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urtrator/context/context_object.go

151 lines
4.1 KiB
Go

// URTrator - Urban Terror server browser and game launcher, written in
// Go.
//
// Copyright (c) 2016-2020, Stanslav N. a.k.a pztrn (or p0z1tr0n) and
// URTrator contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject
// to the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
// OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
package context
import (
// stdlib
"errors"
"fmt"
// local
"go.dev.pztrn.name/urtrator/cache"
"go.dev.pztrn.name/urtrator/clipboardwatcher"
"go.dev.pztrn.name/urtrator/colorizer"
"go.dev.pztrn.name/urtrator/configuration"
"go.dev.pztrn.name/urtrator/database"
"go.dev.pztrn.name/urtrator/eventer"
"go.dev.pztrn.name/urtrator/launcher"
"go.dev.pztrn.name/urtrator/requester"
"go.dev.pztrn.name/urtrator/timer"
"go.dev.pztrn.name/urtrator/translator"
// Github
"github.com/mattn/go-gtk/gtk"
)
type Context struct {
// Caching.
Cache *cache.Cache
// Clipboard watcher.
Clipboard *clipboardwatcher.ClipboardWatcher
// Colors parser and prettifier.
Colorizer *colorizer.Colorizer
// Configuration.
Cfg *configuration.Config
// Database.
Database *database.Database
// Eventer.
Eventer *eventer.Eventer
// Game launcher.
Launcher *launcher.Launcher
// Requester, which requests server's information.
Requester *requester.Requester
// Timer.
Timer *timer.Timer
// Translator.
Translator *translator.Translator
}
func (ctx *Context) Close() error {
fmt.Println("Closing URTrator...")
launched := ctx.Launcher.CheckForLaunchedUrbanTerror()
if launched != nil {
return errors.New("Urban Terror is launched!")
}
ctx.Cache.FlushProfiles(map[string]string{})
ctx.Cache.FlushServers(map[string]string{})
ctx.Database.Close()
// At last, close main window.
gtk.MainQuit()
return nil
}
func (ctx *Context) initializeCache() {
ctx.Cache = cache.New(ctx.Database, ctx.Eventer)
ctx.Cache.Initialize()
}
func (ctx *Context) InitializeClipboardWatcher() {
ctx.Clipboard = clipboardwatcher.New(ctx.Cache, ctx.Eventer)
ctx.Clipboard.Initialize()
}
func (ctx *Context) initializeColorizer() {
ctx.Colorizer = colorizer.New()
ctx.Colorizer.Initialize()
}
func (ctx *Context) initializeConfig() {
ctx.Cfg = configuration.New()
ctx.Cfg.Initialize()
}
func (ctx *Context) initializeDatabase() {
ctx.Database = database.New(ctx.Cfg)
ctx.Database.Initialize(ctx.Cfg)
ctx.Database.Migrate()
}
func (ctx *Context) initializeEventer() {
ctx.Eventer = eventer.New()
ctx.Eventer.Initialize()
}
func (ctx *Context) initializeLauncher() {
ctx.Launcher = launcher.New()
ctx.Launcher.Initialize()
}
func (ctx *Context) initializeRequester() {
ctx.Requester = requester.New(ctx.Cache, ctx.Eventer, ctx.Cfg, ctx.Timer)
ctx.Requester.Initialize()
}
func (ctx *Context) initializeTimer() {
ctx.Timer = timer.New(ctx.Eventer, ctx.Cfg)
ctx.Timer.Initialize()
}
func (ctx *Context) initializeTranslator() {
ctx.Translator = translator.New(ctx.Cfg)
ctx.Translator.Initialize()
}
func (ctx *Context) Initialize() {
fmt.Println("Initializing application context...")
ctx.initializeColorizer()
ctx.initializeConfig()
ctx.initializeDatabase()
ctx.initializeTranslator()
ctx.initializeEventer()
ctx.initializeCache()
ctx.initializeLauncher()
ctx.initializeTimer()
ctx.initializeRequester()
}