af26eff895
Moved current UI in "gtk2" directory.
...
Get ready, we're migrating to Qt5 :).
2016-11-27 08:41:11 +05:00
93d2bb7fc1
Reverting moving LockOSThread to main module.
2016-11-21 02:43:05 +05:00
0392f510f5
Moved runtime.LockOSThread() to urtrator.go.
2016-11-21 01:33:04 +05:00
3537b05dce
Moved windows actions to mainwindow_init_win.go.
2016-10-11 00:14:00 +05:00
12a5605276
Fix for windows not to show console on launch.
2016-10-08 23:57:21 +05:00
e87d51b1e3
New file with constants. And we're now 0.1-beta :).
2016-10-06 21:45:09 +05:00
f37dd3adfd
Huge refactor regarding concurrency.
...
Now we have pooler which will pool connections (like pinging),
so there will be no timeouts due to "we have launched 100000 goroutines".
Reworked all code to use events (see Eventer). Still more work about
this to go.
Maybe more fixes I forgot.
2016-10-06 13:55:03 +05:00
ac938c16eb
Initial commit, what works:
...
* Servers update
* Profile creation/edit/deletion
* Game launching
* Checks server version <> profile version.
2016-10-04 15:42:36 +05:00