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urtrator/ui/gtk2/mainwindow_launch.go
Stanislav N. aka pztrn 6944b51d13 This commit designates two changes: MIT and deprecation of Qt5 interface.
As I'm the only code contributor, I'm announcing that URTrator code
is now licensed under MIT license.

Also I'm deprecating Qt5 interface as it is really hard to write Qt
code and create installers with it. Maybe one day I even figure out
how to work with QtQuick (which attracts me more and more ATM) and
URTrator will use it, but not now.
2018-11-10 21:13:06 +05:00

279 lines
12 KiB
Go

// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2018, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package ui
import (
// stdlib
"errors"
"fmt"
"runtime"
"strings"
// Local
"gitlab.com/pztrn/urtrator/datamodels"
// other
"github.com/mattn/go-gtk/glib"
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) launchGame() error {
fmt.Println("Launching Urban Terror...")
if len(m.qc_server_address.GetText()) != 0 {
m.launchWithQuickConnect()
} else {
m.launchAsUsual()
}
return nil
}
// Triggers if we clicked "Launch" button without any text in quick connect
// widget.
func (m *MainWindow) launchAsUsual() error {
fmt.Println("Connecting to selected server...")
var srv_address string = ""
// Getting server's name from list.
current_tab := m.tab_widget.GetTabLabelText(m.tab_widget.GetNthPage(m.tab_widget.GetCurrentPage()))
sel := m.all_servers.GetSelection()
model := m.all_servers.GetModel()
if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
sel = m.fav_servers.GetSelection()
model = m.fav_servers.GetModel()
}
iter := new(gtk.TreeIter)
_ = sel.GetSelected(iter)
// Getting server address.
var srv_addr string
srv_address_gval := glib.ValueFromNative(srv_addr)
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
model.GetValue(iter, m.column_pos["Servers"]["IP"], srv_address_gval)
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
model.GetValue(iter, m.column_pos["Favorites"]["IP"], srv_address_gval)
}
srv_address = srv_address_gval.GetString()
if len(srv_address) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("No server selected.\n\nPlease, select a server to continue connecting.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Select a server we will connect to!", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("No server selected.", nil))
}
server_profile := ctx.Cache.Servers[srv_address].Server
// Check for proper server name. If length == 0: server is offline,
// we should show notification to user.
if len(server_profile.Name) == 0 {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're okay to connect to empty server, temporary.
will_continue = true
}
if !will_continue {
return errors.New(ctx.Translator.Translate("User declined to connect to offline server", nil))
}
}
// Getting selected profile's name.
profile_name := m.profiles.GetActiveText()
user_profile := &datamodels.Profile{}
if strings.Contains(current_tab, ctx.Translator.Translate("Servers", nil)) {
// Checking profile name length. If 0 - then stop executing :)
// This check only relevant to "Servers" tab, favorite servers
// have profiles defined (see next).
if len(profile_name) == 0 {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile selected.\n\nPlease, select profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile selected.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile.", nil))
}
user_profile = ctx.Cache.Profiles[profile_name].Profile
} else if strings.Contains(current_tab, ctx.Translator.Translate("Favorites", nil)) {
// For favorite servers profile specified in favorite server
// information have higher priority, so we just override it :)
user_profile_cached, ok := ctx.Cache.Profiles[server_profile.ProfileToUse]
if !ok {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile specified for favorite server.\n\nPlease, edit your favorite server, select valid profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile specified in favorite entry.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile.", nil))
}
user_profile = user_profile_cached.Profile
}
m.launchActually(server_profile, user_profile, "", "")
return nil
}
// Triggers when Launch button was clicked with some text in quick connect
// widget.
func (m *MainWindow) launchWithQuickConnect() error {
fmt.Println("Launching game with data from quick connect...")
srv_address := m.qc_server_address.GetText()
srv_password := m.qc_password.GetText()
srv_nickname := m.qc_nickname.GetText()
current_profile_name := m.profiles.GetActiveText()
// As we're launching without any profile defined - we should
// check server version and globally selected profile.
// Checking if we have server defined in cache.
var ip string = ""
var port string = ""
if strings.Contains(srv_address, ":") {
ip = strings.Split(srv_address, ":")[0]
port = strings.Split(srv_address, ":")[1]
} else {
ip = strings.Split(srv_address, ":")[0]
port = "27960"
}
key := ip + ":" + port
_, ok := ctx.Cache.Servers[key]
if !ok {
ctx.Cache.CreateServer(key)
fmt.Println("Server not found in cache, requesting information...")
ctx.Requester.UpdateOneServer(key)
}
server_profile := ctx.Cache.Servers[key]
user_profile := ctx.Cache.Profiles[current_profile_name]
m.launchActually(server_profile.Server, user_profile.Profile, srv_password, srv_nickname)
return nil
}
func (m *MainWindow) launchActually(server_profile *datamodels.Server, user_profile *datamodels.Profile, password string, nickname_to_use string) error {
if server_profile.Name == "" {
var will_continue bool = false
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Selected server is offline.\n\nWould you still want to launch Urban Terror?\nIt will just launch a game, without connecting to\nany server.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_YES_NO, mbox_string)
messagebox.Connect("response", func(resp *glib.CallbackContext) {
if resp.Args(0) == 4294967287 {
will_continue = false
} else {
will_continue = true
}
messagebox.Destroy()
})
messagebox.Run()
} else {
// We're ok here, temporary.
will_continue = true
}
if !will_continue {
return errors.New(ctx.Translator.Translate("User declined to connect to offline server", nil))
}
}
// Check if server is applicable for selected profile.
if server_profile.Version != user_profile.Version {
// Temporary disable all these modals on Linux.
// See https://github.com/mattn/go-gtk/issues/289.
if runtime.GOOS != "linux" {
mbox_string := ctx.Translator.Translate("Invalid game profile selected.\n\nSelected profile have different game version than server.\nPlease, select valid profile and retry.", nil)
messagebox := gtk.NewMessageDialog(m.window, gtk.DIALOG_MODAL, gtk.MESSAGE_ERROR, gtk.BUTTONS_OK, mbox_string)
messagebox.Response(func() {
messagebox.Destroy()
})
messagebox.Run()
} else {
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Invalid game profile selected.", nil) + "</span></markup>"})
}
return errors.New(ctx.Translator.Translate("User didn't select valid profile, mismatch with server's version.", nil))
}
server_password := password
if len(server_password) == 0 {
server_password = server_profile.Password
}
// Hey, we're ok here! :) Launch Urban Terror!
// Clear server name from "<markup></markup>" things.
srv_name_for_label := server_profile.Name
if strings.Contains(server_profile.Name, "markup") {
srv_name_for_label = string([]byte(server_profile.Name)[8 : len(server_profile.Name)-9])
} else {
srv_name := ctx.Colorizer.Fix(server_profile.Name)
srv_name_for_label = string([]byte(srv_name)[8 : len(srv_name)-9])
}
// Show great coloured label.
ctx.Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "<markup><span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("Urban Terror is launched with profile", nil) + " </span><span foreground=\"blue\">" + user_profile.Name + "</span> <span foreground=\"red\" font_weight=\"bold\">" + ctx.Translator.Translate("and connected to", nil) + " </span><span foreground=\"orange\" font_weight=\"bold\">" + srv_name_for_label + "</span></markup>"})
m.launch_button.SetSensitive(false)
// ToDo: handling server passwords.
ctx.Launcher.Launch(server_profile, user_profile, server_password, []string{"+name", nickname_to_use}, m.unlockInterface)
return nil
}