Fixed caching servers not updating profile to use in database.
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parent
862b336556
commit
2b1caac8f6
4
cache/cache_servers.go
vendored
4
cache/cache_servers.go
vendored
@ -90,12 +90,12 @@ func (c *Cache) FlushServers(data map[string]string) {
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fmt.Println("Adding new servers...")
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fmt.Println("Adding new servers...")
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if len(new_servers) > 0 {
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if len(new_servers) > 0 {
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for _, srv := range new_servers {
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for _, srv := range new_servers {
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tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite)", srv)
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tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite, profile_to_use) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite, :profile_to_use)", srv)
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}
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}
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}
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}
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fmt.Println("Updating cached servers...")
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fmt.Println("Updating cached servers...")
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for _, srv := range cached_servers {
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for _, srv := range cached_servers {
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_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private WHERE ip=:ip AND port=:port", &srv)
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_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private, profile_to_use=:profile_to_use WHERE ip=:ip AND port=:port", &srv)
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if err != nil {
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if err != nil {
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fmt.Println(err.Error())
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fmt.Println(err.Error())
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}
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}
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