diff --git a/doc/screenshots/0.1-main_window.png b/doc/screenshots/0.1-main_window.png
index afe82d5..39547ca 100644
Binary files a/doc/screenshots/0.1-main_window.png and b/doc/screenshots/0.1-main_window.png differ
diff --git a/ui/mainwindow.go b/ui/mainwindow.go
index b82954b..3f77e78 100644
--- a/ui/mainwindow.go
+++ b/ui/mainwindow.go
@@ -893,8 +893,12 @@ func (m *MainWindow) launchGame() error {
}
// Hey, we're ok here! :) Launch Urban Terror!
+ // Crear server name from "" things.
+ srv_name_for_label := string([]byte(server_name)[8:len(server_name)-9])
+ fmt.Println(srv_name_for_label)
+ // Show great coloured label.
m.statusbar.Push(m.statusbar_context_id, "Launching Urban Terror...")
- m.toolbar_label.SetMarkup("Urban Terror is launched with profile " + profile[0].Name + " and connected to " + srv_address + "")
+ m.toolbar_label.SetMarkup("Urban Terror is launched with profile " + profile[0].Name + " and connected to " + srv_name_for_label + "")
m.launch_button.SetSensitive(false)
// ToDo: handling server passwords.
ctx.Launcher.Launch(&profile[0], srv_address, "", m.unlockInterface)