Stanislav N. aka pztrn
4020d52c03
Added Timer - great package which will make periodic tasks to work. Timer exposes "taskDone" event, which can be triggered when task ends it's execution. Added first periodic task - servers information updating. By default it will execute every 10 minutes. Configurable thru options. Added new options pane: Servers updating. It controls all aspects of servers updating thing. Master server address, servers autoupdating checkbox and autoupdate timeout values are exposed for now. We're now on on 0.2.0-devel :). Fixes #29.
170 lines
5.6 KiB
Go
170 lines
5.6 KiB
Go
// URTator - Urban Terror server browser and game launcher, written in
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// Go.
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//
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// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
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// All rights reserved.
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//
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// Licensed under Terms and Conditions of GNU General Public License
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// version 3 or any higher.
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// ToDo: put full text of license here.
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package requester
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import (
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// stdlib
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"bytes"
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"errors"
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"fmt"
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"net"
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"strconv"
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"strings"
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"time"
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)
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type Requester struct {
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// Pooler.
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Pooler *Pooler
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// Packet prefix.
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pp string
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// Showstopper for delimiting IP addresses.
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// As we are receiving bytes, we will put bytes representation of "\"
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// character.
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ip_delimiter int
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}
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// Requester's initialization.
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func (r *Requester) Initialize() {
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fmt.Println("Initializing Requester...")
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r.pp = "\377\377\377\377"
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r.ip_delimiter = 92
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r.Pooler = &Pooler{}
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r.Pooler.Initialize()
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}
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// Gets all available servers from master server.
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// This isn't in pooler, because it have no need to be pooled.
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func (r *Requester) getServers() error {
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// Get master server address and port from configuration.
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var master_server string = ""
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var master_server_port string = ""
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master_server_raw, ok := Cfg.Cfg["/servers_updating/master_server"]
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if ok {
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master_server = strings.Split(master_server_raw, ":")[0]
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master_server_port = strings.Split(master_server_raw, ":")[1]
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} else {
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master_server = "master.urbanterror.info"
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master_server_port = "27900"
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}
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fmt.Println("Using master server address: " + master_server + ":" + master_server_port)
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// IP addresses we will compose to return.
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conn, err1 := net.Dial("udp", master_server + ":" + master_server_port)
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if err1 != nil {
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fmt.Println("Error dialing to master server!")
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Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Failed to connect to master server!"})
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return errors.New("Failed to connect to master server!")
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}
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defer conn.Close()
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// Set deadline, so we won't wait forever.
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ddl := time.Now()
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// This should be enough. Maybe, you should'n run URTrator on modem
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// connections? :)
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ddl = ddl.Add(time.Second * 2)
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conn.SetDeadline(ddl)
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fmt.Println("Master server connection deadline set: " + ddl.String())
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// Request.
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// 68 - protocol version for 4.3
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// 70 - protocol version for 4.2.x
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msg := []byte(r.pp + "getservers 68 full empty")
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conn.Write(msg)
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// UDP Buffer.
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var received_buf []byte = make([]byte, 4096)
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// Received buffer.
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var raw_received []byte
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// Received IP addresses.
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//var received []string
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fmt.Println("Receiving servers list...")
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for {
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_, err := conn.Read(received_buf)
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raw_received = append(raw_received, received_buf...)
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fmt.Println("Received " + strconv.Itoa(len(raw_received)) + " bytes")
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if err != nil {
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// A bit hacky - if we have received data length lower or
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// equal to 4k - we have an error. Looks like conn.Read()
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// reads by 4k.
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if len(raw_received) < 4097 {
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fmt.Println("Error dialing to master server!")
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Eventer.LaunchEvent("setToolbarLabelText", map[string]string{"text": "Failed to connect to master server!"})
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return errors.New("Failed to connect to master server!")
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}
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break
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}
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}
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// Obtaining list of slices.
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var raw_received_slices [][]byte = bytes.Split(raw_received, []byte("\\"))
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// Every ip-port pair contains:
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// 1. IP as first 4 bytes
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// 2. Port as last 2 bytes.
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// Every package is a 7-bytes sequence, which starts with "\"
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// (code 92), which we used before to obtain list of slices.
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for _, slice := range raw_received_slices {
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// We need only 6-bytes slices. All other aren't represent
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// server's address.
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if len(slice) != 6 {
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continue
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}
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// Generate IP.
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ip := strconv.Itoa(int(slice[0])) + "." + strconv.Itoa(int(slice[1])) + "." + strconv.Itoa(int(slice[2])) + "." + strconv.Itoa(int(slice[3]))
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// Generate port from last two bytes.
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// This is a very shitty thing. Don't do this in real world.
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// Maybe bitshifting will help here, but I can't get it to work :(
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// Get first byte as integer and multiply it on 256 and summing with
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// second byte.
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p1 := int(slice[4]) * 256
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port := strconv.Itoa(p1 + int(slice[5]))
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addr := ip + ":" + port
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// Check if we already have this server added previously. If so - do nothing.
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_, ok := Cache.Servers[addr]
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if !ok {
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// Create cached server.
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Cache.CreateServer(addr)
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Cache.ServersMutex.Lock()
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Cache.Servers[addr].Server.Ip = ip
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Cache.Servers[addr].Server.Port = port
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Cache.ServersMutex.Unlock()
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}
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}
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return nil
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}
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// Updates information about all available servers from master server and
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// parses it to usable format.
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func (r *Requester) UpdateAllServers(task bool) {
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fmt.Println("Starting all servers updating procedure...")
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err := r.getServers()
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if err != nil {
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return
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}
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r.Pooler.UpdateServers("all")
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if task {
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Eventer.LaunchEvent("taskDone", map[string]string{"task_name": "Server's autoupdating"})
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}
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}
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func (r *Requester) UpdateFavoriteServers() {
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fmt.Println("Updating favorites servers...")
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r.Pooler.UpdateServers("favorites")
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}
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func (r *Requester) UpdateOneServer(server_address string) {
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fmt.Println("Updating server " + server_address)
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r.Pooler.UpdateOneServer(server_address)
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}
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