Updated to latest GTK2 bindings API and moved to Gitlab.
This commit is contained in:
50
cache/cache_object.go
vendored
50
cache/cache_object.go
vendored
@@ -10,41 +10,41 @@
|
||||
package cache
|
||||
|
||||
import (
|
||||
// stdlib
|
||||
"fmt"
|
||||
"sync"
|
||||
// stdlib
|
||||
"fmt"
|
||||
"sync"
|
||||
|
||||
// local
|
||||
"github.com/pztrn/urtrator/cachemodels"
|
||||
// local
|
||||
"gitlab.com/pztrn/urtrator/cachemodels"
|
||||
)
|
||||
|
||||
type Cache struct {
|
||||
// Profiles cache.
|
||||
Profiles map[string]*cachemodels.Profile
|
||||
// Profiles cache mutex.
|
||||
ProfilesMutex sync.Mutex
|
||||
// Servers cache.
|
||||
Servers map[string]*cachemodels.Server
|
||||
// Servers cache mutex.
|
||||
ServersMutex sync.Mutex
|
||||
// Profiles cache.
|
||||
Profiles map[string]*cachemodels.Profile
|
||||
// Profiles cache mutex.
|
||||
ProfilesMutex sync.Mutex
|
||||
// Servers cache.
|
||||
Servers map[string]*cachemodels.Server
|
||||
// Servers cache mutex.
|
||||
ServersMutex sync.Mutex
|
||||
}
|
||||
|
||||
func (c *Cache) Initialize() {
|
||||
fmt.Println("Initializing cache...")
|
||||
c.initializeStorages()
|
||||
c.LoadServers(map[string]string{})
|
||||
fmt.Println("Initializing cache...")
|
||||
c.initializeStorages()
|
||||
c.LoadServers(map[string]string{})
|
||||
|
||||
Eventer.AddEventHandler("deleteProfile", c.deleteProfile)
|
||||
Eventer.AddEventHandler("flushProfiles", c.FlushProfiles)
|
||||
Eventer.AddEventHandler("loadProfiles", c.LoadProfiles)
|
||||
Eventer.AddEventHandler("deleteProfile", c.deleteProfile)
|
||||
Eventer.AddEventHandler("flushProfiles", c.FlushProfiles)
|
||||
Eventer.AddEventHandler("loadProfiles", c.LoadProfiles)
|
||||
|
||||
Eventer.AddEventHandler("flushServers", c.FlushServers)
|
||||
Eventer.AddEventHandler("loadServersIntoCache", c.LoadServers)
|
||||
Eventer.AddEventHandler("flushServers", c.FlushServers)
|
||||
Eventer.AddEventHandler("loadServersIntoCache", c.LoadServers)
|
||||
}
|
||||
|
||||
func (c *Cache) initializeStorages() {
|
||||
// Profiles cache.
|
||||
c.Profiles = make(map[string]*cachemodels.Profile)
|
||||
// Servers cache.
|
||||
c.Servers = make(map[string]*cachemodels.Server)
|
||||
// Profiles cache.
|
||||
c.Profiles = make(map[string]*cachemodels.Profile)
|
||||
// Servers cache.
|
||||
c.Servers = make(map[string]*cachemodels.Server)
|
||||
}
|
||||
|
154
cache/cache_profiles.go
vendored
154
cache/cache_profiles.go
vendored
@@ -10,105 +10,105 @@
|
||||
package cache
|
||||
|
||||
import (
|
||||
// stdlib
|
||||
"fmt"
|
||||
"strconv"
|
||||
// stdlib
|
||||
"fmt"
|
||||
"strconv"
|
||||
|
||||
// local
|
||||
"github.com/pztrn/urtrator/cachemodels"
|
||||
"github.com/pztrn/urtrator/datamodels"
|
||||
// local
|
||||
"gitlab.com/pztrn/urtrator/cachemodels"
|
||||
"gitlab.com/pztrn/urtrator/datamodels"
|
||||
)
|
||||
|
||||
func (c *Cache) CreateProfile(name string) {
|
||||
fmt.Println("Creating profile " + name)
|
||||
_, ok := c.Profiles[name]
|
||||
fmt.Println("Creating profile " + name)
|
||||
_, ok := c.Profiles[name]
|
||||
|
||||
if !ok {
|
||||
c.ProfilesMutex.Lock()
|
||||
c.Profiles[name] = &cachemodels.Profile{}
|
||||
c.Profiles[name].Profile = &datamodels.Profile{}
|
||||
c.ProfilesMutex.Unlock()
|
||||
}
|
||||
if !ok {
|
||||
c.ProfilesMutex.Lock()
|
||||
c.Profiles[name] = &cachemodels.Profile{}
|
||||
c.Profiles[name].Profile = &datamodels.Profile{}
|
||||
c.ProfilesMutex.Unlock()
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Cache) deleteProfile(data map[string]string) {
|
||||
fmt.Println("Deleting profile " + data["profile_name"])
|
||||
fmt.Println("Deleting profile " + data["profile_name"])
|
||||
|
||||
c.ProfilesMutex.Lock()
|
||||
_, ok := c.Profiles[data["profile_name"]]
|
||||
c.ProfilesMutex.Unlock()
|
||||
if ok {
|
||||
c.ProfilesMutex.Lock()
|
||||
delete(c.Profiles, data["profile_name"])
|
||||
c.ProfilesMutex.Unlock()
|
||||
}
|
||||
c.ProfilesMutex.Lock()
|
||||
_, ok := c.Profiles[data["profile_name"]]
|
||||
c.ProfilesMutex.Unlock()
|
||||
if ok {
|
||||
c.ProfilesMutex.Lock()
|
||||
delete(c.Profiles, data["profile_name"])
|
||||
c.ProfilesMutex.Unlock()
|
||||
}
|
||||
|
||||
c.ProfilesMutex.Lock()
|
||||
_, ok1 := c.Profiles[data["profile_name"]]
|
||||
c.ProfilesMutex.Unlock()
|
||||
if !ok1 {
|
||||
Database.Db.MustExec(Database.Db.Rebind("DELETE FROM urt_profiles WHERE name=?"), data["profile_name"])
|
||||
fmt.Println("Profile deleted")
|
||||
} else {
|
||||
fmt.Println("Something goes wrong! Profile is still here!")
|
||||
}
|
||||
c.ProfilesMutex.Lock()
|
||||
_, ok1 := c.Profiles[data["profile_name"]]
|
||||
c.ProfilesMutex.Unlock()
|
||||
if !ok1 {
|
||||
Database.Db.MustExec(Database.Db.Rebind("DELETE FROM urt_profiles WHERE name=?"), data["profile_name"])
|
||||
fmt.Println("Profile deleted")
|
||||
} else {
|
||||
fmt.Println("Something goes wrong! Profile is still here!")
|
||||
}
|
||||
}
|
||||
|
||||
func (c *Cache) FlushProfiles(data map[string]string) {
|
||||
fmt.Println("Flushing profiles to database...")
|
||||
fmt.Println("Flushing profiles to database...")
|
||||
|
||||
raw_profiles := []datamodels.Profile{}
|
||||
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
raw_profiles := []datamodels.Profile{}
|
||||
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
|
||||
cached_profiles := make(map[string]*datamodels.Profile)
|
||||
for i := range raw_profiles {
|
||||
cached_profiles[raw_profiles[i].Name] = c.Profiles[raw_profiles[i].Name].Profile
|
||||
}
|
||||
cached_profiles := make(map[string]*datamodels.Profile)
|
||||
for i := range raw_profiles {
|
||||
cached_profiles[raw_profiles[i].Name] = c.Profiles[raw_profiles[i].Name].Profile
|
||||
}
|
||||
|
||||
new_profiles := make(map[string]*datamodels.Profile)
|
||||
new_profiles := make(map[string]*datamodels.Profile)
|
||||
|
||||
c.ProfilesMutex.Lock()
|
||||
for _, profile := range c.Profiles {
|
||||
_, ok := cached_profiles[profile.Profile.Name]
|
||||
if !ok {
|
||||
fmt.Println("Flushing new profile " + profile.Profile.Name)
|
||||
new_profiles[profile.Profile.Name] = profile.Profile
|
||||
}
|
||||
}
|
||||
c.ProfilesMutex.Unlock()
|
||||
c.ProfilesMutex.Lock()
|
||||
for _, profile := range c.Profiles {
|
||||
_, ok := cached_profiles[profile.Profile.Name]
|
||||
if !ok {
|
||||
fmt.Println("Flushing new profile " + profile.Profile.Name)
|
||||
new_profiles[profile.Profile.Name] = profile.Profile
|
||||
}
|
||||
}
|
||||
c.ProfilesMutex.Unlock()
|
||||
|
||||
tx := Database.Db.MustBegin()
|
||||
fmt.Println("Adding new profiles...")
|
||||
for _, profile := range new_profiles {
|
||||
tx.NamedExec("INSERT INTO urt_profiles (name, version, binary, second_x_session, additional_parameters, profile_path) VALUES (:name, :version, :binary, :second_x_session, :additional_parameters, :profile_path)", &profile)
|
||||
}
|
||||
fmt.Println("Updating existing profiles...")
|
||||
for _, profile := range cached_profiles {
|
||||
fmt.Println(fmt.Sprintf("%+v", profile))
|
||||
tx.NamedExec("UPDATE urt_profiles SET name=:name, version=:version, binary=:binary, second_x_session=:second_x_session, additional_parameters=:additional_parameters, profile_path=:profile_path WHERE name=:name", &profile)
|
||||
}
|
||||
tx.Commit()
|
||||
fmt.Println("Done")
|
||||
tx := Database.Db.MustBegin()
|
||||
fmt.Println("Adding new profiles...")
|
||||
for _, profile := range new_profiles {
|
||||
tx.NamedExec("INSERT INTO urt_profiles (name, version, binary, second_x_session, additional_parameters, profile_path) VALUES (:name, :version, :binary, :second_x_session, :additional_parameters, :profile_path)", &profile)
|
||||
}
|
||||
fmt.Println("Updating existing profiles...")
|
||||
for _, profile := range cached_profiles {
|
||||
fmt.Println(fmt.Sprintf("%+v", profile))
|
||||
tx.NamedExec("UPDATE urt_profiles SET name=:name, version=:version, binary=:binary, second_x_session=:second_x_session, additional_parameters=:additional_parameters, profile_path=:profile_path WHERE name=:name", &profile)
|
||||
}
|
||||
tx.Commit()
|
||||
fmt.Println("Done")
|
||||
}
|
||||
|
||||
func (c *Cache) LoadProfiles(data map[string]string) {
|
||||
fmt.Println("Loading profiles to cache...")
|
||||
fmt.Println("Loading profiles to cache...")
|
||||
|
||||
raw_profiles := []datamodels.Profile{}
|
||||
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
raw_profiles := []datamodels.Profile{}
|
||||
err := Database.Db.Select(&raw_profiles, "SELECT * FROM urt_profiles")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
|
||||
c.ProfilesMutex.Lock()
|
||||
for _, profile := range raw_profiles {
|
||||
c.Profiles[profile.Name] = &cachemodels.Profile{}
|
||||
c.Profiles[profile.Name].Profile = &profile
|
||||
}
|
||||
c.ProfilesMutex.Unlock()
|
||||
c.ProfilesMutex.Lock()
|
||||
for _, profile := range raw_profiles {
|
||||
c.Profiles[profile.Name] = &cachemodels.Profile{}
|
||||
c.Profiles[profile.Name].Profile = &profile
|
||||
}
|
||||
c.ProfilesMutex.Unlock()
|
||||
|
||||
fmt.Println("Load completed. Loaded " + strconv.Itoa(len(c.Profiles)) + " profiles.")
|
||||
fmt.Println("Load completed. Loaded " + strconv.Itoa(len(c.Profiles)) + " profiles.")
|
||||
}
|
||||
|
228
cache/cache_servers.go
vendored
228
cache/cache_servers.go
vendored
@@ -10,135 +10,135 @@
|
||||
package cache
|
||||
|
||||
import (
|
||||
// stdlib
|
||||
"fmt"
|
||||
// stdlib
|
||||
"fmt"
|
||||
|
||||
// local
|
||||
"github.com/pztrn/urtrator/cachemodels"
|
||||
"github.com/pztrn/urtrator/datamodels"
|
||||
// local
|
||||
"gitlab.com/pztrn/urtrator/cachemodels"
|
||||
"gitlab.com/pztrn/urtrator/datamodels"
|
||||
)
|
||||
|
||||
func (c *Cache) CreateServer(addr string) {
|
||||
_, ok := c.Servers[addr]
|
||||
if !ok {
|
||||
c.ServersMutex.Lock()
|
||||
c.Servers[addr] = &cachemodels.Server{}
|
||||
c.Servers[addr].Server = &datamodels.Server{}
|
||||
c.ServersMutex.Unlock()
|
||||
} else {
|
||||
fmt.Println("Server " + addr + " already exist.")
|
||||
}
|
||||
_, ok := c.Servers[addr]
|
||||
if !ok {
|
||||
c.ServersMutex.Lock()
|
||||
c.Servers[addr] = &cachemodels.Server{}
|
||||
c.Servers[addr].Server = &datamodels.Server{}
|
||||
c.ServersMutex.Unlock()
|
||||
} else {
|
||||
fmt.Println("Server " + addr + " already exist.")
|
||||
}
|
||||
}
|
||||
|
||||
// Flush servers to database.
|
||||
func (c *Cache) FlushServers(data map[string]string) {
|
||||
fmt.Println("Updating servers information in database...")
|
||||
raw_cached := []datamodels.Server{}
|
||||
Database.Db.Select(&raw_cached, "SELECT * FROM servers")
|
||||
fmt.Println("Updating servers information in database...")
|
||||
raw_cached := []datamodels.Server{}
|
||||
Database.Db.Select(&raw_cached, "SELECT * FROM servers")
|
||||
|
||||
// Create map[string]*datamodels.Server once, so we won't iterate
|
||||
// over slice of datamodels.Server everytime.
|
||||
cached_servers := make(map[string]*datamodels.Server)
|
||||
for s := range raw_cached {
|
||||
mapping_item_name := raw_cached[s].Ip + ":" + raw_cached[s].Port
|
||||
cached_servers[mapping_item_name] = &raw_cached[s]
|
||||
}
|
||||
// Create map[string]*datamodels.Server once, so we won't iterate
|
||||
// over slice of datamodels.Server everytime.
|
||||
cached_servers := make(map[string]*datamodels.Server)
|
||||
for s := range raw_cached {
|
||||
mapping_item_name := raw_cached[s].Ip + ":" + raw_cached[s].Port
|
||||
cached_servers[mapping_item_name] = &raw_cached[s]
|
||||
}
|
||||
|
||||
new_servers := make(map[string]*datamodels.Server)
|
||||
new_servers := make(map[string]*datamodels.Server)
|
||||
|
||||
// Update our cached mapping.
|
||||
for _, s := range c.Servers {
|
||||
mapping_item_name := s.Server.Ip + ":" + s.Server.Port
|
||||
_, ok := cached_servers[mapping_item_name]
|
||||
if !ok {
|
||||
fmt.Println(mapping_item_name + " not found!")
|
||||
new_servers[mapping_item_name] = &datamodels.Server{}
|
||||
new_servers[mapping_item_name].Ip = s.Server.Ip
|
||||
new_servers[mapping_item_name].Port = s.Server.Port
|
||||
new_servers[mapping_item_name].Name = s.Server.Name
|
||||
new_servers[mapping_item_name].Players = s.Server.Players
|
||||
new_servers[mapping_item_name].Bots = s.Server.Bots
|
||||
new_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
|
||||
new_servers[mapping_item_name].Ping = s.Server.Ping
|
||||
new_servers[mapping_item_name].Map = s.Server.Map
|
||||
new_servers[mapping_item_name].Gamemode = s.Server.Gamemode
|
||||
new_servers[mapping_item_name].Version = s.Server.Version
|
||||
new_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
|
||||
new_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
|
||||
new_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
|
||||
new_servers[mapping_item_name].Favorite = s.Server.Favorite
|
||||
new_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
|
||||
new_servers[mapping_item_name].Password = s.Server.Password
|
||||
} else {
|
||||
cached_servers[mapping_item_name].Ip = s.Server.Ip
|
||||
cached_servers[mapping_item_name].Port = s.Server.Port
|
||||
cached_servers[mapping_item_name].Name = s.Server.Name
|
||||
cached_servers[mapping_item_name].Players = s.Server.Players
|
||||
cached_servers[mapping_item_name].Bots = s.Server.Bots
|
||||
cached_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
|
||||
cached_servers[mapping_item_name].Ping = s.Server.Ping
|
||||
cached_servers[mapping_item_name].Map = s.Server.Map
|
||||
cached_servers[mapping_item_name].Gamemode = s.Server.Gamemode
|
||||
cached_servers[mapping_item_name].Version = s.Server.Version
|
||||
cached_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
|
||||
cached_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
|
||||
cached_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
|
||||
cached_servers[mapping_item_name].Favorite = s.Server.Favorite
|
||||
cached_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
|
||||
cached_servers[mapping_item_name].Password = s.Server.Password
|
||||
}
|
||||
}
|
||||
// Update our cached mapping.
|
||||
for _, s := range c.Servers {
|
||||
mapping_item_name := s.Server.Ip + ":" + s.Server.Port
|
||||
_, ok := cached_servers[mapping_item_name]
|
||||
if !ok {
|
||||
fmt.Println(mapping_item_name + " not found!")
|
||||
new_servers[mapping_item_name] = &datamodels.Server{}
|
||||
new_servers[mapping_item_name].Ip = s.Server.Ip
|
||||
new_servers[mapping_item_name].Port = s.Server.Port
|
||||
new_servers[mapping_item_name].Name = s.Server.Name
|
||||
new_servers[mapping_item_name].Players = s.Server.Players
|
||||
new_servers[mapping_item_name].Bots = s.Server.Bots
|
||||
new_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
|
||||
new_servers[mapping_item_name].Ping = s.Server.Ping
|
||||
new_servers[mapping_item_name].Map = s.Server.Map
|
||||
new_servers[mapping_item_name].Gamemode = s.Server.Gamemode
|
||||
new_servers[mapping_item_name].Version = s.Server.Version
|
||||
new_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
|
||||
new_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
|
||||
new_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
|
||||
new_servers[mapping_item_name].Favorite = s.Server.Favorite
|
||||
new_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
|
||||
new_servers[mapping_item_name].Password = s.Server.Password
|
||||
} else {
|
||||
cached_servers[mapping_item_name].Ip = s.Server.Ip
|
||||
cached_servers[mapping_item_name].Port = s.Server.Port
|
||||
cached_servers[mapping_item_name].Name = s.Server.Name
|
||||
cached_servers[mapping_item_name].Players = s.Server.Players
|
||||
cached_servers[mapping_item_name].Bots = s.Server.Bots
|
||||
cached_servers[mapping_item_name].Maxplayers = s.Server.Maxplayers
|
||||
cached_servers[mapping_item_name].Ping = s.Server.Ping
|
||||
cached_servers[mapping_item_name].Map = s.Server.Map
|
||||
cached_servers[mapping_item_name].Gamemode = s.Server.Gamemode
|
||||
cached_servers[mapping_item_name].Version = s.Server.Version
|
||||
cached_servers[mapping_item_name].ExtendedConfig = s.Server.ExtendedConfig
|
||||
cached_servers[mapping_item_name].PlayersInfo = s.Server.PlayersInfo
|
||||
cached_servers[mapping_item_name].IsPrivate = s.Server.IsPrivate
|
||||
cached_servers[mapping_item_name].Favorite = s.Server.Favorite
|
||||
cached_servers[mapping_item_name].ProfileToUse = s.Server.ProfileToUse
|
||||
cached_servers[mapping_item_name].Password = s.Server.Password
|
||||
}
|
||||
}
|
||||
|
||||
tx := Database.Db.MustBegin()
|
||||
fmt.Println("Adding new servers...")
|
||||
if len(new_servers) > 0 {
|
||||
for _, srv := range new_servers {
|
||||
tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite, profile_to_use, bots) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite, :profile_to_use, :bots)", srv)
|
||||
}
|
||||
}
|
||||
fmt.Println("Updating cached servers...")
|
||||
for _, srv := range cached_servers {
|
||||
_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private, profile_to_use=:profile_to_use, bots=:bots WHERE ip=:ip AND port=:port", &srv)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
}
|
||||
tx := Database.Db.MustBegin()
|
||||
fmt.Println("Adding new servers...")
|
||||
if len(new_servers) > 0 {
|
||||
for _, srv := range new_servers {
|
||||
tx.NamedExec("INSERT INTO servers (ip, port, name, ping, players, maxplayers, gamemode, map, version, extended_config, players_info, is_private, favorite, profile_to_use, bots) VALUES (:ip, :port, :name, :ping, :players, :maxplayers, :gamemode, :map, :version, :extended_config, :players_info, :is_private, :favorite, :profile_to_use, :bots)", srv)
|
||||
}
|
||||
}
|
||||
fmt.Println("Updating cached servers...")
|
||||
for _, srv := range cached_servers {
|
||||
_, err := tx.NamedExec("UPDATE servers SET name=:name, players=:players, maxplayers=:maxplayers, gamemode=:gamemode, map=:map, ping=:ping, version=:version, extended_config=:extended_config, favorite=:favorite, password=:password, players_info=:players_info, is_private=:is_private, profile_to_use=:profile_to_use, bots=:bots WHERE ip=:ip AND port=:port", &srv)
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
}
|
||||
|
||||
tx.Commit()
|
||||
fmt.Println("Done")
|
||||
tx.Commit()
|
||||
fmt.Println("Done")
|
||||
}
|
||||
|
||||
func (c *Cache) LoadServers(data map[string]string) {
|
||||
fmt.Println("Loading servers into cache...")
|
||||
c.Servers = make(map[string]*cachemodels.Server)
|
||||
// Getting servers from database.
|
||||
raw_servers := []datamodels.Server{}
|
||||
err := Database.Db.Select(&raw_servers, "SELECT * FROM servers")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
fmt.Println("Loading servers into cache...")
|
||||
c.Servers = make(map[string]*cachemodels.Server)
|
||||
// Getting servers from database.
|
||||
raw_servers := []datamodels.Server{}
|
||||
err := Database.Db.Select(&raw_servers, "SELECT * FROM servers")
|
||||
if err != nil {
|
||||
fmt.Println(err.Error())
|
||||
}
|
||||
|
||||
// Due to nature of pointers and goroutines thing (?) this should
|
||||
// be done in this way.
|
||||
for _, server := range raw_servers {
|
||||
key := server.Ip + ":" + server.Port
|
||||
c.CreateServer(key)
|
||||
c.Servers[key].Server.Name = server.Name
|
||||
c.Servers[key].Server.Ip = server.Ip
|
||||
c.Servers[key].Server.Port = server.Port
|
||||
c.Servers[key].Server.Players = server.Players
|
||||
c.Servers[key].Server.Bots = server.Bots
|
||||
c.Servers[key].Server.Maxplayers = server.Maxplayers
|
||||
c.Servers[key].Server.Ping = server.Ping
|
||||
c.Servers[key].Server.Gamemode = server.Gamemode
|
||||
c.Servers[key].Server.Map = server.Map
|
||||
c.Servers[key].Server.Version = server.Version
|
||||
c.Servers[key].Server.Favorite = server.Favorite
|
||||
c.Servers[key].Server.Password = server.Password
|
||||
c.Servers[key].Server.ProfileToUse = server.ProfileToUse
|
||||
c.Servers[key].Server.ExtendedConfig = server.ExtendedConfig
|
||||
c.Servers[key].Server.PlayersInfo = server.PlayersInfo
|
||||
c.Servers[key].Server.IsPrivate = server.IsPrivate
|
||||
}
|
||||
fmt.Println("Load completed.")
|
||||
// Due to nature of pointers and goroutines thing (?) this should
|
||||
// be done in this way.
|
||||
for _, server := range raw_servers {
|
||||
key := server.Ip + ":" + server.Port
|
||||
c.CreateServer(key)
|
||||
c.Servers[key].Server.Name = server.Name
|
||||
c.Servers[key].Server.Ip = server.Ip
|
||||
c.Servers[key].Server.Port = server.Port
|
||||
c.Servers[key].Server.Players = server.Players
|
||||
c.Servers[key].Server.Bots = server.Bots
|
||||
c.Servers[key].Server.Maxplayers = server.Maxplayers
|
||||
c.Servers[key].Server.Ping = server.Ping
|
||||
c.Servers[key].Server.Gamemode = server.Gamemode
|
||||
c.Servers[key].Server.Map = server.Map
|
||||
c.Servers[key].Server.Version = server.Version
|
||||
c.Servers[key].Server.Favorite = server.Favorite
|
||||
c.Servers[key].Server.Password = server.Password
|
||||
c.Servers[key].Server.ProfileToUse = server.ProfileToUse
|
||||
c.Servers[key].Server.ExtendedConfig = server.ExtendedConfig
|
||||
c.Servers[key].Server.PlayersInfo = server.PlayersInfo
|
||||
c.Servers[key].Server.IsPrivate = server.IsPrivate
|
||||
}
|
||||
fmt.Println("Load completed.")
|
||||
}
|
||||
|
18
cache/exported.go
vendored
18
cache/exported.go
vendored
@@ -10,19 +10,19 @@
|
||||
package cache
|
||||
|
||||
import (
|
||||
// local
|
||||
event "github.com/pztrn/urtrator/eventer"
|
||||
"github.com/pztrn/urtrator/database"
|
||||
// local
|
||||
"gitlab.com/pztrn/urtrator/database"
|
||||
event "gitlab.com/pztrn/urtrator/eventer"
|
||||
)
|
||||
|
||||
var (
|
||||
Database *database.Database
|
||||
Eventer *event.Eventer
|
||||
Database *database.Database
|
||||
Eventer *event.Eventer
|
||||
)
|
||||
|
||||
func New(d *database.Database, e *event.Eventer) *Cache {
|
||||
Database = d
|
||||
Eventer = e
|
||||
c := Cache{}
|
||||
return &c
|
||||
Database = d
|
||||
Eventer = e
|
||||
c := Cache{}
|
||||
return &c
|
||||
}
|
||||
|
Reference in New Issue
Block a user