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urtrator/colorizer/colorizer_object.go

86 lines
2.1 KiB
Go

// URTator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
// All rights reserved.
//
// Licensed under Terms and Conditions of GNU General Public License
// version 3 or any higher.
// ToDo: put full text of license here.
package colorizer
import (
// stdlib
"fmt"
"html"
"strings"
)
type Colorizer struct {
// RAW colors to Pango relation.
colors map[string]string
}
func (c *Colorizer) ClearFromMarkup(data string) string {
var result string = ""
data = html.EscapeString(data)
data_splitted := strings.Split(data, ">")
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
result += strings.Split(data_splitted[item], "<")[0]
}
}
} else {
result = data_splitted[0]
}
return result
}
func (c *Colorizer) Fix(data string) string {
var result string = ""
data = html.EscapeString(data)
data_splitted := strings.Split(data, "^")
if len(data_splitted) > 1 {
for item := range data_splitted {
if len(data_splitted[item]) > 0 {
colorcode_raw := string([]rune(data_splitted[item])[0])
colorcode, ok := c.colors[colorcode_raw]
if !ok {
colorcode = "#000000"
}
result += "<span foreground=\"" + colorcode + "\">" + string([]rune(data_splitted[item])[1:]) + "</span>"
} else {
result += data_splitted[item]
}
}
} else {
result = data_splitted[0]
}
return "<markup>" + result + "</markup>"
}
func (c *Colorizer) Initialize() {
fmt.Println("Initializing colorizer...")
c.initializeStorages()
}
func (c *Colorizer) initializeStorages() {
c.colors = map[string]string{
"1": "#cc0000",
"2": "#00cc00",
"3": "#eeee00",
"4": "#1c86ee",
"5": "#00eeee",
"6": "#ee00ee",
"7": "#000000",
"8": "#000000",
}
}