179 lines
5.1 KiB
Go
179 lines
5.1 KiB
Go
package networker
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import (
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// stdlib
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"bufio"
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"log"
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"net"
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"strings"
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// local
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"sources.dev.pztrn.name/gonews/gonews/eventer"
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)
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// This structure represents single NNTP client connection.
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type connection struct {
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// Connection details and handlers.
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conn net.Conn
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remoteAddr net.Addr
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// Read and write buffers
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reader *bufio.Reader
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writer *bufio.Writer
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// Scanner that helps us to read incoming data.
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readScanner *bufio.Scanner
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// Connection flags.
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// Are we in READER or MODE-READER (transit) mode?
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// Right now transit mode isn't implemented. Implementation will
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// require start using two goroutines for handling connections,
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// one for writing and one for reading.
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transit bool
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// Connection capabilities.
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capabilities []string
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}
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// Initialize initializes necessary things.
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func (c *connection) Initialize(conn net.Conn) {
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c.conn = conn
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c.remoteAddr = c.conn.RemoteAddr()
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log.Printf("accepted connection from %v\n", conn.RemoteAddr())
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// Create buffers.
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c.reader = bufio.NewReader(conn)
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c.writer = bufio.NewWriter(conn)
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c.readScanner = bufio.NewScanner(c.reader)
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// Get capabilities for this connection.
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caps, _ := eventer.LaunchEvent("internal/capabilities", nil)
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c.capabilities = caps.([]string)
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// Set transit mode by default, according to RFC.
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c.transit = true
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}
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// Start starts working with connection. Should be launched in separate
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// goroutine.
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// It will send greeting and then falls into infinite loop for working
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// with connection until the end.
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// Right now it implements only READER mode, no transit (which is used
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// by server-to-server peering extensively).
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func (c *connection) Start() {
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defer func() {
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err := c.conn.Close()
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if err != nil {
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log.Println("Failed to close connection from " + c.remoteAddr.String() + ": " + err.Error())
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}
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log.Println("Connection from " + c.remoteAddr.String() + " closed")
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}()
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// Send greeting.
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greetingData, _ := eventer.LaunchEvent("internal/greeting", nil)
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greetingReply := greetingData.(*Reply)
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_, err := c.writer.WriteString(greetingReply.Code + " " + greetingReply.Data)
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if err != nil {
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log.Println("Failed to write greeting for " + c.remoteAddr.String() + ": " + err.Error())
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return
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}
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c.writer.Flush()
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// Start reading for commands.
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// Every command can be represented as slice where first element
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// is actual command and all next - parameters.
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// By default we read only one line per iteration.
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// ToDo: multiline data parser for posting.
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for {
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dataAppeared := c.readScanner.Scan()
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if !dataAppeared {
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log.Println("Failed to read data from " + c.remoteAddr.String() + ": " + c.readScanner.Err().Error())
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break
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}
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log.Println("Got data: " + c.readScanner.Text())
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// ToDo: what if we'll upload binary data here?
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// Not supported yet.
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data := strings.Split(c.readScanner.Text(), " ")
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// Separate capabilities worker.
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if strings.ToLower(data[0]) == "capabilities" {
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dataToWrite := "Capability list:\r\n"
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for _, cap := range c.capabilities {
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dataToWrite += cap + "\r\n"
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}
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// We're also mode-switching server (in future), so we should
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// also be aware of mode reader things. Writing to client will
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// depend on c.transit variable.
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// We will announce MODE-READER capability after initial
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// connection (because we're in transit mode by default, according
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// to RFC), and when client issue "MODE READER" command we will
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// stop announcing MODE-READER and will start announce READER
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// capability.
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if c.transit {
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dataToWrite += "MODE-READER\r\n"
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} else {
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dataToWrite += "READER\r\n"
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}
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dataToWrite += ".\r\n"
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_, _ = c.writer.WriteString(dataToWrite)
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c.writer.Flush()
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continue
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}
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// Mode worker. Reader only now.
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if strings.ToLower(data[0]) == "mode" && strings.ToLower(data[1]) == "reader" {
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c.transit = false
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// In any case we'll require user authentication for posting.
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_, _ = c.writer.WriteString("201 Posting prohibited\r\n")
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_ = c.writer.Flush()
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continue
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}
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// Execute passed command.
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replyRaw, err := eventer.LaunchEvent("commands/"+strings.ToLower(data[0]), data[1:])
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if err != nil {
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// We won't break here as this is just logging of appeared error.
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log.Println("Error appeared while processing command '" + data[0] + "' for " + c.remoteAddr.String() + ": " + err.Error())
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}
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// We might have nil in reply, so we'll assume that passed command
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// is unknown to us.
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if replyRaw == nil {
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_, err := c.writer.WriteString(unknownCommandErrorCode + " " + unknownCommandErrorText + "\r\n")
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if err != nil {
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log.Println("Failed to write string to socket for " + c.remoteAddr.String() + ": " + err.Error())
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break
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}
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_ = c.writer.Flush()
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continue
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}
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// Every reply will be a reply struct.
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reply := replyRaw.(*Reply)
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_, err1 := c.writer.WriteString(reply.Code + " " + reply.Data)
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if err1 != nil {
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log.Println("Failed to write string to socket for " + c.remoteAddr.String() + ": " + err1.Error())
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break
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}
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_ = c.writer.Flush()
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// Check for QUIT command.
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if strings.ToLower(data[0]) == "quit" {
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log.Println("QUIT command received, closing connection to " + c.remoteAddr.String())
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break
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}
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}
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}
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