fastpastebin/vendor/github.com/danwakefield/fnmatch/fnmatch.go
Stanislav N. aka pztrn 48d43ca097 Pagination, readable error messages to user, syntax highlighting started.
Pagination now works. Temporary hardcoded 10 pastes per page, will be put
in configuration later. Maybe.

From now user will receive readable error message if error occured.

Started to work on syntax highlighting, tried to make lexers detection
work but apparently to no avail.
2018-05-01 02:37:51 +05:00

220 lines
5.6 KiB
Go

// Provide string-matching based on fnmatch.3
package fnmatch
// There are a few issues that I believe to be bugs, but this implementation is
// based as closely as possible on BSD fnmatch. These bugs are present in the
// source of BSD fnmatch, and so are replicated here. The issues are as follows:
//
// * FNM_PERIOD is no longer observed after the first * in a pattern
// This only applies to matches done with FNM_PATHNAME as well
// * FNM_PERIOD doesn't apply to ranges. According to the documentation,
// a period must be matched explicitly, but a range will match it too
import (
"unicode"
"unicode/utf8"
)
const (
FNM_NOESCAPE = (1 << iota)
FNM_PATHNAME
FNM_PERIOD
FNM_LEADING_DIR
FNM_CASEFOLD
FNM_IGNORECASE = FNM_CASEFOLD
FNM_FILE_NAME = FNM_PATHNAME
)
func unpackRune(str *string) rune {
rune, size := utf8.DecodeRuneInString(*str)
*str = (*str)[size:]
return rune
}
// Matches the pattern against the string, with the given flags,
// and returns true if the match is successful.
// This function should match fnmatch.3 as closely as possible.
func Match(pattern, s string, flags int) bool {
// The implementation for this function was patterned after the BSD fnmatch.c
// source found at http://src.gnu-darwin.org/src/contrib/csup/fnmatch.c.html
noescape := (flags&FNM_NOESCAPE != 0)
pathname := (flags&FNM_PATHNAME != 0)
period := (flags&FNM_PERIOD != 0)
leadingdir := (flags&FNM_LEADING_DIR != 0)
casefold := (flags&FNM_CASEFOLD != 0)
// the following is some bookkeeping that the original fnmatch.c implementation did not do
// We are forced to do this because we're not keeping indexes into C strings but rather
// processing utf8-encoded strings. Use a custom unpacker to maintain our state for us
sAtStart := true
sLastAtStart := true
sLastSlash := false
sLastUnpacked := rune(0)
unpackS := func() rune {
sLastSlash = (sLastUnpacked == '/')
sLastUnpacked = unpackRune(&s)
sLastAtStart = sAtStart
sAtStart = false
return sLastUnpacked
}
for len(pattern) > 0 {
c := unpackRune(&pattern)
switch c {
case '?':
if len(s) == 0 {
return false
}
sc := unpackS()
if pathname && sc == '/' {
return false
}
if period && sc == '.' && (sLastAtStart || (pathname && sLastSlash)) {
return false
}
case '*':
// collapse multiple *'s
// don't use unpackRune here, the only char we care to detect is ASCII
for len(pattern) > 0 && pattern[0] == '*' {
pattern = pattern[1:]
}
if period && s[0] == '.' && (sAtStart || (pathname && sLastUnpacked == '/')) {
return false
}
// optimize for patterns with * at end or before /
if len(pattern) == 0 {
if pathname {
return leadingdir || (strchr(s, '/') == -1)
} else {
return true
}
return !(pathname && strchr(s, '/') >= 0)
} else if pathname && pattern[0] == '/' {
offset := strchr(s, '/')
if offset == -1 {
return false
} else {
// we already know our pattern and string have a /, skip past it
s = s[offset:] // use unpackS here to maintain our bookkeeping state
unpackS()
pattern = pattern[1:] // we know / is one byte long
break
}
}
// general case, recurse
for test := s; len(test) > 0; unpackRune(&test) {
// I believe the (flags &^ FNM_PERIOD) is a bug when FNM_PATHNAME is specified
// but this follows exactly from how fnmatch.c implements it
if Match(pattern, test, (flags &^ FNM_PERIOD)) {
return true
} else if pathname && test[0] == '/' {
break
}
}
return false
case '[':
if len(s) == 0 {
return false
}
if pathname && s[0] == '/' {
return false
}
sc := unpackS()
if !rangematch(&pattern, sc, flags) {
return false
}
case '\\':
if !noescape {
if len(pattern) > 0 {
c = unpackRune(&pattern)
}
}
fallthrough
default:
if len(s) == 0 {
return false
}
sc := unpackS()
switch {
case sc == c:
case casefold && unicode.ToLower(sc) == unicode.ToLower(c):
default:
return false
}
}
}
return len(s) == 0 || (leadingdir && s[0] == '/')
}
func rangematch(pattern *string, test rune, flags int) bool {
if len(*pattern) == 0 {
return false
}
casefold := (flags&FNM_CASEFOLD != 0)
noescape := (flags&FNM_NOESCAPE != 0)
if casefold {
test = unicode.ToLower(test)
}
var negate, matched bool
if (*pattern)[0] == '^' || (*pattern)[0] == '!' {
negate = true
(*pattern) = (*pattern)[1:]
}
for !matched && len(*pattern) > 1 && (*pattern)[0] != ']' {
c := unpackRune(pattern)
if !noescape && c == '\\' {
if len(*pattern) > 1 {
c = unpackRune(pattern)
} else {
return false
}
}
if casefold {
c = unicode.ToLower(c)
}
if (*pattern)[0] == '-' && len(*pattern) > 1 && (*pattern)[1] != ']' {
unpackRune(pattern) // skip the -
c2 := unpackRune(pattern)
if !noescape && c2 == '\\' {
if len(*pattern) > 0 {
c2 = unpackRune(pattern)
} else {
return false
}
}
if casefold {
c2 = unicode.ToLower(c2)
}
// this really should be more intelligent, but it looks like
// fnmatch.c does simple int comparisons, therefore we will as well
if c <= test && test <= c2 {
matched = true
}
} else if c == test {
matched = true
}
}
// skip past the rest of the pattern
ok := false
for !ok && len(*pattern) > 0 {
c := unpackRune(pattern)
if c == '\\' && len(*pattern) > 0 {
unpackRune(pattern)
} else if c == ']' {
ok = true
}
}
return ok && matched != negate
}
// define strchr because strings.Index() seems a bit overkill
// returns the index of c in s, or -1 if there is no match
func strchr(s string, c rune) int {
for i, sc := range s {
if sc == c {
return i
}
}
return -1
}