119 lines
3.2 KiB
Go
119 lines
3.2 KiB
Go
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// URTator - Urban Terror server browser and game launcher, written in
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// Go.
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//
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// Copyright (c) 2016, Stanslav N. a.k.a pztrn (or p0z1tr0n)
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// All rights reserved.
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//
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// Licensed under Terms and Conditions of GNU General Public License
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// version 3 or any higher.
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// ToDo: put full text of license here.
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package ui
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import (
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// stdlib
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"fmt"
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//"runtime"
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//"sort"
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//"strconv"
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//"strings"
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// Local
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//"github.com/pztrn/urtrator/datamodels"
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//"github.com/pztrn/urtrator/ioq3dataparser"
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// github
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"github.com/therecipe/qt/widgets"
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)
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type MainWindow struct {
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//////////////////////////////////////////////////
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// Main widgets and pointers.
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//////////////////////////////////////////////////
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// Application.
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app *widgets.QApplication
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// Main window.
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window *widgets.QMainWindow
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// Main menu.
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mainmenu *widgets.QMenuBar
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// Main vertical box.
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vbox *widgets.QVBoxLayout
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// Toolbar.
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toolbar *widgets.QToolBar
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// Splitter.
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splitter *widgets.QSplitter
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// Tabs widget.
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tabs *widgets.QTabWidget
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//////////////////////////////////////////////////
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// Servers lists and related.
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//////////////////////////////////////////////////
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// "Servers" tab list.
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all_servers *widgets.QTreeView
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// Hide offline servers checkbox.
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all_servers_hide_offline *widgets.QCheckBox
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// Hide private servers?
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all_servers_hide_private *widgets.QCheckBox
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// Server's version.
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all_servers_version *widgets.QComboBox
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// Game mode.
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all_servers_gamemode *widgets.QComboBox
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// Favorites tab list.
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fav_servers *widgets.QTreeView
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// Hide offline servers checkbox.
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fav_servers_hide_offline *widgets.QCheckBox
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// Hide private servers?
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fav_servers_hide_private *widgets.QCheckBox
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// Server's version.
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fav_servers_version *widgets.QComboBox
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// Game mode.
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fav_servers_gamemode *widgets.QComboBox
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// Sidebar's server's information widget.
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sidebar_server_info *widgets.QTreeView
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// Sidebar's server's players widget.
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sidebar_server_players *widgets.QTreeView
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//////////////////////////////////////////////////
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// Datas.
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//////////////////////////////////////////////////
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// Window size.
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window_width int
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window_height int
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// Window position.
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window_pos_x int
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window_pos_y int
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// Supported game modes.
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gamemodes map[string]string
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// Columns names for servers tabs.
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column_names map[string]string
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// Real columns positions on servers tabs.
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column_pos map[string]map[string]int
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}
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func (m *MainWindow) close(a bool) {
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fmt.Println("Closing URTrator...")
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m.app.Quit()
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}
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func (m *MainWindow) dropDatabasesData(bool) {
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fmt.Println("About to drop databases data...")
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}
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func (m *MainWindow) showAboutDialog(a bool) {
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fmt.Println("Showing about dialog...")
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}
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func (m *MainWindow) showAboutQtDialog(a bool) {
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fmt.Println("Showing about Qt dialog...")
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widgets.QMessageBox_AboutQt(m.window, "About Qt")
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}
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func (m *MainWindow) showOptionsDialog(a bool) {
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fmt.Println("Showing options dialog...")
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}
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func (m *MainWindow) splitterMoved(pos int, index int) {
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fmt.Println("Splitter moved!")
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fmt.Println(index, pos)
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}
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