// URTator - Urban Terror server browser and game launcher, written in // Go. // // Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n) // All rights reserved. // // Licensed under Terms and Conditions of GNU General Public License // version 3 or any higher. // ToDo: put full text of license here. package ioq3dataparser import ( // stdlib "strings" ) func ParseInfoToMap(data string) map[string]string { parsed_data := make(map[string]string) srv_config := strings.Split(data, "\\") srv_config = srv_config[1:] // Parse server configuration into passed server's datamodel. for i := 0; i < len(srv_config[1:]); i = i + 2 { parsed_data[srv_config[i]] = srv_config[i + 1] } return parsed_data } func ParsePlayersInfoToMap(data string) map[string]map[string]string { parsed_data := make(map[string]map[string]string) // Structure: frags|ping|nick raw_data := strings.Split(data, "\\") for i := range raw_data { raw_player_data := strings.Split(raw_data[i], " ") player_data := make(map[string]string) if len(raw_player_data) > 1 { nickname := strings.Join(raw_player_data[2:], " ") player_data["nick"] = string([]byte(nickname)[1:len(nickname)-1]) player_data["ping"] = raw_player_data[1] player_data["frags"] = raw_player_data[0] parsed_data[player_data["nick"]] = player_data } } return parsed_data }