package ui
import (
// stdlib
"os"
"path/filepath"
"runtime"
// other
"github.com/mattn/go-gtk/gtk"
)
func (m *MainWindow) initializeMac() {
if runtime.GOOS == "darwin" {
dir, _ := filepath.Abs(filepath.Dir(os.Args[0]))
gtk.RCParse(dir + "/../Resources/themes/gtkrc-keybindings")
// ToDo: theming support and theme seletion in settings.
gtk.RCParse(dir + "/../Resources/themes/ClearlooksBrave/gtk-2.0/gtkrc")
}
func (m *MainWindow) initializeMacAfter() {
m.toolbar.SetStyle(gtk.TOOLBAR_ICONS)
func (m *MainWindow) initializeMacMenu() {
// This is a placeholder, in future we will use native mac menu.
// For now it launches default menu initialization.
m.InitializeMainMenu()