As I'm the only code contributor, I'm announcing that URTrator code
is now licensed under MIT license.
Also I'm deprecating Qt5 interface as it is really hard to write Qt
code and create installers with it. Maybe one day I even figure out
how to work with QtQuick (which attracts me more and more ATM) and
URTrator will use it, but not now.
Fixed a bunch of data races which should lead in stability improvements.
Added possibility to specify game profile path within profile item.
Added Urban Terror 4.3.2.
Added Timer - great package which will make periodic tasks to work.
Timer exposes "taskDone" event, which can be triggered when
task ends it's execution.
Added first periodic task - servers information updating. By
default it will execute every 10 minutes. Configurable thru
options.
Added new options pane: Servers updating. It controls all aspects
of servers updating thing. Master server address, servers
autoupdating checkbox and autoupdate timeout values are exposed
for now.
We're now on on 0.2.0-devel :).
Fixes#29.
Implemented filtering servers by server's version, related to #27.
This combobox is saved-restored across restarts.
Added forgotten bd04870 server_cvars.go, which is responsible for
showing server's CVars window.
More fixes here. First, fixed binary path parsing for profiles,
so you should be able to add a profile on macOS now. Only one
requirement - you should add Quake3-UrT.x86_64 file, which located
inside Urban Terror's application bundle, under Contents/MacOS
directory.
Fixed the way we call Urban Terror on macOS and tested it. Should
work now flawlessly.
Bumped to 0.1.0-beta2, and mac-only release for now.