)
m.tab_widget.AppendPage(tab_fav_srv_hbox, gtk.NewLabel(ctx.Translator.Translate("Favorites", nil)))
m.fav_servers.SetModel(m.fav_servers_store)
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Status", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 0))
m.fav_servers.AppendColumn(gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate("Public", nil), gtk.NewCellRendererPixbuf(), "pixbuf", 1))
// +2 because we have 2 static columns.
fav_servers_columns_to_append := make([]*gtk.TreeViewColumn, len(m.column_names)+2)
for pos, name := range m.column_names {
// Check if we have column position saved. If so - use it.
// Otherwise use default position.
// Should be actual only for first launch.
position := ctx.Cfg.Cfg["/mainwindow/fav_servers/"+ctx.Translator.Translate(name, nil)+"_position"]
if len(position) == 0 {
position = pos
}
position_int, _ := strconv.Atoi(position)
// Same for width.
width := ctx.Cfg.Cfg["/mainwindow/fav_servers/"+ctx.Translator.Translate(name, nil)+"_width"]
if len(width) == 0 {
width = "-1"
}
width_int, _ := strconv.Atoi(width)
col := gtk.NewTreeViewColumnWithAttributes(ctx.Translator.Translate(name, nil), gtk.NewCellRendererText(), "markup", position_int)
// For some reason this cause panic on Windows, so disabling
// default sorting here.
if runtime.GOOS != "windows" {
col.SetSortColumnId(position_int)
}
col.SetReorderable(true)
col.SetResizable(true)
// GtkTreeViewColumn.SetFixedWidth() accepts only positive integers.
if width_int > 1 {
col.SetSizing(gtk.TREE_VIEW_COLUMN_FIXED)
col.SetFixedWidth(width_int)
}
m.column_pos["Favorites"][name] = position_int
fav_servers_columns_to_append[position_int] = col
}
for i := range fav_servers_columns_to_append {
if i < 2 {
continue
}
m.fav_servers.AppendColumn(fav_servers_columns_to_append[i])
}
// Sorting functions.
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Name", nil)], m.sortServersByName, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Players", nil)], m.sortServersByPlayers, nil)
m.all_servers_store_sortable.SetSortFunc(m.column_pos["Favorites"][ctx.Translator.Translate("Ping", nil)], m.sortServersByPing, nil)
// Selection changed signal, which will update server's short info pane.
m.fav_servers.Connect("cursor-changed", m.showShortServerInformation)
// VBox for some servers list controllers.
tab_fav_srv_ctl_vbox := gtk.NewVBox(false, 0)
tab_fav_srv_hbox.PackStart(tab_fav_srv_ctl_vbox, false, true, 5)
// Checkbox for hiding offline servers.
m.fav_servers_hide_offline = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide offline servers", nil))
m.fav_servers_hide_offline.SetTooltipText(ctx.Translator.Translate("Hide offline servers on Favorites tab", nil))
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_offline, false, true, 5)
m.fav_servers_hide_offline.Clicked(m.hideOfflineFavoriteServers)
// Restore value of hide offline servers checkbox.
// Set to checked for new installations.
favorite_servers_hide_offline_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_offline"]
if !ok {
m.fav_servers_hide_offline.SetActive(true)
} else {
if favorite_servers_hide_offline_cb_val == "1" {
m.fav_servers_hide_offline.SetActive(true)
}
}
// Checkbox for hiding passworded servers.
m.fav_servers_hide_private = gtk.NewCheckButtonWithLabel(ctx.Translator.Translate("Hide private servers", nil))
m.fav_servers_hide_private.SetTooltipText(ctx.Translator.Translate("Hide servers which requires password to enter", nil))
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_hide_private, false, true, 5)
m.fav_servers_hide_private.Clicked(m.hidePrivateFavoriteServers)
// Restore checkbox value.
fav_servers_hide_private_cb_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/hide_private"]
if !ok {
m.fav_servers_hide_private.SetActive(true)
} else {
if fav_servers_hide_private_cb_val == "1" {
m.fav_servers_hide_private.SetActive(true)
}
}
m.fav_servers_version = gtk.NewComboBoxText()
m.fav_servers_version.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected version of Urban Terror", nil))
m.fav_servers_version.AppendText(ctx.Translator.Translate("All versions", nil))
for i := range common.SUPPORTED_URT_VERSIONS {
m.fav_servers_version.AppendText(common.SUPPORTED_URT_VERSIONS[i])
}
fav_servers_version_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/version"]
if ok {
fav_servers_version_int, _ := strconv.Atoi(fav_servers_version_val)
m.fav_servers_version.SetActive(fav_servers_version_int)
} else {
m.fav_servers_version.SetActive(0)
}
m.fav_servers_version.Connect("changed", m.favServersVersionFilterChanged)
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_version, false, true, 5)
// Filtering by gamemode
m.fav_servers_gamemode = gtk.NewComboBoxText()
m.fav_servers_gamemode.SetTooltipText(ctx.Translator.Translate("Show only servers which uses selected game mode", nil))
m.fav_servers_gamemode.AppendText(ctx.Translator.Translate("All gamemodes", nil))
// Gamemode keys already sorted while adding same filter to "Servers"
// tab, so just re-use them.
for i := range gm_keys {
m.fav_servers_gamemode.AppendText(m.gamemodes[strconv.Itoa(gm_keys[i])])
}
fav_servers_gamemode_val, ok := ctx.Cfg.Cfg["/serverslist/favorite/gamemode"]
if ok {
fav_servers_gamemode_int, _ := strconv.Atoi(fav_servers_gamemode_val)
m.fav_servers_gamemode.SetActive(fav_servers_gamemode_int)
} else {
m.fav_servers_gamemode.SetActive(0)
}
m.fav_servers_gamemode.Connect("changed", m.favServersGamemodeFilterChanged)
tab_fav_srv_ctl_vbox.PackStart(m.fav_servers_gamemode, false, true, 5)
// Final separator.
ctl_fav_sep := gtk.NewVBox(false, 0)
tab_fav_srv_ctl_vbox.PackStart(ctl_fav_sep, true, true, 5)
// Add tab_widget widget to window.
m.hpane.Add1(m.tab_widget)
}
// Tasks.
func (m *MainWindow) initializeTasks(data map[string]string) {
// Get task status, if it already running.
task_status := ctx.Timer.GetTaskStatus("Server's autoupdating")
// Remove tasks if they exist.
ctx.Timer.RemoveTask("Server's autoupdating")
// Add servers autoupdate task.
if ctx.Cfg.Cfg["/servers_updating/servers_autoupdate"] == "1" {
task := timer.TimerTask{
Name: "Server's autoupdating",
Callee: "updateAllServers",
InProgress: task_status,
}
timeout, ok := ctx.Cfg.Cfg["/servers_updating/servers_autoupdate_timeout"]
if ok {
timeout_int, err := strconv.Atoi(timeout)
if err != nil {
task.Timeout = 10 * 60
} else {
task.Timeout = timeout_int * 60
}
} else {
task.Timeout = 10 * 60
}
ctx.Timer.AddTask(&task)
}
}
// Toolbar initialization.
func (m *MainWindow) InitializeToolbar() {
m.toolbar = gtk.NewToolbar()
m.vbox.PackStart(m.toolbar, false, false, 5)
// Update servers button.
button_update_all_servers_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ALL_SERVERS)
button_update_all_servers_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_all_servers_icon_pixbuf.SetSize(24, 24)
button_update_all_servers_icon_pixbuf.Write(button_update_all_servers_icon_bytes)
button_update_all_servers_icon := gtk.NewImageFromPixbuf(button_update_all_servers_icon_pixbuf.GetPixbuf())
button_update_all_servers := gtk.NewToolButton(button_update_all_servers_icon, ctx.Translator.Translate("Update all servers", nil))
button_update_all_servers.SetTooltipText(ctx.Translator.Translate("Update all servers in currently selected tab", nil))
button_update_all_servers.OnClicked(m.UpdateServers)
m.toolbar.Insert(button_update_all_servers, 0)
button_update_one_server_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REFRESH_ONE_SERVER)
button_update_one_server_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
button_update_one_server_icon_pixbuf.SetSize(24, 24)
button_update_one_server_icon_pixbuf.Write(button_update_one_server_icon_bytes)
button_update_one_server_icon := gtk.NewImageFromPixbuf(button_update_one_server_icon_pixbuf.GetPixbuf())
button_update_one_server := gtk.NewToolButton(button_update_one_server_icon, ctx.Translator.Translate("Update selected server", nil))
button_update_one_server.SetTooltipText(ctx.Translator.Translate("Update only selected server", nil))
button_update_one_server.OnClicked(m.updateOneServer)
m.toolbar.Insert(button_update_one_server, 1)
// Separator.
separator := gtk.NewSeparatorToolItem()
m.toolbar.Insert(separator, 2)
// Add server to favorites button.
fav_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.ADD_TO_FAVORITES)
fav_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_button_icon_pixbuf.SetSize(24, 24)
fav_button_icon_pixbuf.Write(fav_button_icon_bytes)
fav_button_icon := gtk.NewImageFromPixbuf(fav_button_icon_pixbuf.GetPixbuf())
fav_button := gtk.NewToolButton(fav_button_icon, ctx.Translator.Translate("Add to favorites", nil))
fav_button.SetTooltipText(ctx.Translator.Translate("Add selected server to favorites", nil))
fav_button.OnClicked(m.addToFavorites)
m.toolbar.Insert(fav_button, 3)
fav_edit_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.EDIT_FAVORITE)
fav_edit_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_edit_button_icon_pixbuf.SetSize(24, 24)
fav_edit_button_icon_pixbuf.Write(fav_edit_button_icon_bytes)
fav_edit_button_icon := gtk.NewImageFromPixbuf(fav_edit_button_icon_pixbuf.GetPixbuf())
fav_edit_button := gtk.NewToolButton(fav_edit_button_icon, ctx.Translator.Translate("Edit favorite", nil))
fav_edit_button.SetTooltipText(ctx.Translator.Translate("Edit selected favorite server", nil))
fav_edit_button.OnClicked(m.editFavorite)
m.toolbar.Insert(fav_edit_button, 4)
// Remove server from favorites button.
fav_delete_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.REMOVE_FAVORITE)
fav_delete_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
fav_delete_button_icon_pixbuf.SetSize(24, 24)
fav_delete_button_icon_pixbuf.Write(fav_delete_button_icon_bytes)
fav_delete_button_icon := gtk.NewImageFromPixbuf(fav_delete_button_icon_pixbuf.GetPixbuf())
fav_delete_button := gtk.NewToolButton(fav_delete_button_icon, ctx.Translator.Translate("Remove from favorites", nil))
fav_delete_button.SetTooltipText(ctx.Translator.Translate("Remove selected server from favorites", nil))
fav_delete_button.OnClicked(m.deleteFromFavorites)
m.toolbar.Insert(fav_delete_button, 5)
// Copy server address button.
copy_srv_addr_button_icon_bytes, _ := base64.StdEncoding.DecodeString(common.COPY_CREDENTIALS)
copy_srv_addr_button_icon_pixbuf, _ := gdkpixbuf.NewLoaderWithType("png")
copy_srv_addr_button_icon_pixbuf.SetSize(24, 24)
copy_srv_addr_button_icon_pixbuf.Write(copy_srv_addr_button_icon_bytes)
copy_srv_addr_button_icon := gtk.NewImageFromPixbuf(copy_srv_addr_button_icon_pixbuf.GetPixbuf())
copy_srv_addr_button := gtk.NewToolButton(copy_srv_addr_button_icon, ctx.Translator.Translate("Copy server's creds", nil))
copy_srv_addr_button.SetTooltipText(ctx.Translator.Translate("Copy server's credentials to clipboard for sharing", nil))
copy_srv_addr_button.OnClicked(m.copyServerCredentialsToClipboard)
m.toolbar.Insert(copy_srv_addr_button, 6)
// Separator for toolbar's label and buttons.
toolbar_separator_toolitem := gtk.NewToolItem()
toolbar_separator_toolitem.SetExpand(true)
m.toolbar.Insert(toolbar_separator_toolitem, 7)
// Toolbar's label.
m.toolbar_label = gtk.NewLabel(ctx.Translator.Translate("URTrator is ready", nil))
toolbar_label_toolitem := gtk.NewToolItem()
toolbar_label_toolitem.Add(m.toolbar_label)
m.toolbar.Insert(toolbar_label_toolitem, 8)
}
// Tray icon initialization.
func (m *MainWindow) initializeTrayIcon() {
fmt.Println("Initializing tray icon...")
icon_bytes, _ := base64.StdEncoding.DecodeString(common.Logo)
icon_pixbuf := gdkpixbuf.NewLoader()
icon_pixbuf.Write(icon_bytes)
logo = icon_pixbuf.GetPixbuf()
m.tray_icon = gtk.NewStatusIconFromPixbuf(logo)
m.tray_icon.SetName("URTrator")
m.tray_icon.SetTitle("URTrator")
m.tray_icon.SetTooltipText(ctx.Translator.Translate("URTrator is ready", nil))
// Tray menu is still buggy on windows, so skipping initialization,
// if OS is Windows.
if runtime.GOOS != "windows" {
m.tray_menu = gtk.NewMenu()
// Open/Close URTrator menu item.
open_close_item := gtk.NewMenuItemWithLabel(ctx.Translator.Translate("Show / Hide URTrator", nil))
open_close_item.Connect("activate", m.showHide)
m.tray_menu.Append(open_close_item)
// Separator
sep1 := gtk.NewSeparatorMenuItem()
m.tray_menu.Append(sep1)
// Exit menu item.
exit_item := gtk.NewMenuItemWithLabel(ctx.Translator.Translate("Exit", nil))
exit_item.Connect("activate", m.window.Destroy)
m.tray_menu.Append(exit_item)
// Connect things.
m.tray_icon.Connect("activate", m.showHide)
m.tray_icon.Connect("popup-menu", m.showTrayMenu)
m.tray_menu.ShowAll()
}
}